engage/generated/app/
game.rs1#[cfg(feature = "app-game-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/game/Game.md"))]
11 #[::unity::class(namespace = "App", name = "Game")]
12 #[parent(crate::system::object::Object)]
13 pub struct Game {
14 #[static_field]
15 #[rename(name = "Version")]
16 pub version: i32,
17 }
18}
19
20#[cfg(feature = "app-game-types")]
21pub use __types::*;
22
23#[cfg(feature = "app-game")]
24impl Game {
25 #[doc = "`GetPatchName()` overload"]
26 pub fn get_patch_name() -> ::unity::Il2CppString {
27 unsafe {
28 ::unity::il2cpp_call!((::unity::module_base()+0x22783d0usize)as*mut u8, ::unity::Il2CppString;
29 )
30 }
31 }
32}
33
34#[cfg(feature = "app-game")]
35impl Game {
36 pub fn get_patch_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
37 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
38 }
39}
40
41#[cfg(feature = "app-game")]
42#[doc(hidden)]
43pub mod prelude {
44 pub use super::{Game, IGame};
45 pub use crate::system::object::IObject;
46 #[cfg(feature = "system-object")]
47 pub use crate::system::object::IObjectMethods;
48}