engage/generated/app/
dragonrideshotmanager.rs1#[cfg(feature = "app-dragonrideshotmanager-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::singletonclass_1::{ISingletonClass_1, SingletonClass_1},
10 system::object::{IObject, Object},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/dragonrideshotmanager/DragonRideShotManager.md"))]
14 #[::unity::class(namespace = "App", name = "DragonRideShotManager")]
15 #[parent(crate::app::singletonclass_1::SingletonClass_1<crate::app::dragonrideshotmanager::DragonRideShotManager>)]
16 pub struct DragonRideShotManager {
17 #[offset(32)]
18 #[rename(name = "m_PoolParent")]
19 pub m_pool_parent: crate::unity_engine::gameobject::GameObject,
20 #[offset(40)]
21 #[rename(name = "m_UseCount")]
22 pub m_use_count: i32,
23 #[offset(44)]
24 #[rename(name = "m_ReturnCount")]
25 pub m_return_count: i32,
26 #[offset(48)]
27 #[rename(name = "m_ReservePoolArray")]
28 pub m_reserve_pool_array: ::unity::Array<crate::unity_engine::gameobject::GameObject>,
29 #[offset(56)]
30 #[rename(name = "MaxShotCount")]
31 pub max_shot_count: i32,
32 #[offset(60)]
33 #[rename(name = "m_DefaultInterpSecond")]
34 pub m_default_interp_second: f32,
35 #[offset(64)]
36 #[rename(name = "m_DefaultShotSpeed")]
37 pub m_default_shot_speed: f32,
38 #[offset(68)]
39 #[rename(name = "m_DefaultLifeSecond")]
40 pub m_default_life_second: f32,
41 #[offset(72)]
42 #[rename(name = "m_IsPenetrate")]
43 pub m_is_penetrate: bool,
44 }
45}
46
47#[cfg(feature = "app-dragonrideshotmanager-types")]
48pub use __types::*;
49
50#[cfg(feature = "app-dragonrideshotmanager")]
51pub trait IDragonRideShotManagerMethods: IDragonRideShotManager {
52 #[doc = "`.ctor()` overload"]
53 fn ctor(self) -> () {
54 unsafe {
55 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x2ad9870usize)as*mut u8,();
57(DragonRideShotManager)__receiver)
58 }
59 }
60 #[doc = "`Destruct()` overload"]
61 fn destruct(self) -> () {
62 unsafe {
63 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x2ad0070usize)as*mut u8,();
65(DragonRideShotManager)__receiver)
66 }
67 }
68 #[doc = "`SetDefaultParam(f32, f32, f32, bool)` overload"]
69 fn set_default_param(
70 self,
71 interp_second: impl ::core::convert::Into<f32>,
72 shot_speed: impl ::core::convert::Into<f32>,
73 life_second: impl ::core::convert::Into<f32>,
74 is_penetrate: impl ::core::convert::Into<bool>,
75 ) -> () {
76 unsafe {
77 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x2ad9b00usize)as*mut u8,();
79(DragonRideShotManager)__receiver,(f32)::core::convert::Into::into(interp_second),(f32)::core::convert::Into::into(shot_speed),(f32)::core::convert::Into::into(life_second),(bool)::core::convert::Into::into(is_penetrate))
80 }
81 }
82 #[doc = "`Tick()` overload"]
83 fn tick(self) -> () {
84 unsafe {
85 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 ::unity::il2cpp_call!((::unity::module_base()+0x2ad9b20usize)as*mut u8,();
87(DragonRideShotManager)__receiver)
88 }
89 }
90 #[doc = "`InactiveAllShot()` overload"]
91 fn inactive_all_shot(self) -> () {
92 unsafe {
93 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94 ::unity::il2cpp_call!((::unity::module_base()+0x2ad9be0usize)as*mut u8,();
95(DragonRideShotManager)__receiver)
96 }
97 }
98 #[doc = "`SetActiveShot(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, bool, bool, bool, bool)` overload"]
99 fn set_active_shot(
100 self,
101 pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
102 target: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
103 straight: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
104 diff: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
105 is_assist: impl ::core::convert::Into<bool>,
106 is_special_time: impl ::core::convert::Into<bool>,
107 is_penetrate: impl ::core::convert::Into<bool>,
108 is_maximum: impl ::core::convert::Into<bool>,
109 ) -> () {
110 unsafe {
111 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112 ::unity::il2cpp_call!((::unity::module_base()+0x2ad9c70usize)as*mut u8,();
113(DragonRideShotManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(target),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(straight),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(diff),(bool)::core::convert::Into::into(is_assist),(bool)::core::convert::Into::into(is_special_time),(bool)::core::convert::Into::into(is_penetrate),(bool)::core::convert::Into::into(is_maximum))
114 }
115 }
116 #[doc = "`ResetShot(crate::unity_engine::gameobject::GameObject)` overload"]
117 fn reset_shot(self, obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
118 unsafe {
119 let __receiver = <DragonRideShotManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120 ::unity::il2cpp_call!((::unity::module_base()+0x2ad94e0usize)as*mut u8,();
121(DragonRideShotManager)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj))
122 }
123 }
124}
125
126#[cfg(feature = "app-dragonrideshotmanager")]
127impl<__T: IDragonRideShotManager> IDragonRideShotManagerMethods for __T {}
128
129#[cfg(feature = "app-dragonrideshotmanager")]
130impl DragonRideShotManager {
131 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
133 }
134
135 pub fn destruct_method_info() -> &'static ::unity::il2cpp::MethodInfo {
136 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
137 }
138
139 pub fn set_default_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
140 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
141 }
142
143 pub fn tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
144 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
145 }
146
147 pub fn inactive_all_shot_method_info() -> &'static ::unity::il2cpp::MethodInfo {
148 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
149 }
150
151 pub fn set_active_shot_method_info() -> &'static ::unity::il2cpp::MethodInfo {
152 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
153 }
154
155 pub fn reset_shot_method_info() -> &'static ::unity::il2cpp::MethodInfo {
156 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
157 }
158}
159
160#[cfg(feature = "app-dragonrideshotmanager")]
161impl DragonRideShotManager {
162 #[doc = "`.ctor()` — no args"]
163 pub fn new() -> Self {
164 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
165 panic!(
166 "{}
167::{}
168 failed to instantiate",
169 ::core::stringify!(DragonRideShotManager),
170 ::core::stringify!(new),
171 )
172 });
173 <Self as IDragonRideShotManagerMethods>::ctor(this);
174 this
175 }
176}
177
178#[cfg(feature = "app-dragonrideshotmanager")]
179#[doc(hidden)]
180pub mod prelude {
181 pub use super::{DragonRideShotManager, IDragonRideShotManager, IDragonRideShotManagerMethods};
182 #[cfg(feature = "app-singletonclass_1")]
183 pub use crate::app::singletonclass_1::ISingletonClass_1Methods;
184 #[cfg(feature = "system-object")]
185 pub use crate::system::object::IObjectMethods;
186 pub use crate::{app::singletonclass_1::ISingletonClass_1, system::object::IObject};
187}