engage/generated/app/
fortunetellingresultmenu.rs1#[cfg(feature = "app-fortunetellingresultmenu-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/fortunetellingresultmenu/FortuneTellingResultMenu.md"))]
19 #[::unity::class(namespace = "App", name = "FortuneTellingResultMenu")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct FortuneTellingResultMenu {
22 #[static_field]
23 #[rename(name = "ForceMask")]
24 pub force_mask: u32,
25 #[static_field]
26 #[rename(name = "MessageKind")]
27 pub message_kind: i32,
28 #[offset(24)]
29 #[rename(name = "m_unitName")]
30 pub m_unit_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
31 #[offset(32)]
32 #[rename(name = "m_cardRoot")]
33 pub m_card_root: crate::unity_engine::gameobject::GameObject,
34 #[offset(40)]
35 #[rename(name = "m_result0Title")]
36 pub m_result0_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
37 #[offset(48)]
38 #[rename(name = "m_result0Text")]
39 pub m_result0_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
40 #[offset(56)]
41 #[rename(name = "m_result1Title")]
42 pub m_result1_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
43 #[offset(64)]
44 #[rename(name = "m_result1Text")]
45 pub m_result1_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
46 #[offset(72)]
47 #[rename(name = "m_unit")]
48 pub m_unit: crate::app::unit::Unit,
49 #[offset(80)]
50 #[rename(name = "m_cardKind")]
51 pub m_card_kind: i32,
52 #[offset(84)]
53 #[rename(name = "m_bCardPositive")]
54 pub m_b_card_positive: bool,
55 #[offset(88)]
56 #[rename(name = "m_cardAnimator")]
57 pub m_card_animator: crate::unity_engine::animator::Animator,
58 }
59}
60
61#[cfg(feature = "app-fortunetellingresultmenu-types")]
62pub use __types::*;
63
64#[cfg(feature = "app-fortunetellingresultmenu")]
65impl FortuneTellingResultMenu {
66 #[doc = "`.cctor()` overload"]
67 pub fn cctor() -> () {
68 unsafe {
69 ::unity::il2cpp_call!((::unity::module_base()+0x2617ea0usize)as*mut u8,();
70 )
71 }
72 }
73}
74
75#[cfg(feature = "app-fortunetellingresultmenu")]
76pub trait IFortuneTellingResultMenuMethods: IFortuneTellingResultMenu {
77 #[doc = "`Start()` overload"]
78 fn start(self) -> () {
79 unsafe {
80 let __receiver =
81 <FortuneTellingResultMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
82 ::unity::il2cpp_call!((::unity::module_base()+0x26172b0usize)as*mut u8,();
83(FortuneTellingResultMenu)__receiver)
84 }
85 }
86 #[doc = "`Init(crate::app::unit::Unit)` overload"]
87 fn init(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
88 unsafe {
89 let __receiver =
90 <FortuneTellingResultMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x26172c0usize)as*mut u8,();
92(FortuneTellingResultMenu)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit))
93 }
94 }
95 #[doc = "`Update()` overload"]
96 fn update(self) -> () {
97 unsafe {
98 let __receiver =
99 <FortuneTellingResultMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
100 ::unity::il2cpp_call!((::unity::module_base()+0x2617a10usize)as*mut u8,();
101(FortuneTellingResultMenu)__receiver)
102 }
103 }
104 #[doc = "`GetResultMessage()` overload"]
105 fn get_result_message(self) -> ::unity::Il2CppString {
106 unsafe {
107 let __receiver =
108 <FortuneTellingResultMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
109 ::unity::il2cpp_call!((::unity::module_base()+0x2617cc0usize)as*mut u8, ::unity::Il2CppString;
110(FortuneTellingResultMenu)__receiver)
111 }
112 }
113 #[doc = "`.ctor()` overload"]
114 fn ctor(self) -> () {
115 unsafe {
116 let __receiver =
117 <FortuneTellingResultMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
118 ::unity::il2cpp_call!((::unity::module_base()+0x2617e20usize)as*mut u8,();
119(FortuneTellingResultMenu)__receiver)
120 }
121 }
122}
123
124#[cfg(feature = "app-fortunetellingresultmenu")]
125impl<__T: IFortuneTellingResultMenu> IFortuneTellingResultMenuMethods for __T {}
126
127#[cfg(feature = "app-fortunetellingresultmenu")]
128impl FortuneTellingResultMenu {
129 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
131 }
132
133 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
134 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
135 }
136
137 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
139 }
140
141 pub fn get_result_message_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
143 }
144
145 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
146 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
147 }
148
149 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
151 }
152}
153
154#[cfg(feature = "app-fortunetellingresultmenu")]
155impl FortuneTellingResultMenu {
156 #[doc = "`.ctor()` — no args"]
157 pub fn new() -> Self {
158 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
159 panic!(
160 "{}
161::{}
162 failed to instantiate",
163 ::core::stringify!(FortuneTellingResultMenu),
164 ::core::stringify!(new),
165 )
166 });
167 <Self as IFortuneTellingResultMenuMethods>::ctor(this);
168 this
169 }
170}
171
172#[cfg(feature = "app-fortunetellingresultmenu")]
173#[doc(hidden)]
174pub mod prelude {
175 pub use super::{FortuneTellingResultMenu, IFortuneTellingResultMenu, IFortuneTellingResultMenuMethods};
176 #[cfg(feature = "system-object")]
177 pub use crate::system::object::IObjectMethods;
178 #[cfg(feature = "unity_engine-behaviour")]
179 pub use crate::unity_engine::behaviour::IBehaviourMethods;
180 #[cfg(feature = "unity_engine-component")]
181 pub use crate::unity_engine::component::IComponentMethods;
182 #[cfg(feature = "unity_engine-monobehaviour")]
183 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
184 #[cfg(feature = "unity_engine-object_2")]
185 pub use crate::unity_engine::object_2::IObject_2Methods;
186 pub use crate::{
187 system::object::IObject,
188 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
189 };
190}