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engage/generated/app/
jobintrodata.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-jobintrodata-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::{
10            structbase::{IStructBase, StructBase},
11            structdataarray_1::{IStructDataArray_1, StructDataArray_1},
12            structtemplate_1::{IStructTemplate_1, StructTemplate_1},
13        },
14        system::{
15            object::{IObject, Object},
16            r#enum::{Enum, IEnum},
17            valuetype::{IValueType, ValueType},
18        },
19    };
20
21    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/jobintrodata/JobIntroData_BattleType.md"))]
22    #[repr(C)]
23    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
24    pub struct JobIntroData_BattleType {
25        pub value: i32,
26    }
27    impl ::unity::ClassIdentity for JobIntroData_BattleType {
28        const NAME: &'static str = "JobIntroData.BattleType";
29        const NAMESPACE: &'static str = "App";
30
31        fn class() -> ::unity::Class {
32            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
33            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
34        }
35    }
36    impl ::unity::IlType for JobIntroData_BattleType {
37        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
38            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
39        }
40    }
41    impl JobIntroData_BattleType {
42        pub fn none() -> Self {
43            Self { value: 0 }
44        }
45
46        pub fn attack1() -> Self {
47            Self { value: 1 }
48        }
49
50        pub fn attack2() -> Self {
51            Self { value: 2 }
52        }
53
54        pub fn attack3() -> Self {
55            Self { value: 3 }
56        }
57
58        pub fn attack4() -> Self {
59            Self { value: 4 }
60        }
61
62        pub fn attack5() -> Self {
63            Self { value: 5 }
64        }
65
66        pub fn miss() -> Self {
67            Self { value: 6 }
68        }
69
70        pub fn parry() -> Self {
71            Self { value: 7 }
72        }
73
74        pub fn guard() -> Self {
75            Self { value: 8 }
76        }
77
78        pub fn heal() -> Self {
79            Self { value: 9 }
80        }
81
82        pub fn finish() -> Self {
83            Self { value: 10 }
84        }
85    }
86
87    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/jobintrodata/JobIntroData.md"))]
88    #[::unity::class(namespace = "App", name = "JobIntroData")]
89    #[parent(crate::app::structdataarray_1::StructDataArray_1<crate::app::jobintrodata::JobIntroData>)]
90    pub struct JobIntroData {}
91}
92
93#[cfg(feature = "app-jobintrodata-types")]
94pub use __types::*;
95
96#[cfg(feature = "app-jobintrodata")]
97impl JobIntroData {
98    #[doc = "`Load(::unity::Il2CppString)` overload"]
99    pub fn load(progress: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
100        unsafe {
101            ::unity::il2cpp_call!((::unity::module_base()+0x2057440usize)as*mut u8,();
102(::unity::Il2CppString)::core::convert::Into::into(progress))
103        }
104    }
105}
106
107#[cfg(feature = "app-jobintrodata")]
108pub trait IJobIntroDataMethods: IJobIntroData {
109    #[doc = "`get_DLC()` overload"]
110    fn get_dlc(self) -> bool {
111        unsafe {
112            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
113            ::unity::il2cpp_call!((::unity::module_base()+0x2057280usize)as*mut u8,bool;
114(JobIntroData)__receiver)
115        }
116    }
117    #[doc = "`set_DLC(bool)` overload"]
118    fn set_dlc(self, value: impl ::core::convert::Into<bool>) -> () {
119        unsafe {
120            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
121            ::unity::il2cpp_call!((::unity::module_base()+0x2057290usize)as*mut u8,();
122(JobIntroData)__receiver,(bool)::core::convert::Into::into(value))
123        }
124    }
125    #[doc = "`get_Person()` overload"]
126    fn get_person(self) -> ::unity::Array<::unity::Il2CppString> {
127        unsafe {
128            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
129            ::unity::il2cpp_call!((::unity::module_base()+0x20572a0usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
130(JobIntroData)__receiver)
131        }
132    }
133    #[doc = "`set_Person(::unity::Array<::unity::Il2CppString>)` overload"]
134    fn set_person(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
135        unsafe {
136            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
137            ::unity::il2cpp_call!((::unity::module_base()+0x20572b0usize)as*mut u8,();
138(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
139        }
140    }
141    #[doc = "`get_Job()` overload"]
142    fn get_job(self) -> ::unity::Array<::unity::Il2CppString> {
143        unsafe {
144            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145            ::unity::il2cpp_call!((::unity::module_base()+0x20572c0usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
146(JobIntroData)__receiver)
147        }
148    }
149    #[doc = "`set_Job(::unity::Array<::unity::Il2CppString>)` overload"]
150    fn set_job(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
151        unsafe {
152            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
153            ::unity::il2cpp_call!((::unity::module_base()+0x20572d0usize)as*mut u8,();
154(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
155        }
156    }
157    #[doc = "`get_Weapon()` overload"]
158    fn get_weapon(self) -> ::unity::Array<::unity::Il2CppString> {
159        unsafe {
160            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
161            ::unity::il2cpp_call!((::unity::module_base()+0x20572e0usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
162(JobIntroData)__receiver)
163        }
164    }
165    #[doc = "`set_Weapon(::unity::Array<::unity::Il2CppString>)` overload"]
166    fn set_weapon(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
167        unsafe {
168            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
169            ::unity::il2cpp_call!((::unity::module_base()+0x20572f0usize)as*mut u8,();
170(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
171        }
172    }
173    #[doc = "`get_Enemy()` overload"]
174    fn get_enemy(self) -> ::unity::Array<::unity::Il2CppString> {
175        unsafe {
176            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
177            ::unity::il2cpp_call!((::unity::module_base()+0x2057300usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
178(JobIntroData)__receiver)
179        }
180    }
181    #[doc = "`set_Enemy(::unity::Array<::unity::Il2CppString>)` overload"]
182    fn set_enemy(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
183        unsafe {
184            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
185            ::unity::il2cpp_call!((::unity::module_base()+0x2057310usize)as*mut u8,();
186(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
187        }
188    }
189    #[doc = "`get_EnemyJob()` overload"]
190    fn get_enemy_job(self) -> ::unity::Array<::unity::Il2CppString> {
191        unsafe {
192            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
193            ::unity::il2cpp_call!((::unity::module_base()+0x2057320usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
194(JobIntroData)__receiver)
195        }
196    }
197    #[doc = "`set_EnemyJob(::unity::Array<::unity::Il2CppString>)` overload"]
198    fn set_enemy_job(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
199        unsafe {
200            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
201            ::unity::il2cpp_call!((::unity::module_base()+0x2057330usize)as*mut u8,();
202(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
203        }
204    }
205    #[doc = "`get_EnemyWeapon()` overload"]
206    fn get_enemy_weapon(self) -> ::unity::Array<::unity::Il2CppString> {
207        unsafe {
208            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
209            ::unity::il2cpp_call!((::unity::module_base()+0x2057340usize)as*mut u8, ::unity::Array< ::unity::Il2CppString> ;
210(JobIntroData)__receiver)
211        }
212    }
213    #[doc = "`set_EnemyWeapon(::unity::Array<::unity::Il2CppString>)` overload"]
214    fn set_enemy_weapon(self, value: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
215        unsafe {
216            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
217            ::unity::il2cpp_call!((::unity::module_base()+0x2057350usize)as*mut u8,();
218(JobIntroData)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(value))
219        }
220    }
221    #[doc = "`get_X()` overload"]
222    fn get_x(self) -> i32 {
223        unsafe {
224            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
225            ::unity::il2cpp_call!((::unity::module_base()+0x2057360usize)as*mut u8,i32;
226(JobIntroData)__receiver)
227        }
228    }
229    #[doc = "`set_X(i32)` overload"]
230    fn set_x(self, value: impl ::core::convert::Into<i32>) -> () {
231        unsafe {
232            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
233            ::unity::il2cpp_call!((::unity::module_base()+0x2057370usize)as*mut u8,();
234(JobIntroData)__receiver,(i32)::core::convert::Into::into(value))
235        }
236    }
237    #[doc = "`get_Z()` overload"]
238    fn get_z(self) -> i32 {
239        unsafe {
240            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
241            ::unity::il2cpp_call!((::unity::module_base()+0x2057380usize)as*mut u8,i32;
242(JobIntroData)__receiver)
243        }
244    }
245    #[doc = "`set_Z(i32)` overload"]
246    fn set_z(self, value: impl ::core::convert::Into<i32>) -> () {
247        unsafe {
248            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
249            ::unity::il2cpp_call!((::unity::module_base()+0x2057390usize)as*mut u8,();
250(JobIntroData)__receiver,(i32)::core::convert::Into::into(value))
251        }
252    }
253    #[doc = "`get_Distance()` overload"]
254    fn get_distance(self) -> f32 {
255        unsafe {
256            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257            ::unity::il2cpp_call!((::unity::module_base()+0x20573a0usize)as*mut u8,f32;
258(JobIntroData)__receiver)
259        }
260    }
261    #[doc = "`set_Distance(f32)` overload"]
262    fn set_distance(self, value: impl ::core::convert::Into<f32>) -> () {
263        unsafe {
264            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
265            ::unity::il2cpp_call!((::unity::module_base()+0x20573b0usize)as*mut u8,();
266(JobIntroData)__receiver,(f32)::core::convert::Into::into(value))
267        }
268    }
269    #[doc = "`get_Field()` overload"]
270    fn get_field(self) -> ::unity::Il2CppString {
271        unsafe {
272            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
273            ::unity::il2cpp_call!((::unity::module_base()+0x20573c0usize)as*mut u8, ::unity::Il2CppString;
274(JobIntroData)__receiver)
275        }
276    }
277    #[doc = "`set_Field(::unity::Il2CppString)` overload"]
278    fn set_field(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
279        unsafe {
280            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
281            ::unity::il2cpp_call!((::unity::module_base()+0x20573d0usize)as*mut u8,();
282(JobIntroData)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
283        }
284    }
285    #[doc = "`get_Attack()` overload"]
286    fn get_attack(self) -> crate::app::jobintrodata::JobIntroData_BattleType {
287        unsafe {
288            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
289            ::unity::il2cpp_call!((::unity::module_base()+0x20573e0usize)as*mut u8,crate::app::jobintrodata::JobIntroData_BattleType;
290(JobIntroData)__receiver)
291        }
292    }
293    #[doc = "`set_Attack(crate::app::jobintrodata::JobIntroData_BattleType)` overload"]
294    fn set_attack(self, value: impl ::core::convert::Into<crate::app::jobintrodata::JobIntroData_BattleType>) -> () {
295        unsafe {
296            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
297            ::unity::il2cpp_call!((::unity::module_base()+0x20573f0usize)as*mut u8,();
298(JobIntroData)__receiver,(crate::app::jobintrodata::JobIntroData_BattleType)::core::convert::Into::into(value))
299        }
300    }
301    #[doc = "`get_Counter()` overload"]
302    fn get_counter(self) -> crate::app::jobintrodata::JobIntroData_BattleType {
303        unsafe {
304            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
305            ::unity::il2cpp_call!((::unity::module_base()+0x2057400usize)as*mut u8,crate::app::jobintrodata::JobIntroData_BattleType;
306(JobIntroData)__receiver)
307        }
308    }
309    #[doc = "`set_Counter(crate::app::jobintrodata::JobIntroData_BattleType)` overload"]
310    fn set_counter(self, value: impl ::core::convert::Into<crate::app::jobintrodata::JobIntroData_BattleType>) -> () {
311        unsafe {
312            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
313            ::unity::il2cpp_call!((::unity::module_base()+0x2057410usize)as*mut u8,();
314(JobIntroData)__receiver,(crate::app::jobintrodata::JobIntroData_BattleType)::core::convert::Into::into(value))
315        }
316    }
317    #[doc = "`get_Pursuit()` overload"]
318    fn get_pursuit(self) -> crate::app::jobintrodata::JobIntroData_BattleType {
319        unsafe {
320            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
321            ::unity::il2cpp_call!((::unity::module_base()+0x2057420usize)as*mut u8,crate::app::jobintrodata::JobIntroData_BattleType;
322(JobIntroData)__receiver)
323        }
324    }
325    #[doc = "`set_Pursuit(crate::app::jobintrodata::JobIntroData_BattleType)` overload"]
326    fn set_pursuit(self, value: impl ::core::convert::Into<crate::app::jobintrodata::JobIntroData_BattleType>) -> () {
327        unsafe {
328            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
329            ::unity::il2cpp_call!((::unity::module_base()+0x2057430usize)as*mut u8,();
330(JobIntroData)__receiver,(crate::app::jobintrodata::JobIntroData_BattleType)::core::convert::Into::into(value))
331        }
332    }
333    #[doc = "`.ctor()` overload"]
334    fn ctor(self) -> () {
335        unsafe {
336            let __receiver = <JobIntroData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
337            ::unity::il2cpp_call!((::unity::module_base()+0x2057810usize)as*mut u8,();
338(JobIntroData)__receiver)
339        }
340    }
341}
342
343#[cfg(feature = "app-jobintrodata")]
344impl<__T: IJobIntroData> IJobIntroDataMethods for __T {}
345
346#[cfg(feature = "app-jobintrodata")]
347impl JobIntroData {
348    pub fn get_dlc_method_info() -> &'static ::unity::il2cpp::MethodInfo {
349        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
350    }
351
352    pub fn set_dlc_method_info() -> &'static ::unity::il2cpp::MethodInfo {
353        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
354    }
355
356    pub fn get_person_method_info() -> &'static ::unity::il2cpp::MethodInfo {
357        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
358    }
359
360    pub fn set_person_method_info() -> &'static ::unity::il2cpp::MethodInfo {
361        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
362    }
363
364    pub fn get_job_method_info() -> &'static ::unity::il2cpp::MethodInfo {
365        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
366    }
367
368    pub fn set_job_method_info() -> &'static ::unity::il2cpp::MethodInfo {
369        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
370    }
371
372    pub fn get_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
373        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
374    }
375
376    pub fn set_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
377        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
378    }
379
380    pub fn get_enemy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
381        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
382    }
383
384    pub fn set_enemy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
385        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
386    }
387
388    pub fn get_enemy_job_method_info() -> &'static ::unity::il2cpp::MethodInfo {
389        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
390    }
391
392    pub fn set_enemy_job_method_info() -> &'static ::unity::il2cpp::MethodInfo {
393        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
394    }
395
396    pub fn get_enemy_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
397        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
398    }
399
400    pub fn set_enemy_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
401        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
402    }
403
404    pub fn get_x_method_info() -> &'static ::unity::il2cpp::MethodInfo {
405        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
406    }
407
408    pub fn set_x_method_info() -> &'static ::unity::il2cpp::MethodInfo {
409        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
410    }
411
412    pub fn get_z_method_info() -> &'static ::unity::il2cpp::MethodInfo {
413        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
414    }
415
416    pub fn set_z_method_info() -> &'static ::unity::il2cpp::MethodInfo {
417        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
418    }
419
420    pub fn get_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
421        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
422    }
423
424    pub fn set_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
425        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
426    }
427
428    pub fn get_field_method_info() -> &'static ::unity::il2cpp::MethodInfo {
429        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
430    }
431
432    pub fn set_field_method_info() -> &'static ::unity::il2cpp::MethodInfo {
433        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
434    }
435
436    pub fn get_attack_method_info() -> &'static ::unity::il2cpp::MethodInfo {
437        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
438    }
439
440    pub fn set_attack_method_info() -> &'static ::unity::il2cpp::MethodInfo {
441        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
442    }
443
444    pub fn get_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
445        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
446    }
447
448    pub fn set_counter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
449        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
450    }
451
452    pub fn get_pursuit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
453        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
454    }
455
456    pub fn set_pursuit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
457        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
458    }
459
460    pub fn load_method_info() -> &'static ::unity::il2cpp::MethodInfo {
461        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
462    }
463
464    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
465        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
466    }
467}
468
469#[cfg(feature = "app-jobintrodata")]
470impl JobIntroData {
471    #[doc = "`.ctor()` — no args"]
472    pub fn new() -> Self {
473        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
474            panic!(
475                "{}
476::{}
477 failed to instantiate",
478                ::core::stringify!(JobIntroData),
479                ::core::stringify!(new),
480            )
481        });
482        <Self as IJobIntroDataMethods>::ctor(this);
483        this
484    }
485}
486
487#[cfg(feature = "app-jobintrodata")]
488#[doc(hidden)]
489pub mod prelude {
490    pub use super::{IJobIntroData, IJobIntroDataMethods, JobIntroData, JobIntroData_BattleType};
491    #[cfg(feature = "app-structbase")]
492    pub use crate::app::structbase::IStructBaseMethods;
493    #[cfg(feature = "app-structdataarray_1")]
494    pub use crate::app::structdataarray_1::IStructDataArray_1Methods;
495    #[cfg(feature = "app-structtemplate_1")]
496    pub use crate::app::structtemplate_1::IStructTemplate_1Methods;
497    #[cfg(feature = "system-object")]
498    pub use crate::system::object::IObjectMethods;
499    #[cfg(feature = "system-enum")]
500    pub use crate::system::r#enum::IEnumMethods;
501    #[cfg(feature = "system-valuetype")]
502    pub use crate::system::valuetype::IValueTypeMethods;
503    pub use crate::{
504        app::{structbase::IStructBase, structdataarray_1::IStructDataArray_1, structtemplate_1::IStructTemplate_1},
505        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
506    };
507}