engage/generated/app/
fishingconfig_defeat.rs1#[cfg(feature = "app-fishingconfig_defeat-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fishingconfig_defeat/FishingConfig_Defeat.md"))]
19 #[::unity::class(namespace = "App", name = "FishingConfig_Defeat")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct FishingConfig_Defeat {
22 #[offset(24)]
23 #[rename(name = "m_SolaDefeatRot")]
24 pub m_sola_defeat_rot: crate::unity_engine::vector3::Vector3,
25 #[offset(36)]
26 #[rename(name = "m_DefeatFadeOutType")]
27 pub m_defeat_fade_out_type: crate::app::fishing::fadetype::FadeType,
28 #[offset(40)]
29 #[rename(name = "m_DefeatAnimeFrame")]
30 pub m_defeat_anime_frame: f32,
31 #[offset(44)]
32 #[rename(name = "m_SuccessStartFrame")]
33 pub m_success_start_frame: f32,
34 #[offset(48)]
35 #[rename(name = "m_DefeatFadeStartFrame")]
36 pub m_defeat_fade_start_frame: f32,
37 }
38}
39
40#[cfg(feature = "app-fishingconfig_defeat-types")]
41pub use __types::*;
42
43#[cfg(feature = "app-fishingconfig_defeat")]
44pub trait IFishingConfig_DefeatMethods: IFishingConfig_Defeat {
45 #[doc = "`.ctor()` overload"]
46 fn ctor(self) -> () {
47 unsafe {
48 let __receiver = <FishingConfig_Defeat as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49 ::unity::il2cpp_call!((::unity::module_base()+0x26efe50usize)as*mut u8,();
50(FishingConfig_Defeat)__receiver)
51 }
52 }
53}
54
55#[cfg(feature = "app-fishingconfig_defeat")]
56impl<__T: IFishingConfig_Defeat> IFishingConfig_DefeatMethods for __T {}
57
58#[cfg(feature = "app-fishingconfig_defeat")]
59impl FishingConfig_Defeat {
60 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62 }
63}
64
65#[cfg(feature = "app-fishingconfig_defeat")]
66impl FishingConfig_Defeat {
67 #[doc = "`.ctor()` — no args"]
68 pub fn new() -> Self {
69 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
70 panic!(
71 "{}
72::{}
73 failed to instantiate",
74 ::core::stringify!(FishingConfig_Defeat),
75 ::core::stringify!(new),
76 )
77 });
78 <Self as IFishingConfig_DefeatMethods>::ctor(this);
79 this
80 }
81}
82
83#[cfg(feature = "app-fishingconfig_defeat")]
84#[doc(hidden)]
85pub mod prelude {
86 pub use super::{FishingConfig_Defeat, IFishingConfig_Defeat, IFishingConfig_DefeatMethods};
87 #[cfg(feature = "system-object")]
88 pub use crate::system::object::IObjectMethods;
89 #[cfg(feature = "unity_engine-behaviour")]
90 pub use crate::unity_engine::behaviour::IBehaviourMethods;
91 #[cfg(feature = "unity_engine-component")]
92 pub use crate::unity_engine::component::IComponentMethods;
93 #[cfg(feature = "unity_engine-monobehaviour")]
94 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
95 #[cfg(feature = "unity_engine-object_2")]
96 pub use crate::unity_engine::object_2::IObject_2Methods;
97 pub use crate::{
98 system::object::IObject,
99 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
100 };
101}