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engage/generated/app/
languageimagesetter.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-languageimagesetter-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/languageimagesetter/LanguageImageSetter.md"))]
19    #[::unity::class(namespace = "App", name = "LanguageImageSetter")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct LanguageImageSetter {
22        #[offset(24)]
23        #[rename(name = "m_Target")]
24        pub m_target: crate::unity_engine::ui::image::Image,
25        #[offset(32)]
26        #[rename(name = "m_Sprite_JP_Japanese")]
27        pub m_sprite_jp_japanese: crate::unity_engine::sprite::Sprite,
28        #[offset(40)]
29        #[rename(name = "m_Sprite_US_English")]
30        pub m_sprite_us_english: crate::unity_engine::sprite::Sprite,
31        #[offset(48)]
32        #[rename(name = "m_Sprite_US_French")]
33        pub m_sprite_us_french: crate::unity_engine::sprite::Sprite,
34        #[offset(56)]
35        #[rename(name = "m_Sprite_US_Spanish")]
36        pub m_sprite_us_spanish: crate::unity_engine::sprite::Sprite,
37        #[offset(64)]
38        #[rename(name = "m_Sprite_EU_English")]
39        pub m_sprite_eu_english: crate::unity_engine::sprite::Sprite,
40        #[offset(72)]
41        #[rename(name = "m_Sprite_EU_French")]
42        pub m_sprite_eu_french: crate::unity_engine::sprite::Sprite,
43        #[offset(80)]
44        #[rename(name = "m_Sprite_EU_Spanish")]
45        pub m_sprite_eu_spanish: crate::unity_engine::sprite::Sprite,
46        #[offset(88)]
47        #[rename(name = "m_Sprite_EU_German")]
48        pub m_sprite_eu_german: crate::unity_engine::sprite::Sprite,
49        #[offset(96)]
50        #[rename(name = "m_Sprite_EU_Italian")]
51        pub m_sprite_eu_italian: crate::unity_engine::sprite::Sprite,
52        #[offset(104)]
53        #[rename(name = "m_Sprite_CN_Traditional")]
54        pub m_sprite_cn_traditional: crate::unity_engine::sprite::Sprite,
55        #[offset(112)]
56        #[rename(name = "m_Sprite_CN_Simplified")]
57        pub m_sprite_cn_simplified: crate::unity_engine::sprite::Sprite,
58        #[offset(120)]
59        #[rename(name = "m_Sprite_KR_Korean")]
60        pub m_sprite_kr_korean: crate::unity_engine::sprite::Sprite,
61    }
62}
63
64#[cfg(feature = "app-languageimagesetter-types")]
65pub use __types::*;
66
67#[cfg(feature = "app-languageimagesetter")]
68pub trait ILanguageImageSetterMethods: ILanguageImageSetter {
69    #[doc = "`Awake()` overload"]
70    fn awake(self) -> () {
71        unsafe {
72            let __receiver = <LanguageImageSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
73            ::unity::il2cpp_call!((::unity::module_base()+0x1bdc9e0usize)as*mut u8,();
74(LanguageImageSetter)__receiver)
75        }
76    }
77    #[doc = "`.ctor()` overload"]
78    fn ctor(self) -> () {
79        unsafe {
80            let __receiver = <LanguageImageSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x1bdcb50usize)as*mut u8,();
82(LanguageImageSetter)__receiver)
83        }
84    }
85}
86
87#[cfg(feature = "app-languageimagesetter")]
88impl<__T: ILanguageImageSetter> ILanguageImageSetterMethods for __T {}
89
90#[cfg(feature = "app-languageimagesetter")]
91impl LanguageImageSetter {
92    pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
94    }
95
96    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
98    }
99}
100
101#[cfg(feature = "app-languageimagesetter")]
102impl LanguageImageSetter {
103    #[doc = "`.ctor()` — no args"]
104    pub fn new() -> Self {
105        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
106            panic!(
107                "{}
108::{}
109 failed to instantiate",
110                ::core::stringify!(LanguageImageSetter),
111                ::core::stringify!(new),
112            )
113        });
114        <Self as ILanguageImageSetterMethods>::ctor(this);
115        this
116    }
117}
118
119#[cfg(feature = "app-languageimagesetter")]
120#[doc(hidden)]
121pub mod prelude {
122    pub use super::{ILanguageImageSetter, ILanguageImageSetterMethods, LanguageImageSetter};
123    #[cfg(feature = "system-object")]
124    pub use crate::system::object::IObjectMethods;
125    #[cfg(feature = "unity_engine-behaviour")]
126    pub use crate::unity_engine::behaviour::IBehaviourMethods;
127    #[cfg(feature = "unity_engine-component")]
128    pub use crate::unity_engine::component::IComponentMethods;
129    #[cfg(feature = "unity_engine-monobehaviour")]
130    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
131    #[cfg(feature = "unity_engine-object_2")]
132    pub use crate::unity_engine::object_2::IObject_2Methods;
133    pub use crate::{
134        system::object::IObject,
135        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
136    };
137}