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engage/generated/app/
aisimulatorbase.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-aisimulatorbase-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/aisimulatorbase/AISimulatorBase.md"))]
11    #[::unity::class(namespace = "App", name = "AISimulatorBase")]
12    #[parent(crate::system::object::Object)]
13    pub struct AISimulatorBase {
14        #[offset(16)]
15        #[rename(name = "m_Offense")]
16        pub m_offense: crate::app::unit::Unit,
17        #[offset(24)]
18        #[rename(name = "m_OffenseIndex")]
19        pub m_offense_index: i32,
20        #[offset(32)]
21        #[rename(name = "m_Defense")]
22        pub m_defense: crate::app::unit::Unit,
23        #[offset(40)]
24        #[rename(name = "m_BattleInfo")]
25        pub m_battle_info: crate::app::battleinfo::BattleInfo,
26        #[offset(48)]
27        #[rename(name = "m_Score")]
28        pub m_score: u32,
29    }
30}
31
32#[cfg(feature = "app-aisimulatorbase-types")]
33pub use __types::*;
34
35#[cfg(feature = "app-aisimulatorbase")]
36pub trait IAISimulatorBaseMethods: IAISimulatorBase {
37    #[doc = "`get_Score()` overload"]
38    fn get_score(self) -> u32 {
39        unsafe {
40            let __receiver = <AISimulatorBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x193a5e0usize)as*mut u8,u32;
42(AISimulatorBase)__receiver)
43        }
44    }
45    #[doc = "`.ctor()` overload"]
46    fn ctor(self) -> () {
47        unsafe {
48            let __receiver = <AISimulatorBase as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x19275d0usize)as*mut u8,();
50(AISimulatorBase)__receiver)
51        }
52    }
53}
54
55#[cfg(feature = "app-aisimulatorbase")]
56impl<__T: IAISimulatorBase> IAISimulatorBaseMethods for __T {}
57
58#[cfg(feature = "app-aisimulatorbase")]
59impl AISimulatorBase {
60    pub fn get_score_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62    }
63
64    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
65        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
66    }
67}
68
69#[cfg(feature = "app-aisimulatorbase")]
70impl AISimulatorBase {
71    #[doc = "`.ctor()` — no args"]
72    pub fn new() -> Self {
73        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
74            panic!(
75                "{}
76::{}
77 failed to instantiate",
78                ::core::stringify!(AISimulatorBase),
79                ::core::stringify!(new),
80            )
81        });
82        <Self as IAISimulatorBaseMethods>::ctor(this);
83        this
84    }
85}
86
87#[cfg(feature = "app-aisimulatorbase")]
88#[doc(hidden)]
89pub mod prelude {
90    pub use super::{AISimulatorBase, IAISimulatorBase, IAISimulatorBaseMethods};
91    pub use crate::system::object::IObject;
92    #[cfg(feature = "system-object")]
93    pub use crate::system::object::IObjectMethods;
94}