engage/generated/app/
fishinglure.rs1#[cfg(feature = "app-fishinglure-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fishinglure/FishingLure.md"))]
19 #[::unity::class(namespace = "App", name = "FishingLure")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct FishingLure {}
22}
23
24#[cfg(feature = "app-fishinglure-types")]
25pub use __types::*;
26
27#[cfg(feature = "app-fishinglure")]
28pub trait IFishingLureMethods: IFishingLure {
29 #[doc = "`get_HitAreaName()` overload"]
30 fn get_hit_area_name(self) -> ::unity::Il2CppString {
31 unsafe {
32 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33 ::unity::il2cpp_call!((::unity::module_base()+0x2601f80usize)as*mut u8, ::unity::Il2CppString;
34(FishingLure)__receiver)
35 }
36 }
37 #[doc = "`set_HitAreaName(::unity::Il2CppString)` overload"]
38 fn set_hit_area_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
39 unsafe {
40 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41 ::unity::il2cpp_call!((::unity::module_base()+0x2601f90usize)as*mut u8,();
42(FishingLure)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
43 }
44 }
45 #[doc = "`OnCollisionEnter(crate::unity_engine::collision::Collision)` overload"]
46 fn on_collision_enter(self, collision: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
47 unsafe {
48 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49 ::unity::il2cpp_call!((::unity::module_base()+0x2601fa0usize)as*mut u8,();
50(FishingLure)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(collision))
51 }
52 }
53 #[doc = "`OnCollisionStay(crate::unity_engine::collision::Collision)` overload"]
54 fn on_collision_stay(self, collision: impl ::core::convert::Into<crate::unity_engine::collision::Collision>) -> () {
55 unsafe {
56 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57 ::unity::il2cpp_call!((::unity::module_base()+0x2602050usize)as*mut u8,();
58(FishingLure)__receiver,(crate::unity_engine::collision::Collision)::core::convert::Into::into(collision))
59 }
60 }
61 #[doc = "`OnTriggerEnter(crate::unity_engine::collider::Collider)` overload"]
62 fn on_trigger_enter(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
63 unsafe {
64 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65 ::unity::il2cpp_call!((::unity::module_base()+0x2602100usize)as*mut u8,();
66(FishingLure)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
67 }
68 }
69 #[doc = "`OnTriggerStay(crate::unity_engine::collider::Collider)` overload"]
70 fn on_trigger_stay(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
71 unsafe {
72 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73 ::unity::il2cpp_call!((::unity::module_base()+0x26021b0usize)as*mut u8,();
74(FishingLure)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
75 }
76 }
77 #[doc = "`.ctor()` overload"]
78 fn ctor(self) -> () {
79 unsafe {
80 let __receiver = <FishingLure as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81 ::unity::il2cpp_call!((::unity::module_base()+0x2602260usize)as*mut u8,();
82(FishingLure)__receiver)
83 }
84 }
85}
86
87#[cfg(feature = "app-fishinglure")]
88impl<__T: IFishingLure> IFishingLureMethods for __T {}
89
90#[cfg(feature = "app-fishinglure")]
91impl FishingLure {
92 pub fn get_hit_area_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
94 }
95
96 pub fn set_hit_area_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
98 }
99
100 pub fn on_collision_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
102 }
103
104 pub fn on_collision_stay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
106 }
107
108 pub fn on_trigger_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
110 }
111
112 pub fn on_trigger_stay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
114 }
115
116 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
118 }
119}
120
121#[cfg(feature = "app-fishinglure")]
122impl FishingLure {
123 #[doc = "`.ctor()` — no args"]
124 pub fn new() -> Self {
125 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
126 panic!(
127 "{}
128::{}
129 failed to instantiate",
130 ::core::stringify!(FishingLure),
131 ::core::stringify!(new),
132 )
133 });
134 <Self as IFishingLureMethods>::ctor(this);
135 this
136 }
137}
138
139#[cfg(feature = "app-fishinglure")]
140#[doc(hidden)]
141pub mod prelude {
142 pub use super::{FishingLure, IFishingLure, IFishingLureMethods};
143 #[cfg(feature = "system-object")]
144 pub use crate::system::object::IObjectMethods;
145 #[cfg(feature = "unity_engine-behaviour")]
146 pub use crate::unity_engine::behaviour::IBehaviourMethods;
147 #[cfg(feature = "unity_engine-component")]
148 pub use crate::unity_engine::component::IComponentMethods;
149 #[cfg(feature = "unity_engine-monobehaviour")]
150 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
151 #[cfg(feature = "unity_engine-object_2")]
152 pub use crate::unity_engine::object_2::IObject_2Methods;
153 pub use crate::{
154 system::object::IObject,
155 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
156 };
157}