1#[cfg(feature = "app-helpparamsetter-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/helpparamsetter/HelpParamSetter.md"))]
19 #[::unity::class(namespace = "App", name = "HelpParamSetter")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct HelpParamSetter {
22 #[offset(24)]
23 #[rename(name = "m_CursorObj")]
24 pub m_cursor_obj: crate::unity_engine::gameobject::GameObject,
25 #[offset(32)]
26 #[rename(name = "m_WindowObj")]
27 pub m_window_obj: crate::unity_engine::gameobject::GameObject,
28 #[offset(40)]
29 #[rename(name = "m_TitleRoot")]
30 pub m_title_root: crate::unity_engine::gameobject::GameObject,
31 #[offset(48)]
32 #[rename(name = "m_WeaponRoot")]
33 pub m_weapon_root: crate::unity_engine::gameobject::GameObject,
34 #[offset(56)]
35 #[rename(name = "m_MessageRoot")]
36 pub m_message_root: crate::unity_engine::gameobject::GameObject,
37 #[offset(64)]
38 #[rename(name = "m_ItemIcon")]
39 pub m_item_icon: crate::unity_engine::gameobject::GameObject,
40 #[offset(72)]
41 #[rename(name = "m_SkillIcon")]
42 pub m_skill_icon: crate::unity_engine::ui::image::Image,
43 #[offset(80)]
44 #[rename(name = "m_ContentName")]
45 pub m_content_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
46 #[offset(88)]
47 #[rename(name = "m_Endurance")]
48 pub m_endurance: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
49 #[offset(96)]
50 #[rename(name = "m_TitleAtk")]
51 pub m_title_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
52 #[offset(104)]
53 #[rename(name = "m_ValueAtk")]
54 pub m_value_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
55 #[offset(112)]
56 #[rename(name = "m_IconAtk")]
57 pub m_icon_atk: crate::unity_engine::ui::image::Image,
58 #[offset(120)]
59 #[rename(name = "m_ValueHit")]
60 pub m_value_hit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
61 #[offset(128)]
62 #[rename(name = "m_IconHit")]
63 pub m_icon_hit: crate::unity_engine::ui::image::Image,
64 #[offset(136)]
65 #[rename(name = "m_ValueCrit")]
66 pub m_value_crit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
67 #[offset(144)]
68 #[rename(name = "m_IconCrit")]
69 pub m_icon_crit: crate::unity_engine::ui::image::Image,
70 #[offset(152)]
71 #[rename(name = "m_ValueSpd")]
72 pub m_value_spd: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
73 #[offset(160)]
74 #[rename(name = "m_IconSpd")]
75 pub m_icon_spd: crate::unity_engine::ui::image::Image,
76 #[offset(168)]
77 #[rename(name = "m_ValueAvo")]
78 pub m_value_avo: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
79 #[offset(176)]
80 #[rename(name = "m_IconAvo")]
81 pub m_icon_avo: crate::unity_engine::ui::image::Image,
82 #[offset(184)]
83 #[rename(name = "m_ValueCritAvo")]
84 pub m_value_crit_avo: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
85 #[offset(192)]
86 #[rename(name = "m_IconCritAvo")]
87 pub m_icon_crit_avo: crate::unity_engine::ui::image::Image,
88 #[offset(200)]
89 #[rename(name = "m_TitleRange")]
90 pub m_title_range: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
91 #[offset(208)]
92 #[rename(name = "m_ValueRange")]
93 pub m_value_range: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
94 #[offset(216)]
95 #[rename(name = "m_EfficacyNothing")]
96 pub m_efficacy_nothing: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
97 #[offset(224)]
98 #[rename(name = "m_EfficacyIcons")]
99 pub m_efficacy_icons: ::unity::Array<crate::unity_engine::ui::image::Image>,
100 #[offset(232)]
101 #[rename(name = "m_TitleWeaponLevel")]
102 pub m_title_weapon_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
103 #[offset(240)]
104 #[rename(name = "m_ValueWeaponLevel")]
105 pub m_value_weapon_level: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
106 #[offset(248)]
107 #[rename(name = "m_IconWeaponLevel")]
108 pub m_icon_weapon_level: crate::unity_engine::ui::image::Image,
109 #[offset(256)]
110 #[rename(name = "m_ContentsText")]
111 pub m_contents_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
112 #[offset(264)]
113 #[rename(name = "m_ContentsEngWep")]
114 pub m_contents_eng_wep: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
115 #[offset(272)]
116 #[rename(name = "m_ContentsEnchant")]
117 pub m_contents_enchant: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
118 #[offset(280)]
119 #[rename(name = "m_ContentsSubText")]
120 pub m_contents_sub_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
121 #[offset(288)]
122 #[rename(name = "m_PrevPosition")]
123 pub m_prev_position: crate::unity_engine::vector2::Vector2,
124 #[offset(296)]
125 #[rename(name = "m_PrevSize")]
126 pub m_prev_size: crate::unity_engine::vector2::Vector2,
127 #[offset(304)]
128 #[rename(name = "m_NextPosition")]
129 pub m_next_position: crate::unity_engine::vector2::Vector2,
130 #[offset(312)]
131 #[rename(name = "m_NextSize")]
132 pub m_next_size: crate::unity_engine::vector2::Vector2,
133 #[offset(320)]
134 #[rename(name = "m_CursorMoveTimer")]
135 pub m_cursor_move_timer: f32,
136 #[offset(324)]
137 #[rename(name = "m_DefaultWindowPos")]
138 pub m_default_window_pos: crate::unity_engine::vector2::Vector2,
139 #[offset(332)]
140 #[rename(name = "m_PrevWindowPos")]
141 pub m_prev_window_pos: crate::unity_engine::vector2::Vector2,
142 #[offset(340)]
143 #[rename(name = "m_NextWindowPos")]
144 pub m_next_window_pos: crate::unity_engine::vector2::Vector2,
145 #[offset(348)]
146 #[rename(name = "m_PrevWindowPivot")]
147 pub m_prev_window_pivot: crate::unity_engine::vector2::Vector2,
148 #[offset(356)]
149 #[rename(name = "m_NextWindowPivot")]
150 pub m_next_window_pivot: crate::unity_engine::vector2::Vector2,
151 #[offset(364)]
152 #[rename(name = "m_PrevWindowAnchor")]
153 pub m_prev_window_anchor: crate::unity_engine::vector2::Vector2,
154 #[offset(372)]
155 #[rename(name = "m_NextWindowAnchor")]
156 pub m_next_window_anchor: crate::unity_engine::vector2::Vector2,
157 #[offset(380)]
158 #[rename(name = "m_CursorMoveTime")]
159 pub m_cursor_move_time: f32,
160 #[offset(384)]
161 #[rename(name = "m_BattleInfo")]
162 pub m_battle_info: crate::app::battleinfo::BattleInfo,
163 #[offset(392)]
164 #[rename(name = "m_TmpBattleInfo")]
165 pub m_tmp_battle_info: crate::app::battleinfo::BattleInfo,
166 #[offset(400)]
167 #[rename(name = "m_TmpCalcUnit")]
168 pub m_tmp_calc_unit: crate::app::unit::Unit,
169 #[offset(408)]
170 #[rename(name = "m_enhancedValue")]
171 pub m_enhanced_value: ::unity::Array<i32>,
172 #[offset(416)]
173 #[rename(name = "m_enhancedTitle")]
174 pub m_enhanced_title: ::unity::Array<::unity::Il2CppString>,
175 #[offset(424)]
176 #[rename(name = "m_isGodChange")]
177 pub m_is_god_change: bool,
178 #[offset(425)]
179 #[rename(name = "m_isRingChange")]
180 pub m_is_ring_change: bool,
181 #[offset(432)]
182 #[rename(name = "m_ringSelectGod")]
183 pub m_ring_select_god: crate::app::godunit::GodUnit,
184 #[offset(440)]
185 #[rename(name = "m_ringSelectCommon")]
186 pub m_ring_select_common: crate::app::unitring::UnitRing,
187 #[static_field]
188 #[rename(name = "WeaponKindMidTable")]
189 pub weapon_kind_mid_table: ::unity::Array<::unity::Il2CppString>,
190 #[static_field]
191 #[rename(name = "WeaponKindMidBullet")]
192 pub weapon_kind_mid_bullet: ::unity::Il2CppString,
193 }
194}
195
196#[cfg(feature = "app-helpparamsetter-types")]
197pub use __types::*;
198
199#[cfg(feature = "app-helpparamsetter")]
200impl HelpParamSetter {
201 #[doc = "`.cctor()` overload"]
202 pub fn cctor() -> () {
203 unsafe {
204 ::unity::il2cpp_call!((::unity::module_base()+0x2163030usize)as*mut u8,();
205 )
206 }
207 }
208}
209
210#[cfg(feature = "app-helpparamsetter")]
211pub trait IHelpParamSetterMethods: IHelpParamSetter {
212 #[doc = "`SetRingSelectGod(bool, crate::app::godunit::GodUnit)` overload"]
213 fn set_ring_select_god(self, is_temp_god: impl ::core::convert::Into<bool>, god: impl ::core::convert::Into<crate::app::godunit::GodUnit>) -> () {
214 unsafe {
215 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
216 ::unity::il2cpp_call!((::unity::module_base()+0x21594b0usize)as*mut u8,();
217(HelpParamSetter)__receiver,(bool)::core::convert::Into::into(is_temp_god),(crate::app::godunit::GodUnit)::core::convert::Into::into(god))
218 }
219 }
220 #[doc = "`SetRingSelectCommon(bool, crate::app::unitring::UnitRing)` overload"]
221 fn set_ring_select_common(
222 self,
223 is_temp_ring: impl ::core::convert::Into<bool>,
224 ring: impl ::core::convert::Into<crate::app::unitring::UnitRing>,
225 ) -> () {
226 unsafe {
227 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
228 ::unity::il2cpp_call!((::unity::module_base()+0x21594d0usize)as*mut u8,();
229(HelpParamSetter)__receiver,(bool)::core::convert::Into::into(is_temp_ring),(crate::app::unitring::UnitRing)::core::convert::Into::into(ring))
230 }
231 }
232 #[doc = "`MoveImmediate()` overload"]
233 fn move_immediate(self) -> () {
234 unsafe {
235 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
236 ::unity::il2cpp_call!((::unity::module_base()+0x21594f0usize)as*mut u8,();
237(HelpParamSetter)__receiver)
238 }
239 }
240 #[doc = "`UpdateLangage()` overload"]
241 fn update_langage(self) -> () {
242 unsafe {
243 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
244 ::unity::il2cpp_call!((::unity::module_base()+0x2159800usize)as*mut u8,();
245(HelpParamSetter)__receiver)
246 }
247 }
248 #[doc = "`Awake()` overload"]
249 fn awake(self) -> () {
250 unsafe {
251 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
252 ::unity::il2cpp_call!((::unity::module_base()+0x2159c00usize)as*mut u8,();
253(HelpParamSetter)__receiver)
254 }
255 }
256 #[doc = "`OnDestroy()` overload"]
257 fn on_destroy(self) -> () {
258 unsafe {
259 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
260 ::unity::il2cpp_call!((::unity::module_base()+0x2159cc0usize)as*mut u8,();
261(HelpParamSetter)__receiver)
262 }
263 }
264 #[doc = "`Start()` overload"]
265 fn start(self) -> () {
266 unsafe {
267 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
268 ::unity::il2cpp_call!((::unity::module_base()+0x2159d80usize)as*mut u8,();
269(HelpParamSetter)__receiver)
270 }
271 }
272 #[doc = "`Update()` overload"]
273 fn update(self) -> () {
274 unsafe {
275 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
276 ::unity::il2cpp_call!((::unity::module_base()+0x2159e10usize)as*mut u8,();
277(HelpParamSetter)__receiver)
278 }
279 }
280 #[doc = "`SetItemFixedText()` overload"]
281 fn set_item_fixed_text(self) -> () {
282 unsafe {
283 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
284 ::unity::il2cpp_call!((::unity::module_base()+0x2159b00usize)as*mut u8,();
285(HelpParamSetter)__receiver)
286 }
287 }
288 #[doc = "`TrySetUpDownIcon(crate::unity_engine::ui::image::Image, crate::tm_pro::textmeshprougui::TextMeshProUGUI, i32, i32)` overload"]
289 fn try_set_up_down_icon(
290 self,
291 icon: impl ::core::convert::Into<crate::unity_engine::ui::image::Image>,
292 text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
293 before: impl ::core::convert::Into<i32>,
294 now: impl ::core::convert::Into<i32>,
295 ) -> () {
296 unsafe {
297 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
298 ::unity::il2cpp_call!((::unity::module_base()+0x2159e60usize)as*mut u8,();
299(HelpParamSetter)__receiver,(crate::unity_engine::ui::image::Image)::core::convert::Into::into(icon),(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(text),(i32)::core::convert::Into::into(before),(i32)::core::convert::Into::into(now))
300 }
301 }
302 #[doc = "`MoveCursor(crate::unity_engine::gameobject::GameObject)` overload"]
303 fn move_cursor(self, frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
304 unsafe {
305 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
306 ::unity::il2cpp_call!((::unity::module_base()+0x215a0d0usize)as*mut u8,();
307(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame))
308 }
309 }
310 #[doc = "`UpdateCursorPosition()` overload"]
311 fn update_cursor_position(self) -> () {
312 unsafe {
313 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
314 ::unity::il2cpp_call!((::unity::module_base()+0x2159500usize)as*mut u8,();
315(HelpParamSetter)__receiver)
316 }
317 }
318 #[doc = "`CurveDecel(crate::unity_engine::vector2::Vector2, crate::unity_engine::vector2::Vector2, f32, f32, i32)` overload"]
319 fn curve_decel(
320 self,
321 prev: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>,
322 next: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>,
323 now: impl ::core::convert::Into<f32>,
324 term: impl ::core::convert::Into<f32>,
325 num: impl ::core::convert::Into<i32>,
326 ) -> crate::unity_engine::vector2::Vector2 {
327 unsafe {
328 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
329 ::unity::il2cpp_call!((::unity::module_base()+0x215a580usize)as*mut u8,crate::unity_engine::vector2::Vector2;
330(HelpParamSetter)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(prev),(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(next),(f32)::core::convert::Into::into(now),(f32)::core::convert::Into::into(term),(i32)::core::convert::Into::into(num))
331 }
332 }
333 #[doc = "`GetHelpText(::unity::Il2CppString)` overload"]
334 fn get_help_text(self, help: impl ::core::convert::Into<::unity::Il2CppString>) -> ::unity::Il2CppString {
335 unsafe {
336 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
337 ::unity::il2cpp_call!((::unity::module_base()+0x215a5c0usize)as*mut u8, ::unity::Il2CppString;
338(HelpParamSetter)__receiver,(::unity::Il2CppString)::core::convert::Into::into(help))
339 }
340 }
341 #[doc = "`SetPerson(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit)` overload"]
342 fn set_person(
343 self,
344 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
345 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
346 ) -> () {
347 unsafe {
348 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
349 ::unity::il2cpp_call!((::unity::module_base()+0x215a660usize)as*mut u8,();
350(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unit::Unit)::core::convert::Into::into(unit))
351 }
352 }
353 #[doc = "`IsVeyreForNetwork(crate::app::unit::Unit)` overload"]
354 fn is_veyre_for_network(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> bool {
355 unsafe {
356 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
357 ::unity::il2cpp_call!((::unity::module_base()+0x215a9a0usize)as*mut u8,bool;
358(HelpParamSetter)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit))
359 }
360 }
361 #[doc = "`SetJob(crate::unity_engine::gameobject::GameObject, crate::app::jobdata::JobData)` overload"]
362 fn set_job(
363 self,
364 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
365 job: impl ::core::convert::Into<crate::app::jobdata::JobData>,
366 ) -> () {
367 unsafe {
368 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
369 ::unity::il2cpp_call!((::unity::module_base()+0x215aa80usize)as*mut u8,();
370(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::jobdata::JobData)::core::convert::Into::into(job))
371 }
372 }
373 #[doc = "`SetBattleStyle(crate::unity_engine::gameobject::GameObject, crate::app::battlestyle::BattleStyle_Types)` overload"]
374 fn set_battle_style(
375 self,
376 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
377 style: impl ::core::convert::Into<crate::app::battlestyle::BattleStyle_Types>,
378 ) -> () {
379 unsafe {
380 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
381 ::unity::il2cpp_call!((::unity::module_base()+0x215ab30usize)as*mut u8,();
382(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::battlestyle::BattleStyle_Types)::core::convert::Into::into(style))
383 }
384 }
385 #[doc = "`SetEfficacy(crate::unity_engine::gameobject::GameObject, crate::app::skilldata::SkillData)` overload"]
386 fn set_efficacy(
387 self,
388 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
389 skill: impl ::core::convert::Into<crate::app::skilldata::SkillData>,
390 ) -> () {
391 unsafe {
392 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
393 ::unity::il2cpp_call!((::unity::module_base()+0x215ac40usize)as*mut u8,();
394(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::skilldata::SkillData)::core::convert::Into::into(skill))
395 }
396 }
397 #[doc = "`SetItemData(crate::unity_engine::gameobject::GameObject, crate::app::itemdata::ItemData, crate::app::unit::Unit, crate::app::godunit::GodUnit, crate::app::unitring::UnitRing, i32, crate::app::unititem::UnitItem, bool)` overload"]
398 fn set_item_data(
399 self,
400 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
401 data: impl ::core::convert::Into<crate::app::itemdata::ItemData>,
402 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
403 god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
404 ring: impl ::core::convert::Into<crate::app::unitring::UnitRing>,
405 endurance: impl ::core::convert::Into<i32>,
406 item: impl ::core::convert::Into<crate::app::unititem::UnitItem>,
407 is_use_enchant: impl ::core::convert::Into<bool>,
408 ) -> () {
409 unsafe {
410 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
411 ::unity::il2cpp_call!((::unity::module_base()+0x215acf0usize)as*mut u8,();
412(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::itemdata::ItemData)::core::convert::Into::into(data),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(god),(crate::app::unitring::UnitRing)::core::convert::Into::into(ring),(i32)::core::convert::Into::into(endurance),(crate::app::unititem::UnitItem)::core::convert::Into::into(item),(bool)::core::convert::Into::into(is_use_enchant))
413 }
414 }
415 #[doc = "`SetRangeText(i32, i32)` overload"]
416 fn set_range_text(self, r_i: impl ::core::convert::Into<i32>, r_o: impl ::core::convert::Into<i32>) -> () {
417 unsafe {
418 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
419 ::unity::il2cpp_call!((::unity::module_base()+0x2160190usize)as*mut u8,();
420(HelpParamSetter)__receiver,(i32)::core::convert::Into::into(r_i),(i32)::core::convert::Into::into(r_o))
421 }
422 }
423 #[doc = "`SetUnitItem(crate::unity_engine::gameobject::GameObject, crate::app::unititem::UnitItem, crate::app::unit::Unit, crate::app::godunit::GodUnit, crate::app::unitring::UnitRing, bool)` overload"]
424 fn set_unit_item(
425 self,
426 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
427 item: impl ::core::convert::Into<crate::app::unititem::UnitItem>,
428 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
429 god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
430 ring: impl ::core::convert::Into<crate::app::unitring::UnitRing>,
431 is_use_enchant: impl ::core::convert::Into<bool>,
432 ) -> () {
433 unsafe {
434 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
435 ::unity::il2cpp_call!((::unity::module_base()+0x2160420usize)as*mut u8,();
436(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unititem::UnitItem)::core::convert::Into::into(item),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(god),(crate::app::unitring::UnitRing)::core::convert::Into::into(ring),(bool)::core::convert::Into::into(is_use_enchant))
437 }
438 }
439 #[doc = "`SetSkill(crate::unity_engine::gameobject::GameObject, crate::app::skilldata::SkillData, bool, crate::app::godunit::GodUnit)` overload"]
440 fn set_skill(
441 self,
442 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
443 skill: impl ::core::convert::Into<crate::app::skilldata::SkillData>,
444 b_engage: impl ::core::convert::Into<bool>,
445 god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
446 ) -> () {
447 unsafe {
448 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
449 ::unity::il2cpp_call!((::unity::module_base()+0x21604c0usize)as*mut u8,();
450(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::skilldata::SkillData)::core::convert::Into::into(skill),(bool)::core::convert::Into::into(b_engage),(crate::app::godunit::GodUnit)::core::convert::Into::into(god))
451 }
452 }
453 #[doc = "`SetCapability(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit, crate::app::capabilitydefinition::CapabilityDefinition_Type)` overload"]
454 fn set_capability(
455 self,
456 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
457 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
458 r#type: impl ::core::convert::Into<crate::app::capabilitydefinition::CapabilityDefinition_Type>,
459 ) -> () {
460 unsafe {
461 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
462 ::unity::il2cpp_call!((::unity::module_base()+0x21609f0usize)as*mut u8,();
463(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::capabilitydefinition::CapabilityDefinition_Type)::core::convert::Into::into(r#type))
464 }
465 }
466 #[doc = "`SetBattleInfo(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit, crate::app::unitinfoparammanager::UnitInfoParamManager_ValueType, ::unity::Il2CppString)` overload"]
467 fn set_battle_info(
468 self,
469 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
470 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
471 r#type: impl ::core::convert::Into<crate::app::unitinfoparammanager::UnitInfoParamManager_ValueType>,
472 text: impl ::core::convert::Into<::unity::Il2CppString>,
473 ) -> () {
474 unsafe {
475 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
476 ::unity::il2cpp_call!((::unity::module_base()+0x2160ac0usize)as*mut u8,();
477(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::unitinfoparammanager::UnitInfoParamManager_ValueType)::core::convert::Into::into(r#type),(::unity::Il2CppString)::core::convert::Into::into(text))
478 }
479 }
480 #[doc = "`AddEnhancedString(::unity::Il2CppString, ::unity::Il2CppString, i32)` overload"]
481 fn add_enhanced_string(
482 self,
483 info_text: impl ::core::convert::Into<::unity::Il2CppString>,
484 title: impl ::core::convert::Into<::unity::Il2CppString>,
485 value: impl ::core::convert::Into<i32>,
486 ) -> ::unity::Il2CppString {
487 unsafe {
488 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
489 ::unity::il2cpp_call!((::unity::module_base()+0x2161e60usize)as*mut u8, ::unity::Il2CppString;
490(HelpParamSetter)__receiver,(::unity::Il2CppString)::core::convert::Into::into(info_text),(::unity::Il2CppString)::core::convert::Into::into(title),(i32)::core::convert::Into::into(value))
491 }
492 }
493 #[doc = "`SetGod(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit, crate::app::godunit::GodUnit)` overload"]
494 fn set_god(
495 self,
496 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
497 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
498 temp_god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
499 ) -> () {
500 unsafe {
501 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
502 ::unity::il2cpp_call!((::unity::module_base()+0x21620c0usize)as*mut u8,();
503(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(temp_god))
504 }
505 }
506 #[doc = "`SetGod(crate::unity_engine::gameobject::GameObject, crate::app::goddata::GodData)` overload"]
507 fn set_god_2(
508 self,
509 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
510 god_data: impl ::core::convert::Into<crate::app::goddata::GodData>,
511 ) -> () {
512 unsafe {
513 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
514 ::unity::il2cpp_call!((::unity::module_base()+0x21621a0usize)as*mut u8,();
515(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::goddata::GodData)::core::convert::Into::into(god_data))
516 }
517 }
518 #[doc = "`SetWeaponLevel(crate::unity_engine::gameobject::GameObject, crate::app::itemdata::ItemData_Kinds, crate::app::jobdata::JobData)` overload"]
519 fn set_weapon_level(
520 self,
521 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
522 item_kind: impl ::core::convert::Into<crate::app::itemdata::ItemData_Kinds>,
523 job_data: impl ::core::convert::Into<crate::app::jobdata::JobData>,
524 ) -> () {
525 unsafe {
526 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
527 ::unity::il2cpp_call!((::unity::module_base()+0x2162370usize)as*mut u8,();
528(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::itemdata::ItemData_Kinds)::core::convert::Into::into(item_kind),(crate::app::jobdata::JobData)::core::convert::Into::into(job_data))
529 }
530 }
531 #[doc = "`SetEnchantment(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit)` overload"]
532 fn set_enchantment(
533 self,
534 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
535 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
536 ) -> () {
537 unsafe {
538 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
539 ::unity::il2cpp_call!((::unity::module_base()+0x21625c0usize)as*mut u8,();
540(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(crate::app::unit::Unit)::core::convert::Into::into(unit))
541 }
542 }
543 #[doc = "`SetFixedText(crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString)` overload"]
544 fn set_fixed_text(
545 self,
546 frame: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
547 text: impl ::core::convert::Into<::unity::Il2CppString>,
548 ) -> () {
549 unsafe {
550 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
551 ::unity::il2cpp_call!((::unity::module_base()+0x215a8b0usize)as*mut u8,();
552(HelpParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(frame),(::unity::Il2CppString)::core::convert::Into::into(text))
553 }
554 }
555 #[doc = "`.ctor()` overload"]
556 fn ctor(self) -> () {
557 unsafe {
558 let __receiver = <HelpParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
559 ::unity::il2cpp_call!((::unity::module_base()+0x2162f80usize)as*mut u8,();
560(HelpParamSetter)__receiver)
561 }
562 }
563}
564
565#[cfg(feature = "app-helpparamsetter")]
566impl<__T: IHelpParamSetter> IHelpParamSetterMethods for __T {}
567
568#[cfg(feature = "app-helpparamsetter")]
569impl HelpParamSetter {
570 pub fn set_ring_select_god_method_info() -> &'static ::unity::il2cpp::MethodInfo {
571 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
572 }
573
574 pub fn set_ring_select_common_method_info() -> &'static ::unity::il2cpp::MethodInfo {
575 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
576 }
577
578 pub fn move_immediate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
579 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
580 }
581
582 pub fn update_langage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
583 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
584 }
585
586 pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
587 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
588 }
589
590 pub fn on_destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
591 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
592 }
593
594 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
595 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
596 }
597
598 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
599 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
600 }
601
602 pub fn set_item_fixed_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
603 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
604 }
605
606 pub fn try_set_up_down_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
607 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
608 }
609
610 pub fn move_cursor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
611 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
612 }
613
614 pub fn update_cursor_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
615 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
616 }
617
618 pub fn curve_decel_method_info() -> &'static ::unity::il2cpp::MethodInfo {
619 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
620 }
621
622 pub fn get_help_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
623 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
624 }
625
626 pub fn set_person_method_info() -> &'static ::unity::il2cpp::MethodInfo {
627 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
628 }
629
630 pub fn is_veyre_for_network_method_info() -> &'static ::unity::il2cpp::MethodInfo {
631 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
632 }
633
634 pub fn set_job_method_info() -> &'static ::unity::il2cpp::MethodInfo {
635 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
636 }
637
638 pub fn set_battle_style_method_info() -> &'static ::unity::il2cpp::MethodInfo {
639 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
640 }
641
642 pub fn set_efficacy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
643 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
644 }
645
646 pub fn set_item_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
647 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
648 }
649
650 pub fn set_range_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
651 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
652 }
653
654 pub fn set_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
655 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
656 }
657
658 pub fn set_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
659 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
660 }
661
662 pub fn set_capability_method_info() -> &'static ::unity::il2cpp::MethodInfo {
663 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
664 }
665
666 pub fn set_battle_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
667 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
668 }
669
670 pub fn add_enhanced_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
671 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
672 }
673
674 pub fn set_god_method_info() -> &'static ::unity::il2cpp::MethodInfo {
675 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
676 }
677
678 pub fn set_god_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
679 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
680 }
681
682 pub fn set_weapon_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
683 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
684 }
685
686 pub fn set_enchantment_method_info() -> &'static ::unity::il2cpp::MethodInfo {
687 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
688 }
689
690 pub fn set_fixed_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
691 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
692 }
693
694 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
695 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
696 }
697
698 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
699 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
700 }
701}
702
703#[cfg(feature = "app-helpparamsetter")]
704impl HelpParamSetter {
705 #[doc = "`.ctor()` — no args"]
706 pub fn new() -> Self {
707 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
708 panic!(
709 "{}
710::{}
711 failed to instantiate",
712 ::core::stringify!(HelpParamSetter),
713 ::core::stringify!(new),
714 )
715 });
716 <Self as IHelpParamSetterMethods>::ctor(this);
717 this
718 }
719}
720
721#[cfg(feature = "app-helpparamsetter")]
722#[doc(hidden)]
723pub mod prelude {
724 pub use super::{HelpParamSetter, IHelpParamSetter, IHelpParamSetterMethods};
725 #[cfg(feature = "system-object")]
726 pub use crate::system::object::IObjectMethods;
727 #[cfg(feature = "unity_engine-behaviour")]
728 pub use crate::unity_engine::behaviour::IBehaviourMethods;
729 #[cfg(feature = "unity_engine-component")]
730 pub use crate::unity_engine::component::IComponentMethods;
731 #[cfg(feature = "unity_engine-monobehaviour")]
732 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
733 #[cfg(feature = "unity_engine-object_2")]
734 pub use crate::unity_engine::object_2::IObject_2Methods;
735 pub use crate::{
736 system::object::IObject,
737 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
738 };
739}