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engage/generated/app/
battlerecordsetter.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-battlerecordsetter-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/battlerecordsetter/BattleRecordSetter.md"))]
19    #[::unity::class(namespace = "App", name = "BattleRecordSetter")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct BattleRecordSetter {
22        #[offset(24)]
23        #[rename(name = "InfoTitle")]
24        pub info_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
25        #[offset(32)]
26        #[rename(name = "Records")]
27        pub records: crate::unity_engine::gameobject::GameObject,
28        #[offset(40)]
29        #[rename(name = "RecordPrefab")]
30        pub record_prefab: crate::unity_engine::gameobject::GameObject,
31        #[offset(52)]
32        #[rename(name = "m_ScrollTime")]
33        pub m_scroll_time: f32,
34        #[offset(56)]
35        #[rename(name = "m_StartPos")]
36        pub m_start_pos: f32,
37        #[offset(60)]
38        #[rename(name = "m_RecordLength")]
39        pub m_record_length: f32,
40        #[offset(64)]
41        #[rename(name = "m_ScrolledTime")]
42        pub m_scrolled_time: f32,
43        #[offset(72)]
44        #[rename(name = "m_RecordList")]
45        pub m_record_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::recttransform::RectTransform>,
46        #[offset(80)]
47        #[rename(name = "m_StartTime")]
48        pub m_start_time: f64,
49    }
50}
51
52#[cfg(feature = "app-battlerecordsetter-types")]
53pub use __types::*;
54
55#[cfg(feature = "app-battlerecordsetter")]
56pub trait IBattleRecordSetterMethods: IBattleRecordSetter {
57    #[doc = "`get_ScrollTimePattern()` overload"]
58    fn get_scroll_time_pattern(self) -> i32 {
59        unsafe {
60            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
61            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f720usize)as*mut u8,i32;
62(BattleRecordSetter)__receiver)
63        }
64    }
65    #[doc = "`set_ScrollTimePattern(i32)` overload"]
66    fn set_scroll_time_pattern(self, value: impl ::core::convert::Into<i32>) -> () {
67        unsafe {
68            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f730usize)as*mut u8,();
70(BattleRecordSetter)__receiver,(i32)::core::convert::Into::into(value))
71        }
72    }
73    #[doc = "`get_IsFinished()` overload"]
74    fn get_is_finished(self) -> bool {
75        unsafe {
76            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
77            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f740usize)as*mut u8,bool;
78(BattleRecordSetter)__receiver)
79        }
80    }
81    #[doc = "`Initialize()` overload"]
82    fn initialize(self) -> () {
83        unsafe {
84            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
85            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f150usize)as*mut u8,();
86(BattleRecordSetter)__receiver)
87        }
88    }
89    #[doc = "`Update()` overload"]
90    fn update(self) -> () {
91        unsafe {
92            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
93            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f760usize)as*mut u8,();
94(BattleRecordSetter)__receiver)
95        }
96    }
97    #[doc = "`.ctor()` overload"]
98    fn ctor(self) -> () {
99        unsafe {
100            let __receiver = <BattleRecordSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
101            ::unity::il2cpp_call!((::unity::module_base()+0x1e8f9a0usize)as*mut u8,();
102(BattleRecordSetter)__receiver)
103        }
104    }
105}
106
107#[cfg(feature = "app-battlerecordsetter")]
108impl<__T: IBattleRecordSetter> IBattleRecordSetterMethods for __T {}
109
110#[cfg(feature = "app-battlerecordsetter")]
111impl BattleRecordSetter {
112    pub fn get_scroll_time_pattern_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
114    }
115
116    pub fn set_scroll_time_pattern_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
118    }
119
120    pub fn get_is_finished_method_info() -> &'static ::unity::il2cpp::MethodInfo {
121        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
122    }
123
124    pub fn initialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
126    }
127
128    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
130    }
131
132    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
133        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
134    }
135}
136
137#[cfg(feature = "app-battlerecordsetter")]
138impl BattleRecordSetter {
139    #[doc = "`.ctor()` — no args"]
140    pub fn new() -> Self {
141        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
142            panic!(
143                "{}
144::{}
145 failed to instantiate",
146                ::core::stringify!(BattleRecordSetter),
147                ::core::stringify!(new),
148            )
149        });
150        <Self as IBattleRecordSetterMethods>::ctor(this);
151        this
152    }
153}
154
155#[cfg(feature = "app-battlerecordsetter")]
156#[doc(hidden)]
157pub mod prelude {
158    pub use super::{BattleRecordSetter, IBattleRecordSetter, IBattleRecordSetterMethods};
159    #[cfg(feature = "system-object")]
160    pub use crate::system::object::IObjectMethods;
161    #[cfg(feature = "unity_engine-behaviour")]
162    pub use crate::unity_engine::behaviour::IBehaviourMethods;
163    #[cfg(feature = "unity_engine-component")]
164    pub use crate::unity_engine::component::IComponentMethods;
165    #[cfg(feature = "unity_engine-monobehaviour")]
166    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
167    #[cfg(feature = "unity_engine-object_2")]
168    pub use crate::unity_engine::object_2::IObject_2Methods;
169    pub use crate::{
170        system::object::IObject,
171        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
172    };
173}