engage/generated/app/
boundingboxdrawer.rs1#[cfg(feature = "app-boundingboxdrawer-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/boundingboxdrawer/BoundingBoxDrawer.md"))]
19 #[::unity::class(namespace = "App", name = "BoundingBoxDrawer")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct BoundingBoxDrawer {
22 #[offset(24)]
23 #[rename(name = "m_OnlySelected")]
24 pub m_only_selected: bool,
25 #[offset(28)]
26 #[rename(name = "m_Alpha")]
27 pub m_alpha: f32,
28 }
29}
30
31#[cfg(feature = "app-boundingboxdrawer-types")]
32pub use __types::*;
33
34#[cfg(feature = "app-boundingboxdrawer")]
35impl BoundingBoxDrawer {
36 #[doc = "`DrawBoundingBox(crate::unity_engine::bounds::Bounds, crate::unity_engine::gameobject::GameObject, f32)` overload"]
37 pub fn draw_bounding_box(
38 bounds: impl ::core::convert::Into<crate::unity_engine::bounds::Bounds>,
39 go: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
40 alpha: impl ::core::convert::Into<f32>,
41 ) -> () {
42 unsafe {
43 ::unity::il2cpp_call!((::unity::module_base()+0x298aec0usize)as*mut u8,();
44(crate::unity_engine::bounds::Bounds)::core::convert::Into::into(bounds),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(go),(f32)::core::convert::Into::into(alpha))
45 }
46 }
47
48 #[doc = "`DrawBoundingBox(crate::unity_engine::gameobject::GameObject, f32)` overload"]
49 pub fn draw_bounding_box_2(
50 go: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
51 alpha: impl ::core::convert::Into<f32>,
52 ) -> () {
53 unsafe {
54 ::unity::il2cpp_call!((::unity::module_base()+0x298aed0usize)as*mut u8,();
55(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(go),(f32)::core::convert::Into::into(alpha))
56 }
57 }
58}
59
60#[cfg(feature = "app-boundingboxdrawer")]
61pub trait IBoundingBoxDrawerMethods: IBoundingBoxDrawer {
62 #[doc = "`.ctor()` overload"]
63 fn ctor(self) -> () {
64 unsafe {
65 let __receiver = <BoundingBoxDrawer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66 ::unity::il2cpp_call!((::unity::module_base()+0x298b240usize)as*mut u8,();
67(BoundingBoxDrawer)__receiver)
68 }
69 }
70}
71
72#[cfg(feature = "app-boundingboxdrawer")]
73impl<__T: IBoundingBoxDrawer> IBoundingBoxDrawerMethods for __T {}
74
75#[cfg(feature = "app-boundingboxdrawer")]
76impl BoundingBoxDrawer {
77 pub fn draw_bounding_box_method_info() -> &'static ::unity::il2cpp::MethodInfo {
78 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
79 }
80
81 pub fn draw_bounding_box_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
82 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
83 }
84
85 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
86 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
87 }
88}
89
90#[cfg(feature = "app-boundingboxdrawer")]
91impl BoundingBoxDrawer {
92 #[doc = "`.ctor()` — no args"]
93 pub fn new() -> Self {
94 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
95 panic!(
96 "{}
97::{}
98 failed to instantiate",
99 ::core::stringify!(BoundingBoxDrawer),
100 ::core::stringify!(new),
101 )
102 });
103 <Self as IBoundingBoxDrawerMethods>::ctor(this);
104 this
105 }
106}
107
108#[cfg(feature = "app-boundingboxdrawer")]
109#[doc(hidden)]
110pub mod prelude {
111 pub use super::{BoundingBoxDrawer, IBoundingBoxDrawer, IBoundingBoxDrawerMethods};
112 #[cfg(feature = "system-object")]
113 pub use crate::system::object::IObjectMethods;
114 #[cfg(feature = "unity_engine-behaviour")]
115 pub use crate::unity_engine::behaviour::IBehaviourMethods;
116 #[cfg(feature = "unity_engine-component")]
117 pub use crate::unity_engine::component::IComponentMethods;
118 #[cfg(feature = "unity_engine-monobehaviour")]
119 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
120 #[cfg(feature = "unity_engine-object_2")]
121 pub use crate::unity_engine::object_2::IObject_2Methods;
122 pub use crate::{
123 system::object::IObject,
124 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
125 };
126}