engage/generated/app/
hubplayercollider.rs1#[cfg(feature = "app-hubplayercollider-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/hubplayercollider/HubPlayerCollider.md"))]
19 #[::unity::class(namespace = "App", name = "HubPlayerCollider")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct HubPlayerCollider {
22 #[offset(24)]
23 #[rename(name = "m_isFront")]
24 pub m_is_front: bool,
25 #[offset(32)]
26 #[rename(name = "m_Notification")]
27 pub m_notification: crate::app::hubplayercontroller::HubPlayerController,
28 #[offset(40)]
29 #[rename(name = "m_EnterColliders")]
30 pub m_enter_colliders: crate::system::collections::generic::queue_1::Queue_1<crate::unity_engine::collider::Collider>,
31 #[offset(48)]
32 #[rename(name = "m_ExitColliders")]
33 pub m_exit_colliders: crate::system::collections::generic::queue_1::Queue_1<crate::unity_engine::collider::Collider>,
34 }
35}
36
37#[cfg(feature = "app-hubplayercollider-types")]
38pub use __types::*;
39
40#[cfg(feature = "app-hubplayercollider")]
41pub trait IHubPlayerColliderMethods: IHubPlayerCollider {
42 #[doc = "`SetHubPlayerController(crate::app::hubplayercontroller::HubPlayerController)` overload"]
43 fn set_hub_player_controller(self, hpc: impl ::core::convert::Into<crate::app::hubplayercontroller::HubPlayerController>) -> () {
44 unsafe {
45 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
46 ::unity::il2cpp_call!((::unity::module_base()+0x23e2730usize)as*mut u8,();
47(HubPlayerCollider)__receiver,(crate::app::hubplayercontroller::HubPlayerController)::core::convert::Into::into(hpc))
48 }
49 }
50 #[doc = "`IsTarget(crate::unity_engine::collider::Collider)` overload"]
51 fn is_target(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> bool {
52 unsafe {
53 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
54 ::unity::il2cpp_call!((::unity::module_base()+0x23e2740usize)as*mut u8,bool;
55(HubPlayerCollider)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
56 }
57 }
58 #[doc = "`OnTriggerEnter(crate::unity_engine::collider::Collider)` overload"]
59 fn on_trigger_enter(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
60 unsafe {
61 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
62 ::unity::il2cpp_call!((::unity::module_base()+0x23e2870usize)as*mut u8,();
63(HubPlayerCollider)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
64 }
65 }
66 #[doc = "`CallTriggerEnter(crate::unity_engine::collider::Collider)` overload"]
67 fn call_trigger_enter(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
68 unsafe {
69 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
70 ::unity::il2cpp_call!((::unity::module_base()+0x23e2910usize)as*mut u8,();
71(HubPlayerCollider)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
72 }
73 }
74 #[doc = "`OnTriggerExit(crate::unity_engine::collider::Collider)` overload"]
75 fn on_trigger_exit(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
76 unsafe {
77 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x23e2c30usize)as*mut u8,();
79(HubPlayerCollider)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
80 }
81 }
82 #[doc = "`CallTriggerExit(crate::unity_engine::collider::Collider)` overload"]
83 fn call_trigger_exit(self, other: impl ::core::convert::Into<crate::unity_engine::collider::Collider>) -> () {
84 unsafe {
85 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
86 ::unity::il2cpp_call!((::unity::module_base()+0x23e2cd0usize)as*mut u8,();
87(HubPlayerCollider)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(other))
88 }
89 }
90 #[doc = "`Clear()` overload"]
91 fn clear(self) -> () {
92 unsafe {
93 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94 ::unity::il2cpp_call!((::unity::module_base()+0x23e2ff0usize)as*mut u8,();
95(HubPlayerCollider)__receiver)
96 }
97 }
98 #[doc = "`Polling()` overload"]
99 fn polling(self) -> () {
100 unsafe {
101 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
102 ::unity::il2cpp_call!((::unity::module_base()+0x23e30b0usize)as*mut u8,();
103(HubPlayerCollider)__receiver)
104 }
105 }
106 #[doc = "`.ctor()` overload"]
107 fn ctor(self) -> () {
108 unsafe {
109 let __receiver = <HubPlayerCollider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
110 ::unity::il2cpp_call!((::unity::module_base()+0x23e3170usize)as*mut u8,();
111(HubPlayerCollider)__receiver)
112 }
113 }
114}
115
116#[cfg(feature = "app-hubplayercollider")]
117impl<__T: IHubPlayerCollider> IHubPlayerColliderMethods for __T {}
118
119#[cfg(feature = "app-hubplayercollider")]
120impl HubPlayerCollider {
121 pub fn set_hub_player_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
122 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
123 }
124
125 pub fn is_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
126 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
127 }
128
129 pub fn on_trigger_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
131 }
132
133 pub fn call_trigger_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
134 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
135 }
136
137 pub fn on_trigger_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
139 }
140
141 pub fn call_trigger_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
143 }
144
145 pub fn clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
146 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
147 }
148
149 pub fn polling_method_info() -> &'static ::unity::il2cpp::MethodInfo {
150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
151 }
152
153 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
154 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
155 }
156}
157
158#[cfg(feature = "app-hubplayercollider")]
159impl HubPlayerCollider {
160 #[doc = "`.ctor()` — no args"]
161 pub fn new() -> Self {
162 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
163 panic!(
164 "{}
165::{}
166 failed to instantiate",
167 ::core::stringify!(HubPlayerCollider),
168 ::core::stringify!(new),
169 )
170 });
171 <Self as IHubPlayerColliderMethods>::ctor(this);
172 this
173 }
174}
175
176#[cfg(feature = "app-hubplayercollider")]
177#[doc(hidden)]
178pub mod prelude {
179 pub use super::{HubPlayerCollider, IHubPlayerCollider, IHubPlayerColliderMethods};
180 #[cfg(feature = "system-object")]
181 pub use crate::system::object::IObjectMethods;
182 #[cfg(feature = "unity_engine-behaviour")]
183 pub use crate::unity_engine::behaviour::IBehaviourMethods;
184 #[cfg(feature = "unity_engine-component")]
185 pub use crate::unity_engine::component::IComponentMethods;
186 #[cfg(feature = "unity_engine-monobehaviour")]
187 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
188 #[cfg(feature = "unity_engine-object_2")]
189 pub use crate::unity_engine::object_2::IObject_2Methods;
190 pub use crate::{
191 system::object::IObject,
192 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
193 };
194}