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engage/generated/app/
battledebugmanager.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-battledebugmanager-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::singletonclass_1::{ISingletonClass_1, SingletonClass_1},
10        system::object::{IObject, Object},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/battledebugmanager/BattleDebugManager.md"))]
14    #[::unity::class(namespace = "App", name = "BattleDebugManager")]
15    #[parent(crate::app::singletonclass_1::SingletonClass_1<crate::app::battledebugmanager::BattleDebugManager>)]
16    pub struct BattleDebugManager {
17        #[offset(32)]
18        #[rename(name = "m_Visible")]
19        pub m_visible: crate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString, bool>,
20    }
21}
22
23#[cfg(feature = "app-battledebugmanager-types")]
24pub use __types::*;
25
26#[cfg(feature = "app-battledebugmanager")]
27pub trait IBattleDebugManagerMethods: IBattleDebugManager {
28    #[doc = "`IsVisible(::unity::Il2CppString)` overload"]
29    fn is_visible(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
30        unsafe {
31            let __receiver = <BattleDebugManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32            ::unity::il2cpp_call!((::unity::module_base()+0x1e727a0usize)as*mut u8,bool;
33(BattleDebugManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
34        }
35    }
36    #[doc = "`SetVisible(::unity::Il2CppString, bool)` overload"]
37    fn set_visible(self, name: impl ::core::convert::Into<::unity::Il2CppString>, enable: impl ::core::convert::Into<bool>) -> () {
38        unsafe {
39            let __receiver = <BattleDebugManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40            ::unity::il2cpp_call!((::unity::module_base()+0x1e72820usize)as*mut u8,();
41(BattleDebugManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(enable))
42        }
43    }
44    #[doc = "`Serialize()` overload"]
45    fn serialize(self) -> () {
46        unsafe {
47            let __receiver = <BattleDebugManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48            ::unity::il2cpp_call!((::unity::module_base()+0x1e728f0usize)as*mut u8,();
49(BattleDebugManager)__receiver)
50        }
51    }
52    #[doc = "`Deserialize()` overload"]
53    fn deserialize(self) -> () {
54        unsafe {
55            let __receiver = <BattleDebugManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56            ::unity::il2cpp_call!((::unity::module_base()+0x1e72900usize)as*mut u8,();
57(BattleDebugManager)__receiver)
58        }
59    }
60    #[doc = "`.ctor()` overload"]
61    fn ctor(self) -> () {
62        unsafe {
63            let __receiver = <BattleDebugManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64            ::unity::il2cpp_call!((::unity::module_base()+0x1e72910usize)as*mut u8,();
65(BattleDebugManager)__receiver)
66        }
67    }
68}
69
70#[cfg(feature = "app-battledebugmanager")]
71impl<__T: IBattleDebugManager> IBattleDebugManagerMethods for __T {}
72
73#[cfg(feature = "app-battledebugmanager")]
74impl BattleDebugManager {
75    pub fn is_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
76        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
77    }
78
79    pub fn set_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
80        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
81    }
82
83    pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
84        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
85    }
86
87    pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
88        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
89    }
90
91    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
92        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
93    }
94}
95
96#[cfg(feature = "app-battledebugmanager")]
97impl BattleDebugManager {
98    #[doc = "`.ctor()` — no args"]
99    pub fn new() -> Self {
100        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
101            panic!(
102                "{}
103::{}
104 failed to instantiate",
105                ::core::stringify!(BattleDebugManager),
106                ::core::stringify!(new),
107            )
108        });
109        <Self as IBattleDebugManagerMethods>::ctor(this);
110        this
111    }
112}
113
114#[cfg(feature = "app-battledebugmanager")]
115#[doc(hidden)]
116pub mod prelude {
117    pub use super::{BattleDebugManager, IBattleDebugManager, IBattleDebugManagerMethods};
118    #[cfg(feature = "app-singletonclass_1")]
119    pub use crate::app::singletonclass_1::ISingletonClass_1Methods;
120    #[cfg(feature = "system-object")]
121    pub use crate::system::object::IObjectMethods;
122    pub use crate::{app::singletonclass_1::ISingletonClass_1, system::object::IObject};
123}