engage/generated/app/
animalaccesscamera.rs1#[cfg(feature = "app-animalaccesscamera-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/animalaccesscamera/AnimalAccessCamera.md"))]
19 #[::unity::class(namespace = "App", name = "AnimalAccessCamera")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct AnimalAccessCamera {
22 #[offset(48)]
23 #[rename(name = "m_Camera")]
24 pub m_camera: crate::unity_engine::camera::Camera,
25 #[offset(56)]
26 #[rename(name = "m_AngleX")]
27 pub m_angle_x: crate::app::interpolatorrotation::InterpolatorRotation,
28 #[offset(64)]
29 #[rename(name = "m_AngleY")]
30 pub m_angle_y: crate::app::interpolatorrotation::InterpolatorRotation,
31 }
32}
33
34#[cfg(feature = "app-animalaccesscamera-types")]
35pub use __types::*;
36
37#[cfg(feature = "app-animalaccesscamera")]
38pub trait IAnimalAccessCameraMethods: IAnimalAccessCamera {
39 #[doc = "`get_Target()` overload"]
40 fn get_target(self) -> crate::unity_engine::vector3::Vector3 {
41 unsafe {
42 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f710usize)as*mut u8,crate::unity_engine::vector3::Vector3;
44(AnimalAccessCamera)__receiver)
45 }
46 }
47 #[doc = "`set_Target(crate::unity_engine::vector3::Vector3)` overload"]
48 fn set_target(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
49 unsafe {
50 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f720usize)as*mut u8,();
52(AnimalAccessCamera)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
53 }
54 }
55 #[doc = "`get_Distance()` overload"]
56 fn get_distance(self) -> f32 {
57 unsafe {
58 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f730usize)as*mut u8,f32;
60(AnimalAccessCamera)__receiver)
61 }
62 }
63 #[doc = "`set_Distance(f32)` overload"]
64 fn set_distance(self, value: impl ::core::convert::Into<f32>) -> () {
65 unsafe {
66 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f740usize)as*mut u8,();
68(AnimalAccessCamera)__receiver,(f32)::core::convert::Into::into(value))
69 }
70 }
71 #[doc = "`get_InitAngle()` overload"]
72 fn get_init_angle(self) -> f32 {
73 unsafe {
74 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f750usize)as*mut u8,f32;
76(AnimalAccessCamera)__receiver)
77 }
78 }
79 #[doc = "`set_InitAngle(f32)` overload"]
80 fn set_init_angle(self, value: impl ::core::convert::Into<f32>) -> () {
81 unsafe {
82 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f760usize)as*mut u8,();
84(AnimalAccessCamera)__receiver,(f32)::core::convert::Into::into(value))
85 }
86 }
87 #[doc = "`Start()` overload"]
88 fn start(self) -> () {
89 unsafe {
90 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f770usize)as*mut u8,();
92(AnimalAccessCamera)__receiver)
93 }
94 }
95 #[doc = "`Update()` overload"]
96 fn update(self) -> () {
97 unsafe {
98 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99 ::unity::il2cpp_call!((::unity::module_base()+0x1c8f7e0usize)as*mut u8,();
100(AnimalAccessCamera)__receiver)
101 }
102 }
103 #[doc = "`UpdateKey()` overload"]
104 fn update_key(self) -> () {
105 unsafe {
106 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107 ::unity::il2cpp_call!((::unity::module_base()+0x1c8fa60usize)as*mut u8,();
108(AnimalAccessCamera)__receiver)
109 }
110 }
111 #[doc = "`Commit()` overload"]
112 fn commit(self) -> () {
113 unsafe {
114 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115 ::unity::il2cpp_call!((::unity::module_base()+0x1c8feb0usize)as*mut u8,();
116(AnimalAccessCamera)__receiver)
117 }
118 }
119 #[doc = "`.ctor()` overload"]
120 fn ctor(self) -> () {
121 unsafe {
122 let __receiver = <AnimalAccessCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
123 ::unity::il2cpp_call!((::unity::module_base()+0x1c90030usize)as*mut u8,();
124(AnimalAccessCamera)__receiver)
125 }
126 }
127}
128
129#[cfg(feature = "app-animalaccesscamera")]
130impl<__T: IAnimalAccessCamera> IAnimalAccessCameraMethods for __T {}
131
132#[cfg(feature = "app-animalaccesscamera")]
133impl AnimalAccessCamera {
134 pub fn get_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
136 }
137
138 pub fn set_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
140 }
141
142 pub fn get_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
144 }
145
146 pub fn set_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
148 }
149
150 pub fn get_init_angle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
152 }
153
154 pub fn set_init_angle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
156 }
157
158 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
160 }
161
162 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
163 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
164 }
165
166 pub fn update_key_method_info() -> &'static ::unity::il2cpp::MethodInfo {
167 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
168 }
169
170 pub fn commit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
171 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
172 }
173
174 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
175 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
176 }
177}
178
179#[cfg(feature = "app-animalaccesscamera")]
180impl AnimalAccessCamera {
181 #[doc = "`.ctor()` — no args"]
182 pub fn new() -> Self {
183 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
184 panic!(
185 "{}
186::{}
187 failed to instantiate",
188 ::core::stringify!(AnimalAccessCamera),
189 ::core::stringify!(new),
190 )
191 });
192 <Self as IAnimalAccessCameraMethods>::ctor(this);
193 this
194 }
195}
196
197#[cfg(feature = "app-animalaccesscamera")]
198#[doc(hidden)]
199pub mod prelude {
200 pub use super::{AnimalAccessCamera, IAnimalAccessCamera, IAnimalAccessCameraMethods};
201 #[cfg(feature = "system-object")]
202 pub use crate::system::object::IObjectMethods;
203 #[cfg(feature = "unity_engine-behaviour")]
204 pub use crate::unity_engine::behaviour::IBehaviourMethods;
205 #[cfg(feature = "unity_engine-component")]
206 pub use crate::unity_engine::component::IComponentMethods;
207 #[cfg(feature = "unity_engine-monobehaviour")]
208 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
209 #[cfg(feature = "unity_engine-object_2")]
210 pub use crate::unity_engine::object_2::IObject_2Methods;
211 pub use crate::{
212 system::object::IObject,
213 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
214 };
215}