Skip to main content

engage/generated/app/
classchangejobmenucontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-classchangejobmenucontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenucontent::{BasicMenuContent, IBasicMenuContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/classchangejobmenucontent/ClassChangeJobMenuContent.md"))]
20    #[::unity::class(namespace = "App", name = "ClassChangeJobMenuContent")]
21    #[parent(crate::app::basicmenucontent::BasicMenuContent)]
22    pub struct ClassChangeJobMenuContent {
23        #[offset(232)]
24        #[rename(name = "m_CostTextLevel")]
25        pub m_cost_text_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
26        #[offset(240)]
27        #[rename(name = "m_CostWeaponIconObjList")]
28        pub m_cost_weapon_icon_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
29        #[offset(248)]
30        #[rename(name = "m_CostWeaponText")]
31        pub m_cost_weapon_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
32        #[offset(256)]
33        #[rename(name = "m_CostItemImage")]
34        pub m_cost_item_image: crate::unity_engine::ui::image::Image,
35        #[offset(264)]
36        #[rename(name = "m_CostItemTitle")]
37        pub m_cost_item_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38        #[offset(272)]
39        #[rename(name = "m_CostItemValue")]
40        pub m_cost_item_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
41        #[offset(280)]
42        #[rename(name = "m_HelpText")]
43        pub m_help_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44        #[offset(288)]
45        #[rename(name = "m_SkillRoodObj")]
46        pub m_skill_rood_obj: crate::unity_engine::gameobject::GameObject,
47        #[offset(296)]
48        #[rename(name = "m_SkillImage")]
49        pub m_skill_image: crate::unity_engine::ui::image::Image,
50        #[offset(304)]
51        #[rename(name = "m_SkillName")]
52        pub m_skill_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
53        #[offset(312)]
54        #[rename(name = "m_SkillGetLevel")]
55        pub m_skill_get_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
56        #[offset(320)]
57        #[rename(name = "m_SkillHelpText")]
58        pub m_skill_help_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
59    }
60}
61
62#[cfg(feature = "app-classchangejobmenucontent-types")]
63pub use __types::*;
64
65#[cfg(feature = "app-classchangejobmenucontent")]
66pub trait IClassChangeJobMenuContentMethods: IClassChangeJobMenuContent {
67    #[doc = "`CalcCursorMovedPosY(i32)` overload"]
68    fn calc_cursor_moved_pos_y(self, menu_item_index: impl ::core::convert::Into<i32>) -> f32 {
69        unsafe {
70            let __receiver =
71                <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72            {
73                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
74                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
75                    panic!(
76                        "unity: virtual slot {}
77 out of range (vtable len {}
78) on the runtime class behind {}
79 (method `{}
80`)",
81                        10usize,
82                        __vt.len(),
83                        <ClassChangeJobMenuContent as ::unity::ClassIdentity>::NAME,
84                        "CalcCursorMovedPosY",
85                    )
86                });
87                let __inner: extern "C" fn(ClassChangeJobMenuContent, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
88                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
89                __inner(__receiver, ::core::convert::Into::into(menu_item_index), __mi)
90            }
91        }
92    }
93    #[doc = "`SetJobDetails(crate::app::classchange::ClassChange_ChangeJobData)` overload"]
94    fn set_job_details(self, data: impl ::core::convert::Into<crate::app::classchange::ClassChange_ChangeJobData>) -> () {
95        unsafe {
96            let __receiver =
97                <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
98            ::unity::il2cpp_call!((::unity::module_base()+0x1ea52d0usize)as*mut u8,();
99(ClassChangeJobMenuContent)__receiver,(crate::app::classchange::ClassChange_ChangeJobData)::core::convert::Into::into(data))
100        }
101    }
102    #[doc = "`.ctor()` overload"]
103    fn ctor(self) -> () {
104        unsafe {
105            let __receiver =
106                <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x1ea5c80usize)as*mut u8,();
108(ClassChangeJobMenuContent)__receiver)
109        }
110    }
111}
112
113#[cfg(feature = "app-classchangejobmenucontent")]
114impl<__T: IClassChangeJobMenuContent> IClassChangeJobMenuContentMethods for __T {}
115
116#[cfg(feature = "app-classchangejobmenucontent")]
117impl ClassChangeJobMenuContent {
118    pub fn calc_cursor_moved_pos_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
120    }
121
122    pub fn set_job_details_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
124    }
125
126    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
128    }
129}
130
131#[cfg(feature = "app-classchangejobmenucontent")]
132impl ClassChangeJobMenuContent {
133    #[doc = "Direct (non-virtual) call to `ClassChangeJobMenuContent`'s own `CalcCursorMovedPosY`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
134    pub unsafe fn calc_cursor_moved_pos_y(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item_index: i32) -> f32 {
135        let __mi = Self::calc_cursor_moved_pos_y_method_info();
136        let __inner: extern "C" fn(::unity::IlInstance, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
137        __inner(this.into(), menu_item_index, ::core::option::Option::None)
138    }
139}
140
141#[cfg(feature = "app-classchangejobmenucontent")]
142impl ClassChangeJobMenuContent {
143    #[doc = "`.ctor()` — no args"]
144    pub fn new() -> Self {
145        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
146            panic!(
147                "{}
148::{}
149 failed to instantiate",
150                ::core::stringify!(ClassChangeJobMenuContent),
151                ::core::stringify!(new),
152            )
153        });
154        <Self as IClassChangeJobMenuContentMethods>::ctor(this);
155        this
156    }
157}
158
159#[cfg(feature = "app-classchangejobmenucontent")]
160#[doc(hidden)]
161pub mod prelude {
162    pub use super::{ClassChangeJobMenuContent, IClassChangeJobMenuContent, IClassChangeJobMenuContentMethods};
163    #[cfg(feature = "app-basicmenucontent")]
164    pub use crate::app::basicmenucontent::IBasicMenuContentMethods;
165    #[cfg(feature = "system-object")]
166    pub use crate::system::object::IObjectMethods;
167    #[cfg(feature = "unity_engine-behaviour")]
168    pub use crate::unity_engine::behaviour::IBehaviourMethods;
169    #[cfg(feature = "unity_engine-component")]
170    pub use crate::unity_engine::component::IComponentMethods;
171    #[cfg(feature = "unity_engine-monobehaviour")]
172    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
173    #[cfg(feature = "unity_engine-object_2")]
174    pub use crate::unity_engine::object_2::IObject_2Methods;
175    pub use crate::{
176        app::basicmenucontent::IBasicMenuContent,
177        system::object::IObject,
178        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
179    };
180}