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engage/generated/app/
gameuserhubdata.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-gameuserhubdata-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gameuserhubdata/GameUserHubData.md"))]
11    #[::unity::class(namespace = "App", name = "GameUserHubData")]
12    #[parent(crate::system::object::Object)]
13    pub struct GameUserHubData {
14        #[static_field]
15        #[rename(name = "Version")]
16        pub version: i32,
17    }
18}
19
20#[cfg(feature = "app-gameuserhubdata-types")]
21pub use __types::*;
22
23#[cfg(feature = "app-gameuserhubdata")]
24impl GameUserHubData {
25    #[doc = "`get_CameraSpeedMin()` overload"]
26    pub fn get_camera_speed_min() -> i32 {
27        unsafe {
28            ::unity::il2cpp_call!((::unity::module_base()+0x251d5e0usize)as*mut u8,i32;
29            )
30        }
31    }
32
33    #[doc = "`get_CameraSpeedMax()` overload"]
34    pub fn get_camera_speed_max() -> i32 {
35        unsafe {
36            ::unity::il2cpp_call!((::unity::module_base()+0x251d650usize)as*mut u8,i32;
37            )
38        }
39    }
40
41    #[doc = "`.cctor()` overload"]
42    pub fn cctor() -> () {
43        unsafe {
44            ::unity::il2cpp_call!((::unity::module_base()+0x251d780usize)as*mut u8,();
45            )
46        }
47    }
48}
49
50#[cfg(feature = "app-gameuserhubdata")]
51pub trait IGameUserHubDataMethods: IGameUserHubData {
52    #[doc = "`get_LastPosition()` overload"]
53    fn get_last_position(self) -> crate::unity_engine::vector3::Vector3 {
54        unsafe {
55            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56            ::unity::il2cpp_call!((::unity::module_base()+0x251d6c0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
57(GameUserHubData)__receiver)
58        }
59    }
60    #[doc = "`set_LastPosition(crate::unity_engine::vector3::Vector3)` overload"]
61    fn set_last_position(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
62        unsafe {
63            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64            ::unity::il2cpp_call!((::unity::module_base()+0x251d6d0usize)as*mut u8,();
65(GameUserHubData)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
66        }
67    }
68    #[doc = "`get_LastDirY()` overload"]
69    fn get_last_dir_y(self) -> f32 {
70        unsafe {
71            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72            ::unity::il2cpp_call!((::unity::module_base()+0x251d6e0usize)as*mut u8,f32;
73(GameUserHubData)__receiver)
74        }
75    }
76    #[doc = "`set_LastDirY(f32)` overload"]
77    fn set_last_dir_y(self, value: impl ::core::convert::Into<f32>) -> () {
78        unsafe {
79            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80            ::unity::il2cpp_call!((::unity::module_base()+0x251d6f0usize)as*mut u8,();
81(GameUserHubData)__receiver,(f32)::core::convert::Into::into(value))
82        }
83    }
84    #[doc = "`get_CameraSpeed()` overload"]
85    fn get_camera_speed(self) -> i32 {
86        unsafe {
87            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
88            ::unity::il2cpp_call!((::unity::module_base()+0x251d700usize)as*mut u8,i32;
89(GameUserHubData)__receiver)
90        }
91    }
92    #[doc = "`set_CameraSpeed(i32)` overload"]
93    fn set_camera_speed(self, value: impl ::core::convert::Into<i32>) -> () {
94        unsafe {
95            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96            ::unity::il2cpp_call!((::unity::module_base()+0x251d710usize)as*mut u8,();
97(GameUserHubData)__receiver,(i32)::core::convert::Into::into(value))
98        }
99    }
100    #[doc = "`get_IsMinimapRotate()` overload"]
101    fn get_is_minimap_rotate(self) -> bool {
102        unsafe {
103            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104            ::unity::il2cpp_call!((::unity::module_base()+0x251d720usize)as*mut u8,bool;
105(GameUserHubData)__receiver)
106        }
107    }
108    #[doc = "`set_IsMinimapRotate(bool)` overload"]
109    fn set_is_minimap_rotate(self, value: impl ::core::convert::Into<bool>) -> () {
110        unsafe {
111            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112            ::unity::il2cpp_call!((::unity::module_base()+0x251d730usize)as*mut u8,();
113(GameUserHubData)__receiver,(bool)::core::convert::Into::into(value))
114        }
115    }
116    #[doc = "`get_CameraZoomParam()` overload"]
117    fn get_camera_zoom_param(self) -> f32 {
118        unsafe {
119            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120            ::unity::il2cpp_call!((::unity::module_base()+0x251d740usize)as*mut u8,f32;
121(GameUserHubData)__receiver)
122        }
123    }
124    #[doc = "`set_CameraZoomParam(f32)` overload"]
125    fn set_camera_zoom_param(self, value: impl ::core::convert::Into<f32>) -> () {
126        unsafe {
127            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
128            ::unity::il2cpp_call!((::unity::module_base()+0x251d750usize)as*mut u8,();
129(GameUserHubData)__receiver,(f32)::core::convert::Into::into(value))
130        }
131    }
132    #[doc = "`get_MapMode()` overload"]
133    fn get_map_mode(self) -> i32 {
134        unsafe {
135            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
136            ::unity::il2cpp_call!((::unity::module_base()+0x251d760usize)as*mut u8,i32;
137(GameUserHubData)__receiver)
138        }
139    }
140    #[doc = "`set_MapMode(i32)` overload"]
141    fn set_map_mode(self, value: impl ::core::convert::Into<i32>) -> () {
142        unsafe {
143            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
144            ::unity::il2cpp_call!((::unity::module_base()+0x251d770usize)as*mut u8,();
145(GameUserHubData)__receiver,(i32)::core::convert::Into::into(value))
146        }
147    }
148    #[doc = "`.ctor()` overload"]
149    fn ctor(self) -> () {
150        unsafe {
151            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
152            ::unity::il2cpp_call!((::unity::module_base()+0x251ad70usize)as*mut u8,();
153(GameUserHubData)__receiver)
154        }
155    }
156    #[doc = "`Reset()` overload"]
157    fn reset(self) -> () {
158        unsafe {
159            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160            ::unity::il2cpp_call!((::unity::module_base()+0x2512820usize)as*mut u8,();
161(GameUserHubData)__receiver)
162        }
163    }
164    #[doc = "`Serialize(crate::app::stream_2::Stream_2)` overload"]
165    fn serialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
166        unsafe {
167            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
168            ::unity::il2cpp_call!((::unity::module_base()+0x25180d0usize)as*mut u8,();
169(GameUserHubData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
170        }
171    }
172    #[doc = "`Deserialize(crate::app::stream_2::Stream_2)` overload"]
173    fn deserialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
174        unsafe {
175            let __receiver = <GameUserHubData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
176            ::unity::il2cpp_call!((::unity::module_base()+0x2519cd0usize)as*mut u8,();
177(GameUserHubData)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
178        }
179    }
180}
181
182#[cfg(feature = "app-gameuserhubdata")]
183impl<__T: IGameUserHubData> IGameUserHubDataMethods for __T {}
184
185#[cfg(feature = "app-gameuserhubdata")]
186impl GameUserHubData {
187    pub fn get_camera_speed_min_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
189    }
190
191    pub fn get_camera_speed_max_method_info() -> &'static ::unity::il2cpp::MethodInfo {
192        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
193    }
194
195    pub fn get_last_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
196        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
197    }
198
199    pub fn set_last_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
200        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
201    }
202
203    pub fn get_last_dir_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
204        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
205    }
206
207    pub fn set_last_dir_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
208        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
209    }
210
211    pub fn get_camera_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
212        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
213    }
214
215    pub fn set_camera_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
217    }
218
219    pub fn get_is_minimap_rotate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
220        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
221    }
222
223    pub fn set_is_minimap_rotate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
224        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
225    }
226
227    pub fn get_camera_zoom_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
228        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
229    }
230
231    pub fn set_camera_zoom_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
232        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
233    }
234
235    pub fn get_map_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
236        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
237    }
238
239    pub fn set_map_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
240        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
241    }
242
243    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
244        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
245    }
246
247    pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
248        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
249    }
250
251    pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
252        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
253    }
254
255    pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
256        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
257    }
258
259    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
260        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
261    }
262}
263
264#[cfg(feature = "app-gameuserhubdata")]
265impl GameUserHubData {
266    #[doc = "`.ctor()` — no args"]
267    pub fn new() -> Self {
268        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
269            panic!(
270                "{}
271::{}
272 failed to instantiate",
273                ::core::stringify!(GameUserHubData),
274                ::core::stringify!(new),
275            )
276        });
277        <Self as IGameUserHubDataMethods>::ctor(this);
278        this
279    }
280}
281
282#[cfg(feature = "app-gameuserhubdata")]
283#[doc(hidden)]
284pub mod prelude {
285    pub use super::{GameUserHubData, IGameUserHubData, IGameUserHubDataMethods};
286    pub use crate::system::object::IObject;
287    #[cfg(feature = "system-object")]
288    pub use crate::system::object::IObjectMethods;
289}