1#[cfg(feature = "app-infoutil-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 r#enum::{Enum, IEnum},
11 valuetype::{IValueType, ValueType},
12 };
13
14 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/infoutil/InfoUtil_StatusSkill.md"))]
15 #[::unity::class(namespace = "App", name = "InfoUtil.StatusSkill")]
16 #[parent(crate::system::object::Object)]
17 pub struct InfoUtil_StatusSkill {}
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/infoutil/InfoUtil_HpStockSpriteType.md"))]
20 #[repr(C)]
21 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
22 pub struct InfoUtil_HpStockSpriteType {
23 pub value: i32,
24 }
25 impl ::unity::ClassIdentity for InfoUtil_HpStockSpriteType {
26 const NAME: &'static str = "InfoUtil.HpStockSpriteType";
27 const NAMESPACE: &'static str = "App";
28
29 fn class() -> ::unity::Class {
30 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
31 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
32 }
33 }
34 impl ::unity::IlType for InfoUtil_HpStockSpriteType {
35 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
36 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
37 }
38 }
39 impl InfoUtil_HpStockSpriteType {
40 pub fn enemy() -> Self {
41 Self { value: 0 }
42 }
43
44 pub fn rampage() -> Self {
45 Self { value: 1 }
46 }
47
48 pub fn player() -> Self {
49 Self { value: 2 }
50 }
51 }
52
53 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/infoutil/InfoUtil.md"))]
54 #[::unity::class(namespace = "App", name = "InfoUtil")]
55 #[parent(crate::system::object::Object)]
56 pub struct InfoUtil {
57 #[static_field]
58 #[rename(name = "SKILL_SLOT_MAX")]
59 pub skill_slot_max: i32,
60 #[static_field]
61 #[rename(name = "s_EmptyStringBuilder")]
62 pub s_empty_string_builder: ::unity::IlInstance,
63 }
64}
65
66#[cfg(feature = "app-infoutil-types")]
67pub use __types::*;
68
69#[cfg(feature = "app-infoutil")]
70pub trait IInfoUtil_StatusSkillMethods: IInfoUtil_StatusSkill {
71 #[doc = "`get_Data()` overload"]
72 fn get_data(self) -> crate::app::skilldata::SkillData {
73 unsafe {
74 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75 ::unity::il2cpp_call!((::unity::module_base()+0x1fc72e0usize)as*mut u8,crate::app::skilldata::SkillData;
76(InfoUtil_StatusSkill)__receiver)
77 }
78 }
79 #[doc = "`set_Data(crate::app::skilldata::SkillData)` overload"]
80 fn set_data(self, value: impl ::core::convert::Into<crate::app::skilldata::SkillData>) -> () {
81 unsafe {
82 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83 ::unity::il2cpp_call!((::unity::module_base()+0x1fc72f0usize)as*mut u8,();
84(InfoUtil_StatusSkill)__receiver,(crate::app::skilldata::SkillData)::core::convert::Into::into(value))
85 }
86 }
87 #[doc = "`get_IsActive()` overload"]
88 fn get_is_active(self) -> bool {
89 unsafe {
90 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 ::unity::il2cpp_call!((::unity::module_base()+0x1fc7300usize)as*mut u8,bool;
92(InfoUtil_StatusSkill)__receiver)
93 }
94 }
95 #[doc = "`set_IsActive(bool)` overload"]
96 fn set_is_active(self, value: impl ::core::convert::Into<bool>) -> () {
97 unsafe {
98 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99 ::unity::il2cpp_call!((::unity::module_base()+0x1fc7310usize)as*mut u8,();
100(InfoUtil_StatusSkill)__receiver,(bool)::core::convert::Into::into(value))
101 }
102 }
103 #[doc = "`get_Category()` overload"]
104 fn get_category(self) -> crate::app::skilldata::SkillData_Categorys {
105 unsafe {
106 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107 ::unity::il2cpp_call!((::unity::module_base()+0x1fc7320usize)as*mut u8,crate::app::skilldata::SkillData_Categorys;
108(InfoUtil_StatusSkill)__receiver)
109 }
110 }
111 #[doc = "`set_Category(crate::app::skilldata::SkillData_Categorys)` overload"]
112 fn set_category(self, value: impl ::core::convert::Into<crate::app::skilldata::SkillData_Categorys>) -> () {
113 unsafe {
114 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115 ::unity::il2cpp_call!((::unity::module_base()+0x1fc7330usize)as*mut u8,();
116(InfoUtil_StatusSkill)__receiver,(crate::app::skilldata::SkillData_Categorys)::core::convert::Into::into(value))
117 }
118 }
119 #[doc = "`.ctor()` overload"]
120 fn ctor(self) -> () {
121 unsafe {
122 let __receiver = <InfoUtil_StatusSkill as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
123 ::unity::il2cpp_call!((::unity::module_base()+0x1fc7340usize)as*mut u8,();
124(InfoUtil_StatusSkill)__receiver)
125 }
126 }
127}
128
129#[cfg(feature = "app-infoutil")]
130impl<__T: IInfoUtil_StatusSkill> IInfoUtil_StatusSkillMethods for __T {}
131
132#[cfg(feature = "app-infoutil")]
133impl InfoUtil_StatusSkill {
134 pub fn get_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
136 }
137
138 pub fn set_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
140 }
141
142 pub fn get_is_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
144 }
145
146 pub fn set_is_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
148 }
149
150 pub fn get_category_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
152 }
153
154 pub fn set_category_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
156 }
157
158 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
160 }
161}
162
163#[cfg(feature = "app-infoutil")]
164impl InfoUtil_StatusSkill {
165 #[doc = "`.ctor()` — no args"]
166 pub fn new() -> Self {
167 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
168 panic!(
169 "{}
170::{}
171 failed to instantiate",
172 ::core::stringify!(InfoUtil_StatusSkill),
173 ::core::stringify!(new),
174 )
175 });
176 <Self as IInfoUtil_StatusSkillMethods>::ctor(this);
177 this
178 }
179}
180
181#[cfg(feature = "app-infoutil")]
182impl InfoUtil {
183 #[doc = "`TrySetText(crate::tm_pro::textmeshprougui::TextMeshProUGUI, ::unity::Il2CppString)` overload"]
184 pub fn try_set_text(
185 tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
186 str: impl ::core::convert::Into<::unity::Il2CppString>,
187 ) -> () {
188 unsafe {
189 ::unity::il2cpp_call!((::unity::module_base()+0x290f0a0usize)as*mut u8,();
190(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp),(::unity::Il2CppString)::core::convert::Into::into(str))
191 }
192 }
193
194 #[doc = "`TrySetText(crate::tm_pro::textmeshprougui::TextMeshProUGUI, i32)` overload"]
195 pub fn try_set_text_2(
196 tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
197 value: impl ::core::convert::Into<i32>,
198 ) -> () {
199 unsafe {
200 ::unity::il2cpp_call!((::unity::module_base()+0x290f1c0usize)as*mut u8,();
201(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp),(i32)::core::convert::Into::into(value))
202 }
203 }
204
205 #[doc = "`TrySetText(crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString)` overload"]
206 pub fn try_set_text_3(
207 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
208 str: impl ::core::convert::Into<::unity::Il2CppString>,
209 ) -> () {
210 unsafe {
211 ::unity::il2cpp_call!((::unity::module_base()+0x290f3b0usize)as*mut u8,();
212(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(::unity::Il2CppString)::core::convert::Into::into(str))
213 }
214 }
215
216 #[doc = "`TrySetColor(crate::tm_pro::textmeshprougui::TextMeshProUGUI, crate::unity_engine::color::Color)` overload"]
217 pub fn try_set_color(
218 tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
219 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
220 ) -> () {
221 unsafe {
222 ::unity::il2cpp_call!((::unity::module_base()+0x290f460usize)as*mut u8,();
223(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp),(crate::unity_engine::color::Color)::core::convert::Into::into(color))
224 }
225 }
226
227 #[doc = "`TrySetColor(crate::unity_engine::gameobject::GameObject, crate::unity_engine::color::Color)` overload"]
228 pub fn try_set_color_2(
229 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
230 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
231 ) -> () {
232 unsafe {
233 ::unity::il2cpp_call!((::unity::module_base()+0x290f530usize)as*mut u8,();
234(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::unity_engine::color::Color)::core::convert::Into::into(color))
235 }
236 }
237
238 #[doc = "`TrySetColor(crate::unity_engine::ui::image::Image, crate::unity_engine::color::Color)` overload"]
239 pub fn try_set_color_3(
240 image: impl ::core::convert::Into<crate::unity_engine::ui::image::Image>,
241 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
242 ) -> () {
243 unsafe {
244 ::unity::il2cpp_call!((::unity::module_base()+0x290f5e0usize)as*mut u8,();
245(crate::unity_engine::ui::image::Image)::core::convert::Into::into(image),(crate::unity_engine::color::Color)::core::convert::Into::into(color))
246 }
247 }
248
249 #[doc = "`TrySetSprite(crate::unity_engine::gameobject::GameObject, crate::unity_engine::sprite::Sprite)` overload"]
250 pub fn try_set_sprite(
251 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
252 spr: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>,
253 ) -> () {
254 unsafe {
255 ::unity::il2cpp_call!((::unity::module_base()+0x290f6b0usize)as*mut u8,();
256(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(spr))
257 }
258 }
259
260 #[doc = "`TrySetSprite(crate::unity_engine::ui::image::Image, crate::unity_engine::sprite::Sprite)` overload"]
261 pub fn try_set_sprite_2(
262 image: impl ::core::convert::Into<crate::unity_engine::ui::image::Image>,
263 spr: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>,
264 ) -> () {
265 unsafe {
266 ::unity::il2cpp_call!((::unity::module_base()+0x290f730usize)as*mut u8,();
267(crate::unity_engine::ui::image::Image)::core::convert::Into::into(image),(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(spr))
268 }
269 }
270
271 #[doc = "`TrySetActive(crate::unity_engine::gameobject::GameObject, bool)` overload"]
272 pub fn try_set_active(
273 obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
274 is_active: impl ::core::convert::Into<bool>,
275 ) -> () {
276 unsafe {
277 ::unity::il2cpp_call!((::unity::module_base()+0x290f7d0usize)as*mut u8,();
278(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(bool)::core::convert::Into::into(is_active))
279 }
280 }
281
282 #[doc = "`TrySetActive(crate::unity_engine::component::Component, bool)` overload"]
283 pub fn try_set_active_2(
284 c: impl ::core::convert::Into<crate::unity_engine::component::Component>,
285 is_active: impl ::core::convert::Into<bool>,
286 ) -> () {
287 unsafe {
288 ::unity::il2cpp_call!((::unity::module_base()+0x290f870usize)as*mut u8,();
289(crate::unity_engine::component::Component)::core::convert::Into::into(c),(bool)::core::convert::Into::into(is_active))
290 }
291 }
292
293 #[doc = "`TrySetParentActive(crate::unity_engine::gameobject::GameObject, bool)` overload"]
294 pub fn try_set_parent_active(
295 obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
296 is_active: impl ::core::convert::Into<bool>,
297 ) -> () {
298 unsafe {
299 ::unity::il2cpp_call!((::unity::module_base()+0x290f910usize)as*mut u8,();
300(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(bool)::core::convert::Into::into(is_active))
301 }
302 }
303
304 #[doc = "`TrySetParentActive(crate::unity_engine::component::Component, bool)` overload"]
305 pub fn try_set_parent_active_2(
306 c: impl ::core::convert::Into<crate::unity_engine::component::Component>,
307 is_active: impl ::core::convert::Into<bool>,
308 ) -> () {
309 unsafe {
310 ::unity::il2cpp_call!((::unity::module_base()+0x290fa50usize)as*mut u8,();
311(crate::unity_engine::component::Component)::core::convert::Into::into(c),(bool)::core::convert::Into::into(is_active))
312 }
313 }
314
315 #[doc = "`TrySetActive(crate::unity_engine::component::Component, ::unity::Il2CppString, bool)` overload"]
316 pub fn try_set_active_3(
317 c: impl ::core::convert::Into<crate::unity_engine::component::Component>,
318 name: impl ::core::convert::Into<::unity::Il2CppString>,
319 is_active: impl ::core::convert::Into<bool>,
320 ) -> () {
321 unsafe {
322 ::unity::il2cpp_call!((::unity::module_base()+0x290fba0usize)as*mut u8,();
323(crate::unity_engine::component::Component)::core::convert::Into::into(c),(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(is_active))
324 }
325 }
326
327 #[doc = "`TrySetParentActive(crate::unity_engine::component::Component, ::unity::Il2CppString, bool)` overload"]
328 pub fn try_set_parent_active_3(
329 c: impl ::core::convert::Into<crate::unity_engine::component::Component>,
330 name: impl ::core::convert::Into<::unity::Il2CppString>,
331 is_active: impl ::core::convert::Into<bool>,
332 ) -> () {
333 unsafe {
334 ::unity::il2cpp_call!((::unity::module_base()+0x290fd00usize)as*mut u8,();
335(crate::unity_engine::component::Component)::core::convert::Into::into(c),(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(is_active))
336 }
337 }
338
339 #[doc = "`TrySetGrandParentActive(crate::unity_engine::gameobject::GameObject, bool)` overload"]
340 pub fn try_set_grand_parent_active(
341 obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
342 is_active: impl ::core::convert::Into<bool>,
343 ) -> () {
344 unsafe {
345 ::unity::il2cpp_call!((::unity::module_base()+0x290fe60usize)as*mut u8,();
346(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(bool)::core::convert::Into::into(is_active))
347 }
348 }
349
350 #[doc = "`TrySetGrandParentActive(crate::unity_engine::component::Component, bool)` overload"]
351 pub fn try_set_grand_parent_active_2(
352 c: impl ::core::convert::Into<crate::unity_engine::component::Component>,
353 is_active: impl ::core::convert::Into<bool>,
354 ) -> () {
355 unsafe {
356 ::unity::il2cpp_call!((::unity::module_base()+0x290ff40usize)as*mut u8,();
357(crate::unity_engine::component::Component)::core::convert::Into::into(c),(bool)::core::convert::Into::into(is_active))
358 }
359 }
360
361 #[doc = "`TryResetTextAnime(crate::tm_pro::textmeshprougui::TextMeshProUGUI)` overload"]
362 pub fn try_reset_text_anime(tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>) -> () {
363 unsafe {
364 ::unity::il2cpp_call!((::unity::module_base()+0x2910020usize)as*mut u8,();
365(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp))
366 }
367 }
368
369 #[doc = "`TrySetParamTitle(crate::tm_pro::textmeshprougui::TextMeshProUGUI, ::unity::Il2CppString)` overload"]
370 pub fn try_set_param_title(
371 tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
372 title: impl ::core::convert::Into<::unity::Il2CppString>,
373 ) -> () {
374 unsafe {
375 ::unity::il2cpp_call!((::unity::module_base()+0x29100e0usize)as*mut u8,();
376(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp),(::unity::Il2CppString)::core::convert::Into::into(title))
377 }
378 }
379
380 #[doc = "`TrySetParamTitle(crate::tm_pro::textmeshprougui::TextMeshProUGUI, ::unity::Il2CppString, crate::unity_engine::color::Color)` overload"]
381 pub fn try_set_param_title_2(
382 tmp: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
383 title: impl ::core::convert::Into<::unity::Il2CppString>,
384 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
385 ) -> () {
386 unsafe {
387 ::unity::il2cpp_call!((::unity::module_base()+0x2910150usize)as*mut u8,();
388(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(tmp),(::unity::Il2CppString)::core::convert::Into::into(title),(crate::unity_engine::color::Color)::core::convert::Into::into(color))
389 }
390 }
391
392 #[doc = "`TryUpdateChildGauge(crate::unity_engine::gameobject::GameObject, i32, i32, bool)` overload"]
393 pub fn try_update_child_gauge(
394 gauge_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
395 value: impl ::core::convert::Into<i32>,
396 max: impl ::core::convert::Into<i32>,
397 is_hide_when0: impl ::core::convert::Into<bool>,
398 ) -> () {
399 unsafe {
400 ::unity::il2cpp_call!((::unity::module_base()+0x2910270usize)as*mut u8,();
401(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge_obj),(i32)::core::convert::Into::into(value),(i32)::core::convert::Into::into(max),(bool)::core::convert::Into::into(is_hide_when0))
402 }
403 }
404
405 #[doc = "`TryUpdateGauge(crate::unity_engine::gameobject::GameObject, i32, i32)` overload"]
406 pub fn try_update_gauge(
407 gauge_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
408 value: impl ::core::convert::Into<i32>,
409 max: impl ::core::convert::Into<i32>,
410 ) -> () {
411 unsafe {
412 ::unity::il2cpp_call!((::unity::module_base()+0x2910520usize)as*mut u8,();
413(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge_obj),(i32)::core::convert::Into::into(value),(i32)::core::convert::Into::into(max))
414 }
415 }
416
417 #[doc = "`TrySetMaterial(crate::unity_engine::ui::image::Image, crate::unity_engine::material::Material)` overload"]
418 pub fn try_set_material(
419 img: impl ::core::convert::Into<crate::unity_engine::ui::image::Image>,
420 mat: impl ::core::convert::Into<crate::unity_engine::material::Material>,
421 ) -> () {
422 unsafe {
423 ::unity::il2cpp_call!((::unity::module_base()+0x29106c0usize)as*mut u8,();
424(crate::unity_engine::ui::image::Image)::core::convert::Into::into(img),(crate::unity_engine::material::Material)::core::convert::Into::into(mat))
425 }
426 }
427
428 #[doc = "`AddSkill(::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>, crate::app::skillarray::SkillArray, i32, i32, bool, bool, crate::app::unit::Unit, bool)` overload"]
429 pub fn add_skill(
430 list: impl ::core::convert::Into<::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>>,
431 skill_array: impl ::core::convert::Into<crate::app::skillarray::SkillArray>,
432 slot_index: impl ::core::convert::Into<i32>,
433 slot_num: impl ::core::convert::Into<i32>,
434 is_pack_slot: impl ::core::convert::Into<bool>,
435 force_disp: impl ::core::convert::Into<bool>,
436 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
437 is_view_restriction: impl ::core::convert::Into<bool>,
438 ) -> i32 {
439 unsafe {
440 ::unity::il2cpp_call!((::unity::module_base()+0x2910760usize)as*mut u8,i32;
441(::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>)::core::convert::Into::into(list),(crate::app::skillarray::SkillArray)::core::convert::Into::into(skill_array),(i32)::core::convert::Into::into(slot_index),(i32)::core::convert::Into::into(slot_num),(bool)::core::convert::Into::into(is_pack_slot),(bool)::core::convert::Into::into(force_disp),(crate::app::unit::Unit)::core::convert::Into::into(unit),(bool)::core::convert::Into::into(is_view_restriction))
442 }
443 }
444
445 #[doc = "`GetSkillListForUnitInfo(crate::app::unit::Unit, bool, bool, i32)` overload"]
446 pub fn get_skill_list_for_unit_info(
447 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
448 is_skill_equip: impl ::core::convert::Into<bool>,
449 is_pack: impl ::core::convert::Into<bool>,
450 size: impl ::core::convert::Into<i32>,
451 ) -> ::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill> {
452 unsafe {
453 ::unity::il2cpp_call!((::unity::module_base()+0x2911030usize)as*mut u8, ::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill> ;
454(crate::app::unit::Unit)::core::convert::Into::into(unit),(bool)::core::convert::Into::into(is_skill_equip),(bool)::core::convert::Into::into(is_pack),(i32)::core::convert::Into::into(size))
455 }
456 }
457
458 #[doc = "`AddSkillArray(crate::app::unit::Unit, crate::app::skillarray::SkillArray, *mut::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>, *muti32, i32)` overload"]
459 pub fn add_skill_array(
460 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
461 skill_array: impl ::core::convert::Into<crate::app::skillarray::SkillArray>,
462 slot_num: impl ::core::convert::Into<i32>,
463 ) -> (::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>, i32) {
464 unsafe {
465 let mut __out_0 = ::core::mem::MaybeUninit::<::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>>::uninit();
466 let mut __out_1 = ::core::mem::MaybeUninit::<i32>::uninit();
467 ::unity::il2cpp_call!((::unity::module_base()+0x2911fa0usize)as*mut u8,();
468(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::skillarray::SkillArray)::core::convert::Into::into(skill_array),(*mut::unity::Array<crate::app::infoutil::InfoUtil_StatusSkill>)__out_0.as_mut_ptr(),(*mut i32)__out_1.as_mut_ptr(),(i32)::core::convert::Into::into(slot_num));
469 (__out_0.assume_init(), __out_1.assume_init())
470 }
471 }
472
473 #[doc = "`IsEngageItemAppear(crate::app::unit::Unit, crate::app::itemdata::ItemData)` overload"]
474 pub fn is_engage_item_appear(
475 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
476 item: impl ::core::convert::Into<crate::app::itemdata::ItemData>,
477 ) -> bool {
478 unsafe {
479 ::unity::il2cpp_call!((::unity::module_base()+0x29124a0usize)as*mut u8,bool;
480(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::itemdata::ItemData)::core::convert::Into::into(item))
481 }
482 }
483
484 #[doc = "`GetShowItemIconNum(crate::app::unit::Unit)` overload"]
485 pub fn get_show_item_icon_num(unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> i32 {
486 unsafe {
487 ::unity::il2cpp_call!((::unity::module_base()+0x29125d0usize)as*mut u8,i32;
488(crate::app::unit::Unit)::core::convert::Into::into(unit))
489 }
490 }
491
492 #[doc = "`GetUnitItem(crate::app::unit::Unit, i32)` overload"]
493 pub fn get_unit_item(
494 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
495 frame_index: impl ::core::convert::Into<i32>,
496 ) -> crate::app::unititem::UnitItem {
497 unsafe {
498 ::unity::il2cpp_call!((::unity::module_base()+0x2912810usize)as*mut u8,crate::app::unititem::UnitItem;
499(crate::app::unit::Unit)::core::convert::Into::into(unit),(i32)::core::convert::Into::into(frame_index))
500 }
501 }
502
503 #[doc = "`GetEngageItemData(crate::app::unit::Unit, crate::app::godunit::GodUnit, i32)` overload"]
504 pub fn get_engage_item_data(
505 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
506 temp_god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
507 frame_index: impl ::core::convert::Into<i32>,
508 ) -> crate::app::itemdata::ItemData {
509 unsafe {
510 ::unity::il2cpp_call!((::unity::module_base()+0x2912a50usize)as*mut u8,crate::app::itemdata::ItemData;
511(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(temp_god),(i32)::core::convert::Into::into(frame_index))
512 }
513 }
514
515 #[doc = "`TrySetItemIconList(::unity::Array<crate::unity_engine::gameobject::GameObject>, crate::app::unit::Unit)` overload"]
516 pub fn try_set_item_icon_list(
517 icon_list: impl ::core::convert::Into<::unity::Array<crate::unity_engine::gameobject::GameObject>>,
518 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
519 ) -> () {
520 unsafe {
521 ::unity::il2cpp_call!((::unity::module_base()+0x2912c40usize)as*mut u8,();
522(::unity::Array<crate::unity_engine::gameobject::GameObject>)::core::convert::Into::into(icon_list),(crate::app::unit::Unit)::core::convert::Into::into(unit))
523 }
524 }
525
526 #[doc = "`TrySetItemIcon(crate::unity_engine::gameobject::GameObject, crate::app::unititem::UnitItem, bool)` overload"]
527 pub fn try_set_item_icon(
528 item_root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
529 ui: impl ::core::convert::Into<crate::app::unititem::UnitItem>,
530 is_equip: impl ::core::convert::Into<bool>,
531 ) -> () {
532 unsafe {
533 ::unity::il2cpp_call!((::unity::module_base()+0x29145a0usize)as*mut u8,();
534(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(item_root),(crate::app::unititem::UnitItem)::core::convert::Into::into(ui),(bool)::core::convert::Into::into(is_equip))
535 }
536 }
537
538 #[doc = "`TrySetColorToItemIcons(crate::unity_engine::gameobject::GameObject, bool, crate::unity_engine::color::Color)` overload"]
539 pub fn try_set_color_to_item_icons(
540 item_root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
541 is_valid: impl ::core::convert::Into<bool>,
542 blend_color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
543 ) -> () {
544 unsafe {
545 ::unity::il2cpp_call!((::unity::module_base()+0x2914790usize)as*mut u8,();
546(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(item_root),(bool)::core::convert::Into::into(is_valid),(crate::unity_engine::color::Color)::core::convert::Into::into(blend_color))
547 }
548 }
549
550 #[doc = "`TrySetColorToItemIcon(crate::unity_engine::ui::image::Image, bool)` overload"]
551 pub fn try_set_color_to_item_icon(
552 item_icon_image: impl ::core::convert::Into<crate::unity_engine::ui::image::Image>,
553 is_valid: impl ::core::convert::Into<bool>,
554 ) -> () {
555 unsafe {
556 ::unity::il2cpp_call!((::unity::module_base()+0x2914b40usize)as*mut u8,();
557(crate::unity_engine::ui::image::Image)::core::convert::Into::into(item_icon_image),(bool)::core::convert::Into::into(is_valid))
558 }
559 }
560
561 #[doc = "`GetItemIconColor(bool)` overload"]
562 pub fn get_item_icon_color(is_valid: impl ::core::convert::Into<bool>) -> crate::unity_engine::color::Color {
563 unsafe {
564 ::unity::il2cpp_call!((::unity::module_base()+0x2914a60usize)as*mut u8,crate::unity_engine::color::Color;
565(bool)::core::convert::Into::into(is_valid))
566 }
567 }
568
569 #[doc = "`IsBattleSequence()` overload"]
570 pub fn is_battle_sequence() -> bool {
571 unsafe {
572 ::unity::il2cpp_call!((::unity::module_base()+0x2914c60usize)as*mut u8,bool;
573 )
574 }
575 }
576
577 #[doc = "`TrySetEngageItemIcon(crate::unity_engine::gameobject::GameObject, crate::app::itemdata::ItemData)` overload"]
578 pub fn try_set_engage_item_icon(
579 item_root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
580 item: impl ::core::convert::Into<crate::app::itemdata::ItemData>,
581 ) -> () {
582 unsafe {
583 ::unity::il2cpp_call!((::unity::module_base()+0x29144e0usize)as*mut u8,();
584(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(item_root),(crate::app::itemdata::ItemData)::core::convert::Into::into(item))
585 }
586 }
587
588 #[doc = "`TrySetItemIconBase(crate::unity_engine::gameobject::GameObject, crate::app::itemdata::ItemData, bool, bool, bool, bool)` overload"]
589 pub fn try_set_item_icon_base(
590 item_root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
591 item: impl ::core::convert::Into<crate::app::itemdata::ItemData>,
592 is_valid: impl ::core::convert::Into<bool>,
593 is_equip: impl ::core::convert::Into<bool>,
594 is_drop: impl ::core::convert::Into<bool>,
595 is_enchant: impl ::core::convert::Into<bool>,
596 ) -> () {
597 unsafe {
598 ::unity::il2cpp_call!((::unity::module_base()+0x2913e00usize)as*mut u8,();
599(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(item_root),(crate::app::itemdata::ItemData)::core::convert::Into::into(item),(bool)::core::convert::Into::into(is_valid),(bool)::core::convert::Into::into(is_equip),(bool)::core::convert::Into::into(is_drop),(bool)::core::convert::Into::into(is_enchant))
600 }
601 }
602
603 #[doc = "`AddDamageString(::unity::Il2CppString, i32, i32)` overload"]
604 pub fn add_damage_string(
605 base_str: impl ::core::convert::Into<::unity::Il2CppString>,
606 damage: impl ::core::convert::Into<i32>,
607 count: impl ::core::convert::Into<i32>,
608 ) -> ::unity::Il2CppString {
609 unsafe {
610 ::unity::il2cpp_call!((::unity::module_base()+0x2914d70usize)as*mut u8, ::unity::Il2CppString;
611(::unity::Il2CppString)::core::convert::Into::into(base_str),(i32)::core::convert::Into::into(damage),(i32)::core::convert::Into::into(count))
612 }
613 }
614
615 #[doc = "`GetBattleAtkParam(crate::app::battleside::BattleSide_Type, crate::app::battlescenelist::BattleSceneList, *muti32, *mutcrate::system::collections::generic::list_1::List_1<::unity::Il2CppString>)` overload"]
616 pub fn get_battle_atk_param(
617 side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
618 scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
619 ) -> (i32, i32, crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) {
620 unsafe {
621 let mut __out_0 = ::core::mem::MaybeUninit::<i32>::uninit();
622 let mut __out_1 = ::core::mem::MaybeUninit::<crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>>::uninit();
623 let __ret = {
624 ::unity::il2cpp_call!((::unity::module_base()+0x2914ea0usize)as*mut u8,i32;
625(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list),(*mut i32)__out_0.as_mut_ptr(),(*mut crate::system::collections::generic::list_1::List_1< ::unity::Il2CppString>)__out_1.as_mut_ptr())
626 };
627 (__ret, __out_0.assume_init(), __out_1.assume_init())
628 }
629 }
630
631 #[doc = "`GetBattleAtkCount(crate::app::battleside::BattleSide_Type, crate::app::battlescenelist::BattleSceneList)` overload"]
632 pub fn get_battle_atk_count(
633 side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
634 scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
635 ) -> i32 {
636 unsafe {
637 ::unity::il2cpp_call!((::unity::module_base()+0x2915490usize)as*mut u8,i32;
638(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list))
639 }
640 }
641
642 #[doc = "`SetUnitName(crate::app::unit::Unit, crate::tm_pro::textmeshprougui::TextMeshProUGUI)` overload"]
643 pub fn set_unit_name(
644 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
645 text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
646 ) -> () {
647 unsafe {
648 ::unity::il2cpp_call!((::unity::module_base()+0x29155a0usize)as*mut u8,();
649(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(text))
650 }
651 }
652
653 #[doc = "`SetGodName(crate::app::unit::Unit, crate::app::godunit::GodUnit, crate::unity_engine::gameobject::GameObject, crate::tm_pro::textmeshprougui::TextMeshProUGUI)` overload"]
654 pub fn set_god_name(
655 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
656 god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
657 root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
658 text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
659 ) -> () {
660 unsafe {
661 ::unity::il2cpp_call!((::unity::module_base()+0x2915780usize)as*mut u8,();
662(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(god),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(root),(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(text))
663 }
664 }
665
666 #[doc = "`SetHpStock(crate::app::unit::Unit, crate::unity_engine::gameobject::GameObject, ::unity::Array<crate::unity_engine::ui::image::Image>, ::unity::Array<crate::unity_engine::sprite::Sprite>, crate::app::force::Force_Type)` overload"]
667 pub fn set_hp_stock(
668 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
669 root: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
670 stocks: impl ::core::convert::Into<::unity::Array<crate::unity_engine::ui::image::Image>>,
671 sprites: impl ::core::convert::Into<::unity::Array<crate::unity_engine::sprite::Sprite>>,
672 force: impl ::core::convert::Into<crate::app::force::Force_Type>,
673 ) -> () {
674 unsafe {
675 ::unity::il2cpp_call!((::unity::module_base()+0x2915a60usize)as*mut u8,();
676(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(root),(::unity::Array<crate::unity_engine::ui::image::Image>)::core::convert::Into::into(stocks),(::unity::Array<crate::unity_engine::sprite::Sprite>)::core::convert::Into::into(sprites),(crate::app::force::Force_Type)::core::convert::Into::into(force))
677 }
678 }
679
680 #[doc = "`GetChainAtkParam(crate::app::battleside::BattleSide_Type, crate::app::battleinfo::BattleInfo, *mut::unity::Il2CppString, *muti32, *muti32)` overload"]
681 pub fn get_chain_atk_param(
682 side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
683 info: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>,
684 ) -> (bool, ::unity::Il2CppString, i32, i32) {
685 unsafe {
686 let mut __out_0 = ::core::mem::MaybeUninit::<::unity::Il2CppString>::uninit();
687 let mut __out_1 = ::core::mem::MaybeUninit::<i32>::uninit();
688 let mut __out_2 = ::core::mem::MaybeUninit::<i32>::uninit();
689 let __ret = {
690 ::unity::il2cpp_call!((::unity::module_base()+0x2915ed0usize)as*mut u8,bool;
691(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(info),(*mut::unity::Il2CppString)__out_0.as_mut_ptr(),(*mut i32)__out_1.as_mut_ptr(),(*mut i32)__out_2.as_mut_ptr())
692 };
693 (__ret, __out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
694 }
695 }
696
697 #[doc = "`SetBattleAtkTitle(bool, crate::tm_pro::textmeshprougui::TextMeshProUGUI, crate::app::helpitemfixedtext::HelpItemFixedText)` overload"]
698 pub fn set_battle_atk_title(
699 is_heal: impl ::core::convert::Into<bool>,
700 text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
701 help: impl ::core::convert::Into<crate::app::helpitemfixedtext::HelpItemFixedText>,
702 ) -> () {
703 unsafe {
704 ::unity::il2cpp_call!((::unity::module_base()+0x2915fe0usize)as*mut u8,();
705(bool)::core::convert::Into::into(is_heal),(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(text),(crate::app::helpitemfixedtext::HelpItemFixedText)::core::convert::Into::into(help))
706 }
707 }
708
709 #[doc = "`SetupEngageWeaponText(crate::tm_pro::textmeshprougui::TextMeshProUGUI, crate::app::unititem::UnitItem)` overload"]
710 pub fn setup_engage_weapon_text(
711 contents_text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
712 item: impl ::core::convert::Into<crate::app::unititem::UnitItem>,
713 ) -> bool {
714 unsafe {
715 ::unity::il2cpp_call!((::unity::module_base()+0x2916180usize)as*mut u8,bool;
716(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(contents_text),(crate::app::unititem::UnitItem)::core::convert::Into::into(item))
717 }
718 }
719
720 #[doc = "`SetEnchantText(crate::tm_pro::textmeshprougui::TextMeshProUGUI, crate::app::unititem::UnitItem)` overload"]
721 pub fn set_enchant_text(
722 enchant_text: impl ::core::convert::Into<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
723 item: impl ::core::convert::Into<crate::app::unititem::UnitItem>,
724 ) -> () {
725 unsafe {
726 ::unity::il2cpp_call!((::unity::module_base()+0x2916550usize)as*mut u8,();
727(crate::tm_pro::textmeshprougui::TextMeshProUGUI)::core::convert::Into::into(enchant_text),(crate::app::unititem::UnitItem)::core::convert::Into::into(item))
728 }
729 }
730
731 #[doc = "`.cctor()` overload"]
732 pub fn cctor() -> () {
733 unsafe {
734 ::unity::il2cpp_call!((::unity::module_base()+0x2916780usize)as*mut u8,();
735 )
736 }
737 }
738}
739
740#[cfg(feature = "app-infoutil")]
741pub trait IInfoUtilMethods: IInfoUtil {
742 #[doc = "`.ctor()` overload"]
743 fn ctor(self) -> () {
744 unsafe {
745 let __receiver = <InfoUtil as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
746 ::unity::il2cpp_call!((::unity::module_base()+0x2916770usize)as*mut u8,();
747(InfoUtil)__receiver)
748 }
749 }
750}
751
752#[cfg(feature = "app-infoutil")]
753impl<__T: IInfoUtil> IInfoUtilMethods for __T {}
754
755#[cfg(feature = "app-infoutil")]
756impl InfoUtil {
757 pub fn try_set_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
758 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
759 }
760
761 pub fn try_set_text_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
762 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
763 }
764
765 pub fn try_set_text_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
766 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
767 }
768
769 pub fn try_set_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
770 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
771 }
772
773 pub fn try_set_color_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
774 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
775 }
776
777 pub fn try_set_color_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
779 }
780
781 pub fn try_set_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
783 }
784
785 pub fn try_set_sprite_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
787 }
788
789 pub fn try_set_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
791 }
792
793 pub fn try_set_active_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
795 }
796
797 pub fn try_set_parent_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
799 }
800
801 pub fn try_set_parent_active_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
803 }
804
805 pub fn try_set_active_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
807 }
808
809 pub fn try_set_parent_active_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
810 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
811 }
812
813 pub fn try_set_grand_parent_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
814 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
815 }
816
817 pub fn try_set_grand_parent_active_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
818 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
819 }
820
821 pub fn try_reset_text_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
822 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
823 }
824
825 pub fn try_set_param_title_method_info() -> &'static ::unity::il2cpp::MethodInfo {
826 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
827 }
828
829 pub fn try_set_param_title_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
830 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
831 }
832
833 pub fn try_update_child_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
834 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
835 }
836
837 pub fn try_update_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
838 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
839 }
840
841 pub fn try_set_material_method_info() -> &'static ::unity::il2cpp::MethodInfo {
842 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
843 }
844
845 pub fn add_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
846 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
847 }
848
849 pub fn get_skill_list_for_unit_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
850 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
851 }
852
853 pub fn add_skill_array_method_info() -> &'static ::unity::il2cpp::MethodInfo {
854 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
855 }
856
857 pub fn is_engage_item_appear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
858 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
859 }
860
861 pub fn get_show_item_icon_num_method_info() -> &'static ::unity::il2cpp::MethodInfo {
862 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
863 }
864
865 pub fn get_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
866 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
867 }
868
869 pub fn get_engage_item_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
870 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
871 }
872
873 pub fn try_set_item_icon_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
874 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
875 }
876
877 pub fn try_set_item_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
878 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
879 }
880
881 pub fn try_set_color_to_item_icons_method_info() -> &'static ::unity::il2cpp::MethodInfo {
882 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
883 }
884
885 pub fn try_set_color_to_item_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
886 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
887 }
888
889 pub fn get_item_icon_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
890 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
891 }
892
893 pub fn is_battle_sequence_method_info() -> &'static ::unity::il2cpp::MethodInfo {
894 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
895 }
896
897 pub fn try_set_engage_item_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
898 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
899 }
900
901 pub fn try_set_item_icon_base_method_info() -> &'static ::unity::il2cpp::MethodInfo {
902 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
903 }
904
905 pub fn add_damage_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
906 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
907 }
908
909 pub fn get_battle_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
910 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
911 }
912
913 pub fn get_battle_atk_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
914 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
915 }
916
917 pub fn set_unit_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
918 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
919 }
920
921 pub fn set_god_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
922 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
923 }
924
925 pub fn set_hp_stock_method_info() -> &'static ::unity::il2cpp::MethodInfo {
926 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
927 }
928
929 pub fn get_chain_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
930 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
931 }
932
933 pub fn set_battle_atk_title_method_info() -> &'static ::unity::il2cpp::MethodInfo {
934 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
935 }
936
937 pub fn setup_engage_weapon_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
938 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
939 }
940
941 pub fn set_enchant_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
942 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
943 }
944
945 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
946 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
947 }
948
949 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
950 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
951 }
952}
953
954#[cfg(feature = "app-infoutil")]
955impl InfoUtil {
956 #[doc = "`.ctor()` — no args"]
957 pub fn new() -> Self {
958 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
959 panic!(
960 "{}
961::{}
962 failed to instantiate",
963 ::core::stringify!(InfoUtil),
964 ::core::stringify!(new),
965 )
966 });
967 <Self as IInfoUtilMethods>::ctor(this);
968 this
969 }
970}
971
972#[cfg(feature = "app-infoutil")]
973#[doc(hidden)]
974pub mod prelude {
975 pub use super::{
976 IInfoUtil, IInfoUtilMethods, IInfoUtil_StatusSkill, IInfoUtil_StatusSkillMethods, InfoUtil, InfoUtil_HpStockSpriteType, InfoUtil_StatusSkill,
977 };
978 #[cfg(feature = "system-object")]
979 pub use crate::system::object::IObjectMethods;
980 #[cfg(feature = "system-enum")]
981 pub use crate::system::r#enum::IEnumMethods;
982 #[cfg(feature = "system-valuetype")]
983 pub use crate::system::valuetype::IValueTypeMethods;
984 pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
985}