Skip to main content

engage/generated/app/
hubmascotcontroller.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-hubmascotcontroller-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::{
10            object::{IObject, Object},
11            r#enum::{Enum, IEnum},
12            valuetype::{IValueType, ValueType},
13        },
14        unity_engine::{
15            behaviour::{Behaviour, IBehaviour},
16            component::{Component, IComponent},
17            monobehaviour::{IMonoBehaviour, MonoBehaviour},
18            object_2::{IObject_2, Object_2},
19        },
20    };
21
22    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/hubmascotcontroller/HubMascotController_Mode.md"))]
23    #[repr(C)]
24    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
25    pub struct HubMascotController_Mode {
26        pub value: i32,
27    }
28    impl ::unity::ClassIdentity for HubMascotController_Mode {
29        const NAME: &'static str = "HubMascotController.Mode";
30        const NAMESPACE: &'static str = "App";
31
32        fn class() -> ::unity::Class {
33            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
34            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
35        }
36    }
37    impl ::unity::IlType for HubMascotController_Mode {
38        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
39            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
40        }
41    }
42    impl HubMascotController_Mode {
43        pub fn none() -> Self {
44            Self { value: 0 }
45        }
46
47        pub fn pedestal() -> Self {
48            Self { value: 1 }
49        }
50
51        pub fn follow() -> Self {
52            Self { value: 2 }
53        }
54
55        pub fn lost() -> Self {
56            Self { value: 3 }
57        }
58    }
59
60    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/hubmascotcontroller/HubMascotController.md"))]
61    #[::unity::class(namespace = "App", name = "HubMascotController")]
62    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
63    pub struct HubMascotController {
64        #[offset(40)]
65        #[rename(name = "FollowSpeed1")]
66        pub follow_speed1: f32,
67        #[offset(44)]
68        #[rename(name = "FollowSpeed2")]
69        pub follow_speed2: f32,
70        #[offset(48)]
71        #[rename(name = "SpeedRate")]
72        pub speed_rate: f32,
73        #[offset(64)]
74        #[rename(name = "overlapColliders")]
75        pub overlap_colliders: ::unity::Array<crate::unity_engine::collider::Collider>,
76        #[offset(72)]
77        #[rename(name = "results")]
78        pub results: ::unity::Array<crate::unity_engine::raycasthit::RaycastHit>,
79        #[offset(80)]
80        #[rename(name = "m_animator")]
81        pub m_animator: crate::unity_engine::animator::Animator,
82        #[offset(88)]
83        #[rename(name = "m_speed")]
84        pub m_speed: f32,
85        #[offset(92)]
86        #[rename(name = "m_angle")]
87        pub m_angle: f32,
88        #[offset(96)]
89        #[rename(name = "m_lastAngle")]
90        pub m_last_angle: f32,
91        #[offset(100)]
92        #[rename(name = "m_reactionCounter")]
93        pub m_reaction_counter: f32,
94        #[offset(104)]
95        #[rename(name = "m_moveDelay")]
96        pub m_move_delay: f32,
97        #[offset(108)]
98        #[rename(name = "m_distanceTime")]
99        pub m_distance_time: f32,
100        #[offset(112)]
101        #[rename(name = "m_keepAway")]
102        pub m_keep_away: bool,
103        #[offset(113)]
104        #[rename(name = "m_reactionFirst")]
105        pub m_reaction_first: bool,
106        #[offset(116)]
107        #[rename(name = "m_findLast")]
108        pub m_find_last: crate::unity_engine::vector3::Vector3,
109        #[offset(128)]
110        #[rename(name = "m_agent")]
111        pub m_agent: crate::unity_engine::ai::navmeshagent::NavMeshAgent,
112        #[offset(136)]
113        #[rename(name = "m_path")]
114        pub m_path: crate::unity_engine::ai::navmeshpath::NavMeshPath,
115        #[offset(144)]
116        #[rename(name = "ObjectCollisionLayerMask")]
117        pub object_collision_layer_mask: i32,
118        #[offset(148)]
119        #[rename(name = "GroundCollisionLayerMask")]
120        pub ground_collision_layer_mask: i32,
121    }
122}
123
124#[cfg(feature = "app-hubmascotcontroller-types")]
125pub use __types::*;
126
127#[cfg(feature = "app-hubmascotcontroller")]
128pub trait IHubMascotControllerMethods: IHubMascotController {
129    #[doc = "`get_CurrentMode()` overload"]
130    fn get_current_mode(self) -> crate::app::hubmascotcontroller::HubMascotController_Mode {
131        unsafe {
132            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
133            ::unity::il2cpp_call!((::unity::module_base()+0x28b3900usize)as*mut u8,crate::app::hubmascotcontroller::HubMascotController_Mode;
134(HubMascotController)__receiver)
135        }
136    }
137    #[doc = "`set_CurrentMode(crate::app::hubmascotcontroller::HubMascotController_Mode)` overload"]
138    fn set_current_mode(self, value: impl ::core::convert::Into<crate::app::hubmascotcontroller::HubMascotController_Mode>) -> () {
139        unsafe {
140            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
141            ::unity::il2cpp_call!((::unity::module_base()+0x28b3910usize)as*mut u8,();
142(HubMascotController)__receiver,(crate::app::hubmascotcontroller::HubMascotController_Mode)::core::convert::Into::into(value))
143        }
144    }
145    #[doc = "`get_Agent()` overload"]
146    fn get_agent(self) -> crate::unity_engine::ai::navmeshagent::NavMeshAgent {
147        unsafe {
148            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
149            ::unity::il2cpp_call!((::unity::module_base()+0x28b3920usize)as*mut u8,crate::unity_engine::ai::navmeshagent::NavMeshAgent;
150(HubMascotController)__receiver)
151        }
152    }
153    #[doc = "`get_Follow()` overload"]
154    fn get_follow(self) -> crate::unity_engine::transform::Transform {
155        unsafe {
156            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
157            ::unity::il2cpp_call!((::unity::module_base()+0x28b3930usize)as*mut u8,crate::unity_engine::transform::Transform;
158(HubMascotController)__receiver)
159        }
160    }
161    #[doc = "`set_Follow(crate::unity_engine::transform::Transform)` overload"]
162    fn set_follow(self, value: impl ::core::convert::Into<crate::unity_engine::transform::Transform>) -> () {
163        unsafe {
164            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
165            ::unity::il2cpp_call!((::unity::module_base()+0x28b3940usize)as*mut u8,();
166(HubMascotController)__receiver,(crate::unity_engine::transform::Transform)::core::convert::Into::into(value))
167        }
168    }
169    #[doc = "`get_IsStop()` overload"]
170    fn get_is_stop(self) -> bool {
171        unsafe {
172            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
173            ::unity::il2cpp_call!((::unity::module_base()+0x28b3950usize)as*mut u8,bool;
174(HubMascotController)__receiver)
175        }
176    }
177    #[doc = "`set_IsStop(bool)` overload"]
178    fn set_is_stop(self, value: impl ::core::convert::Into<bool>) -> () {
179        unsafe {
180            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
181            ::unity::il2cpp_call!((::unity::module_base()+0x28b3960usize)as*mut u8,();
182(HubMascotController)__receiver,(bool)::core::convert::Into::into(value))
183        }
184    }
185    #[doc = "`get_DefaultLookAtTarget()` overload"]
186    fn get_default_look_at_target(self) -> crate::unity_engine::gameobject::GameObject {
187        unsafe {
188            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
189            ::unity::il2cpp_call!((::unity::module_base()+0x28b3970usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
190(HubMascotController)__receiver)
191        }
192    }
193    #[doc = "`set_DefaultLookAtTarget(crate::unity_engine::gameobject::GameObject)` overload"]
194    fn set_default_look_at_target(self, value: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
195        unsafe {
196            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
197            ::unity::il2cpp_call!((::unity::module_base()+0x28b3980usize)as*mut u8,();
198(HubMascotController)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(value))
199        }
200    }
201    #[doc = "`Awake()` overload"]
202    fn awake(self) -> () {
203        unsafe {
204            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
205            ::unity::il2cpp_call!((::unity::module_base()+0x28b3990usize)as*mut u8,();
206(HubMascotController)__receiver)
207        }
208    }
209    #[doc = "`Start()` overload"]
210    fn start(self) -> () {
211        unsafe {
212            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
213            ::unity::il2cpp_call!((::unity::module_base()+0x28b3a80usize)as*mut u8,();
214(HubMascotController)__receiver)
215        }
216    }
217    #[doc = "`SetBool(::unity::Il2CppString, bool)` overload"]
218    fn set_bool(self, param_name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<bool>) -> () {
219        unsafe {
220            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
221            ::unity::il2cpp_call!((::unity::module_base()+0x28b3c30usize)as*mut u8,();
222(HubMascotController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(param_name),(bool)::core::convert::Into::into(value))
223        }
224    }
225    #[doc = "`Play(::unity::Il2CppString, bool)` overload"]
226    fn play(self, anim_name: impl ::core::convert::Into<::unity::Il2CppString>, forced: impl ::core::convert::Into<bool>) -> () {
227        unsafe {
228            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
229            ::unity::il2cpp_call!((::unity::module_base()+0x28b3c40usize)as*mut u8,();
230(HubMascotController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(anim_name),(bool)::core::convert::Into::into(forced))
231        }
232    }
233    #[doc = "`Update()` overload"]
234    fn update(self) -> () {
235        unsafe {
236            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
237            ::unity::il2cpp_call!((::unity::module_base()+0x28b3d40usize)as*mut u8,();
238(HubMascotController)__receiver)
239        }
240    }
241    #[doc = "`UpdateAgent()` overload"]
242    fn update_agent(self) -> () {
243        unsafe {
244            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
245            ::unity::il2cpp_call!((::unity::module_base()+0x28b3d90usize)as*mut u8,();
246(HubMascotController)__receiver)
247        }
248    }
249    #[doc = "`UpdateTrace()` overload"]
250    fn update_trace(self) -> () {
251        unsafe {
252            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
253            ::unity::il2cpp_call!((::unity::module_base()+0x28b3dd0usize)as*mut u8,();
254(HubMascotController)__receiver)
255        }
256    }
257    #[doc = "`.ctor()` overload"]
258    fn ctor(self) -> () {
259        unsafe {
260            let __receiver = <HubMascotController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
261            ::unity::il2cpp_call!((::unity::module_base()+0x28b4b10usize)as*mut u8,();
262(HubMascotController)__receiver)
263        }
264    }
265}
266
267#[cfg(feature = "app-hubmascotcontroller")]
268impl<__T: IHubMascotController> IHubMascotControllerMethods for __T {}
269
270#[cfg(feature = "app-hubmascotcontroller")]
271impl HubMascotController {
272    pub fn get_current_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
273        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
274    }
275
276    pub fn set_current_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
277        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
278    }
279
280    pub fn get_agent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
281        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
282    }
283
284    pub fn get_follow_method_info() -> &'static ::unity::il2cpp::MethodInfo {
285        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
286    }
287
288    pub fn set_follow_method_info() -> &'static ::unity::il2cpp::MethodInfo {
289        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
290    }
291
292    pub fn get_is_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
293        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
294    }
295
296    pub fn set_is_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
297        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
298    }
299
300    pub fn get_default_look_at_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
301        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
302    }
303
304    pub fn set_default_look_at_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
305        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
306    }
307
308    pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
309        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
310    }
311
312    pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
313        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
314    }
315
316    pub fn set_bool_method_info() -> &'static ::unity::il2cpp::MethodInfo {
317        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
318    }
319
320    pub fn play_method_info() -> &'static ::unity::il2cpp::MethodInfo {
321        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
322    }
323
324    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
325        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
326    }
327
328    pub fn update_agent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
329        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
330    }
331
332    pub fn update_trace_method_info() -> &'static ::unity::il2cpp::MethodInfo {
333        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
334    }
335
336    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
337        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
338    }
339}
340
341#[cfg(feature = "app-hubmascotcontroller")]
342impl HubMascotController {
343    #[doc = "`.ctor()` — no args"]
344    pub fn new() -> Self {
345        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
346            panic!(
347                "{}
348::{}
349 failed to instantiate",
350                ::core::stringify!(HubMascotController),
351                ::core::stringify!(new),
352            )
353        });
354        <Self as IHubMascotControllerMethods>::ctor(this);
355        this
356    }
357}
358
359#[cfg(feature = "app-hubmascotcontroller")]
360#[doc(hidden)]
361pub mod prelude {
362    pub use super::{HubMascotController, HubMascotController_Mode, IHubMascotController, IHubMascotControllerMethods};
363    #[cfg(feature = "system-object")]
364    pub use crate::system::object::IObjectMethods;
365    #[cfg(feature = "system-enum")]
366    pub use crate::system::r#enum::IEnumMethods;
367    #[cfg(feature = "system-valuetype")]
368    pub use crate::system::valuetype::IValueTypeMethods;
369    #[cfg(feature = "unity_engine-behaviour")]
370    pub use crate::unity_engine::behaviour::IBehaviourMethods;
371    #[cfg(feature = "unity_engine-component")]
372    pub use crate::unity_engine::component::IComponentMethods;
373    #[cfg(feature = "unity_engine-monobehaviour")]
374    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
375    #[cfg(feature = "unity_engine-object_2")]
376    pub use crate::unity_engine::object_2::IObject_2Methods;
377    pub use crate::{
378        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
379        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
380    };
381}