1#[cfg(feature = "app-hubunitcontroller-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/hubunitcontroller/HubUnitController.md"))]
19 #[::unity::class(namespace = "App", name = "HubUnitController")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct HubUnitController {
22 #[offset(24)]
23 #[rename(name = "m_HomeDir")]
24 pub m_home_dir: f32,
25 #[offset(28)]
26 #[rename(name = "m_HomePosition")]
27 pub m_home_position: crate::unity_engine::vector3::Vector3,
28 #[offset(40)]
29 #[rename(name = "m_TalkHeadPosition")]
30 pub m_talk_head_position: crate::unity_engine::vector3::Vector3,
31 #[offset(52)]
32 #[rename(name = "m_CharacterHeight")]
33 pub m_character_height: f32,
34 #[offset(56)]
35 #[rename(name = "m_Dir")]
36 pub m_dir: crate::app::interpolatorrotationcurve::InterpolatorRotationCurve,
37 #[offset(64)]
38 #[rename(name = "m_Move")]
39 pub m_move: crate::app::interpolatorvector3::InterpolatorVector3,
40 #[offset(72)]
41 #[rename(name = "m_PlayerController")]
42 pub m_player_controller: crate::app::hubplayercontroller::HubPlayerController,
43 #[offset(80)]
44 #[rename(name = "m_TalkCharacterController")]
45 pub m_talk_character_controller: crate::app::talk3_d::talkcharactercontroller::TalkCharacterController,
46 #[offset(88)]
47 #[rename(name = "m_Access")]
48 pub m_access: crate::app::hubaccess::HubAccess,
49 #[offset(96)]
50 #[rename(name = "m_Character")]
51 pub m_character: crate::combat::character::Character,
52 #[offset(104)]
53 #[rename(name = "m_SoundAction")]
54 pub m_sound_action: crate::app::hubrangeaction::HubRangeAction,
55 #[offset(112)]
56 #[rename(name = "m_LookAction")]
57 pub m_look_action: crate::app::hubrangeaction::HubRangeAction,
58 #[offset(120)]
59 #[rename(name = "m_MoveController")]
60 pub m_move_controller: crate::app::hubmovecontroller::HubMoveController,
61 #[offset(128)]
62 #[rename(name = "m_LookAt")]
63 pub m_look_at: crate::app::hublookatcontroller::HubLookAtController,
64 #[offset(136)]
65 #[rename(name = "m_EnableFadeDelay")]
66 pub m_enable_fade_delay: crate::unity_engine::coroutine::Coroutine,
67 #[offset(144)]
68 #[rename(name = "m_ReserveReset")]
69 pub m_reserve_reset: bool,
70 #[offset(148)]
71 #[rename(name = "m_ReserveResetTime")]
72 pub m_reserve_reset_time: f32,
73 #[offset(152)]
74 #[rename(name = "m_OutRangeTime")]
75 pub m_out_range_time: f32,
76 #[offset(160)]
77 #[rename(name = "m_WaitAnimName")]
78 pub m_wait_anim_name: ::unity::Il2CppString,
79 #[offset(168)]
80 #[rename(name = "m_TalkDefaultAnimName")]
81 pub m_talk_default_anim_name: ::unity::Il2CppString,
82 #[offset(180)]
83 #[rename(name = "m_OldHeadPosition")]
84 pub m_old_head_position: crate::unity_engine::vector3::Vector3,
85 #[offset(192)]
86 #[rename(name = "m_CenterPosition")]
87 pub m_center_position: crate::unity_engine::vector3::Vector3,
88 }
89}
90
91#[cfg(feature = "app-hubunitcontroller-types")]
92pub use __types::*;
93
94#[cfg(feature = "app-hubunitcontroller")]
95pub trait IHubUnitControllerMethods: IHubUnitController {
96 #[doc = "`get_TurnBlendTime()` overload"]
97 fn get_turn_blend_time(self) -> f32 {
98 unsafe {
99 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
100 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b450usize)as*mut u8,f32;
101(HubUnitController)__receiver)
102 }
103 }
104 #[doc = "`get_IsStop()` overload"]
105 fn get_is_stop(self) -> bool {
106 unsafe {
107 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
108 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b460usize)as*mut u8,bool;
109(HubUnitController)__receiver)
110 }
111 }
112 #[doc = "`set_IsStop(bool)` overload"]
113 fn set_is_stop(self, value: impl ::core::convert::Into<bool>) -> () {
114 unsafe {
115 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
116 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b470usize)as*mut u8,();
117(HubUnitController)__receiver,(bool)::core::convert::Into::into(value))
118 }
119 }
120 #[doc = "`get_IsPlayer()` overload"]
121 fn get_is_player(self) -> bool {
122 unsafe {
123 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
124 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b480usize)as*mut u8,bool;
125(HubUnitController)__receiver)
126 }
127 }
128 #[doc = "`set_IsPlayer(bool)` overload"]
129 fn set_is_player(self, value: impl ::core::convert::Into<bool>) -> () {
130 unsafe {
131 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
132 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b490usize)as*mut u8,();
133(HubUnitController)__receiver,(bool)::core::convert::Into::into(value))
134 }
135 }
136 #[doc = "`get_IsMoveType()` overload"]
137 fn get_is_move_type(self) -> bool {
138 unsafe {
139 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
140 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4a0usize)as*mut u8,bool;
141(HubUnitController)__receiver)
142 }
143 }
144 #[doc = "`get_Character()` overload"]
145 fn get_character(self) -> crate::combat::character::Character {
146 unsafe {
147 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
148 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4b0usize)as*mut u8,crate::combat::character::Character;
149(HubUnitController)__receiver)
150 }
151 }
152 #[doc = "`get_TalkCharacter()` overload"]
153 fn get_talk_character(self) -> crate::app::talk3_d::talkcharactercontroller::TalkCharacterController {
154 unsafe {
155 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
156 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4c0usize)as*mut u8,crate::app::talk3_d::talkcharactercontroller::TalkCharacterController;
157(HubUnitController)__receiver)
158 }
159 }
160 #[doc = "`get_Access()` overload"]
161 fn get_access(self) -> crate::app::hubaccess::HubAccess {
162 unsafe {
163 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
164 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4d0usize)as*mut u8,crate::app::hubaccess::HubAccess;
165(HubUnitController)__receiver)
166 }
167 }
168 #[doc = "`get_PID()` overload"]
169 fn get_pid(self) -> ::unity::Il2CppString {
170 unsafe {
171 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
172 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4e0usize)as*mut u8, ::unity::Il2CppString;
173(HubUnitController)__receiver)
174 }
175 }
176 #[doc = "`get_VoiceID()` overload"]
177 fn get_voice_id(self) -> ::unity::Il2CppString {
178 unsafe {
179 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
180 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b4f0usize)as*mut u8, ::unity::Il2CppString;
181(HubUnitController)__receiver)
182 }
183 }
184 #[doc = "`get_Dir()` overload"]
185 fn get_dir(self) -> crate::app::interpolatorrotationcurve::InterpolatorRotationCurve {
186 unsafe {
187 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
188 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b520usize)as*mut u8,crate::app::interpolatorrotationcurve::InterpolatorRotationCurve;
189(HubUnitController)__receiver)
190 }
191 }
192 #[doc = "`get_LookAt()` overload"]
193 fn get_look_at(self) -> crate::app::hublookatcontroller::HubLookAtController {
194 unsafe {
195 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
196 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b530usize)as*mut u8,crate::app::hublookatcontroller::HubLookAtController;
197(HubUnitController)__receiver)
198 }
199 }
200 #[doc = "`get_LookAction()` overload"]
201 fn get_look_action(self) -> crate::app::hubrangeaction::HubRangeAction {
202 unsafe {
203 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
204 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b540usize)as*mut u8,crate::app::hubrangeaction::HubRangeAction;
205(HubUnitController)__receiver)
206 }
207 }
208 #[doc = "`get_BindObject()` overload"]
209 fn get_bind_object(self) -> crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject> {
210 unsafe {
211 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
212 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b550usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject> ;
213(HubUnitController)__receiver)
214 }
215 }
216 #[doc = "`set_BindObject(crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>)` overload"]
217 fn set_bind_object(
218 self,
219 value: impl ::core::convert::Into<crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>>,
220 ) -> () {
221 unsafe {
222 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
223 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b560usize)as*mut u8,();
224(HubUnitController)__receiver,(crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>)::core::convert::Into::into(value))
225 }
226 }
227 #[doc = "`get_IsLockDir()` overload"]
228 fn get_is_lock_dir(self) -> bool {
229 unsafe {
230 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
231 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b570usize)as*mut u8,bool;
232(HubUnitController)__receiver)
233 }
234 }
235 #[doc = "`set_IsLockDir(bool)` overload"]
236 fn set_is_lock_dir(self, value: impl ::core::convert::Into<bool>) -> () {
237 unsafe {
238 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
239 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b580usize)as*mut u8,();
240(HubUnitController)__receiver,(bool)::core::convert::Into::into(value))
241 }
242 }
243 #[doc = "`IsTurnEnd(f32)` overload"]
244 fn is_turn_end(self, margin_angle: impl ::core::convert::Into<f32>) -> bool {
245 unsafe {
246 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
247 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b590usize)as*mut u8,bool;
248(HubUnitController)__receiver,(f32)::core::convert::Into::into(margin_angle))
249 }
250 }
251 #[doc = "`InPlayerRange(f32)` overload"]
252 fn in_player_range(self, range: impl ::core::convert::Into<f32>) -> bool {
253 unsafe {
254 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
255 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b5d0usize)as*mut u8,bool;
256(HubUnitController)__receiver,(f32)::core::convert::Into::into(range))
257 }
258 }
259 #[doc = "`SetPlayerController(crate::app::hubplayercontroller::HubPlayerController)` overload"]
260 fn set_player_controller(self, player_controller: impl ::core::convert::Into<crate::app::hubplayercontroller::HubPlayerController>) -> () {
261 unsafe {
262 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
263 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b6e0usize)as*mut u8,();
264(HubUnitController)__receiver,(crate::app::hubplayercontroller::HubPlayerController)::core::convert::Into::into(player_controller))
265 }
266 }
267 #[doc = "`SetTalkCharaController(crate::app::talk3_d::talkcharactercontroller::TalkCharacterController)` overload"]
268 fn set_talk_chara_controller(
269 self,
270 talk_chara_controller: impl ::core::convert::Into<crate::app::talk3_d::talkcharactercontroller::TalkCharacterController>,
271 ) -> () {
272 unsafe {
273 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
274 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b6f0usize)as*mut u8,();
275(HubUnitController)__receiver,(crate::app::talk3_d::talkcharactercontroller::TalkCharacterController)::core::convert::Into::into(talk_chara_controller))
276 }
277 }
278 #[doc = "`SetCharacter(crate::combat::character::Character)` overload"]
279 fn set_character(self, chara: impl ::core::convert::Into<crate::combat::character::Character>) -> () {
280 unsafe {
281 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
282 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b850usize)as*mut u8,();
283(HubUnitController)__receiver,(crate::combat::character::Character)::core::convert::Into::into(chara))
284 }
285 }
286 #[doc = "`SetAccess(crate::app::hubaccess::HubAccess)` overload"]
287 fn set_access(self, access: impl ::core::convert::Into<crate::app::hubaccess::HubAccess>) -> () {
288 unsafe {
289 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
290 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b860usize)as*mut u8,();
291(HubUnitController)__receiver,(crate::app::hubaccess::HubAccess)::core::convert::Into::into(access))
292 }
293 }
294 #[doc = "`SetDir(f32)` overload"]
295 fn set_dir(self, dir: impl ::core::convert::Into<f32>) -> () {
296 unsafe {
297 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
298 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b870usize)as*mut u8,();
299(HubUnitController)__receiver,(f32)::core::convert::Into::into(dir))
300 }
301 }
302 #[doc = "`GetNowDir()` overload"]
303 fn get_now_dir(self) -> f32 {
304 unsafe {
305 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
306 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b880usize)as*mut u8,f32;
307(HubUnitController)__receiver)
308 }
309 }
310 #[doc = "`SetHomeDir(f32)` overload"]
311 fn set_home_dir(self, home_dir: impl ::core::convert::Into<f32>) -> () {
312 unsafe {
313 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
314 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b8d0usize)as*mut u8,();
315(HubUnitController)__receiver,(f32)::core::convert::Into::into(home_dir))
316 }
317 }
318 #[doc = "`GetHomeDir()` overload"]
319 fn get_home_dir(self) -> f32 {
320 unsafe {
321 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
322 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b8e0usize)as*mut u8,f32;
323(HubUnitController)__receiver)
324 }
325 }
326 #[doc = "`SetHomePosition(crate::unity_engine::vector3::Vector3)` overload"]
327 fn set_home_position(self, home_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
328 unsafe {
329 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
330 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b8f0usize)as*mut u8,();
331(HubUnitController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(home_position))
332 }
333 }
334 #[doc = "`GetHomePosition()` overload"]
335 fn get_home_position(self) -> crate::unity_engine::vector3::Vector3 {
336 unsafe {
337 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
338 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b900usize)as*mut u8,crate::unity_engine::vector3::Vector3;
339(HubUnitController)__receiver)
340 }
341 }
342 #[doc = "`Stop()` overload"]
343 fn stop(self) -> () {
344 unsafe {
345 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
346 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b910usize)as*mut u8,();
347(HubUnitController)__receiver)
348 }
349 }
350 #[doc = "`Restart()` overload"]
351 fn restart(self) -> () {
352 unsafe {
353 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
354 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b920usize)as*mut u8,();
355(HubUnitController)__receiver)
356 }
357 }
358 #[doc = "`SetActiveBind(bool)` overload"]
359 fn set_active_bind(self, active: impl ::core::convert::Into<bool>) -> () {
360 unsafe {
361 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
362 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b930usize)as*mut u8,();
363(HubUnitController)__receiver,(bool)::core::convert::Into::into(active))
364 }
365 }
366 #[doc = "`LookTo(crate::unity_engine::vector3::Vector3, f32, bool)` overload"]
367 fn look_to(
368 self,
369 target: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
370 time: impl ::core::convert::Into<f32>,
371 with_turn_anim: impl ::core::convert::Into<bool>,
372 ) -> () {
373 unsafe {
374 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
375 ::unity::il2cpp_call!((::unity::module_base()+0x2a5ba50usize)as*mut u8,();
376(HubUnitController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(target),(f32)::core::convert::Into::into(time),(bool)::core::convert::Into::into(with_turn_anim))
377 }
378 }
379 #[doc = "`LookTo(f32, f32, bool)` overload"]
380 fn look_to_2(
381 self,
382 dir: impl ::core::convert::Into<f32>,
383 time: impl ::core::convert::Into<f32>,
384 with_turn_anim: impl ::core::convert::Into<bool>,
385 ) -> bool {
386 unsafe {
387 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
388 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bc30usize)as*mut u8,bool;
389(HubUnitController)__receiver,(f32)::core::convert::Into::into(dir),(f32)::core::convert::Into::into(time),(bool)::core::convert::Into::into(with_turn_anim))
390 }
391 }
392 #[doc = "`ResetLook(f32)` overload"]
393 fn reset_look(self, time: impl ::core::convert::Into<f32>) -> () {
394 unsafe {
395 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
396 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bc80usize)as*mut u8,();
397(HubUnitController)__receiver,(f32)::core::convert::Into::into(time))
398 }
399 }
400 #[doc = "`ReserveReset(f32)` overload"]
401 fn reserve_reset(self, time: impl ::core::convert::Into<f32>) -> () {
402 unsafe {
403 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
404 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bca0usize)as*mut u8,();
405(HubUnitController)__receiver,(f32)::core::convert::Into::into(time))
406 }
407 }
408 #[doc = "`CancelReserveReset()` overload"]
409 fn cancel_reserve_reset(self) -> () {
410 unsafe {
411 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
412 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bcc0usize)as*mut u8,();
413(HubUnitController)__receiver)
414 }
415 }
416 #[doc = "`PlayTurn()` overload"]
417 fn play_turn(self) -> bool {
418 unsafe {
419 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
420 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bb20usize)as*mut u8,bool;
421(HubUnitController)__receiver)
422 }
423 }
424 #[doc = "`MoveTo(crate::unity_engine::vector3::Vector3, f32)` overload"]
425 fn move_to(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, time: impl ::core::convert::Into<f32>) -> () {
426 unsafe {
427 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
428 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bcd0usize)as*mut u8,();
429(HubUnitController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(f32)::core::convert::Into::into(time))
430 }
431 }
432 #[doc = "`ResetAnimatoin()` overload"]
433 fn reset_animatoin(self) -> () {
434 unsafe {
435 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
436 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bda0usize)as*mut u8,();
437(HubUnitController)__receiver)
438 }
439 }
440 #[doc = "`GetWaitAnimationName()` overload"]
441 fn get_wait_animation_name(self) -> ::unity::Il2CppString {
442 unsafe {
443 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
444 ::unity::il2cpp_call!((::unity::module_base()+0x2a5b740usize)as*mut u8, ::unity::Il2CppString;
445(HubUnitController)__receiver)
446 }
447 }
448 #[doc = "`SetWaitAnimationName(::unity::Il2CppString)` overload"]
449 fn set_wait_animation_name(self, anim_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
450 unsafe {
451 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
452 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bdf0usize)as*mut u8,();
453(HubUnitController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(anim_name))
454 }
455 }
456 #[doc = "`GetWaitFaceAnimationName()` overload"]
457 fn get_wait_face_animation_name(self) -> ::unity::Il2CppString {
458 unsafe {
459 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
460 ::unity::il2cpp_call!((::unity::module_base()+0x2a5be00usize)as*mut u8, ::unity::Il2CppString;
461(HubUnitController)__receiver)
462 }
463 }
464 #[doc = "`WaitAnimation(f32)` overload"]
465 fn wait_animation(self, transition_duration: impl ::core::convert::Into<f32>) -> () {
466 unsafe {
467 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
468 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bee0usize)as*mut u8,();
469(HubUnitController)__receiver,(f32)::core::convert::Into::into(transition_duration))
470 }
471 }
472 #[doc = "`GetHeadTransform()` overload"]
473 fn get_head_transform(self) -> crate::unity_engine::transform::Transform {
474 unsafe {
475 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
476 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bf60usize)as*mut u8,crate::unity_engine::transform::Transform;
477(HubUnitController)__receiver)
478 }
479 }
480 #[doc = "`GetTalkHeadPosition()` overload"]
481 fn get_talk_head_position(self) -> crate::unity_engine::vector3::Vector3 {
482 unsafe {
483 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
484 ::unity::il2cpp_call!((::unity::module_base()+0x2a5bfa0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
485(HubUnitController)__receiver)
486 }
487 }
488 #[doc = "`PlayVoice(::unity::Il2CppString)` overload"]
489 fn play_voice(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
490 unsafe {
491 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
492 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c070usize)as*mut u8,();
493(HubUnitController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
494 }
495 }
496 #[doc = "`GetPlayerDistance()` overload"]
497 fn get_player_distance(self) -> f32 {
498 unsafe {
499 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
500 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c230usize)as*mut u8,f32;
501(HubUnitController)__receiver)
502 }
503 }
504 #[doc = "`GetPlayerDirection()` overload"]
505 fn get_player_direction(self) -> crate::unity_engine::vector3::Vector3 {
506 unsafe {
507 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
508 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c2d0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
509(HubUnitController)__receiver)
510 }
511 }
512 #[doc = "`StartTalk(crate::unity_engine::vector3::Vector3)` overload"]
513 fn start_talk(self, target: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
514 unsafe {
515 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
516 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c370usize)as*mut u8,();
517(HubUnitController)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(target))
518 }
519 }
520 #[doc = "`EndTalk()` overload"]
521 fn end_talk(self) -> () {
522 unsafe {
523 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
524 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c7e0usize)as*mut u8,();
525(HubUnitController)__receiver)
526 }
527 }
528 #[doc = "`DisableFade()` overload"]
529 fn disable_fade(self) -> () {
530 unsafe {
531 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
532 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c730usize)as*mut u8,();
533(HubUnitController)__receiver)
534 }
535 }
536 #[doc = "`EnableFade()` overload"]
537 fn enable_fade(self) -> () {
538 unsafe {
539 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
540 ::unity::il2cpp_call!((::unity::module_base()+0x2a5ca60usize)as*mut u8,();
541(HubUnitController)__receiver)
542 }
543 }
544 #[doc = "`EnableFadeDelay()` overload"]
545 fn enable_fade_delay(self) -> crate::system::collections::ienumerator::IEnumerator {
546 unsafe {
547 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
548 ::unity::il2cpp_call!((::unity::module_base()+0x2a5c9e0usize)as*mut u8,crate::system::collections::ienumerator::IEnumerator;
549(HubUnitController)__receiver)
550 }
551 }
552 #[doc = "`PlayBody(::unity::Il2CppString, f32, bool, bool)` overload"]
553 fn play_body(
554 self,
555 name: impl ::core::convert::Into<::unity::Il2CppString>,
556 transition_duration: impl ::core::convert::Into<f32>,
557 soon: impl ::core::convert::Into<bool>,
558 force: impl ::core::convert::Into<bool>,
559 ) -> () {
560 unsafe {
561 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
562 ::unity::il2cpp_call!((::unity::module_base()+0x2a5cb30usize)as*mut u8,();
563(HubUnitController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(transition_duration),(bool)::core::convert::Into::into(soon),(bool)::core::convert::Into::into(force))
564 }
565 }
566 #[doc = "`PlayFace(::unity::Il2CppString, bool)` overload"]
567 fn play_face(self, name: impl ::core::convert::Into<::unity::Il2CppString>, is_fast_forward: impl ::core::convert::Into<bool>) -> () {
568 unsafe {
569 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
570 ::unity::il2cpp_call!((::unity::module_base()+0x2a5ccf0usize)as*mut u8,();
571(HubUnitController)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(is_fast_forward))
572 }
573 }
574 #[doc = "`ResetBody()` overload"]
575 fn reset_body(self) -> () {
576 unsafe {
577 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
578 ::unity::il2cpp_call!((::unity::module_base()+0x2a5cd00usize)as*mut u8,();
579(HubUnitController)__receiver)
580 }
581 }
582 #[doc = "`IsEnableVoice()` overload"]
583 fn is_enable_voice(self) -> bool {
584 unsafe {
585 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
586 ::unity::il2cpp_call!((::unity::module_base()+0x2a5cdd0usize)as*mut u8,bool;
587(HubUnitController)__receiver)
588 }
589 }
590 #[doc = "`Start()` overload"]
591 fn start(self) -> () {
592 unsafe {
593 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
594 ::unity::il2cpp_call!((::unity::module_base()+0x2a5cef0usize)as*mut u8,();
595(HubUnitController)__receiver)
596 }
597 }
598 #[doc = "`Update()` overload"]
599 fn update(self) -> () {
600 unsafe {
601 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
602 ::unity::il2cpp_call!((::unity::module_base()+0x2a5d3b0usize)as*mut u8,();
603(HubUnitController)__receiver)
604 }
605 }
606 #[doc = "`LateUpdate()` overload"]
607 fn late_update(self) -> () {
608 unsafe {
609 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
610 ::unity::il2cpp_call!((::unity::module_base()+0x2a5d820usize)as*mut u8,();
611(HubUnitController)__receiver)
612 }
613 }
614 #[doc = "`OnDrawGizmos()` overload"]
615 fn on_draw_gizmos(self) -> () {
616 unsafe {
617 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
618 ::unity::il2cpp_call!((::unity::module_base()+0x2a5d900usize)as*mut u8,();
619(HubUnitController)__receiver)
620 }
621 }
622 #[doc = "`ResetLookAt()` overload"]
623 fn reset_look_at(self) -> () {
624 unsafe {
625 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
626 ::unity::il2cpp_call!((::unity::module_base()+0x2a5da10usize)as*mut u8,();
627(HubUnitController)__receiver)
628 }
629 }
630 #[doc = "`SetupIdle()` overload"]
631 fn setup_idle(self) -> () {
632 unsafe {
633 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
634 ::unity::il2cpp_call!((::unity::module_base()+0x2a5dad0usize)as*mut u8,();
635(HubUnitController)__receiver)
636 }
637 }
638 #[doc = "`UpdateRange()` overload"]
639 fn update_range(self) -> () {
640 unsafe {
641 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
642 ::unity::il2cpp_call!((::unity::module_base()+0x2a5d640usize)as*mut u8,();
643(HubUnitController)__receiver)
644 }
645 }
646 #[doc = "`UpdateMove(bool)` overload"]
647 fn update_move(self, force: impl ::core::convert::Into<bool>) -> () {
648 unsafe {
649 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
650 ::unity::il2cpp_call!((::unity::module_base()+0x2a5d6f0usize)as*mut u8,();
651(HubUnitController)__receiver,(bool)::core::convert::Into::into(force))
652 }
653 }
654 #[doc = "`.ctor()` overload"]
655 fn ctor(self) -> () {
656 unsafe {
657 let __receiver = <HubUnitController as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
658 ::unity::il2cpp_call!((::unity::module_base()+0x2a5e2d0usize)as*mut u8,();
659(HubUnitController)__receiver)
660 }
661 }
662}
663
664#[cfg(feature = "app-hubunitcontroller")]
665impl<__T: IHubUnitController> IHubUnitControllerMethods for __T {}
666
667#[cfg(feature = "app-hubunitcontroller")]
668impl HubUnitController {
669 pub fn get_turn_blend_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
670 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
671 }
672
673 pub fn get_is_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
674 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
675 }
676
677 pub fn set_is_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
678 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
679 }
680
681 pub fn get_is_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
682 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
683 }
684
685 pub fn set_is_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
686 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
687 }
688
689 pub fn get_is_move_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
690 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
691 }
692
693 pub fn get_character_method_info() -> &'static ::unity::il2cpp::MethodInfo {
694 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
695 }
696
697 pub fn get_talk_character_method_info() -> &'static ::unity::il2cpp::MethodInfo {
698 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
699 }
700
701 pub fn get_access_method_info() -> &'static ::unity::il2cpp::MethodInfo {
702 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
703 }
704
705 pub fn get_pid_method_info() -> &'static ::unity::il2cpp::MethodInfo {
706 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
707 }
708
709 pub fn get_voice_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
710 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
711 }
712
713 pub fn get_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
714 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
715 }
716
717 pub fn get_look_at_method_info() -> &'static ::unity::il2cpp::MethodInfo {
718 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
719 }
720
721 pub fn get_look_action_method_info() -> &'static ::unity::il2cpp::MethodInfo {
722 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
723 }
724
725 pub fn get_bind_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
726 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
727 }
728
729 pub fn set_bind_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
730 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
731 }
732
733 pub fn get_is_lock_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
734 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
735 }
736
737 pub fn set_is_lock_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
738 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
739 }
740
741 pub fn is_turn_end_method_info() -> &'static ::unity::il2cpp::MethodInfo {
742 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
743 }
744
745 pub fn in_player_range_method_info() -> &'static ::unity::il2cpp::MethodInfo {
746 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
747 }
748
749 pub fn set_player_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
750 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
751 }
752
753 pub fn set_talk_chara_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
754 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
755 }
756
757 pub fn set_character_method_info() -> &'static ::unity::il2cpp::MethodInfo {
758 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
759 }
760
761 pub fn set_access_method_info() -> &'static ::unity::il2cpp::MethodInfo {
762 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
763 }
764
765 pub fn set_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
766 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
767 }
768
769 pub fn get_now_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
770 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
771 }
772
773 pub fn set_home_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
774 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
775 }
776
777 pub fn get_home_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
779 }
780
781 pub fn set_home_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
783 }
784
785 pub fn get_home_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
787 }
788
789 pub fn stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
791 }
792
793 pub fn restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
795 }
796
797 pub fn set_active_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
799 }
800
801 pub fn look_to_method_info() -> &'static ::unity::il2cpp::MethodInfo {
802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
803 }
804
805 pub fn look_to_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
807 }
808
809 pub fn reset_look_method_info() -> &'static ::unity::il2cpp::MethodInfo {
810 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
811 }
812
813 pub fn reserve_reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
814 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
815 }
816
817 pub fn cancel_reserve_reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
818 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
819 }
820
821 pub fn play_turn_method_info() -> &'static ::unity::il2cpp::MethodInfo {
822 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
823 }
824
825 pub fn move_to_method_info() -> &'static ::unity::il2cpp::MethodInfo {
826 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
827 }
828
829 pub fn reset_animatoin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
830 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
831 }
832
833 pub fn get_wait_animation_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
834 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
835 }
836
837 pub fn set_wait_animation_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
838 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
839 }
840
841 pub fn get_wait_face_animation_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
842 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
843 }
844
845 pub fn wait_animation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
846 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
847 }
848
849 pub fn get_head_transform_method_info() -> &'static ::unity::il2cpp::MethodInfo {
850 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
851 }
852
853 pub fn get_talk_head_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
854 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
855 }
856
857 pub fn play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
858 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
859 }
860
861 pub fn get_player_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
862 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
863 }
864
865 pub fn get_player_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
866 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
867 }
868
869 pub fn start_talk_method_info() -> &'static ::unity::il2cpp::MethodInfo {
870 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
871 }
872
873 pub fn end_talk_method_info() -> &'static ::unity::il2cpp::MethodInfo {
874 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
875 }
876
877 pub fn disable_fade_method_info() -> &'static ::unity::il2cpp::MethodInfo {
878 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
879 }
880
881 pub fn enable_fade_method_info() -> &'static ::unity::il2cpp::MethodInfo {
882 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
883 }
884
885 pub fn enable_fade_delay_method_info() -> &'static ::unity::il2cpp::MethodInfo {
886 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
887 }
888
889 pub fn play_body_method_info() -> &'static ::unity::il2cpp::MethodInfo {
890 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
891 }
892
893 pub fn play_face_method_info() -> &'static ::unity::il2cpp::MethodInfo {
894 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
895 }
896
897 pub fn reset_body_method_info() -> &'static ::unity::il2cpp::MethodInfo {
898 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
899 }
900
901 pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
902 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
903 }
904
905 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
906 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
907 }
908
909 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
910 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
911 }
912
913 pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
914 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
915 }
916
917 pub fn on_draw_gizmos_method_info() -> &'static ::unity::il2cpp::MethodInfo {
918 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
919 }
920
921 pub fn reset_look_at_method_info() -> &'static ::unity::il2cpp::MethodInfo {
922 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
923 }
924
925 pub fn setup_idle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
926 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
927 }
928
929 pub fn update_range_method_info() -> &'static ::unity::il2cpp::MethodInfo {
930 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
931 }
932
933 pub fn update_move_method_info() -> &'static ::unity::il2cpp::MethodInfo {
934 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
935 }
936
937 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
938 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
939 }
940}
941
942#[cfg(feature = "app-hubunitcontroller")]
943impl HubUnitController {
944 #[doc = "`.ctor()` — no args"]
945 pub fn new() -> Self {
946 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
947 panic!(
948 "{}
949::{}
950 failed to instantiate",
951 ::core::stringify!(HubUnitController),
952 ::core::stringify!(new),
953 )
954 });
955 <Self as IHubUnitControllerMethods>::ctor(this);
956 this
957 }
958}
959
960#[cfg(feature = "app-hubunitcontroller")]
961#[doc(hidden)]
962pub mod prelude {
963 pub use super::{HubUnitController, IHubUnitController, IHubUnitControllerMethods};
964 #[cfg(feature = "system-object")]
965 pub use crate::system::object::IObjectMethods;
966 #[cfg(feature = "unity_engine-behaviour")]
967 pub use crate::unity_engine::behaviour::IBehaviourMethods;
968 #[cfg(feature = "unity_engine-component")]
969 pub use crate::unity_engine::component::IComponentMethods;
970 #[cfg(feature = "unity_engine-monobehaviour")]
971 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
972 #[cfg(feature = "unity_engine-object_2")]
973 pub use crate::unity_engine::object_2::IObject_2Methods;
974 pub use crate::{
975 system::object::IObject,
976 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
977 };
978}