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engage/generated/app/
cameraconstraint.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-cameraconstraint-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/cameraconstraint/CameraConstraint.md"))]
19    #[::unity::class(namespace = "App", name = "CameraConstraint")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct CameraConstraint {
22        #[offset(24)]
23        #[rename(name = "m_Target")]
24        pub m_target: crate::unity_engine::camera::Camera,
25        #[offset(32)]
26        #[rename(name = "m_Camera")]
27        pub m_camera: crate::unity_engine::camera::Camera,
28        #[offset(40)]
29        #[rename(name = "m_Position")]
30        pub m_position: crate::unity_engine::vector3::Vector3,
31        #[offset(52)]
32        #[rename(name = "m_Rotation")]
33        pub m_rotation: crate::unity_engine::quaternion::Quaternion,
34    }
35}
36
37#[cfg(feature = "app-cameraconstraint-types")]
38pub use __types::*;
39
40#[cfg(feature = "app-cameraconstraint")]
41pub trait ICameraConstraintMethods: ICameraConstraint {
42    #[doc = "`Start()` overload"]
43    fn start(self) -> () {
44        unsafe {
45            let __receiver = <CameraConstraint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
46            ::unity::il2cpp_call!((::unity::module_base()+0x2994840usize)as*mut u8,();
47(CameraConstraint)__receiver)
48        }
49    }
50    #[doc = "`LateUpdate()` overload"]
51    fn late_update(self) -> () {
52        unsafe {
53            let __receiver = <CameraConstraint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
54            ::unity::il2cpp_call!((::unity::module_base()+0x29948e0usize)as*mut u8,();
55(CameraConstraint)__receiver)
56        }
57    }
58    #[doc = "`.ctor()` overload"]
59    fn ctor(self) -> () {
60        unsafe {
61            let __receiver = <CameraConstraint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62            ::unity::il2cpp_call!((::unity::module_base()+0x2994b00usize)as*mut u8,();
63(CameraConstraint)__receiver)
64        }
65    }
66}
67
68#[cfg(feature = "app-cameraconstraint")]
69impl<__T: ICameraConstraint> ICameraConstraintMethods for __T {}
70
71#[cfg(feature = "app-cameraconstraint")]
72impl CameraConstraint {
73    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
74        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
75    }
76
77    pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
78        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
79    }
80
81    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
82        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
83    }
84}
85
86#[cfg(feature = "app-cameraconstraint")]
87impl CameraConstraint {
88    #[doc = "`.ctor()` — no args"]
89    pub fn new() -> Self {
90        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
91            panic!(
92                "{}
93::{}
94 failed to instantiate",
95                ::core::stringify!(CameraConstraint),
96                ::core::stringify!(new),
97            )
98        });
99        <Self as ICameraConstraintMethods>::ctor(this);
100        this
101    }
102}
103
104#[cfg(feature = "app-cameraconstraint")]
105#[doc(hidden)]
106pub mod prelude {
107    pub use super::{CameraConstraint, ICameraConstraint, ICameraConstraintMethods};
108    #[cfg(feature = "system-object")]
109    pub use crate::system::object::IObjectMethods;
110    #[cfg(feature = "unity_engine-behaviour")]
111    pub use crate::unity_engine::behaviour::IBehaviourMethods;
112    #[cfg(feature = "unity_engine-component")]
113    pub use crate::unity_engine::component::IComponentMethods;
114    #[cfg(feature = "unity_engine-monobehaviour")]
115    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
116    #[cfg(feature = "unity_engine-object_2")]
117    pub use crate::unity_engine::object_2::IObject_2Methods;
118    pub use crate::{
119        system::object::IObject,
120        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
121    };
122}