1#[cfg(feature = "app-gameusergmapdata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 r#enum::{Enum, IEnum},
11 valuetype::{IValueType, ValueType},
12 };
13
14 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gameusergmapdata/GameUserGmapData_EncountCounterType.md"))]
15 #[repr(C)]
16 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
17 pub struct GameUserGmapData_EncountCounterType {
18 pub value: i32,
19 }
20 impl ::unity::ClassIdentity for GameUserGmapData_EncountCounterType {
21 const NAME: &'static str = "GameUserGmapData.EncountCounterType";
22 const NAMESPACE: &'static str = "App";
23
24 fn class() -> ::unity::Class {
25 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27 }
28 }
29 impl ::unity::IlType for GameUserGmapData_EncountCounterType {
30 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32 }
33 }
34 impl GameUserGmapData_EncountCounterType {
35 pub fn map_clear() -> Self {
36 Self { value: 0 }
37 }
38
39 pub fn network() -> Self {
40 Self { value: 1 }
41 }
42
43 pub fn minigame() -> Self {
44 Self { value: 2 }
45 }
46
47 pub fn num() -> Self {
48 Self { value: 3 }
49 }
50 }
51
52 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gameusergmapdata/GameUserGmapData.md"))]
53 #[::unity::class(namespace = "App", name = "GameUserGmapData")]
54 #[parent(crate::system::object::Object)]
55 pub struct GameUserGmapData {
56 #[offset(16)]
57 #[rename(name = "m_GmapCameraDistance")]
58 pub m_gmap_camera_distance: f32,
59 #[offset(24)]
60 #[rename(name = "m_Mobs")]
61 pub m_mobs: crate::system::collections::specialized::ordereddictionary::OrderedDictionary,
62 #[offset(32)]
63 #[rename(name = "m_LastUpdateDateTime")]
64 pub m_last_update_date_time: i64,
65 #[offset(40)]
66 #[rename(name = "m_EncountCounters")]
67 pub m_encount_counters: ::unity::Array<u8>,
68 #[offset(48)]
69 #[rename(name = "EncountTimeHoursSpan")]
70 pub encount_time_hours_span: f32,
71 #[offset(52)]
72 #[rename(name = "m_Mode")]
73 pub m_mode: crate::app::gmapmode::GmapMode_Mode,
74 #[offset(56)]
75 #[rename(name = "m_NowSpotGod")]
76 pub m_now_spot_god: ::unity::Il2CppString,
77 #[offset(64)]
78 #[rename(name = "m_NowSpotEvil")]
79 pub m_now_spot_evil: ::unity::Il2CppString,
80 #[static_field]
81 #[rename(name = "Version")]
82 pub version: i32,
83 }
84}
85
86#[cfg(feature = "app-gameusergmapdata-types")]
87pub use __types::*;
88
89#[cfg(feature = "app-gameusergmapdata")]
90pub trait IGameUserGmapDataMethods: IGameUserGmapData {
91 #[doc = "`.ctor()` overload"]
92 fn ctor(self) -> () {
93 unsafe {
94 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95 ::unity::il2cpp_call!((::unity::module_base()+0x251ace0usize)as*mut u8,();
96(GameUserGmapData)__receiver)
97 }
98 }
99 #[doc = "`Reset()` overload"]
100 fn reset(self) -> () {
101 unsafe {
102 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
103 ::unity::il2cpp_call!((::unity::module_base()+0x25126e0usize)as*mut u8,();
104(GameUserGmapData)__receiver)
105 }
106 }
107 #[doc = "`get_Mode()` overload"]
108 fn get_mode(self) -> crate::app::gmapmode::GmapMode_Mode {
109 unsafe {
110 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
111 ::unity::il2cpp_call!((::unity::module_base()+0x251c5c0usize)as*mut u8,crate::app::gmapmode::GmapMode_Mode;
112(GameUserGmapData)__receiver)
113 }
114 }
115 #[doc = "`set_Mode(crate::app::gmapmode::GmapMode_Mode)` overload"]
116 fn set_mode(self, value: impl ::core::convert::Into<crate::app::gmapmode::GmapMode_Mode>) -> () {
117 unsafe {
118 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119 ::unity::il2cpp_call!((::unity::module_base()+0x251c5d0usize)as*mut u8,();
120(GameUserGmapData)__receiver,(crate::app::gmapmode::GmapMode_Mode)::core::convert::Into::into(value))
121 }
122 }
123 #[doc = "`get_NowSpotGod()` overload"]
124 fn get_now_spot_god(self) -> ::unity::Il2CppString {
125 unsafe {
126 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127 ::unity::il2cpp_call!((::unity::module_base()+0x251c5e0usize)as*mut u8, ::unity::Il2CppString;
128(GameUserGmapData)__receiver)
129 }
130 }
131 #[doc = "`set_NowSpotGod(::unity::Il2CppString)` overload"]
132 fn set_now_spot_god(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
133 unsafe {
134 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
135 ::unity::il2cpp_call!((::unity::module_base()+0x251c5f0usize)as*mut u8,();
136(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
137 }
138 }
139 #[doc = "`get_NowSpotEvil()` overload"]
140 fn get_now_spot_evil(self) -> ::unity::Il2CppString {
141 unsafe {
142 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
143 ::unity::il2cpp_call!((::unity::module_base()+0x251c600usize)as*mut u8, ::unity::Il2CppString;
144(GameUserGmapData)__receiver)
145 }
146 }
147 #[doc = "`set_NowSpotEvil(::unity::Il2CppString)` overload"]
148 fn set_now_spot_evil(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
149 unsafe {
150 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
151 ::unity::il2cpp_call!((::unity::module_base()+0x251c610usize)as*mut u8,();
152(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
153 }
154 }
155 #[doc = "`get_GmapCameraDistance()` overload"]
156 fn get_gmap_camera_distance(self) -> f32 {
157 unsafe {
158 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
159 ::unity::il2cpp_call!((::unity::module_base()+0x251c620usize)as*mut u8,f32;
160(GameUserGmapData)__receiver)
161 }
162 }
163 #[doc = "`set_GmapCameraDistance(f32)` overload"]
164 fn set_gmap_camera_distance(self, value: impl ::core::convert::Into<f32>) -> () {
165 unsafe {
166 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
167 ::unity::il2cpp_call!((::unity::module_base()+0x251c630usize)as*mut u8,();
168(GameUserGmapData)__receiver,(f32)::core::convert::Into::into(value))
169 }
170 }
171 #[doc = "`AddMob(::unity::Il2CppString, crate::app::encountmob::EncountMob)` overload"]
172 fn add_mob(
173 self,
174 spot_id: impl ::core::convert::Into<::unity::Il2CppString>,
175 mob: impl ::core::convert::Into<crate::app::encountmob::EncountMob>,
176 ) -> () {
177 unsafe {
178 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
179 ::unity::il2cpp_call!((::unity::module_base()+0x251c640usize)as*mut u8,();
180(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(spot_id),(crate::app::encountmob::EncountMob)::core::convert::Into::into(mob))
181 }
182 }
183 #[doc = "`GetMob(::unity::Il2CppString)` overload"]
184 fn get_mob(self, spot_id: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::app::encountmob::EncountMob {
185 unsafe {
186 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
187 ::unity::il2cpp_call!((::unity::module_base()+0x251c6a0usize)as*mut u8,crate::app::encountmob::EncountMob;
188(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(spot_id))
189 }
190 }
191 #[doc = "`ClearMob(::unity::Il2CppString)` overload"]
192 fn clear_mob(self, spot_id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
193 unsafe {
194 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
195 ::unity::il2cpp_call!((::unity::module_base()+0x251c760usize)as*mut u8,();
196(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(spot_id))
197 }
198 }
199 #[doc = "`PopMobList(i32)` overload"]
200 fn pop_mob_list(self, num: impl ::core::convert::Into<i32>) -> ::unity::Array<crate::app::gmapspot::GmapSpot> {
201 unsafe {
202 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203 ::unity::il2cpp_call!((::unity::module_base()+0x251c7a0usize)as*mut u8, ::unity::Array<crate::app::gmapspot::GmapSpot> ;
204(GameUserGmapData)__receiver,(i32)::core::convert::Into::into(num))
205 }
206 }
207 #[doc = "`ExistsMob(::unity::Il2CppString)` overload"]
208 fn exists_mob(self, spot_id: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
209 unsafe {
210 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
211 ::unity::il2cpp_call!((::unity::module_base()+0x25164b0usize)as*mut u8,bool;
212(GameUserGmapData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(spot_id))
213 }
214 }
215 #[doc = "`CountMob()` overload"]
216 fn count_mob(self) -> i32 {
217 unsafe {
218 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
219 ::unity::il2cpp_call!((::unity::module_base()+0x251ca30usize)as*mut u8,i32;
220(GameUserGmapData)__receiver)
221 }
222 }
223 #[doc = "`IsCheckDispos()` overload"]
224 fn is_check_dispos(self) -> bool {
225 unsafe {
226 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
227 ::unity::il2cpp_call!((::unity::module_base()+0x251ca40usize)as*mut u8,bool;
228(GameUserGmapData)__receiver)
229 }
230 }
231 #[doc = "`GetDisposCountFromDeltaHours(bool)` overload"]
232 fn get_dispos_count_from_delta_hours(self, print_log: impl ::core::convert::Into<bool>) -> i32 {
233 unsafe {
234 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
235 ::unity::il2cpp_call!((::unity::module_base()+0x251cc40usize)as*mut u8,i32;
236(GameUserGmapData)__receiver,(bool)::core::convert::Into::into(print_log))
237 }
238 }
239 #[doc = "`IsCheckDisposTime()` overload"]
240 fn is_check_dispos_time(self) -> bool {
241 unsafe {
242 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
243 ::unity::il2cpp_call!((::unity::module_base()+0x251cac0usize)as*mut u8,bool;
244(GameUserGmapData)__receiver)
245 }
246 }
247 #[doc = "`InitializeDisposTime()` overload"]
248 fn initialize_dispos_time(self) -> () {
249 unsafe {
250 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
251 ::unity::il2cpp_call!((::unity::module_base()+0x251ce80usize)as*mut u8,();
252(GameUserGmapData)__receiver)
253 }
254 }
255 #[doc = "`AddEncountCounter(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)` overload"]
256 fn add_encount_counter(self, r#type: impl ::core::convert::Into<crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType>) -> () {
257 unsafe {
258 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
259 ::unity::il2cpp_call!((::unity::module_base()+0x25148d0usize)as*mut u8,();
260(GameUserGmapData)__receiver,(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)::core::convert::Into::into(r#type))
261 }
262 }
263 #[doc = "`GetDisposEncountCount()` overload"]
264 fn get_dispos_encount_count(self) -> i32 {
265 unsafe {
266 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
267 ::unity::il2cpp_call!((::unity::module_base()+0x251cbe0usize)as*mut u8,i32;
268(GameUserGmapData)__receiver)
269 }
270 }
271 #[doc = "`ResetEncountCounter()` overload"]
272 fn reset_encount_counter(self) -> i32 {
273 unsafe {
274 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
275 ::unity::il2cpp_call!((::unity::module_base()+0x251d500usize)as*mut u8,i32;
276(GameUserGmapData)__receiver)
277 }
278 }
279 #[doc = "`GetEncountCountMapClear(bool)` overload"]
280 fn get_encount_count_map_clear(self, is_update: impl ::core::convert::Into<bool>) -> i32 {
281 unsafe {
282 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
283 ::unity::il2cpp_call!((::unity::module_base()+0x251d040usize)as*mut u8,i32;
284(GameUserGmapData)__receiver,(bool)::core::convert::Into::into(is_update))
285 }
286 }
287 #[doc = "`GetEncountCountNetwork(bool)` overload"]
288 fn get_encount_count_network(self, is_update: impl ::core::convert::Into<bool>) -> i32 {
289 unsafe {
290 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
291 ::unity::il2cpp_call!((::unity::module_base()+0x251d1e0usize)as*mut u8,i32;
292(GameUserGmapData)__receiver,(bool)::core::convert::Into::into(is_update))
293 }
294 }
295 #[doc = "`GetEncountCountMinigame(bool)` overload"]
296 fn get_encount_count_minigame(self, is_update: impl ::core::convert::Into<bool>) -> i32 {
297 unsafe {
298 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
299 ::unity::il2cpp_call!((::unity::module_base()+0x251d370usize)as*mut u8,i32;
300(GameUserGmapData)__receiver,(bool)::core::convert::Into::into(is_update))
301 }
302 }
303 #[doc = "`IsValidRealTime()` overload"]
304 fn is_valid_real_time(self) -> bool {
305 unsafe {
306 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
307 ::unity::il2cpp_call!((::unity::module_base()+0x251cd60usize)as*mut u8,bool;
308(GameUserGmapData)__receiver)
309 }
310 }
311 #[doc = "`IsValidCounter(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)` overload"]
312 fn is_valid_counter(self, r#type: impl ::core::convert::Into<crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType>) -> bool {
313 unsafe {
314 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
315 ::unity::il2cpp_call!((::unity::module_base()+0x251cf10usize)as*mut u8,bool;
316(GameUserGmapData)__receiver,(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)::core::convert::Into::into(r#type))
317 }
318 }
319 #[doc = "`GetEncountCounter(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)` overload"]
320 fn get_encount_counter(self, r#type: impl ::core::convert::Into<crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType>) -> i32 {
321 unsafe {
322 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
323 ::unity::il2cpp_call!((::unity::module_base()+0x251d560usize)as*mut u8,i32;
324(GameUserGmapData)__receiver,(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)::core::convert::Into::into(r#type))
325 }
326 }
327 #[doc = "`SetEncountCounter(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType, i32)` overload"]
328 fn set_encount_counter(
329 self,
330 r#type: impl ::core::convert::Into<crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType>,
331 value: impl ::core::convert::Into<i32>,
332 ) -> () {
333 unsafe {
334 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
335 ::unity::il2cpp_call!((::unity::module_base()+0x251d5a0usize)as*mut u8,();
336(GameUserGmapData)__receiver,(crate::app::gameusergmapdata::GameUserGmapData_EncountCounterType)::core::convert::Into::into(r#type),(i32)::core::convert::Into::into(value))
337 }
338 }
339 #[doc = "`Serialize(crate::app::stream_2::Stream_2)` overload"]
340 fn serialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
341 unsafe {
342 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
343 ::unity::il2cpp_call!((::unity::module_base()+0x2517cd0usize)as*mut u8,();
344(GameUserGmapData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
345 }
346 }
347 #[doc = "`Deserialize(crate::app::stream_2::Stream_2)` overload"]
348 fn deserialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
349 unsafe {
350 let __receiver = <GameUserGmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
351 ::unity::il2cpp_call!((::unity::module_base()+0x25192c0usize)as*mut u8,();
352(GameUserGmapData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
353 }
354 }
355}
356
357#[cfg(feature = "app-gameusergmapdata")]
358impl<__T: IGameUserGmapData> IGameUserGmapDataMethods for __T {}
359
360#[cfg(feature = "app-gameusergmapdata")]
361impl GameUserGmapData {
362 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
363 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
364 }
365
366 pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
367 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
368 }
369
370 pub fn get_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
371 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
372 }
373
374 pub fn set_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
375 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
376 }
377
378 pub fn get_now_spot_god_method_info() -> &'static ::unity::il2cpp::MethodInfo {
379 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
380 }
381
382 pub fn set_now_spot_god_method_info() -> &'static ::unity::il2cpp::MethodInfo {
383 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
384 }
385
386 pub fn get_now_spot_evil_method_info() -> &'static ::unity::il2cpp::MethodInfo {
387 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
388 }
389
390 pub fn set_now_spot_evil_method_info() -> &'static ::unity::il2cpp::MethodInfo {
391 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
392 }
393
394 pub fn get_gmap_camera_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
395 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
396 }
397
398 pub fn set_gmap_camera_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
399 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
400 }
401
402 pub fn add_mob_method_info() -> &'static ::unity::il2cpp::MethodInfo {
403 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
404 }
405
406 pub fn get_mob_method_info() -> &'static ::unity::il2cpp::MethodInfo {
407 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
408 }
409
410 pub fn clear_mob_method_info() -> &'static ::unity::il2cpp::MethodInfo {
411 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
412 }
413
414 pub fn pop_mob_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
415 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
416 }
417
418 pub fn exists_mob_method_info() -> &'static ::unity::il2cpp::MethodInfo {
419 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
420 }
421
422 pub fn count_mob_method_info() -> &'static ::unity::il2cpp::MethodInfo {
423 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
424 }
425
426 pub fn is_check_dispos_method_info() -> &'static ::unity::il2cpp::MethodInfo {
427 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
428 }
429
430 pub fn get_dispos_count_from_delta_hours_method_info() -> &'static ::unity::il2cpp::MethodInfo {
431 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
432 }
433
434 pub fn is_check_dispos_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
435 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
436 }
437
438 pub fn initialize_dispos_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
439 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
440 }
441
442 pub fn add_encount_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
443 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
444 }
445
446 pub fn get_dispos_encount_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
447 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
448 }
449
450 pub fn reset_encount_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
451 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
452 }
453
454 pub fn get_encount_count_map_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
455 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
456 }
457
458 pub fn get_encount_count_network_method_info() -> &'static ::unity::il2cpp::MethodInfo {
459 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
460 }
461
462 pub fn get_encount_count_minigame_method_info() -> &'static ::unity::il2cpp::MethodInfo {
463 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
464 }
465
466 pub fn is_valid_real_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
467 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
468 }
469
470 pub fn is_valid_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
471 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
472 }
473
474 pub fn get_encount_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
475 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
476 }
477
478 pub fn set_encount_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
479 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
480 }
481
482 pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
483 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
484 }
485
486 pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
487 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
488 }
489}
490
491#[cfg(feature = "app-gameusergmapdata")]
492impl GameUserGmapData {
493 #[doc = "`.ctor()` — no args"]
494 pub fn new() -> Self {
495 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
496 panic!(
497 "{}
498::{}
499 failed to instantiate",
500 ::core::stringify!(GameUserGmapData),
501 ::core::stringify!(new),
502 )
503 });
504 <Self as IGameUserGmapDataMethods>::ctor(this);
505 this
506 }
507}
508
509#[cfg(feature = "app-gameusergmapdata")]
510#[doc(hidden)]
511pub mod prelude {
512 pub use super::{GameUserGmapData, GameUserGmapData_EncountCounterType, IGameUserGmapData, IGameUserGmapDataMethods};
513 #[cfg(feature = "system-object")]
514 pub use crate::system::object::IObjectMethods;
515 #[cfg(feature = "system-enum")]
516 pub use crate::system::r#enum::IEnumMethods;
517 #[cfg(feature = "system-valuetype")]
518 pub use crate::system::valuetype::IValueTypeMethods;
519 pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
520}