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engage/generated/app/
fishingconfig_movecircle.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-fishingconfig_movecircle-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fishingconfig_movecircle/FishingConfig_MoveCircle.md"))]
19    #[::unity::class(namespace = "App", name = "FishingConfig_MoveCircle")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct FishingConfig_MoveCircle {
22        #[offset(24)]
23        #[rename(name = "m_CameraRotateSpeed")]
24        pub m_camera_rotate_speed: f32,
25        #[offset(28)]
26        #[rename(name = "m_DistanceMoveSpeed")]
27        pub m_distance_move_speed: f32,
28        #[offset(32)]
29        #[rename(name = "m_RotateMinimum")]
30        pub m_rotate_minimum: f32,
31        #[offset(36)]
32        #[rename(name = "m_RotateMax")]
33        pub m_rotate_max: f32,
34        #[offset(40)]
35        #[rename(name = "m_DistanceMinimum")]
36        pub m_distance_minimum: f32,
37        #[offset(44)]
38        #[rename(name = "m_DistanceMax")]
39        pub m_distance_max: f32,
40        #[offset(48)]
41        #[rename(name = "m_RipplesInterval")]
42        pub m_ripples_interval: f32,
43        #[offset(56)]
44        #[rename(name = "m_RipplesPosList")]
45        pub m_ripples_pos_list: ::unity::Array<crate::unity_engine::vector3::Vector3>,
46        #[offset(64)]
47        #[rename(name = "m_RipplesRandomRange")]
48        pub m_ripples_random_range: f32,
49    }
50}
51
52#[cfg(feature = "app-fishingconfig_movecircle-types")]
53pub use __types::*;
54
55#[cfg(feature = "app-fishingconfig_movecircle")]
56pub trait IFishingConfig_MoveCircleMethods: IFishingConfig_MoveCircle {
57    #[doc = "`.ctor()` overload"]
58    fn ctor(self) -> () {
59        unsafe {
60            let __receiver =
61                <FishingConfig_MoveCircle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62            ::unity::il2cpp_call!((::unity::module_base()+0x26efeb0usize)as*mut u8,();
63(FishingConfig_MoveCircle)__receiver)
64        }
65    }
66}
67
68#[cfg(feature = "app-fishingconfig_movecircle")]
69impl<__T: IFishingConfig_MoveCircle> IFishingConfig_MoveCircleMethods for __T {}
70
71#[cfg(feature = "app-fishingconfig_movecircle")]
72impl FishingConfig_MoveCircle {
73    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
74        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
75    }
76}
77
78#[cfg(feature = "app-fishingconfig_movecircle")]
79impl FishingConfig_MoveCircle {
80    #[doc = "`.ctor()` — no args"]
81    pub fn new() -> Self {
82        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
83            panic!(
84                "{}
85::{}
86 failed to instantiate",
87                ::core::stringify!(FishingConfig_MoveCircle),
88                ::core::stringify!(new),
89            )
90        });
91        <Self as IFishingConfig_MoveCircleMethods>::ctor(this);
92        this
93    }
94}
95
96#[cfg(feature = "app-fishingconfig_movecircle")]
97#[doc(hidden)]
98pub mod prelude {
99    pub use super::{FishingConfig_MoveCircle, IFishingConfig_MoveCircle, IFishingConfig_MoveCircleMethods};
100    #[cfg(feature = "system-object")]
101    pub use crate::system::object::IObjectMethods;
102    #[cfg(feature = "unity_engine-behaviour")]
103    pub use crate::unity_engine::behaviour::IBehaviourMethods;
104    #[cfg(feature = "unity_engine-component")]
105    pub use crate::unity_engine::component::IComponentMethods;
106    #[cfg(feature = "unity_engine-monobehaviour")]
107    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
108    #[cfg(feature = "unity_engine-object_2")]
109    pub use crate::unity_engine::object_2::IObject_2Methods;
110    pub use crate::{
111        system::object::IObject,
112        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
113    };
114}