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engage/generated/app/
eventmarkertrack.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-eventmarkertrack-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            object_2::{IObject_2, Object_2},
12            playables::playableasset::{IPlayableAsset, PlayableAsset},
13            scriptableobject::{IScriptableObject, ScriptableObject},
14            timeline::{
15                markertrack::{IMarkerTrack, MarkerTrack},
16                trackasset::{ITrackAsset, TrackAsset},
17            },
18        },
19    };
20
21    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/eventmarkertrack/EventMarkerTrack.md"))]
22    #[::unity::class(namespace = "App", name = "EventMarkerTrack")]
23    #[parent(crate::unity_engine::timeline::markertrack::MarkerTrack)]
24    pub struct EventMarkerTrack {}
25}
26
27#[cfg(feature = "app-eventmarkertrack-types")]
28pub use __types::*;
29
30#[cfg(feature = "app-eventmarkertrack")]
31pub trait IEventMarkerTrackMethods: IEventMarkerTrack {
32    #[doc = "`.ctor()` overload"]
33    fn ctor(self) -> () {
34        unsafe {
35            let __receiver = <EventMarkerTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36            ::unity::il2cpp_call!((::unity::module_base()+0x24e1b70usize)as*mut u8,();
37(EventMarkerTrack)__receiver)
38        }
39    }
40}
41
42#[cfg(feature = "app-eventmarkertrack")]
43impl<__T: IEventMarkerTrack> IEventMarkerTrackMethods for __T {}
44
45#[cfg(feature = "app-eventmarkertrack")]
46impl EventMarkerTrack {
47    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
48        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
49    }
50}
51
52#[cfg(feature = "app-eventmarkertrack")]
53impl EventMarkerTrack {
54    #[doc = "`.ctor()` — no args"]
55    pub fn new() -> Self {
56        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
57            panic!(
58                "{}
59::{}
60 failed to instantiate",
61                ::core::stringify!(EventMarkerTrack),
62                ::core::stringify!(new),
63            )
64        });
65        <Self as IEventMarkerTrackMethods>::ctor(this);
66        this
67    }
68}
69
70#[cfg(feature = "app-eventmarkertrack")]
71#[doc(hidden)]
72pub mod prelude {
73    pub use super::{EventMarkerTrack, IEventMarkerTrack, IEventMarkerTrackMethods};
74    #[cfg(feature = "system-object")]
75    pub use crate::system::object::IObjectMethods;
76    #[cfg(feature = "unity_engine-object_2")]
77    pub use crate::unity_engine::object_2::IObject_2Methods;
78    #[cfg(feature = "unity_engine-playables-playableasset")]
79    pub use crate::unity_engine::playables::playableasset::IPlayableAssetMethods;
80    #[cfg(feature = "unity_engine-scriptableobject")]
81    pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
82    #[cfg(feature = "unity_engine-timeline-markertrack")]
83    pub use crate::unity_engine::timeline::markertrack::IMarkerTrackMethods;
84    #[cfg(feature = "unity_engine-timeline-trackasset")]
85    pub use crate::unity_engine::timeline::trackasset::ITrackAssetMethods;
86    pub use crate::{
87        system::object::IObject,
88        unity_engine::{
89            object_2::IObject_2,
90            playables::playableasset::IPlayableAsset,
91            scriptableobject::IScriptableObject,
92            timeline::{markertrack::IMarkerTrack, trackasset::ITrackAsset},
93        },
94    };
95}