engage/generated/app/
gmapcinemachinecontroller.rs1#[cfg(feature = "app-gmapcinemachinecontroller-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 r#enum::{Enum, IEnum},
11 valuetype::{IValueType, ValueType},
12 };
13
14 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gmapcinemachinecontroller/GmapCinemachineController_PointType.md"))]
15 #[repr(C)]
16 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
17 pub struct GmapCinemachineController_PointType {
18 pub value: i32,
19 }
20 impl ::unity::ClassIdentity for GmapCinemachineController_PointType {
21 const NAME: &'static str = "GmapCinemachineController.PointType";
22 const NAMESPACE: &'static str = "App";
23
24 fn class() -> ::unity::Class {
25 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27 }
28 }
29 impl ::unity::IlType for GmapCinemachineController_PointType {
30 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32 }
33 }
34 impl GmapCinemachineController_PointType {
35 pub fn none() -> Self {
36 Self { value: -1 }
37 }
38
39 pub fn start() -> Self {
40 Self { value: 0 }
41 }
42
43 pub fn end() -> Self {
44 Self { value: 1 }
45 }
46 }
47
48 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/gmapcinemachinecontroller/GmapCinemachineController.md"))]
49 #[::unity::class(namespace = "App", name = "GmapCinemachineController")]
50 #[parent(crate::system::object::Object)]
51 pub struct GmapCinemachineController {
52 #[offset(16)]
53 #[rename(name = "m_Carrier")]
54 pub m_carrier: crate::unity_engine::gameobject::GameObject,
55 }
56}
57
58#[cfg(feature = "app-gmapcinemachinecontroller-types")]
59pub use __types::*;
60
61#[cfg(feature = "app-gmapcinemachinecontroller")]
62pub trait IGmapCinemachineControllerMethods: IGmapCinemachineController {
63 #[doc = "`.ctor(crate::unity_engine::gameobject::GameObject)` overload"]
64 fn ctor(self, carrier: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
65 unsafe {
66 let __receiver =
67 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 ::unity::il2cpp_call!((::unity::module_base()+0x2528710usize)as*mut u8,();
69(GmapCinemachineController)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(carrier))
70 }
71 }
72 #[doc = "`SetPosition(crate::unity_engine::vector3::Vector3)` overload"]
73 fn set_position(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
74 unsafe {
75 let __receiver =
76 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
77 ::unity::il2cpp_call!((::unity::module_base()+0x25287a0usize)as*mut u8,();
78(GmapCinemachineController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos))
79 }
80 }
81 #[doc = "`Move(f32)` overload"]
82 fn r#move(self, speed: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector3::Vector3 {
83 unsafe {
84 let __receiver =
85 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 ::unity::il2cpp_call!((::unity::module_base()+0x2528830usize)as*mut u8,crate::unity_engine::vector3::Vector3;
87(GmapCinemachineController)__receiver,(f32)::core::convert::Into::into(speed))
88 }
89 }
90 #[doc = "`Set(f32)` overload"]
91 fn set(self, normalized_pos: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector3::Vector3 {
92 unsafe {
93 let __receiver =
94 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95 ::unity::il2cpp_call!((::unity::module_base()+0x25288d0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
96(GmapCinemachineController)__receiver,(f32)::core::convert::Into::into(normalized_pos))
97 }
98 }
99 #[doc = "`IsMoveFinished(bool)` overload"]
100 fn is_move_finished(self, is_forward: impl ::core::convert::Into<bool>) -> bool {
101 unsafe {
102 let __receiver =
103 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104 ::unity::il2cpp_call!((::unity::module_base()+0x2528940usize)as*mut u8,bool;
105(GmapCinemachineController)__receiver,(bool)::core::convert::Into::into(is_forward))
106 }
107 }
108 #[doc = "`GetFinishedType()` overload"]
109 fn get_finished_type(self) -> crate::app::gmapcinemachinecontroller::GmapCinemachineController_PointType {
110 unsafe {
111 let __receiver =
112 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
113 ::unity::il2cpp_call!((::unity::module_base()+0x25289b0usize)as*mut u8,crate::app::gmapcinemachinecontroller::GmapCinemachineController_PointType;
114(GmapCinemachineController)__receiver)
115 }
116 }
117 #[doc = "`Enable()` overload"]
118 fn enable(self) -> () {
119 unsafe {
120 let __receiver =
121 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
122 ::unity::il2cpp_call!((::unity::module_base()+0x2528a00usize)as*mut u8,();
123(GmapCinemachineController)__receiver)
124 }
125 }
126 #[doc = "`Disable()` overload"]
127 fn disable(self) -> () {
128 unsafe {
129 let __receiver =
130 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
131 ::unity::il2cpp_call!((::unity::module_base()+0x2528a10usize)as*mut u8,();
132(GmapCinemachineController)__receiver)
133 }
134 }
135 #[doc = "`GetNormalizedPathPosition()` overload"]
136 fn get_normalized_path_position(self) -> f32 {
137 unsafe {
138 let __receiver =
139 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
140 ::unity::il2cpp_call!((::unity::module_base()+0x2528a20usize)as*mut u8,f32;
141(GmapCinemachineController)__receiver)
142 }
143 }
144 #[doc = "`get_PathPosition()` overload"]
145 fn get_path_position(self) -> f32 {
146 unsafe {
147 let __receiver =
148 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
149 ::unity::il2cpp_call!((::unity::module_base()+0x25288a0usize)as*mut u8,f32;
150(GmapCinemachineController)__receiver)
151 }
152 }
153 #[doc = "`set_PathPosition(f32)` overload"]
154 fn set_path_position(self, value: impl ::core::convert::Into<f32>) -> () {
155 unsafe {
156 let __receiver =
157 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
158 ::unity::il2cpp_call!((::unity::module_base()+0x25288c0usize)as*mut u8,();
159(GmapCinemachineController)__receiver,(f32)::core::convert::Into::into(value))
160 }
161 }
162 #[doc = "`get_PathLength()` overload"]
163 fn get_path_length(self) -> f32 {
164 unsafe {
165 let __receiver =
166 <GmapCinemachineController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
167 ::unity::il2cpp_call!((::unity::module_base()+0x25288b0usize)as*mut u8,f32;
168(GmapCinemachineController)__receiver)
169 }
170 }
171}
172
173#[cfg(feature = "app-gmapcinemachinecontroller")]
174impl<__T: IGmapCinemachineController> IGmapCinemachineControllerMethods for __T {}
175
176#[cfg(feature = "app-gmapcinemachinecontroller")]
177impl GmapCinemachineController {
178 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
179 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
180 }
181
182 pub fn set_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
183 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
184 }
185
186 pub fn move_method_info() -> &'static ::unity::il2cpp::MethodInfo {
187 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
188 }
189
190 pub fn set_method_info() -> &'static ::unity::il2cpp::MethodInfo {
191 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
192 }
193
194 pub fn is_move_finished_method_info() -> &'static ::unity::il2cpp::MethodInfo {
195 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
196 }
197
198 pub fn get_finished_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
199 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
200 }
201
202 pub fn enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
203 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
204 }
205
206 pub fn disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
207 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
208 }
209
210 pub fn get_normalized_path_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
211 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
212 }
213
214 pub fn get_path_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
215 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
216 }
217
218 pub fn set_path_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
219 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
220 }
221
222 pub fn get_path_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
223 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
224 }
225}
226
227#[cfg(feature = "app-gmapcinemachinecontroller")]
228impl GmapCinemachineController {
229 #[doc = "`.ctor(crate::unity_engine::gameobject::GameObject)` — overload selector"]
230 pub fn new(carrier: crate::unity_engine::gameobject::GameObject) -> Self {
231 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
232 panic!(
233 "{}
234::{}
235 failed to instantiate",
236 ::core::stringify!(GmapCinemachineController),
237 ::core::stringify!(new),
238 )
239 });
240 <Self as IGmapCinemachineControllerMethods>::ctor(this, carrier);
241 this
242 }
243}
244
245#[cfg(feature = "app-gmapcinemachinecontroller")]
246#[doc(hidden)]
247pub mod prelude {
248 pub use super::{GmapCinemachineController, GmapCinemachineController_PointType, IGmapCinemachineController, IGmapCinemachineControllerMethods};
249 #[cfg(feature = "system-object")]
250 pub use crate::system::object::IObjectMethods;
251 #[cfg(feature = "system-enum")]
252 pub use crate::system::r#enum::IEnumMethods;
253 #[cfg(feature = "system-valuetype")]
254 pub use crate::system::valuetype::IValueTypeMethods;
255 pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
256}