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engage/generated/app/
hublocatorgroup.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-hublocatorgroup-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/hublocatorgroup/HubLocatorGroup.md"))]
11    #[::unity::class(namespace = "App", name = "HubLocatorGroup")]
12    #[parent(crate::system::object::Object)]
13    pub struct HubLocatorGroup {
14        #[offset(40)]
15        #[rename(name = "m_Active")]
16        pub m_active: bool,
17        #[offset(41)]
18        #[rename(name = "m_SystemActive")]
19        pub m_system_active: bool,
20        #[offset(42)]
21        #[rename(name = "m_EventActive")]
22        pub m_event_active: bool,
23        #[offset(48)]
24        #[rename(name = "m_inactiveObjects")]
25        pub m_inactive_objects: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
26        #[offset(56)]
27        #[rename(name = "m_LoadingCharaCount")]
28        pub m_loading_chara_count: i32,
29        #[offset(64)]
30        #[rename(name = "m_hashTable")]
31        pub m_hash_table: crate::system::collections::generic::list_1::List_1<i32>,
32    }
33}
34
35#[cfg(feature = "app-hublocatorgroup-types")]
36pub use __types::*;
37
38#[cfg(feature = "app-hublocatorgroup")]
39pub trait IHubLocatorGroupMethods: IHubLocatorGroup {
40    #[doc = "`get_ActiveGroupRoot()` overload"]
41    fn get_active_group_root(self) -> crate::unity_engine::gameobject::GameObject {
42        unsafe {
43            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44            ::unity::il2cpp_call!((::unity::module_base()+0x28adab0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
45(HubLocatorGroup)__receiver)
46        }
47    }
48    #[doc = "`get_UnitList()` overload"]
49    fn get_unit_list(self) -> crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject> {
50        unsafe {
51            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
52            ::unity::il2cpp_call!((::unity::module_base()+0x28adac0usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject> ;
53(HubLocatorGroup)__receiver)
54        }
55    }
56    #[doc = "`get_AccessList()` overload"]
57    fn get_access_list(self) -> crate::system::collections::generic::list_1::List_1<crate::app::hubaccess::HubAccess> {
58        unsafe {
59            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60            ::unity::il2cpp_call!((::unity::module_base()+0x28adad0usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::hubaccess::HubAccess> ;
61(HubLocatorGroup)__receiver)
62        }
63    }
64    #[doc = "`set_AccessList(crate::system::collections::generic::list_1::List_1<crate::app::hubaccess::HubAccess>)` overload"]
65    fn set_access_list(
66        self,
67        value: impl ::core::convert::Into<crate::system::collections::generic::list_1::List_1<crate::app::hubaccess::HubAccess>>,
68    ) -> () {
69        unsafe {
70            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
71            ::unity::il2cpp_call!((::unity::module_base()+0x28adae0usize)as*mut u8,();
72(HubLocatorGroup)__receiver,(crate::system::collections::generic::list_1::List_1<crate::app::hubaccess::HubAccess>)::core::convert::Into::into(value))
73        }
74    }
75    #[doc = "`SetActive(bool)` overload"]
76    fn set_active(self, active: impl ::core::convert::Into<bool>) -> () {
77        unsafe {
78            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
79            ::unity::il2cpp_call!((::unity::module_base()+0x28adaf0usize)as*mut u8,();
80(HubLocatorGroup)__receiver,(bool)::core::convert::Into::into(active))
81        }
82    }
83    #[doc = "`SetSystemActive(bool)` overload"]
84    fn set_system_active(self, system_active: impl ::core::convert::Into<bool>) -> () {
85        unsafe {
86            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
87            ::unity::il2cpp_call!((::unity::module_base()+0x28adb90usize)as*mut u8,();
88(HubLocatorGroup)__receiver,(bool)::core::convert::Into::into(system_active))
89        }
90    }
91    #[doc = "`SetEventActive(bool)` overload"]
92    fn set_event_active(self, active: impl ::core::convert::Into<bool>) -> () {
93        unsafe {
94            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95            ::unity::il2cpp_call!((::unity::module_base()+0x28adbe0usize)as*mut u8,();
96(HubLocatorGroup)__receiver,(bool)::core::convert::Into::into(active))
97        }
98    }
99    #[doc = "`Contains(::unity::Array<::unity::Il2CppString>, ::unity::Il2CppString)` overload"]
100    fn contains(
101        self,
102        param: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
103        value: impl ::core::convert::Into<::unity::Il2CppString>,
104    ) -> bool {
105        unsafe {
106            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x28adc40usize)as*mut u8,bool;
108(HubLocatorGroup)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(param),(::unity::Il2CppString)::core::convert::Into::into(value))
109        }
110    }
111    #[doc = "`SetCaseActive(bool, ::unity::Array<::unity::Il2CppString>)` overload"]
112    fn set_case_active(
113        self,
114        active: impl ::core::convert::Into<bool>,
115        ignore_node: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
116    ) -> () {
117        unsafe {
118            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119            ::unity::il2cpp_call!((::unity::module_base()+0x28adce0usize)as*mut u8,();
120(HubLocatorGroup)__receiver,(bool)::core::convert::Into::into(active),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(ignore_node))
121        }
122    }
123    #[doc = "`UpdateActive()` overload"]
124    fn update_active(self) -> () {
125        unsafe {
126            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127            ::unity::il2cpp_call!((::unity::module_base()+0x28adb50usize)as*mut u8,();
128(HubLocatorGroup)__receiver)
129        }
130    }
131    #[doc = "`IsValid()` overload"]
132    fn is_valid(self) -> bool {
133        unsafe {
134            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
135            ::unity::il2cpp_call!((::unity::module_base()+0x28adfd0usize)as*mut u8,bool;
136(HubLocatorGroup)__receiver)
137        }
138    }
139    #[doc = "`.ctor()` overload"]
140    fn ctor(self) -> () {
141        unsafe {
142            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
143            ::unity::il2cpp_call!((::unity::module_base()+0x28ae050usize)as*mut u8,();
144(HubLocatorGroup)__receiver)
145        }
146    }
147    #[doc = "`AddNewLocator(crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString)` overload"]
148    fn add_new_locator(
149        self,
150        locator: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
151        pid: impl ::core::convert::Into<::unity::Il2CppString>,
152    ) -> crate::app::hubaccess::HubAccess {
153        unsafe {
154            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
155            ::unity::il2cpp_call!((::unity::module_base()+0x28ae300usize)as*mut u8,crate::app::hubaccess::HubAccess;
156(HubLocatorGroup)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(locator),(::unity::Il2CppString)::core::convert::Into::into(pid))
157        }
158    }
159    #[doc = "`ClearLocator(crate::unity_engine::gameobject::GameObject)` overload"]
160    fn clear_locator(self, locator: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
161        unsafe {
162            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
163            ::unity::il2cpp_call!((::unity::module_base()+0x28ae470usize)as*mut u8,();
164(HubLocatorGroup)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(locator))
165        }
166    }
167    #[doc = "`ReloadLocator(crate::app::hubaccess::HubAccess)` overload"]
168    fn reload_locator(self, access: impl ::core::convert::Into<crate::app::hubaccess::HubAccess>) -> () {
169        unsafe {
170            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171            ::unity::il2cpp_call!((::unity::module_base()+0x28ae590usize)as*mut u8,();
172(HubLocatorGroup)__receiver,(crate::app::hubaccess::HubAccess)::core::convert::Into::into(access))
173        }
174    }
175    #[doc = "`ReleaseCharacters()` overload"]
176    fn release_characters(self) -> () {
177        unsafe {
178            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
179            ::unity::il2cpp_call!((::unity::module_base()+0x28aeae0usize)as*mut u8,();
180(HubLocatorGroup)__receiver)
181        }
182    }
183    #[doc = "`LocateAccessObjects()` overload"]
184    fn locate_access_objects(self) -> crate::system::collections::ienumerator::IEnumerator {
185        unsafe {
186            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
187            ::unity::il2cpp_call!((::unity::module_base()+0x28aeaf0usize)as*mut u8,crate::system::collections::ienumerator::IEnumerator;
188(HubLocatorGroup)__receiver)
189        }
190    }
191    #[doc = "`SetupAfter()` overload"]
192    fn setup_after(self) -> () {
193        unsafe {
194            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
195            ::unity::il2cpp_call!((::unity::module_base()+0x28aeb70usize)as*mut u8,();
196(HubLocatorGroup)__receiver)
197        }
198    }
199    #[doc = "`RefreshConfirmContent(::unity::Il2CppString)` overload"]
200    fn refresh_confirm_content(self, pid: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
201        unsafe {
202            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203            ::unity::il2cpp_call!((::unity::module_base()+0x28aec40usize)as*mut u8,();
204(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid))
205        }
206    }
207    #[doc = "`RefreshConfirmAll()` overload"]
208    fn refresh_confirm_all(self) -> () {
209        unsafe {
210            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
211            ::unity::il2cpp_call!((::unity::module_base()+0x28aed60usize)as*mut u8,();
212(HubLocatorGroup)__receiver)
213        }
214    }
215    #[doc = "`FindAccess(::unity::Il2CppString)` overload"]
216    fn find_access(self, pid: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::app::hubaccess::HubAccess {
217        unsafe {
218            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
219            ::unity::il2cpp_call!((::unity::module_base()+0x28aee80usize)as*mut u8,crate::app::hubaccess::HubAccess;
220(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid))
221        }
222    }
223    #[doc = "`UpdateLocator(::unity::Il2CppString)` overload"]
224    fn update_locator(self, locator: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
225        unsafe {
226            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
227            ::unity::il2cpp_call!((::unity::module_base()+0x28aefd0usize)as*mut u8,();
228(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(locator))
229        }
230    }
231    #[doc = "`RelocateAccess()` overload"]
232    fn relocate_access(self) -> () {
233        unsafe {
234            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
235            ::unity::il2cpp_call!((::unity::module_base()+0x28af120usize)as*mut u8,();
236(HubLocatorGroup)__receiver)
237        }
238    }
239    #[doc = "`IsCharacterLoading()` overload"]
240    fn is_character_loading(self) -> bool {
241        unsafe {
242            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
243            ::unity::il2cpp_call!((::unity::module_base()+0x28af4f0usize)as*mut u8,bool;
244(HubLocatorGroup)__receiver)
245        }
246    }
247    #[doc = "`SetupCharacterFadeLength(crate::combat::character::Character, f32)` overload"]
248    fn setup_character_fade_length(
249        self,
250        chara: impl ::core::convert::Into<crate::combat::character::Character>,
251        fade_distance: impl ::core::convert::Into<f32>,
252    ) -> () {
253        unsafe {
254            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
255            ::unity::il2cpp_call!((::unity::module_base()+0x28af500usize)as*mut u8,();
256(HubLocatorGroup)__receiver,(crate::combat::character::Character)::core::convert::Into::into(chara),(f32)::core::convert::Into::into(fade_distance))
257        }
258    }
259    #[doc = "`SetupCharacterFadeRadius(crate::combat::character::Character, f32)` overload"]
260    fn setup_character_fade_radius(
261        self,
262        chara: impl ::core::convert::Into<crate::combat::character::Character>,
263        radius: impl ::core::convert::Into<f32>,
264    ) -> () {
265        unsafe {
266            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
267            ::unity::il2cpp_call!((::unity::module_base()+0x28af5c0usize)as*mut u8,();
268(HubLocatorGroup)__receiver,(crate::combat::character::Character)::core::convert::Into::into(chara),(f32)::core::convert::Into::into(radius))
269        }
270    }
271    #[doc = "`GetPlaceWaer(::unity::Il2CppString, crate::app::hubaccess::HubAccess)` overload"]
272    fn get_place_waer(
273        self,
274        pid: impl ::core::convert::Into<::unity::Il2CppString>,
275        access: impl ::core::convert::Into<crate::app::hubaccess::HubAccess>,
276    ) -> ::unity::Il2CppString {
277        unsafe {
278            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
279            ::unity::il2cpp_call!((::unity::module_base()+0x28af690usize)as*mut u8, ::unity::Il2CppString;
280(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid),(crate::app::hubaccess::HubAccess)::core::convert::Into::into(access))
281        }
282    }
283    #[doc = "`SaveAccessory()` overload"]
284    fn save_accessory(self) -> () {
285        unsafe {
286            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
287            ::unity::il2cpp_call!((::unity::module_base()+0x28af8c0usize)as*mut u8,();
288(HubLocatorGroup)__receiver)
289        }
290    }
291    #[doc = "`RestoreAccessory()` overload"]
292    fn restore_accessory(self) -> () {
293        unsafe {
294            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
295            ::unity::il2cpp_call!((::unity::module_base()+0x28afa60usize)as*mut u8,();
296(HubLocatorGroup)__receiver)
297        }
298    }
299    #[doc = "`ResetLookAt()` overload"]
300    fn reset_look_at(self) -> () {
301        unsafe {
302            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
303            ::unity::il2cpp_call!((::unity::module_base()+0x28afc30usize)as*mut u8,();
304(HubLocatorGroup)__receiver)
305        }
306    }
307    #[doc = "`ResetBody()` overload"]
308    fn reset_body(self) -> () {
309        unsafe {
310            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
311            ::unity::il2cpp_call!((::unity::module_base()+0x28afdb0usize)as*mut u8,();
312(HubLocatorGroup)__receiver)
313        }
314    }
315    #[doc = "`Reload(::unity::Il2CppString)` overload"]
316    fn reload(self, pid: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
317        unsafe {
318            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
319            ::unity::il2cpp_call!((::unity::module_base()+0x28aff30usize)as*mut u8,();
320(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid))
321        }
322    }
323    #[doc = "`IncrementLoadingCount()` overload"]
324    fn increment_loading_count(self) -> () {
325        unsafe {
326            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
327            ::unity::il2cpp_call!((::unity::module_base()+0x28b00b0usize)as*mut u8,();
328(HubLocatorGroup)__receiver)
329        }
330    }
331    #[doc = "`CreateCharacter(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, crate::app::hubaccess::HubAccess, crate::system::action_1::Action_1<crate::app::hubunitcontroller::HubUnitController>)` overload"]
332    fn create_character(
333        self,
334        pid: impl ::core::convert::Into<::unity::Il2CppString>,
335        locator: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
336        access: impl ::core::convert::Into<crate::app::hubaccess::HubAccess>,
337        callback: impl ::core::convert::Into<crate::system::action_1::Action_1<crate::app::hubunitcontroller::HubUnitController>>,
338    ) -> () {
339        unsafe {
340            let __receiver = <HubLocatorGroup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
341            ::unity::il2cpp_call!((::unity::module_base()+0x28ae890usize)as*mut u8,();
342(HubLocatorGroup)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(locator),(crate::app::hubaccess::HubAccess)::core::convert::Into::into(access),(crate::system::action_1::Action_1<crate::app::hubunitcontroller::HubUnitController>)::core::convert::Into::into(callback))
343        }
344    }
345}
346
347#[cfg(feature = "app-hublocatorgroup")]
348impl<__T: IHubLocatorGroup> IHubLocatorGroupMethods for __T {}
349
350#[cfg(feature = "app-hublocatorgroup")]
351impl HubLocatorGroup {
352    pub fn get_active_group_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
353        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
354    }
355
356    pub fn get_unit_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
357        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
358    }
359
360    pub fn get_access_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
361        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
362    }
363
364    pub fn set_access_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
365        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
366    }
367
368    pub fn set_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
369        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
370    }
371
372    pub fn set_system_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
373        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
374    }
375
376    pub fn set_event_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
377        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
378    }
379
380    pub fn contains_method_info() -> &'static ::unity::il2cpp::MethodInfo {
381        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
382    }
383
384    pub fn set_case_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
385        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
386    }
387
388    pub fn update_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
389        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
390    }
391
392    pub fn is_valid_method_info() -> &'static ::unity::il2cpp::MethodInfo {
393        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
394    }
395
396    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
397        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
398    }
399
400    pub fn add_new_locator_method_info() -> &'static ::unity::il2cpp::MethodInfo {
401        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
402    }
403
404    pub fn clear_locator_method_info() -> &'static ::unity::il2cpp::MethodInfo {
405        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
406    }
407
408    pub fn reload_locator_method_info() -> &'static ::unity::il2cpp::MethodInfo {
409        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
410    }
411
412    pub fn release_characters_method_info() -> &'static ::unity::il2cpp::MethodInfo {
413        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
414    }
415
416    pub fn locate_access_objects_method_info() -> &'static ::unity::il2cpp::MethodInfo {
417        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
418    }
419
420    pub fn setup_after_method_info() -> &'static ::unity::il2cpp::MethodInfo {
421        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
422    }
423
424    pub fn refresh_confirm_content_method_info() -> &'static ::unity::il2cpp::MethodInfo {
425        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
426    }
427
428    pub fn refresh_confirm_all_method_info() -> &'static ::unity::il2cpp::MethodInfo {
429        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
430    }
431
432    pub fn find_access_method_info() -> &'static ::unity::il2cpp::MethodInfo {
433        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
434    }
435
436    pub fn update_locator_method_info() -> &'static ::unity::il2cpp::MethodInfo {
437        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
438    }
439
440    pub fn relocate_access_method_info() -> &'static ::unity::il2cpp::MethodInfo {
441        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
442    }
443
444    pub fn is_character_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
445        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
446    }
447
448    pub fn setup_character_fade_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
449        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
450    }
451
452    pub fn setup_character_fade_radius_method_info() -> &'static ::unity::il2cpp::MethodInfo {
453        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
454    }
455
456    pub fn get_place_waer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
457        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
458    }
459
460    pub fn save_accessory_method_info() -> &'static ::unity::il2cpp::MethodInfo {
461        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
462    }
463
464    pub fn restore_accessory_method_info() -> &'static ::unity::il2cpp::MethodInfo {
465        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
466    }
467
468    pub fn reset_look_at_method_info() -> &'static ::unity::il2cpp::MethodInfo {
469        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
470    }
471
472    pub fn reset_body_method_info() -> &'static ::unity::il2cpp::MethodInfo {
473        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
474    }
475
476    pub fn reload_method_info() -> &'static ::unity::il2cpp::MethodInfo {
477        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
478    }
479
480    pub fn increment_loading_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
481        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
482    }
483
484    pub fn create_character_method_info() -> &'static ::unity::il2cpp::MethodInfo {
485        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
486    }
487}
488
489#[cfg(feature = "app-hublocatorgroup")]
490impl HubLocatorGroup {
491    #[doc = "`.ctor()` — no args"]
492    pub fn new() -> Self {
493        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
494            panic!(
495                "{}
496::{}
497 failed to instantiate",
498                ::core::stringify!(HubLocatorGroup),
499                ::core::stringify!(new),
500            )
501        });
502        <Self as IHubLocatorGroupMethods>::ctor(this);
503        this
504    }
505}
506
507#[cfg(feature = "app-hublocatorgroup")]
508#[doc(hidden)]
509pub mod prelude {
510    pub use super::{HubLocatorGroup, IHubLocatorGroup, IHubLocatorGroupMethods};
511    pub use crate::system::object::IObject;
512    #[cfg(feature = "system-object")]
513    pub use crate::system::object::IObjectMethods;
514}