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engage/generated/app/
animalaccesscamera.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-animalaccesscamera-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/animalaccesscamera/AnimalAccessCamera.md"))]
19    #[::unity::class(namespace = "App", name = "AnimalAccessCamera")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct AnimalAccessCamera {
22        #[offset(48)]
23        #[rename(name = "m_Camera")]
24        pub m_camera: crate::unity_engine::camera::Camera,
25        #[offset(56)]
26        #[rename(name = "m_AngleX")]
27        pub m_angle_x: crate::app::interpolatorrotation::InterpolatorRotation,
28        #[offset(64)]
29        #[rename(name = "m_AngleY")]
30        pub m_angle_y: crate::app::interpolatorrotation::InterpolatorRotation,
31    }
32}
33
34#[cfg(feature = "app-animalaccesscamera-types")]
35pub use __types::*;
36
37#[cfg(feature = "app-animalaccesscamera")]
38pub trait IAnimalAccessCameraMethods: IAnimalAccessCamera {
39    #[doc = "`get_Target()` overload"]
40    fn get_target(self) -> crate::unity_engine::vector3::Vector3 {
41        unsafe {
42            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f710usize)as*mut u8,crate::unity_engine::vector3::Vector3;
44(AnimalAccessCamera)__receiver)
45        }
46    }
47    #[doc = "`set_Target(crate::unity_engine::vector3::Vector3)` overload"]
48    fn set_target(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
49        unsafe {
50            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f720usize)as*mut u8,();
52(AnimalAccessCamera)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
53        }
54    }
55    #[doc = "`get_Distance()` overload"]
56    fn get_distance(self) -> f32 {
57        unsafe {
58            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f730usize)as*mut u8,f32;
60(AnimalAccessCamera)__receiver)
61        }
62    }
63    #[doc = "`set_Distance(f32)` overload"]
64    fn set_distance(self, value: impl ::core::convert::Into<f32>) -> () {
65        unsafe {
66            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f740usize)as*mut u8,();
68(AnimalAccessCamera)__receiver,(f32)::core::convert::Into::into(value))
69        }
70    }
71    #[doc = "`get_InitAngle()` overload"]
72    fn get_init_angle(self) -> f32 {
73        unsafe {
74            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f750usize)as*mut u8,f32;
76(AnimalAccessCamera)__receiver)
77        }
78    }
79    #[doc = "`set_InitAngle(f32)` overload"]
80    fn set_init_angle(self, value: impl ::core::convert::Into<f32>) -> () {
81        unsafe {
82            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f760usize)as*mut u8,();
84(AnimalAccessCamera)__receiver,(f32)::core::convert::Into::into(value))
85        }
86    }
87    #[doc = "`Start()` overload"]
88    fn start(self) -> () {
89        unsafe {
90            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f770usize)as*mut u8,();
92(AnimalAccessCamera)__receiver)
93        }
94    }
95    #[doc = "`Update()` overload"]
96    fn update(self) -> () {
97        unsafe {
98            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99            ::unity::il2cpp_call!((::unity::module_base()+0x1c8f7e0usize)as*mut u8,();
100(AnimalAccessCamera)__receiver)
101        }
102    }
103    #[doc = "`UpdateKey()` overload"]
104    fn update_key(self) -> () {
105        unsafe {
106            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x1c8fa60usize)as*mut u8,();
108(AnimalAccessCamera)__receiver)
109        }
110    }
111    #[doc = "`Commit()` overload"]
112    fn commit(self) -> () {
113        unsafe {
114            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115            ::unity::il2cpp_call!((::unity::module_base()+0x1c8feb0usize)as*mut u8,();
116(AnimalAccessCamera)__receiver)
117        }
118    }
119    #[doc = "`.ctor()` overload"]
120    fn ctor(self) -> () {
121        unsafe {
122            let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
123            ::unity::il2cpp_call!((::unity::module_base()+0x1c90030usize)as*mut u8,();
124(AnimalAccessCamera)__receiver)
125        }
126    }
127}
128
129#[cfg(feature = "app-animalaccesscamera")]
130impl<__T: IAnimalAccessCamera> IAnimalAccessCameraMethods for __T {}
131
132#[cfg(feature = "app-animalaccesscamera")]
133impl AnimalAccessCamera {
134    pub fn get_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
136    }
137
138    pub fn set_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
140    }
141
142    pub fn get_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
144    }
145
146    pub fn set_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
148    }
149
150    pub fn get_init_angle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
152    }
153
154    pub fn set_init_angle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
156    }
157
158    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
160    }
161
162    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
163        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
164    }
165
166    pub fn update_key_method_info() -> &'static ::unity::il2cpp::MethodInfo {
167        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
168    }
169
170    pub fn commit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
171        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
172    }
173
174    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
175        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
176    }
177}
178
179#[cfg(feature = "app-animalaccesscamera")]
180impl AnimalAccessCamera {
181    #[doc = "`.ctor()` — no args"]
182    pub fn new() -> Self {
183        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
184            panic!(
185                "{}
186::{}
187 failed to instantiate",
188                ::core::stringify!(AnimalAccessCamera),
189                ::core::stringify!(new),
190            )
191        });
192        <Self as IAnimalAccessCameraMethods>::ctor(this);
193        this
194    }
195}
196
197#[cfg(feature = "app-animalaccesscamera")]
198#[doc(hidden)]
199pub mod prelude {
200    pub use super::{AnimalAccessCamera, IAnimalAccessCamera, IAnimalAccessCameraMethods};
201    #[cfg(feature = "system-object")]
202    pub use crate::system::object::IObjectMethods;
203    #[cfg(feature = "unity_engine-behaviour")]
204    pub use crate::unity_engine::behaviour::IBehaviourMethods;
205    #[cfg(feature = "unity_engine-component")]
206    pub use crate::unity_engine::component::IComponentMethods;
207    #[cfg(feature = "unity_engine-monobehaviour")]
208    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
209    #[cfg(feature = "unity_engine-object_2")]
210    pub use crate::unity_engine::object_2::IObject_2Methods;
211    pub use crate::{
212        system::object::IObject,
213        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
214    };
215}