Skip to main content

engage/generated/app/
fishinglure.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-fishinglure-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fishinglure/FishingLure.md"))]
19    #[::unity::class(namespace = "App", name = "FishingLure")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct FishingLure {}
22}
23
24#[cfg(feature = "app-fishinglure-types")]
25pub use __types::*;
26
27#[cfg(feature = "app-fishinglure")]
28pub trait IFishingLureMethods: IFishingLure {
29    #[doc = "`get_HitAreaName()` overload"]
30    fn get_hit_area_name(self) -> ::unity::Il2CppString {
31        unsafe {
32            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x2601f80usize)as*mut u8, ::unity::Il2CppString;
34(FishingLure)__receiver)
35        }
36    }
37    #[doc = "`set_HitAreaName(::unity::Il2CppString)` overload"]
38    fn set_hit_area_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
39        unsafe {
40            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x2601f90usize)as*mut u8,();
42(FishingLure)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
43        }
44    }
45    #[doc = "`OnCollisionEnter(crate::unity_engine::collision::Collision)` overload"]
46    fn on_collision_enter(self, collision: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
47        unsafe {
48            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x2601fa0usize)as*mut u8,();
50(FishingLure)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(collision))
51        }
52    }
53    #[doc = "`OnCollisionStay(crate::unity_engine::collision::Collision)` overload"]
54    fn on_collision_stay(self, collision: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
55        unsafe {
56            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57            ::unity::il2cpp_call!((::unity::module_base()+0x2602050usize)as*mut u8,();
58(FishingLure)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(collision))
59        }
60    }
61    #[doc = "`OnTriggerEnter(crate::unity_engine::collider::Collider)` overload"]
62    fn on_trigger_enter(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
63        unsafe {
64            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65            ::unity::il2cpp_call!((::unity::module_base()+0x2602100usize)as*mut u8,();
66(FishingLure)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
67        }
68    }
69    #[doc = "`OnTriggerStay(crate::unity_engine::collider::Collider)` overload"]
70    fn on_trigger_stay(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
71        unsafe {
72            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73            ::unity::il2cpp_call!((::unity::module_base()+0x26021b0usize)as*mut u8,();
74(FishingLure)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
75        }
76    }
77    #[doc = "`.ctor()` overload"]
78    fn ctor(self) -> () {
79        unsafe {
80            let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x2602260usize)as*mut u8,();
82(FishingLure)__receiver)
83        }
84    }
85}
86
87#[cfg(feature = "app-fishinglure")]
88impl<__T: IFishingLure> IFishingLureMethods for __T {}
89
90#[cfg(feature = "app-fishinglure")]
91impl FishingLure {
92    pub fn get_hit_area_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
94    }
95
96    pub fn set_hit_area_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
98    }
99
100    pub fn on_collision_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
102    }
103
104    pub fn on_collision_stay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
106    }
107
108    pub fn on_trigger_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
110    }
111
112    pub fn on_trigger_stay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
114    }
115
116    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
118    }
119}
120
121#[cfg(feature = "app-fishinglure")]
122impl FishingLure {
123    #[doc = "`.ctor()` — no args"]
124    pub fn new() -> Self {
125        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
126            panic!(
127                "{}
128::{}
129 failed to instantiate",
130                ::core::stringify!(FishingLure),
131                ::core::stringify!(new),
132            )
133        });
134        <Self as IFishingLureMethods>::ctor(this);
135        this
136    }
137}
138
139#[cfg(feature = "app-fishinglure")]
140#[doc(hidden)]
141pub mod prelude {
142    pub use super::{FishingLure, IFishingLure, IFishingLureMethods};
143    #[cfg(feature = "system-object")]
144    pub use crate::system::object::IObjectMethods;
145    #[cfg(feature = "unity_engine-behaviour")]
146    pub use crate::unity_engine::behaviour::IBehaviourMethods;
147    #[cfg(feature = "unity_engine-component")]
148    pub use crate::unity_engine::component::IComponentMethods;
149    #[cfg(feature = "unity_engine-monobehaviour")]
150    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
151    #[cfg(feature = "unity_engine-object_2")]
152    pub use crate::unity_engine::object_2::IObject_2Methods;
153    pub use crate::{
154        system::object::IObject,
155        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
156    };
157}