Skip to main content

engage/generated/app/
commonrewarddialogcontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-commonrewarddialogcontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::gamemessagecontent::{GameMessageContent, IGameMessageContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/commonrewarddialogcontent/CommonRewardDialogContent.md"))]
20    #[::unity::class(namespace = "App", name = "CommonRewardDialogContent")]
21    #[parent(crate::app::gamemessagecontent::GameMessageContent)]
22    pub struct CommonRewardDialogContent {
23        #[static_field]
24        #[rename(name = "PrefabPath")]
25        pub prefab_path: ::unity::Il2CppString,
26    }
27}
28
29#[cfg(feature = "app-commonrewarddialogcontent-types")]
30pub use __types::*;
31
32#[cfg(feature = "app-commonrewarddialogcontent")]
33impl CommonRewardDialogContent {
34    #[doc = "`LoadPrefabAsync()` overload"]
35    pub fn load_prefab_async() -> () {
36        unsafe {
37            ::unity::il2cpp_call!((::unity::module_base()+0x25305e0usize)as*mut u8,();
38            )
39        }
40    }
41
42    #[doc = "`IsLoadingPrefab()` overload"]
43    pub fn is_loading_prefab() -> bool {
44        unsafe {
45            ::unity::il2cpp_call!((::unity::module_base()+0x2530680usize)as*mut u8,bool;
46            )
47        }
48    }
49
50    #[doc = "`UnloadPrefab()` overload"]
51    pub fn unload_prefab() -> () {
52        unsafe {
53            ::unity::il2cpp_call!((::unity::module_base()+0x2530700usize)as*mut u8,();
54            )
55        }
56    }
57
58    #[doc = "`CreateRelay(crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>, crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>)` overload"]
59    pub fn create_relay(
60        main_item_param_list: impl ::core::convert::Into<
61            crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>,
62        >,
63        sub_item_param_list: impl ::core::convert::Into<
64            crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>,
65        >,
66    ) -> crate::app::commonrewarddialogcontent::CommonRewardDialogContent {
67        unsafe {
68            ::unity::il2cpp_call!((::unity::module_base()+0x2530780usize)as*mut u8,crate::app::commonrewarddialogcontent::CommonRewardDialogContent;
69(crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>)::core::convert::Into::into(main_item_param_list),(crate::system::collections::generic::list_1::List_1<crate::app::relaycompletionawarddata::RelayCompletionAwardData_CalcResult_Item>)::core::convert::Into::into(sub_item_param_list))
70        }
71    }
72
73    #[doc = "`CreateSubOnly(::unity::Il2CppString, crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::itemdata::ItemData,i32>, i32)` overload"]
74    pub fn create_sub_only(
75        title_text: impl ::core::convert::Into<::unity::Il2CppString>,
76        sub_item_param_list: impl ::core::convert::Into<
77            crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::itemdata::ItemData, i32>,
78        >,
79        money: impl ::core::convert::Into<i32>,
80    ) -> crate::app::commonrewarddialogcontent::CommonRewardDialogContent {
81        unsafe {
82            ::unity::il2cpp_call!((::unity::module_base()+0x2530010usize)as*mut u8,crate::app::commonrewarddialogcontent::CommonRewardDialogContent;
83(::unity::Il2CppString)::core::convert::Into::into(title_text),(crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::itemdata::ItemData,i32>)::core::convert::Into::into(sub_item_param_list),(i32)::core::convert::Into::into(money))
84        }
85    }
86
87    #[doc = "`SetItem(crate::unity_engine::gameobject::GameObject, crate::app::itemdata::ItemData, i32)` overload"]
88    pub fn set_item(
89        root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
90        item: impl ::core::convert::Into<crate::app::itemdata::ItemData>,
91        count: impl ::core::convert::Into<i32>,
92    ) -> () {
93        unsafe {
94            ::unity::il2cpp_call!((::unity::module_base()+0x2530c40usize)as*mut u8,();
95(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(root),(crate::app::itemdata::ItemData)::core::convert::Into::into(item),(i32)::core::convert::Into::into(count))
96        }
97    }
98}
99
100#[cfg(feature = "app-commonrewarddialogcontent")]
101pub trait ICommonRewardDialogContentMethods: ICommonRewardDialogContent {
102    #[doc = "`.ctor()` overload"]
103    fn ctor(self) -> () {
104        unsafe {
105            let __receiver =
106                <CommonRewardDialogContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x2531130usize)as*mut u8,();
108(CommonRewardDialogContent)__receiver)
109        }
110    }
111}
112
113#[cfg(feature = "app-commonrewarddialogcontent")]
114impl<__T: ICommonRewardDialogContent> ICommonRewardDialogContentMethods for __T {}
115
116#[cfg(feature = "app-commonrewarddialogcontent")]
117impl CommonRewardDialogContent {
118    pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
120    }
121
122    pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
124    }
125
126    pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
128    }
129
130    pub fn create_relay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
132    }
133
134    pub fn create_sub_only_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
136    }
137
138    pub fn set_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
140    }
141
142    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
144    }
145}
146
147#[cfg(feature = "app-commonrewarddialogcontent")]
148impl CommonRewardDialogContent {
149    #[doc = "`.ctor()` — no args"]
150    pub fn new() -> Self {
151        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
152            panic!(
153                "{}
154::{}
155 failed to instantiate",
156                ::core::stringify!(CommonRewardDialogContent),
157                ::core::stringify!(new),
158            )
159        });
160        <Self as ICommonRewardDialogContentMethods>::ctor(this);
161        this
162    }
163}
164
165#[cfg(feature = "app-commonrewarddialogcontent")]
166#[doc(hidden)]
167pub mod prelude {
168    pub use super::{CommonRewardDialogContent, ICommonRewardDialogContent, ICommonRewardDialogContentMethods};
169    #[cfg(feature = "app-gamemessagecontent")]
170    pub use crate::app::gamemessagecontent::IGameMessageContentMethods;
171    #[cfg(feature = "system-object")]
172    pub use crate::system::object::IObjectMethods;
173    #[cfg(feature = "unity_engine-behaviour")]
174    pub use crate::unity_engine::behaviour::IBehaviourMethods;
175    #[cfg(feature = "unity_engine-component")]
176    pub use crate::unity_engine::component::IComponentMethods;
177    #[cfg(feature = "unity_engine-monobehaviour")]
178    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
179    #[cfg(feature = "unity_engine-object_2")]
180    pub use crate::unity_engine::object_2::IObject_2Methods;
181    pub use crate::{
182        app::gamemessagecontent::IGameMessageContent,
183        system::object::IObject,
184        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
185    };
186}