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engage/generated/app/
debuglodvisualizer.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-debuglodvisualizer-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::singletonmonobehaviour_1::{ISingletonMonoBehaviour_1, SingletonMonoBehaviour_1},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/debuglodvisualizer/DebugLodVisualizer.md"))]
20    #[::unity::class(namespace = "App", name = "DebugLodVisualizer")]
21    #[parent(crate::app::singletonmonobehaviour_1::SingletonMonoBehaviour_1<crate::app::debuglodvisualizer::DebugLodVisualizer>)]
22    pub struct DebugLodVisualizer {
23        #[offset(32)]
24        #[rename(name = "m_Shader")]
25        pub m_shader: crate::unity_engine::shader::Shader,
26        #[offset(40)]
27        #[rename(name = "m_Backup")]
28        pub m_backup: crate::system::collections::generic::dictionary_2::Dictionary_2<
29            crate::unity_engine::renderer::Renderer,
30            ::unity::Array<crate::unity_engine::material::Material>,
31        >,
32        #[offset(48)]
33        #[rename(name = "m_LodIndexProp")]
34        pub m_lod_index_prop: i32,
35    }
36}
37
38#[cfg(feature = "app-debuglodvisualizer-types")]
39pub use __types::*;
40
41#[cfg(feature = "app-debuglodvisualizer")]
42pub trait IDebugLodVisualizerMethods: IDebugLodVisualizer {
43    #[doc = "`GetMaterials(crate::unity_engine::renderer::Renderer)` overload"]
44    fn get_materials(
45        self,
46        render: impl ::core::convert::Into<crate::unity_engine::renderer::Renderer>,
47    ) -> ::unity::Array<crate::unity_engine::material::Material> {
48        unsafe {
49            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
50            ::unity::il2cpp_call!((::unity::module_base()+0x2a04e60usize)as*mut u8, ::unity::Array<crate::unity_engine::material::Material> ;
51(DebugLodVisualizer)__receiver,(crate::unity_engine::renderer::Renderer)::core::convert::Into::into(render))
52        }
53    }
54    #[doc = "`SetMaterials(crate::unity_engine::renderer::Renderer, ::unity::Array<crate::unity_engine::material::Material>)` overload"]
55    fn set_materials(
56        self,
57        render: impl ::core::convert::Into<crate::unity_engine::renderer::Renderer>,
58        materials: impl ::core::convert::Into<::unity::Array<crate::unity_engine::material::Material>>,
59    ) -> () {
60        unsafe {
61            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62            ::unity::il2cpp_call!((::unity::module_base()+0x2a04f00usize)as*mut u8,();
63(DebugLodVisualizer)__receiver,(crate::unity_engine::renderer::Renderer)::core::convert::Into::into(render),(::unity::Array<crate::unity_engine::material::Material>)::core::convert::Into::into(materials))
64        }
65    }
66    #[doc = "`CompareRenderers(::unity::Array<crate::unity_engine::renderer::Renderer>, ::unity::Array<crate::unity_engine::renderer::Renderer>)` overload"]
67    fn compare_renderers(
68        self,
69        a: impl ::core::convert::Into<::unity::Array<crate::unity_engine::renderer::Renderer>>,
70        b: impl ::core::convert::Into<::unity::Array<crate::unity_engine::renderer::Renderer>>,
71    ) -> bool {
72        unsafe {
73            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
74            ::unity::il2cpp_call!((::unity::module_base()+0x2a04fb0usize)as*mut u8,bool;
75(DebugLodVisualizer)__receiver,(::unity::Array<crate::unity_engine::renderer::Renderer>)::core::convert::Into::into(a),(::unity::Array<crate::unity_engine::renderer::Renderer>)::core::convert::Into::into(b))
76        }
77    }
78    #[doc = "`OnEnable()` overload"]
79    fn on_enable(self) -> () {
80        unsafe {
81            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
82            ::unity::il2cpp_call!((::unity::module_base()+0x2a051d0usize)as*mut u8,();
83(DebugLodVisualizer)__receiver)
84        }
85    }
86    #[doc = "`OnDisable()` overload"]
87    fn on_disable(self) -> () {
88        unsafe {
89            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
90            ::unity::il2cpp_call!((::unity::module_base()+0x2a05750usize)as*mut u8,();
91(DebugLodVisualizer)__receiver)
92        }
93    }
94    #[doc = "`.ctor()` overload"]
95    fn ctor(self) -> () {
96        unsafe {
97            let __receiver = <DebugLodVisualizer as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
98            ::unity::il2cpp_call!((::unity::module_base()+0x2a05930usize)as*mut u8,();
99(DebugLodVisualizer)__receiver)
100        }
101    }
102}
103
104#[cfg(feature = "app-debuglodvisualizer")]
105impl<__T: IDebugLodVisualizer> IDebugLodVisualizerMethods for __T {}
106
107#[cfg(feature = "app-debuglodvisualizer")]
108impl DebugLodVisualizer {
109    pub fn get_materials_method_info() -> &'static ::unity::il2cpp::MethodInfo {
110        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
111    }
112
113    pub fn set_materials_method_info() -> &'static ::unity::il2cpp::MethodInfo {
114        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
115    }
116
117    pub fn compare_renderers_method_info() -> &'static ::unity::il2cpp::MethodInfo {
118        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
119    }
120
121    pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
122        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
123    }
124
125    pub fn on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
126        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
127    }
128
129    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
131    }
132}
133
134#[cfg(feature = "app-debuglodvisualizer")]
135impl DebugLodVisualizer {
136    #[doc = "`.ctor()` — no args"]
137    pub fn new() -> Self {
138        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
139            panic!(
140                "{}
141::{}
142 failed to instantiate",
143                ::core::stringify!(DebugLodVisualizer),
144                ::core::stringify!(new),
145            )
146        });
147        <Self as IDebugLodVisualizerMethods>::ctor(this);
148        this
149    }
150}
151
152#[cfg(feature = "app-debuglodvisualizer")]
153#[doc(hidden)]
154pub mod prelude {
155    pub use super::{DebugLodVisualizer, IDebugLodVisualizer, IDebugLodVisualizerMethods};
156    #[cfg(feature = "app-singletonmonobehaviour_1")]
157    pub use crate::app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1Methods;
158    #[cfg(feature = "system-object")]
159    pub use crate::system::object::IObjectMethods;
160    #[cfg(feature = "unity_engine-behaviour")]
161    pub use crate::unity_engine::behaviour::IBehaviourMethods;
162    #[cfg(feature = "unity_engine-component")]
163    pub use crate::unity_engine::component::IComponentMethods;
164    #[cfg(feature = "unity_engine-monobehaviour")]
165    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
166    #[cfg(feature = "unity_engine-object_2")]
167    pub use crate::unity_engine::object_2::IObject_2Methods;
168    pub use crate::{
169        app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1,
170        system::object::IObject,
171        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
172    };
173}