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engage/generated/app/
commonrewardmenuitemcontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-commonrewardmenuitemcontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/commonrewardmenuitemcontent/CommonRewardMenuItemContent.md"))]
20    #[::unity::class(namespace = "App", name = "CommonRewardMenuItemContent")]
21    #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22    pub struct CommonRewardMenuItemContent {
23        #[offset(72)]
24        #[rename(name = "m_ImageFace")]
25        pub m_image_face: crate::unity_engine::ui::image::Image,
26        #[offset(80)]
27        #[rename(name = "m_UnitName")]
28        pub m_unit_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
29        #[offset(88)]
30        #[rename(name = "m_LevelValue")]
31        pub m_level_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
32        #[offset(96)]
33        #[rename(name = "m_ExpValue")]
34        pub m_exp_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
35        #[offset(104)]
36        #[rename(name = "m_ExpAddValue")]
37        pub m_exp_add_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38        #[offset(112)]
39        #[rename(name = "m_ObjGauge")]
40        pub m_obj_gauge: crate::unity_engine::gameobject::GameObject,
41        #[offset(120)]
42        #[rename(name = "m_ObjExpValue")]
43        pub m_obj_exp_value: crate::unity_engine::gameobject::GameObject,
44        #[offset(128)]
45        #[rename(name = "m_ObjExpMax")]
46        pub m_obj_exp_max: crate::unity_engine::gameobject::GameObject,
47        #[offset(136)]
48        #[rename(name = "m_ImageGauge")]
49        pub m_image_gauge: crate::unity_engine::ui::image::Image,
50        #[offset(144)]
51        #[rename(name = "m_GaugeMaxColor")]
52        pub m_gauge_max_color: crate::unity_engine::material::Material,
53        #[offset(152)]
54        #[rename(name = "m_AnimLevelUp")]
55        pub m_anim_level_up: crate::unity_engine::animator::Animator,
56        #[offset(160)]
57        #[rename(name = "m_AnimAddValue")]
58        pub m_anim_add_value: crate::unity_engine::animator::Animator,
59        #[offset(168)]
60        #[rename(name = "m_ImageArrow")]
61        pub m_image_arrow: crate::unity_engine::ui::image::Image,
62        #[offset(176)]
63        #[rename(name = "m_StockExp")]
64        pub m_stock_exp: i32,
65        #[offset(184)]
66        #[rename(name = "m_Unit")]
67        pub m_unit: crate::app::unit::Unit,
68        #[offset(192)]
69        #[rename(name = "m_IsPlaySoundExp")]
70        pub m_is_play_sound_exp: bool,
71    }
72}
73
74#[cfg(feature = "app-commonrewardmenuitemcontent-types")]
75pub use __types::*;
76
77#[cfg(feature = "app-commonrewardmenuitemcontent")]
78pub trait ICommonRewardMenuItemContentMethods: ICommonRewardMenuItemContent {
79    #[doc = "`Build(crate::app::basicmenuitem::BasicMenuItem)` overload"]
80    fn build(self, menu_item: impl ::core::convert::Into<crate::app::basicmenuitem::BasicMenuItem>) -> () {
81        unsafe {
82            let __receiver =
83                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84            {
85                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
86                let __vi = *__vt.get(8usize).unwrap_or_else(|| {
87                    panic!(
88                        "unity: virtual slot {}
89 out of range (vtable len {}
90) on the runtime class behind {}
91 (method `{}
92`)",
93                        8usize,
94                        __vt.len(),
95                        <CommonRewardMenuItemContent as ::unity::ClassIdentity>::NAME,
96                        "Build",
97                    )
98                });
99                let __inner: extern "C" fn(CommonRewardMenuItemContent, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
100                    ::core::mem::transmute(__vi.method_ptr);
101                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
102                __inner(__receiver, ::core::convert::Into::into(menu_item), __mi)
103            }
104        }
105    }
106    #[doc = "`BuildTextColor()` overload"]
107    fn build_text_color(self) -> () {
108        unsafe {
109            let __receiver =
110                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
111            {
112                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
113                let __vi = *__vt.get(11usize).unwrap_or_else(|| {
114                    panic!(
115                        "unity: virtual slot {}
116 out of range (vtable len {}
117) on the runtime class behind {}
118 (method `{}
119`)",
120                        11usize,
121                        __vt.len(),
122                        <CommonRewardMenuItemContent as ::unity::ClassIdentity>::NAME,
123                        "BuildTextColor",
124                    )
125                });
126                let __inner: extern "C" fn(CommonRewardMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
127                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
128                __inner(__receiver, __mi)
129            }
130        }
131    }
132    #[doc = "`StartGauge()` overload"]
133    fn start_gauge(self) -> () {
134        unsafe {
135            let __receiver =
136                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
137            ::unity::il2cpp_call!((::unity::module_base()+0x2531b40usize)as*mut u8,();
138(CommonRewardMenuItemContent)__receiver)
139        }
140    }
141    #[doc = "`UpdateGauge(i32)` overload"]
142    fn update_gauge(self, speed: impl ::core::convert::Into<i32>) -> () {
143        unsafe {
144            let __receiver =
145                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
146            ::unity::il2cpp_call!((::unity::module_base()+0x2531ea0usize)as*mut u8,();
147(CommonRewardMenuItemContent)__receiver,(i32)::core::convert::Into::into(speed))
148        }
149    }
150    #[doc = "`IsGaugeEnd()` overload"]
151    fn is_gauge_end(self) -> bool {
152        unsafe {
153            let __receiver =
154                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
155            ::unity::il2cpp_call!((::unity::module_base()+0x2531c60usize)as*mut u8,bool;
156(CommonRewardMenuItemContent)__receiver)
157        }
158    }
159    #[doc = "`.ctor()` overload"]
160    fn ctor(self) -> () {
161        unsafe {
162            let __receiver =
163                <CommonRewardMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
164            ::unity::il2cpp_call!((::unity::module_base()+0x2532f30usize)as*mut u8,();
165(CommonRewardMenuItemContent)__receiver)
166        }
167    }
168}
169
170#[cfg(feature = "app-commonrewardmenuitemcontent")]
171impl<__T: ICommonRewardMenuItemContent> ICommonRewardMenuItemContentMethods for __T {}
172
173#[cfg(feature = "app-commonrewardmenuitemcontent")]
174impl CommonRewardMenuItemContent {
175    pub fn build_method_info() -> &'static ::unity::il2cpp::MethodInfo {
176        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
177    }
178
179    pub fn build_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
180        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
181    }
182
183    pub fn start_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
184        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
185    }
186
187    pub fn update_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
189    }
190
191    pub fn is_gauge_end_method_info() -> &'static ::unity::il2cpp::MethodInfo {
192        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
193    }
194
195    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
196        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
197    }
198}
199
200#[cfg(feature = "app-commonrewardmenuitemcontent")]
201impl CommonRewardMenuItemContent {
202    #[doc = "Direct (non-virtual) call to `CommonRewardMenuItemContent`'s own `Build`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
203    pub unsafe fn build(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item: crate::app::basicmenuitem::BasicMenuItem) -> () {
204        let __mi = Self::build_method_info();
205        let __inner: extern "C" fn(::unity::IlInstance, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
206            ::core::mem::transmute(__mi.method_ptr);
207        __inner(this.into(), menu_item, ::core::option::Option::None)
208    }
209
210    #[doc = "Direct (non-virtual) call to `CommonRewardMenuItemContent`'s own `BuildTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
211    pub unsafe fn build_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
212        let __mi = Self::build_text_color_method_info();
213        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
214        __inner(this.into(), ::core::option::Option::None)
215    }
216}
217
218#[cfg(feature = "app-commonrewardmenuitemcontent")]
219impl CommonRewardMenuItemContent {
220    #[doc = "`.ctor()` — no args"]
221    pub fn new() -> Self {
222        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
223            panic!(
224                "{}
225::{}
226 failed to instantiate",
227                ::core::stringify!(CommonRewardMenuItemContent),
228                ::core::stringify!(new),
229            )
230        });
231        <Self as ICommonRewardMenuItemContentMethods>::ctor(this);
232        this
233    }
234}
235
236#[cfg(feature = "app-commonrewardmenuitemcontent")]
237#[doc(hidden)]
238pub mod prelude {
239    pub use super::{CommonRewardMenuItemContent, ICommonRewardMenuItemContent, ICommonRewardMenuItemContentMethods};
240    #[cfg(feature = "app-basicmenuitemcontent")]
241    pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
242    #[cfg(feature = "system-object")]
243    pub use crate::system::object::IObjectMethods;
244    #[cfg(feature = "unity_engine-behaviour")]
245    pub use crate::unity_engine::behaviour::IBehaviourMethods;
246    #[cfg(feature = "unity_engine-component")]
247    pub use crate::unity_engine::component::IComponentMethods;
248    #[cfg(feature = "unity_engine-monobehaviour")]
249    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
250    #[cfg(feature = "unity_engine-object_2")]
251    pub use crate::unity_engine::object_2::IObject_2Methods;
252    pub use crate::{
253        app::basicmenuitemcontent::IBasicMenuItemContent,
254        system::object::IObject,
255        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
256    };
257}