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engage/generated/app/
fishingcharaimagerender.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-fishingcharaimagerender-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fishingcharaimagerender/FishingCharaImageRender.md"))]
19    #[::unity::class(namespace = "App", name = "FishingCharaImageRender")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct FishingCharaImageRender {
22        #[offset(24)]
23        #[rename(name = "m_Camera")]
24        pub m_camera: crate::unity_engine::camera::Camera,
25        #[offset(32)]
26        #[rename(name = "m_Chara")]
27        pub m_chara: crate::combat::character::Character,
28        #[offset(40)]
29        #[rename(name = "m_Sola")]
30        pub m_sola: crate::combat::character::Character,
31        #[offset(48)]
32        #[rename(name = "m_Lure")]
33        pub m_lure: crate::unity_engine::gameobject::GameObject,
34        #[offset(56)]
35        #[rename(name = "m_IsPlayingHitAnime")]
36        pub m_is_playing_hit_anime: bool,
37    }
38}
39
40#[cfg(feature = "app-fishingcharaimagerender-types")]
41pub use __types::*;
42
43#[cfg(feature = "app-fishingcharaimagerender")]
44pub trait IFishingCharaImageRenderMethods: IFishingCharaImageRender {
45    #[doc = "`.ctor()` overload"]
46    fn ctor(self) -> () {
47        unsafe {
48            let __receiver =
49                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
50            ::unity::il2cpp_call!((::unity::module_base()+0x26ee4f0usize)as*mut u8,();
51(FishingCharaImageRender)__receiver)
52        }
53    }
54    #[doc = "`OnDestroy()` overload"]
55    fn on_destroy(self) -> () {
56        unsafe {
57            let __receiver =
58                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x26ee500usize)as*mut u8,();
60(FishingCharaImageRender)__receiver)
61        }
62    }
63    #[doc = "`Update()` overload"]
64    fn update(self) -> () {
65        unsafe {
66            let __receiver =
67                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68            ::unity::il2cpp_call!((::unity::module_base()+0x26ee760usize)as*mut u8,();
69(FishingCharaImageRender)__receiver)
70        }
71    }
72    #[doc = "`SetLayer(crate::unity_engine::gameobject::GameObject, i32)` overload"]
73    fn set_layer(
74        self,
75        obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
76        set_layer: impl ::core::convert::Into<i32>,
77    ) -> () {
78        unsafe {
79            let __receiver =
80                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x26ee970usize)as*mut u8,();
82(FishingCharaImageRender)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(i32)::core::convert::Into::into(set_layer))
83        }
84    }
85    #[doc = "`PlayCharaAnime(::unity::Il2CppString, ::unity::Il2CppString, bool)` overload"]
86    fn play_chara_anime(
87        self,
88        name: impl ::core::convert::Into<::unity::Il2CppString>,
89        face_state: impl ::core::convert::Into<::unity::Il2CppString>,
90        change_soon: impl ::core::convert::Into<bool>,
91    ) -> () {
92        unsafe {
93            let __receiver =
94                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95            ::unity::il2cpp_call!((::unity::module_base()+0x26ee840usize)as*mut u8,();
96(FishingCharaImageRender)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(::unity::Il2CppString)::core::convert::Into::into(face_state),(bool)::core::convert::Into::into(change_soon))
97        }
98    }
99    #[doc = "`StartHitAnime()` overload"]
100    fn start_hit_anime(self) -> () {
101        unsafe {
102            let __receiver =
103                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104            ::unity::il2cpp_call!((::unity::module_base()+0x26eec70usize)as*mut u8,();
105(FishingCharaImageRender)__receiver)
106        }
107    }
108    #[doc = "`StartAssistAnime()` overload"]
109    fn start_assist_anime(self) -> () {
110        unsafe {
111            let __receiver =
112                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
113            ::unity::il2cpp_call!((::unity::module_base()+0x26eecf0usize)as*mut u8,();
114(FishingCharaImageRender)__receiver)
115        }
116    }
117    #[doc = "`Init(::unity::Il2CppString)` overload"]
118    fn init(self, rod_id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
119        unsafe {
120            let __receiver =
121                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
122            ::unity::il2cpp_call!((::unity::module_base()+0x26eed60usize)as*mut u8,();
123(FishingCharaImageRender)__receiver,(::unity::Il2CppString)::core::convert::Into::into(rod_id))
124        }
125    }
126    #[doc = "`ChangeRodType(::unity::Il2CppString)` overload"]
127    fn change_rod_type(self, rod_id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
128        unsafe {
129            let __receiver =
130                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
131            ::unity::il2cpp_call!((::unity::module_base()+0x26ef430usize)as*mut u8,();
132(FishingCharaImageRender)__receiver,(::unity::Il2CppString)::core::convert::Into::into(rod_id))
133        }
134    }
135    #[doc = "`SetSolaVisible(bool)` overload"]
136    fn set_sola_visible(self, set: impl ::core::convert::Into<bool>) -> () {
137        unsafe {
138            let __receiver =
139                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
140            ::unity::il2cpp_call!((::unity::module_base()+0x26ef640usize)as*mut u8,();
141(FishingCharaImageRender)__receiver,(bool)::core::convert::Into::into(set))
142        }
143    }
144    #[doc = "`PlaySolaAnime(::unity::Il2CppString)` overload"]
145    fn play_sola_anime(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
146        unsafe {
147            let __receiver =
148                <FishingCharaImageRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
149            ::unity::il2cpp_call!((::unity::module_base()+0x26ef670usize)as*mut u8,();
150(FishingCharaImageRender)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
151        }
152    }
153}
154
155#[cfg(feature = "app-fishingcharaimagerender")]
156impl<__T: IFishingCharaImageRender> IFishingCharaImageRenderMethods for __T {}
157
158#[cfg(feature = "app-fishingcharaimagerender")]
159impl FishingCharaImageRender {
160    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
161        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
162    }
163
164    pub fn on_destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
165        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
166    }
167
168    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
169        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
170    }
171
172    pub fn set_layer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
173        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
174    }
175
176    pub fn play_chara_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
177        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
178    }
179
180    pub fn start_hit_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
181        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
182    }
183
184    pub fn start_assist_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
186    }
187
188    pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
190    }
191
192    pub fn change_rod_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
194    }
195
196    pub fn set_sola_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
198    }
199
200    pub fn play_sola_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
202    }
203}
204
205#[cfg(feature = "app-fishingcharaimagerender")]
206impl FishingCharaImageRender {
207    #[doc = "`.ctor()` — no args"]
208    pub fn new() -> Self {
209        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
210            panic!(
211                "{}
212::{}
213 failed to instantiate",
214                ::core::stringify!(FishingCharaImageRender),
215                ::core::stringify!(new),
216            )
217        });
218        <Self as IFishingCharaImageRenderMethods>::ctor(this);
219        this
220    }
221}
222
223#[cfg(feature = "app-fishingcharaimagerender")]
224#[doc(hidden)]
225pub mod prelude {
226    pub use super::{FishingCharaImageRender, IFishingCharaImageRender, IFishingCharaImageRenderMethods};
227    #[cfg(feature = "system-object")]
228    pub use crate::system::object::IObjectMethods;
229    #[cfg(feature = "unity_engine-behaviour")]
230    pub use crate::unity_engine::behaviour::IBehaviourMethods;
231    #[cfg(feature = "unity_engine-component")]
232    pub use crate::unity_engine::component::IComponentMethods;
233    #[cfg(feature = "unity_engine-monobehaviour")]
234    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
235    #[cfg(feature = "unity_engine-object_2")]
236    pub use crate::unity_engine::object_2::IObject_2Methods;
237    pub use crate::{
238        system::object::IObject,
239        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
240    };
241}