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engage/generated/app/
amiibomenucontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-amiibomenucontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::gamemessagecontent::{GameMessageContent, IGameMessageContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/amiibomenucontent/AmiiboMenuContent.md"))]
20    #[::unity::class(namespace = "App", name = "AmiiboMenuContent")]
21    #[parent(crate::app::gamemessagecontent::GameMessageContent)]
22    pub struct AmiiboMenuContent {
23        #[static_field]
24        #[rename(name = "PrefabPath")]
25        pub prefab_path: ::unity::Il2CppString,
26    }
27}
28
29#[cfg(feature = "app-amiibomenucontent-types")]
30pub use __types::*;
31
32#[cfg(feature = "app-amiibomenucontent")]
33impl AmiiboMenuContent {
34    #[doc = "`LoadPrefabAsync()` overload"]
35    pub fn load_prefab_async() -> () {
36        unsafe {
37            ::unity::il2cpp_call!((::unity::module_base()+0x1d33ec0usize)as*mut u8,();
38            )
39        }
40    }
41
42    #[doc = "`IsLoadingPrefab()` overload"]
43    pub fn is_loading_prefab() -> bool {
44        unsafe {
45            ::unity::il2cpp_call!((::unity::module_base()+0x1d33f60usize)as*mut u8,bool;
46            )
47        }
48    }
49
50    #[doc = "`UnloadPrefab()` overload"]
51    pub fn unload_prefab() -> () {
52        unsafe {
53            ::unity::il2cpp_call!((::unity::module_base()+0x1d33fe0usize)as*mut u8,();
54            )
55        }
56    }
57
58    #[doc = "`Create()` overload"]
59    pub fn create() -> crate::app::amiibomenucontent::AmiiboMenuContent {
60        unsafe {
61            ::unity::il2cpp_call!((::unity::module_base()+0x1d339a0usize)as*mut u8,crate::app::amiibomenucontent::AmiiboMenuContent;
62            )
63        }
64    }
65
66    #[doc = "`Destroy(crate::app::amiibomenucontent::AmiiboMenuContent)` overload"]
67    pub fn destroy(content: impl ::core::convert::Into<crate::app::amiibomenucontent::AmiiboMenuContent>) -> () {
68        unsafe {
69            ::unity::il2cpp_call!((::unity::module_base()+0x1d34060usize)as*mut u8,();
70(crate::app::amiibomenucontent::AmiiboMenuContent)::core::convert::Into::into(content))
71        }
72    }
73}
74
75#[cfg(feature = "app-amiibomenucontent")]
76pub trait IAmiiboMenuContentMethods: IAmiiboMenuContent {
77    #[doc = "`.ctor()` overload"]
78    fn ctor(self) -> () {
79        unsafe {
80            let __receiver = <AmiiboMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x1d340e0usize)as*mut u8,();
82(AmiiboMenuContent)__receiver)
83        }
84    }
85}
86
87#[cfg(feature = "app-amiibomenucontent")]
88impl<__T: IAmiiboMenuContent> IAmiiboMenuContentMethods for __T {}
89
90#[cfg(feature = "app-amiibomenucontent")]
91impl AmiiboMenuContent {
92    pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
94    }
95
96    pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
98    }
99
100    pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
102    }
103
104    pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
106    }
107
108    pub fn destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
110    }
111
112    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
114    }
115}
116
117#[cfg(feature = "app-amiibomenucontent")]
118impl AmiiboMenuContent {
119    #[doc = "`.ctor()` — no args"]
120    pub fn new() -> Self {
121        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
122            panic!(
123                "{}
124::{}
125 failed to instantiate",
126                ::core::stringify!(AmiiboMenuContent),
127                ::core::stringify!(new),
128            )
129        });
130        <Self as IAmiiboMenuContentMethods>::ctor(this);
131        this
132    }
133}
134
135#[cfg(feature = "app-amiibomenucontent")]
136#[doc(hidden)]
137pub mod prelude {
138    pub use super::{AmiiboMenuContent, IAmiiboMenuContent, IAmiiboMenuContentMethods};
139    #[cfg(feature = "app-gamemessagecontent")]
140    pub use crate::app::gamemessagecontent::IGameMessageContentMethods;
141    #[cfg(feature = "system-object")]
142    pub use crate::system::object::IObjectMethods;
143    #[cfg(feature = "unity_engine-behaviour")]
144    pub use crate::unity_engine::behaviour::IBehaviourMethods;
145    #[cfg(feature = "unity_engine-component")]
146    pub use crate::unity_engine::component::IComponentMethods;
147    #[cfg(feature = "unity_engine-monobehaviour")]
148    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
149    #[cfg(feature = "unity_engine-object_2")]
150    pub use crate::unity_engine::object_2::IObject_2Methods;
151    pub use crate::{
152        app::gamemessagecontent::IGameMessageContent,
153        system::object::IObject,
154        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
155    };
156}