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engage/generated/app/
eventcamera.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-eventcamera-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/eventcamera/EventCamera.md"))]
19    #[::unity::class(namespace = "App", name = "EventCamera")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct EventCamera {
22        #[offset(24)]
23        #[rename(name = "m_ViewMode")]
24        pub m_view_mode: crate::app::viewmode::ViewMode_Mode,
25        #[offset(32)]
26        #[rename(name = "m_MainCamera")]
27        pub m_main_camera: crate::unity_engine::camera::Camera,
28        #[offset(40)]
29        #[rename(name = "m_Camera")]
30        pub m_camera: crate::unity_engine::camera::Camera,
31        #[offset(48)]
32        #[rename(name = "m_Animation")]
33        pub m_animation: crate::root::simpleanimation::SimpleAnimation,
34    }
35}
36
37#[cfg(feature = "app-eventcamera-types")]
38pub use __types::*;
39
40#[cfg(feature = "app-eventcamera")]
41pub trait IEventCameraMethods: IEventCamera {
42    #[doc = "`Awake()` overload"]
43    fn awake(self) -> () {
44        unsafe {
45            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
46            ::unity::il2cpp_call!((::unity::module_base()+0x22ebc30usize)as*mut u8,();
47(EventCamera)__receiver)
48        }
49    }
50    #[doc = "`OnEnable()` overload"]
51    fn on_enable(self) -> () {
52        unsafe {
53            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
54            ::unity::il2cpp_call!((::unity::module_base()+0x22ebcf0usize)as*mut u8,();
55(EventCamera)__receiver)
56        }
57    }
58    #[doc = "`OnDisable()` overload"]
59    fn on_disable(self) -> () {
60        unsafe {
61            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62            ::unity::il2cpp_call!((::unity::module_base()+0x22ebec0usize)as*mut u8,();
63(EventCamera)__receiver)
64        }
65    }
66    #[doc = "`Start()` overload"]
67    fn start(self) -> () {
68        unsafe {
69            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
70            ::unity::il2cpp_call!((::unity::module_base()+0x22ebfb0usize)as*mut u8,();
71(EventCamera)__receiver)
72        }
73    }
74    #[doc = "`Update()` overload"]
75    fn update(self) -> () {
76        unsafe {
77            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78            ::unity::il2cpp_call!((::unity::module_base()+0x22ebfc0usize)as*mut u8,();
79(EventCamera)__receiver)
80        }
81    }
82    #[doc = "`Play()` overload"]
83    fn play(self) -> () {
84        unsafe {
85            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86            ::unity::il2cpp_call!((::unity::module_base()+0x22ec460usize)as*mut u8,();
87(EventCamera)__receiver)
88        }
89    }
90    #[doc = "`Stop()` overload"]
91    fn stop(self) -> () {
92        unsafe {
93            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94            ::unity::il2cpp_call!((::unity::module_base()+0x22ec410usize)as*mut u8,();
95(EventCamera)__receiver)
96        }
97    }
98    #[doc = "`.ctor()` overload"]
99    fn ctor(self) -> () {
100        unsafe {
101            let __receiver = <EventCamera as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
102            ::unity::il2cpp_call!((::unity::module_base()+0x22ec4b0usize)as*mut u8,();
103(EventCamera)__receiver)
104        }
105    }
106}
107
108#[cfg(feature = "app-eventcamera")]
109impl<__T: IEventCamera> IEventCameraMethods for __T {}
110
111#[cfg(feature = "app-eventcamera")]
112impl EventCamera {
113    pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
114        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
115    }
116
117    pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
118        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
119    }
120
121    pub fn on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
122        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
123    }
124
125    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
126        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
127    }
128
129    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
131    }
132
133    pub fn play_method_info() -> &'static ::unity::il2cpp::MethodInfo {
134        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
135    }
136
137    pub fn stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
139    }
140
141    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
143    }
144}
145
146#[cfg(feature = "app-eventcamera")]
147impl EventCamera {
148    #[doc = "`.ctor()` — no args"]
149    pub fn new() -> Self {
150        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
151            panic!(
152                "{}
153::{}
154 failed to instantiate",
155                ::core::stringify!(EventCamera),
156                ::core::stringify!(new),
157            )
158        });
159        <Self as IEventCameraMethods>::ctor(this);
160        this
161    }
162}
163
164#[cfg(feature = "app-eventcamera")]
165#[doc(hidden)]
166pub mod prelude {
167    pub use super::{EventCamera, IEventCamera, IEventCameraMethods};
168    #[cfg(feature = "system-object")]
169    pub use crate::system::object::IObjectMethods;
170    #[cfg(feature = "unity_engine-behaviour")]
171    pub use crate::unity_engine::behaviour::IBehaviourMethods;
172    #[cfg(feature = "unity_engine-component")]
173    pub use crate::unity_engine::component::IComponentMethods;
174    #[cfg(feature = "unity_engine-monobehaviour")]
175    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
176    #[cfg(feature = "unity_engine-object_2")]
177    pub use crate::unity_engine::object_2::IObject_2Methods;
178    pub use crate::{
179        system::object::IObject,
180        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
181    };
182}