engage/generated/app/
classchangejobmenucontent.rs1#[cfg(feature = "app-classchangejobmenucontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::basicmenucontent::{BasicMenuContent, IBasicMenuContent},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/classchangejobmenucontent/ClassChangeJobMenuContent.md"))]
20 #[::unity::class(namespace = "App", name = "ClassChangeJobMenuContent")]
21 #[parent(crate::app::basicmenucontent::BasicMenuContent)]
22 pub struct ClassChangeJobMenuContent {
23 #[offset(232)]
24 #[rename(name = "m_CostTextLevel")]
25 pub m_cost_text_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
26 #[offset(240)]
27 #[rename(name = "m_CostWeaponIconObjList")]
28 pub m_cost_weapon_icon_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
29 #[offset(248)]
30 #[rename(name = "m_CostWeaponText")]
31 pub m_cost_weapon_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
32 #[offset(256)]
33 #[rename(name = "m_CostItemImage")]
34 pub m_cost_item_image: crate::unity_engine::ui::image::Image,
35 #[offset(264)]
36 #[rename(name = "m_CostItemTitle")]
37 pub m_cost_item_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38 #[offset(272)]
39 #[rename(name = "m_CostItemValue")]
40 pub m_cost_item_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
41 #[offset(280)]
42 #[rename(name = "m_HelpText")]
43 pub m_help_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44 #[offset(288)]
45 #[rename(name = "m_SkillRoodObj")]
46 pub m_skill_rood_obj: crate::unity_engine::gameobject::GameObject,
47 #[offset(296)]
48 #[rename(name = "m_SkillImage")]
49 pub m_skill_image: crate::unity_engine::ui::image::Image,
50 #[offset(304)]
51 #[rename(name = "m_SkillName")]
52 pub m_skill_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
53 #[offset(312)]
54 #[rename(name = "m_SkillGetLevel")]
55 pub m_skill_get_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
56 #[offset(320)]
57 #[rename(name = "m_SkillHelpText")]
58 pub m_skill_help_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
59 }
60}
61
62#[cfg(feature = "app-classchangejobmenucontent-types")]
63pub use __types::*;
64
65#[cfg(feature = "app-classchangejobmenucontent")]
66pub trait IClassChangeJobMenuContentMethods: IClassChangeJobMenuContent {
67 #[doc = "`CalcCursorMovedPosY(i32)` overload"]
68 fn calc_cursor_moved_pos_y(self, menu_item_index: impl ::core::convert::Into<i32>) -> f32 {
69 unsafe {
70 let __receiver =
71 <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72 {
73 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
74 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
75 panic!(
76 "unity: virtual slot {}
77 out of range (vtable len {}
78) on the runtime class behind {}
79 (method `{}
80`)",
81 10usize,
82 __vt.len(),
83 <ClassChangeJobMenuContent as ::unity::ClassIdentity>::NAME,
84 "CalcCursorMovedPosY",
85 )
86 });
87 let __inner: extern "C" fn(ClassChangeJobMenuContent, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
88 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
89 __inner(__receiver, ::core::convert::Into::into(menu_item_index), __mi)
90 }
91 }
92 }
93 #[doc = "`SetJobDetails(crate::app::classchange::ClassChange_ChangeJobData)` overload"]
94 fn set_job_details(self, data: impl ::core::convert::Into<crate::app::classchange::ClassChange_ChangeJobData>) -> () {
95 unsafe {
96 let __receiver =
97 <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
98 ::unity::il2cpp_call!((::unity::module_base()+0x1ea52d0usize)as*mut u8,();
99(ClassChangeJobMenuContent)__receiver,(crate::app::classchange::ClassChange_ChangeJobData)::core::convert::Into::into(data))
100 }
101 }
102 #[doc = "`.ctor()` overload"]
103 fn ctor(self) -> () {
104 unsafe {
105 let __receiver =
106 <ClassChangeJobMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107 ::unity::il2cpp_call!((::unity::module_base()+0x1ea5c80usize)as*mut u8,();
108(ClassChangeJobMenuContent)__receiver)
109 }
110 }
111}
112
113#[cfg(feature = "app-classchangejobmenucontent")]
114impl<__T: IClassChangeJobMenuContent> IClassChangeJobMenuContentMethods for __T {}
115
116#[cfg(feature = "app-classchangejobmenucontent")]
117impl ClassChangeJobMenuContent {
118 pub fn calc_cursor_moved_pos_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
120 }
121
122 pub fn set_job_details_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
124 }
125
126 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
128 }
129}
130
131#[cfg(feature = "app-classchangejobmenucontent")]
132impl ClassChangeJobMenuContent {
133 #[doc = "Direct (non-virtual) call to `ClassChangeJobMenuContent`'s own `CalcCursorMovedPosY`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
134 pub unsafe fn calc_cursor_moved_pos_y(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item_index: i32) -> f32 {
135 let __mi = Self::calc_cursor_moved_pos_y_method_info();
136 let __inner: extern "C" fn(::unity::IlInstance, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
137 __inner(this.into(), menu_item_index, ::core::option::Option::None)
138 }
139}
140
141#[cfg(feature = "app-classchangejobmenucontent")]
142impl ClassChangeJobMenuContent {
143 #[doc = "`.ctor()` — no args"]
144 pub fn new() -> Self {
145 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
146 panic!(
147 "{}
148::{}
149 failed to instantiate",
150 ::core::stringify!(ClassChangeJobMenuContent),
151 ::core::stringify!(new),
152 )
153 });
154 <Self as IClassChangeJobMenuContentMethods>::ctor(this);
155 this
156 }
157}
158
159#[cfg(feature = "app-classchangejobmenucontent")]
160#[doc(hidden)]
161pub mod prelude {
162 pub use super::{ClassChangeJobMenuContent, IClassChangeJobMenuContent, IClassChangeJobMenuContentMethods};
163 #[cfg(feature = "app-basicmenucontent")]
164 pub use crate::app::basicmenucontent::IBasicMenuContentMethods;
165 #[cfg(feature = "system-object")]
166 pub use crate::system::object::IObjectMethods;
167 #[cfg(feature = "unity_engine-behaviour")]
168 pub use crate::unity_engine::behaviour::IBehaviourMethods;
169 #[cfg(feature = "unity_engine-component")]
170 pub use crate::unity_engine::component::IComponentMethods;
171 #[cfg(feature = "unity_engine-monobehaviour")]
172 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
173 #[cfg(feature = "unity_engine-object_2")]
174 pub use crate::unity_engine::object_2::IObject_2Methods;
175 pub use crate::{
176 app::basicmenucontent::IBasicMenuContent,
177 system::object::IObject,
178 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
179 };
180}