engage/generated/app/
gameuserhubdata.rs1#[cfg(feature = "app-gameuserhubdata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gameuserhubdata/GameUserHubData.md"))]
11 #[::unity::class(namespace = "App", name = "GameUserHubData")]
12 #[parent(crate::system::object::Object)]
13 pub struct GameUserHubData {
14 #[static_field]
15 #[rename(name = "Version")]
16 pub version: i32,
17 }
18}
19
20#[cfg(feature = "app-gameuserhubdata-types")]
21pub use __types::*;
22
23#[cfg(feature = "app-gameuserhubdata")]
24impl GameUserHubData {
25 #[doc = "`get_CameraSpeedMin()` overload"]
26 pub fn get_camera_speed_min() -> i32 {
27 unsafe {
28 ::unity::il2cpp_call!((::unity::module_base()+0x251d5e0usize)as*mut u8,i32;
29 )
30 }
31 }
32
33 #[doc = "`get_CameraSpeedMax()` overload"]
34 pub fn get_camera_speed_max() -> i32 {
35 unsafe {
36 ::unity::il2cpp_call!((::unity::module_base()+0x251d650usize)as*mut u8,i32;
37 )
38 }
39 }
40
41 #[doc = "`.cctor()` overload"]
42 pub fn cctor() -> () {
43 unsafe {
44 ::unity::il2cpp_call!((::unity::module_base()+0x251d780usize)as*mut u8,();
45 )
46 }
47 }
48}
49
50#[cfg(feature = "app-gameuserhubdata")]
51pub trait IGameUserHubDataMethods: IGameUserHubData {
52 #[doc = "`get_LastPosition()` overload"]
53 fn get_last_position(self) -> crate::unity_engine::vector3::Vector3 {
54 unsafe {
55 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x251d6c0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
57(GameUserHubData)__receiver)
58 }
59 }
60 #[doc = "`set_LastPosition(crate::unity_engine::vector3::Vector3)` overload"]
61 fn set_last_position(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
62 unsafe {
63 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64 ::unity::il2cpp_call!((::unity::module_base()+0x251d6d0usize)as*mut u8,();
65(GameUserHubData)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
66 }
67 }
68 #[doc = "`get_LastDirY()` overload"]
69 fn get_last_dir_y(self) -> f32 {
70 unsafe {
71 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72 ::unity::il2cpp_call!((::unity::module_base()+0x251d6e0usize)as*mut u8,f32;
73(GameUserHubData)__receiver)
74 }
75 }
76 #[doc = "`set_LastDirY(f32)` overload"]
77 fn set_last_dir_y(self, value: impl ::core::convert::Into<f32>) -> () {
78 unsafe {
79 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 ::unity::il2cpp_call!((::unity::module_base()+0x251d6f0usize)as*mut u8,();
81(GameUserHubData)__receiver,(f32)::core::convert::Into::into(value))
82 }
83 }
84 #[doc = "`get_CameraSpeed()` overload"]
85 fn get_camera_speed(self) -> i32 {
86 unsafe {
87 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
88 ::unity::il2cpp_call!((::unity::module_base()+0x251d700usize)as*mut u8,i32;
89(GameUserHubData)__receiver)
90 }
91 }
92 #[doc = "`set_CameraSpeed(i32)` overload"]
93 fn set_camera_speed(self, value: impl ::core::convert::Into<i32>) -> () {
94 unsafe {
95 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96 ::unity::il2cpp_call!((::unity::module_base()+0x251d710usize)as*mut u8,();
97(GameUserHubData)__receiver,(i32)::core::convert::Into::into(value))
98 }
99 }
100 #[doc = "`get_IsMinimapRotate()` overload"]
101 fn get_is_minimap_rotate(self) -> bool {
102 unsafe {
103 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104 ::unity::il2cpp_call!((::unity::module_base()+0x251d720usize)as*mut u8,bool;
105(GameUserHubData)__receiver)
106 }
107 }
108 #[doc = "`set_IsMinimapRotate(bool)` overload"]
109 fn set_is_minimap_rotate(self, value: impl ::core::convert::Into<bool>) -> () {
110 unsafe {
111 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112 ::unity::il2cpp_call!((::unity::module_base()+0x251d730usize)as*mut u8,();
113(GameUserHubData)__receiver,(bool)::core::convert::Into::into(value))
114 }
115 }
116 #[doc = "`get_CameraZoomParam()` overload"]
117 fn get_camera_zoom_param(self) -> f32 {
118 unsafe {
119 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120 ::unity::il2cpp_call!((::unity::module_base()+0x251d740usize)as*mut u8,f32;
121(GameUserHubData)__receiver)
122 }
123 }
124 #[doc = "`set_CameraZoomParam(f32)` overload"]
125 fn set_camera_zoom_param(self, value: impl ::core::convert::Into<f32>) -> () {
126 unsafe {
127 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
128 ::unity::il2cpp_call!((::unity::module_base()+0x251d750usize)as*mut u8,();
129(GameUserHubData)__receiver,(f32)::core::convert::Into::into(value))
130 }
131 }
132 #[doc = "`get_MapMode()` overload"]
133 fn get_map_mode(self) -> i32 {
134 unsafe {
135 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
136 ::unity::il2cpp_call!((::unity::module_base()+0x251d760usize)as*mut u8,i32;
137(GameUserHubData)__receiver)
138 }
139 }
140 #[doc = "`set_MapMode(i32)` overload"]
141 fn set_map_mode(self, value: impl ::core::convert::Into<i32>) -> () {
142 unsafe {
143 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
144 ::unity::il2cpp_call!((::unity::module_base()+0x251d770usize)as*mut u8,();
145(GameUserHubData)__receiver,(i32)::core::convert::Into::into(value))
146 }
147 }
148 #[doc = "`.ctor()` overload"]
149 fn ctor(self) -> () {
150 unsafe {
151 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
152 ::unity::il2cpp_call!((::unity::module_base()+0x251ad70usize)as*mut u8,();
153(GameUserHubData)__receiver)
154 }
155 }
156 #[doc = "`Reset()` overload"]
157 fn reset(self) -> () {
158 unsafe {
159 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160 ::unity::il2cpp_call!((::unity::module_base()+0x2512820usize)as*mut u8,();
161(GameUserHubData)__receiver)
162 }
163 }
164 #[doc = "`Serialize(crate::app::stream_2::Stream_2)` overload"]
165 fn serialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
166 unsafe {
167 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
168 ::unity::il2cpp_call!((::unity::module_base()+0x25180d0usize)as*mut u8,();
169(GameUserHubData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
170 }
171 }
172 #[doc = "`Deserialize(crate::app::stream_2::Stream_2)` overload"]
173 fn deserialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
174 unsafe {
175 let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
176 ::unity::il2cpp_call!((::unity::module_base()+0x2519cd0usize)as*mut u8,();
177(GameUserHubData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
178 }
179 }
180}
181
182#[cfg(feature = "app-gameuserhubdata")]
183impl<__T: IGameUserHubData> IGameUserHubDataMethods for __T {}
184
185#[cfg(feature = "app-gameuserhubdata")]
186impl GameUserHubData {
187 pub fn get_camera_speed_min_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
189 }
190
191 pub fn get_camera_speed_max_method_info() -> &'static ::unity::il2cpp::MethodInfo {
192 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
193 }
194
195 pub fn get_last_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
196 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
197 }
198
199 pub fn set_last_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
200 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
201 }
202
203 pub fn get_last_dir_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
204 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
205 }
206
207 pub fn set_last_dir_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
208 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
209 }
210
211 pub fn get_camera_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
212 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
213 }
214
215 pub fn set_camera_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
217 }
218
219 pub fn get_is_minimap_rotate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
220 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
221 }
222
223 pub fn set_is_minimap_rotate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
224 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
225 }
226
227 pub fn get_camera_zoom_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
228 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
229 }
230
231 pub fn set_camera_zoom_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
232 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
233 }
234
235 pub fn get_map_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
236 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
237 }
238
239 pub fn set_map_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
240 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
241 }
242
243 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
244 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
245 }
246
247 pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
248 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
249 }
250
251 pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
252 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
253 }
254
255 pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
256 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
257 }
258
259 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
260 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
261 }
262}
263
264#[cfg(feature = "app-gameuserhubdata")]
265impl GameUserHubData {
266 #[doc = "`.ctor()` — no args"]
267 pub fn new() -> Self {
268 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
269 panic!(
270 "{}
271::{}
272 failed to instantiate",
273 ::core::stringify!(GameUserHubData),
274 ::core::stringify!(new),
275 )
276 });
277 <Self as IGameUserHubDataMethods>::ctor(this);
278 this
279 }
280}
281
282#[cfg(feature = "app-gameuserhubdata")]
283#[doc(hidden)]
284pub mod prelude {
285 pub use super::{GameUserHubData, IGameUserHubData, IGameUserHubDataMethods};
286 pub use crate::system::object::IObject;
287 #[cfg(feature = "system-object")]
288 pub use crate::system::object::IObjectMethods;
289}