1#[cfg(feature = "app-mapbattleinfoparamsetter-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mapbattleinfoparamsetter/MapBattleInfoParamSetter.md"))]
19 #[::unity::class(namespace = "App", name = "MapBattleInfoParamSetter")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct MapBattleInfoParamSetter {
22 #[offset(24)]
23 #[rename(name = "ParamClamp")]
24 pub param_clamp: i32,
25 #[offset(32)]
26 #[rename(name = "m_InfoRoot")]
27 pub m_info_root: crate::unity_engine::gameobject::GameObject,
28 #[offset(40)]
29 #[rename(name = "m_CharaNameRoot")]
30 pub m_chara_name_root: crate::unity_engine::gameobject::GameObject,
31 #[offset(48)]
32 #[rename(name = "m_CharaName")]
33 pub m_chara_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
34 #[offset(56)]
35 #[rename(name = "m_GodNameRoot")]
36 pub m_god_name_root: crate::unity_engine::gameobject::GameObject,
37 #[offset(64)]
38 #[rename(name = "m_GodName")]
39 pub m_god_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
40 #[offset(72)]
41 #[rename(name = "m_NameOnlyCharaNameRoot")]
42 pub m_name_only_chara_name_root: crate::unity_engine::ui::image::Image,
43 #[offset(80)]
44 #[rename(name = "m_NameOnlyCharaName")]
45 pub m_name_only_chara_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
46 #[offset(88)]
47 #[rename(name = "m_NameOnlyGodNameRoot")]
48 pub m_name_only_god_name_root: crate::unity_engine::gameobject::GameObject,
49 #[offset(96)]
50 #[rename(name = "m_NameOnlyGodName")]
51 pub m_name_only_god_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
52 #[offset(104)]
53 #[rename(name = "m_MaxHpGaugeWidth")]
54 pub m_max_hp_gauge_width: i32,
55 #[offset(108)]
56 #[rename(name = "m_MinHpGaugeWidth")]
57 pub m_min_hp_gauge_width: i32,
58 #[offset(112)]
59 #[rename(name = "m_HpGaugeMax")]
60 pub m_hp_gauge_max: i32,
61 #[offset(120)]
62 #[rename(name = "m_HpRoot")]
63 pub m_hp_root: crate::unity_engine::gameobject::GameObject,
64 #[offset(128)]
65 #[rename(name = "m_HpGaugeRoot")]
66 pub m_hp_gauge_root: crate::unity_engine::gameobject::GameObject,
67 #[offset(136)]
68 #[rename(name = "m_NowHp")]
69 pub m_now_hp: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
70 #[offset(144)]
71 #[rename(name = "m_AfterHpRoot")]
72 pub m_after_hp_root: crate::unity_engine::gameobject::GameObject,
73 #[offset(152)]
74 #[rename(name = "m_AfterHp")]
75 pub m_after_hp: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
76 #[offset(160)]
77 #[rename(name = "m_AfterHpHealRoot")]
78 pub m_after_hp_heal_root: crate::unity_engine::gameobject::GameObject,
79 #[offset(168)]
80 #[rename(name = "m_AfterHpHeal")]
81 pub m_after_hp_heal: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
82 #[offset(176)]
83 #[rename(name = "m_HpGaugeAfter")]
84 pub m_hp_gauge_after: crate::unity_engine::gameobject::GameObject,
85 #[offset(184)]
86 #[rename(name = "m_HpGaugeAdd")]
87 pub m_hp_gauge_add: crate::unity_engine::gameobject::GameObject,
88 #[offset(192)]
89 #[rename(name = "m_DamageMaterial")]
90 pub m_damage_material: crate::unity_engine::material::Material,
91 #[offset(200)]
92 #[rename(name = "m_HealMaterial")]
93 pub m_heal_material: crate::unity_engine::material::Material,
94 #[offset(208)]
95 #[rename(name = "m_EngageMaterial")]
96 pub m_engage_material: crate::unity_engine::material::Material,
97 #[offset(216)]
98 #[rename(name = "m_HpStockRoot")]
99 pub m_hp_stock_root: crate::unity_engine::gameobject::GameObject,
100 #[offset(224)]
101 #[rename(name = "m_HpStock")]
102 pub m_hp_stock: ::unity::Array<crate::unity_engine::ui::image::Image>,
103 #[offset(232)]
104 #[rename(name = "m_HpStockSprites")]
105 pub m_hp_stock_sprites: ::unity::Array<crate::unity_engine::sprite::Sprite>,
106 #[offset(240)]
107 #[rename(name = "m_HpStockAdd")]
108 pub m_hp_stock_add: crate::unity_engine::gameobject::GameObject,
109 #[offset(248)]
110 #[rename(name = "m_DamageSpace")]
111 pub m_damage_space: f32,
112 #[offset(256)]
113 #[rename(name = "m_StatusRoot")]
114 pub m_status_root: crate::unity_engine::gameobject::GameObject,
115 #[offset(264)]
116 #[rename(name = "m_BtlAtkHelp")]
117 pub m_btl_atk_help: crate::app::helpitemfixedtext::HelpItemFixedText,
118 #[offset(272)]
119 #[rename(name = "m_BtlAtkTitle")]
120 pub m_btl_atk_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
121 #[offset(280)]
122 #[rename(name = "m_BtlAtk")]
123 pub m_btl_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
124 #[offset(288)]
125 #[rename(name = "m_BtlHit")]
126 pub m_btl_hit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
127 #[offset(296)]
128 #[rename(name = "m_BtlCrit")]
129 pub m_btl_crit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
130 #[offset(304)]
131 #[rename(name = "m_ChainBtlAtk")]
132 pub m_chain_btl_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
133 #[offset(312)]
134 #[rename(name = "m_ChainBtlHitRoot")]
135 pub m_chain_btl_hit_root: crate::unity_engine::gameobject::GameObject,
136 #[offset(320)]
137 #[rename(name = "m_ChainBtlHit")]
138 pub m_chain_btl_hit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
139 #[offset(328)]
140 #[rename(name = "m_ChainBtlCritRoot")]
141 pub m_chain_btl_crit_root: crate::unity_engine::gameobject::GameObject,
142 #[offset(336)]
143 #[rename(name = "m_ChainBtlCrit")]
144 pub m_chain_btl_crit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
145 #[offset(344)]
146 #[rename(name = "m_WeaponRoot")]
147 pub m_weapon_root: crate::unity_engine::gameobject::GameObject,
148 #[offset(352)]
149 #[rename(name = "m_WeaponIconRoot")]
150 pub m_weapon_icon_root: crate::unity_engine::gameobject::GameObject,
151 #[offset(360)]
152 #[rename(name = "m_WeaponIcon")]
153 pub m_weapon_icon: crate::unity_engine::ui::image::Image,
154 #[offset(368)]
155 #[rename(name = "m_WeaponArrow")]
156 pub m_weapon_arrow: crate::unity_engine::ui::image::Image,
157 #[offset(376)]
158 #[rename(name = "m_WeaponName")]
159 pub m_weapon_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
160 #[offset(384)]
161 #[rename(name = "m_WeaponNothing")]
162 pub m_weapon_nothing: crate::unity_engine::gameobject::GameObject,
163 #[offset(392)]
164 #[rename(name = "m_WeaponEndurance")]
165 pub m_weapon_endurance: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
166 #[offset(400)]
167 #[rename(name = "m_WeaponChangeL")]
168 pub m_weapon_change_l: crate::unity_engine::gameobject::GameObject,
169 #[offset(408)]
170 #[rename(name = "m_WeaponChangeR")]
171 pub m_weapon_change_r: crate::unity_engine::gameobject::GameObject,
172 #[offset(416)]
173 #[rename(name = "m_ItemListRoot")]
174 pub m_item_list_root: crate::unity_engine::gameobject::GameObject,
175 #[offset(424)]
176 #[rename(name = "m_SpaceRoot")]
177 pub m_space_root: crate::unity_engine::gameobject::GameObject,
178 #[offset(432)]
179 #[rename(name = "m_forceTexture")]
180 pub m_force_texture: crate::system::collections::generic::list_1::List_1<crate::app::forcetexturesetter::ForceTextureSetter>,
181 }
182}
183
184#[cfg(feature = "app-mapbattleinfoparamsetter-types")]
185pub use __types::*;
186
187#[cfg(feature = "app-mapbattleinfoparamsetter")]
188pub trait IMapBattleInfoParamSetterMethods: IMapBattleInfoParamSetter {
189 #[doc = "`get_SideType()` overload"]
190 fn get_side_type(self) -> crate::app::battleside::BattleSide_Type {
191 unsafe {
192 let __receiver =
193 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b30usize)as*mut u8,crate::app::battleside::BattleSide_Type;
195(MapBattleInfoParamSetter)__receiver)
196 }
197 }
198 #[doc = "`set_SideType(crate::app::battleside::BattleSide_Type)` overload"]
199 fn set_side_type(self, value: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>) -> () {
200 unsafe {
201 let __receiver =
202 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b40usize)as*mut u8,();
204(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(value))
205 }
206 }
207 #[doc = "`get_BattleInfo()` overload"]
208 fn get_battle_info(self) -> crate::app::battleinfo::BattleInfo {
209 unsafe {
210 let __receiver =
211 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
212 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b50usize)as*mut u8,crate::app::battleinfo::BattleInfo;
213(MapBattleInfoParamSetter)__receiver)
214 }
215 }
216 #[doc = "`set_BattleInfo(crate::app::battleinfo::BattleInfo)` overload"]
217 fn set_battle_info(self, value: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>) -> () {
218 unsafe {
219 let __receiver =
220 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
221 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b60usize)as*mut u8,();
222(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(value))
223 }
224 }
225 #[doc = "`get_BattleSceneList()` overload"]
226 fn get_battle_scene_list(self) -> crate::app::battlescenelist::BattleSceneList {
227 unsafe {
228 let __receiver =
229 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
230 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b70usize)as*mut u8,crate::app::battlescenelist::BattleSceneList;
231(MapBattleInfoParamSetter)__receiver)
232 }
233 }
234 #[doc = "`set_BattleSceneList(crate::app::battlescenelist::BattleSceneList)` overload"]
235 fn set_battle_scene_list(self, value: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>) -> () {
236 unsafe {
237 let __receiver =
238 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
239 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b80usize)as*mut u8,();
240(MapBattleInfoParamSetter)__receiver,(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(value))
241 }
242 }
243 #[doc = "`get_Side()` overload"]
244 fn get_side(self) -> crate::app::battleinfoside::BattleInfoSide {
245 unsafe {
246 let __receiver =
247 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
248 ::unity::il2cpp_call!((::unity::module_base()+0x1f03b90usize)as*mut u8,crate::app::battleinfoside::BattleInfoSide;
249(MapBattleInfoParamSetter)__receiver)
250 }
251 }
252 #[doc = "`set_Side(crate::app::battleinfoside::BattleInfoSide)` overload"]
253 fn set_side(self, value: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>) -> () {
254 unsafe {
255 let __receiver =
256 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257 ::unity::il2cpp_call!((::unity::module_base()+0x1f03ba0usize)as*mut u8,();
258(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(value))
259 }
260 }
261 #[doc = "`get_ReverseSide()` overload"]
262 fn get_reverse_side(self) -> crate::app::battleinfoside::BattleInfoSide {
263 unsafe {
264 let __receiver =
265 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
266 ::unity::il2cpp_call!((::unity::module_base()+0x1f03bb0usize)as*mut u8,crate::app::battleinfoside::BattleInfoSide;
267(MapBattleInfoParamSetter)__receiver)
268 }
269 }
270 #[doc = "`set_ReverseSide(crate::app::battleinfoside::BattleInfoSide)` overload"]
271 fn set_reverse_side(self, value: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>) -> () {
272 unsafe {
273 let __receiver =
274 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
275 ::unity::il2cpp_call!((::unity::module_base()+0x1f03bc0usize)as*mut u8,();
276(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(value))
277 }
278 }
279 #[doc = "`get_Unit()` overload"]
280 fn get_unit(self) -> crate::app::unit::Unit {
281 unsafe {
282 let __receiver =
283 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
284 ::unity::il2cpp_call!((::unity::module_base()+0x1f03bd0usize)as*mut u8,crate::app::unit::Unit;
285(MapBattleInfoParamSetter)__receiver)
286 }
287 }
288 #[doc = "`get_UnitItem()` overload"]
289 fn get_unit_item(self) -> crate::app::unititem::UnitItem {
290 unsafe {
291 let __receiver =
292 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
293 ::unity::il2cpp_call!((::unity::module_base()+0x1f03bf0usize)as*mut u8,crate::app::unititem::UnitItem;
294(MapBattleInfoParamSetter)__receiver)
295 }
296 }
297 #[doc = "`get_MaxHp()` overload"]
298 fn get_max_hp(self) -> i32 {
299 unsafe {
300 let __receiver =
301 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
302 ::unity::il2cpp_call!((::unity::module_base()+0x1f03c10usize)as*mut u8,i32;
303(MapBattleInfoParamSetter)__receiver)
304 }
305 }
306 #[doc = "`SetWeaponChangeVisible(bool)` overload"]
307 fn set_weapon_change_visible(self, is_visible: impl ::core::convert::Into<bool>) -> () {
308 unsafe {
309 let __receiver =
310 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
311 ::unity::il2cpp_call!((::unity::module_base()+0x1f03db0usize)as*mut u8,();
312(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(is_visible))
313 }
314 }
315 #[doc = "`SetBattleInfo(crate::app::battleside::BattleSide_Type, bool, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList)` overload"]
316 fn set_battle_info_2(
317 self,
318 side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
319 b_show_wdw: impl ::core::convert::Into<bool>,
320 info: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>,
321 scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
322 ) -> () {
323 unsafe {
324 let __receiver =
325 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
326 ::unity::il2cpp_call!((::unity::module_base()+0x1f03e40usize)as*mut u8,();
327(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(bool)::core::convert::Into::into(b_show_wdw),(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(info),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list))
328 }
329 }
330 #[doc = "`SetBattleInfoForBattle()` overload"]
331 fn set_battle_info_for_battle(self) -> () {
332 unsafe {
333 let __receiver =
334 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
335 ::unity::il2cpp_call!((::unity::module_base()+0x1f05f20usize)as*mut u8,();
336(MapBattleInfoParamSetter)__receiver)
337 }
338 }
339 #[doc = "`SetBattleInfoForTrade()` overload"]
340 fn set_battle_info_for_trade(self) -> () {
341 unsafe {
342 let __receiver =
343 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
344 ::unity::il2cpp_call!((::unity::module_base()+0x1f043e0usize)as*mut u8,();
345(MapBattleInfoParamSetter)__receiver)
346 }
347 }
348 #[doc = "`SetBattleInfoForDestroy()` overload"]
349 fn set_battle_info_for_destroy(self) -> () {
350 unsafe {
351 let __receiver =
352 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
353 ::unity::il2cpp_call!((::unity::module_base()+0x1f058e0usize)as*mut u8,();
354(MapBattleInfoParamSetter)__receiver)
355 }
356 }
357 #[doc = "`SetBattleInfoForNoParam(bool, bool)` overload"]
358 fn set_battle_info_for_no_param(self, is_weapon: impl ::core::convert::Into<bool>, is_god_name: impl ::core::convert::Into<bool>) -> () {
359 unsafe {
360 let __receiver =
361 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
362 ::unity::il2cpp_call!((::unity::module_base()+0x1f05b30usize)as*mut u8,();
363(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(is_weapon),(bool)::core::convert::Into::into(is_god_name))
364 }
365 }
366 #[doc = "`GetHpGaugeMaxWidth(i32)` overload"]
367 fn get_hp_gauge_max_width(self, max_hp: impl ::core::convert::Into<i32>) -> f32 {
368 unsafe {
369 let __receiver =
370 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
371 ::unity::il2cpp_call!((::unity::module_base()+0x1f09990usize)as*mut u8,f32;
372(MapBattleInfoParamSetter)__receiver,(i32)::core::convert::Into::into(max_hp))
373 }
374 }
375 #[doc = "`TryUpdateDamageGauge(crate::unity_engine::gameobject::GameObject, i32, i32)` overload"]
376 fn try_update_damage_gauge(
377 self,
378 gauge_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
379 value: impl ::core::convert::Into<i32>,
380 max: impl ::core::convert::Into<i32>,
381 ) -> () {
382 unsafe {
383 let __receiver =
384 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
385 ::unity::il2cpp_call!((::unity::module_base()+0x1f099d0usize)as*mut u8,();
386(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge_obj),(i32)::core::convert::Into::into(value),(i32)::core::convert::Into::into(max))
387 }
388 }
389 #[doc = "`TrySetChildImageMaterial(crate::unity_engine::gameobject::GameObject, crate::unity_engine::material::Material)` overload"]
390 fn try_set_child_image_material(
391 self,
392 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
393 mat: impl ::core::convert::Into<crate::unity_engine::material::Material>,
394 ) -> () {
395 unsafe {
396 let __receiver =
397 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
398 ::unity::il2cpp_call!((::unity::module_base()+0x1f09b80usize)as*mut u8,();
399(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::unity_engine::material::Material)::core::convert::Into::into(mat))
400 }
401 }
402 #[doc = "`SetUnitName(::unity::Il2CppString)` overload"]
403 fn set_unit_name(self, unit_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
404 unsafe {
405 let __receiver =
406 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
407 ::unity::il2cpp_call!((::unity::module_base()+0x1f09cc0usize)as*mut u8,();
408(MapBattleInfoParamSetter)__receiver,(::unity::Il2CppString)::core::convert::Into::into(unit_name))
409 }
410 }
411 #[doc = "`SetUnitName(crate::app::unit::Unit, bool, bool)` overload"]
412 fn set_unit_name_2(
413 self,
414 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
415 b_weapon: impl ::core::convert::Into<bool>,
416 b_god: impl ::core::convert::Into<bool>,
417 ) -> () {
418 unsafe {
419 let __receiver =
420 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
421 ::unity::il2cpp_call!((::unity::module_base()+0x1f07410usize)as*mut u8,();
422(MapBattleInfoParamSetter)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(bool)::core::convert::Into::into(b_weapon),(bool)::core::convert::Into::into(b_god))
423 }
424 }
425 #[doc = "`ShowDestroyName()` overload"]
426 fn show_destroy_name(self) -> () {
427 unsafe {
428 let __receiver =
429 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
430 ::unity::il2cpp_call!((::unity::module_base()+0x1f09580usize)as*mut u8,();
431(MapBattleInfoParamSetter)__receiver)
432 }
433 }
434 #[doc = "`ShowWeapon()` overload"]
435 fn show_weapon(self) -> () {
436 unsafe {
437 let __receiver =
438 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
439 ::unity::il2cpp_call!((::unity::module_base()+0x1f09de0usize)as*mut u8,();
440(MapBattleInfoParamSetter)__receiver)
441 }
442 }
443 #[doc = "`HideWeapon()` overload"]
444 fn hide_weapon(self) -> () {
445 unsafe {
446 let __receiver =
447 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
448 ::unity::il2cpp_call!((::unity::module_base()+0x1f0a950usize)as*mut u8,();
449(MapBattleInfoParamSetter)__receiver)
450 }
451 }
452 #[doc = "`ShowHp()` overload"]
453 fn show_hp(self) -> () {
454 unsafe {
455 let __receiver =
456 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
457 ::unity::il2cpp_call!((::unity::module_base()+0x1f07690usize)as*mut u8,();
458(MapBattleInfoParamSetter)__receiver)
459 }
460 }
461 #[doc = "`ShowDestroyHp()` overload"]
462 fn show_destroy_hp(self) -> () {
463 unsafe {
464 let __receiver =
465 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
466 ::unity::il2cpp_call!((::unity::module_base()+0x1f097d0usize)as*mut u8,();
467(MapBattleInfoParamSetter)__receiver)
468 }
469 }
470 #[doc = "`HideHp()` overload"]
471 fn hide_hp(self) -> () {
472 unsafe {
473 let __receiver =
474 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
475 ::unity::il2cpp_call!((::unity::module_base()+0x1f079d0usize)as*mut u8,();
476(MapBattleInfoParamSetter)__receiver)
477 }
478 }
479 #[doc = "`SetAfterHpGauge(i32)` overload"]
480 fn set_after_hp_gauge(self, hp: impl ::core::convert::Into<i32>) -> () {
481 unsafe {
482 let __receiver =
483 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
484 ::unity::il2cpp_call!((::unity::module_base()+0x1f0aab0usize)as*mut u8,();
485(MapBattleInfoParamSetter)__receiver,(i32)::core::convert::Into::into(hp))
486 }
487 }
488 #[doc = "`SetGaugeSide(crate::unity_engine::gameobject::GameObject)` overload"]
489 fn set_gauge_side(self, gauge: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
490 unsafe {
491 let __receiver =
492 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
493 ::unity::il2cpp_call!((::unity::module_base()+0x1f0ab80usize)as*mut u8,();
494(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge))
495 }
496 }
497 #[doc = "`SetInitParams(bool)` overload"]
498 fn set_init_params(self, b_show: impl ::core::convert::Into<bool>) -> () {
499 unsafe {
500 let __receiver =
501 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
502 ::unity::il2cpp_call!((::unity::module_base()+0x1f07a50usize)as*mut u8,();
503(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(b_show))
504 }
505 }
506 #[doc = "`SetAtkParam(crate::app::battleside::BattleSide_Type, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList)` overload"]
507 fn set_atk_param(
508 self,
509 side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
510 info: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>,
511 scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
512 ) -> () {
513 unsafe {
514 let __receiver =
515 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
516 ::unity::il2cpp_call!((::unity::module_base()+0x1f09030usize)as*mut u8,();
517(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(info),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list))
518 }
519 }
520 #[doc = "`SetChainAtkParam()` overload"]
521 fn set_chain_atk_param(self) -> () {
522 unsafe {
523 let __receiver =
524 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
525 ::unity::il2cpp_call!((::unity::module_base()+0x1f09280usize)as*mut u8,();
526(MapBattleInfoParamSetter)__receiver)
527 }
528 }
529 #[doc = "`IsShowWeapon()` overload"]
530 fn is_show_weapon(self) -> bool {
531 unsafe {
532 let __receiver =
533 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
534 ::unity::il2cpp_call!((::unity::module_base()+0x1f072a0usize)as*mut u8,bool;
535(MapBattleInfoParamSetter)__receiver)
536 }
537 }
538 #[doc = "`IsShowHP()` overload"]
539 fn is_show_hp(self) -> bool {
540 unsafe {
541 let __receiver =
542 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
543 ::unity::il2cpp_call!((::unity::module_base()+0x1f075d0usize)as*mut u8,bool;
544(MapBattleInfoParamSetter)__receiver)
545 }
546 }
547 #[doc = "`IsFriendCommandSkill()` overload"]
548 fn is_friend_command_skill(self) -> bool {
549 unsafe {
550 let __receiver =
551 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
552 ::unity::il2cpp_call!((::unity::module_base()+0x1f05e60usize)as*mut u8,bool;
553(MapBattleInfoParamSetter)__receiver)
554 }
555 }
556 #[doc = "`GetForceType()` overload"]
557 fn get_force_type(self) -> crate::app::force::Force_Type {
558 unsafe {
559 let __receiver =
560 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
561 ::unity::il2cpp_call!((::unity::module_base()+0x1f043b0usize)as*mut u8,crate::app::force::Force_Type;
562(MapBattleInfoParamSetter)__receiver)
563 }
564 }
565 #[doc = "`ShowDisorderIcon(crate::app::unit::Unit)` overload"]
566 fn show_disorder_icon(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
567 unsafe {
568 let __receiver =
569 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
570 ::unity::il2cpp_call!((::unity::module_base()+0x1f080a0usize)as*mut u8,();
571(MapBattleInfoParamSetter)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit))
572 }
573 }
574 #[doc = "`ShowAddHpStock()` overload"]
575 fn show_add_hp_stock(self) -> () {
576 unsafe {
577 let __receiver =
578 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
579 ::unity::il2cpp_call!((::unity::module_base()+0x1f08440usize)as*mut u8,();
580(MapBattleInfoParamSetter)__receiver)
581 }
582 }
583 #[doc = "`.ctor()` overload"]
584 fn ctor(self) -> () {
585 unsafe {
586 let __receiver =
587 <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
588 ::unity::il2cpp_call!((::unity::module_base()+0x1f0ac60usize)as*mut u8,();
589(MapBattleInfoParamSetter)__receiver)
590 }
591 }
592}
593
594#[cfg(feature = "app-mapbattleinfoparamsetter")]
595impl<__T: IMapBattleInfoParamSetter> IMapBattleInfoParamSetterMethods for __T {}
596
597#[cfg(feature = "app-mapbattleinfoparamsetter")]
598impl MapBattleInfoParamSetter {
599 pub fn get_side_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
600 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
601 }
602
603 pub fn set_side_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
604 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
605 }
606
607 pub fn get_battle_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
608 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
609 }
610
611 pub fn set_battle_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
612 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
613 }
614
615 pub fn get_battle_scene_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
616 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
617 }
618
619 pub fn set_battle_scene_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
620 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
621 }
622
623 pub fn get_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
624 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
625 }
626
627 pub fn set_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
628 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
629 }
630
631 pub fn get_reverse_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
632 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
633 }
634
635 pub fn set_reverse_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
636 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
637 }
638
639 pub fn get_unit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
640 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
641 }
642
643 pub fn get_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
644 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
645 }
646
647 pub fn get_max_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
648 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
649 }
650
651 pub fn set_weapon_change_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
652 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
653 }
654
655 pub fn set_battle_info_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
656 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
657 }
658
659 pub fn set_battle_info_for_battle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
660 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
661 }
662
663 pub fn set_battle_info_for_trade_method_info() -> &'static ::unity::il2cpp::MethodInfo {
664 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
665 }
666
667 pub fn set_battle_info_for_destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
668 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
669 }
670
671 pub fn set_battle_info_for_no_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
672 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
673 }
674
675 pub fn get_hp_gauge_max_width_method_info() -> &'static ::unity::il2cpp::MethodInfo {
676 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
677 }
678
679 pub fn try_update_damage_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
680 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
681 }
682
683 pub fn try_set_child_image_material_method_info() -> &'static ::unity::il2cpp::MethodInfo {
684 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
685 }
686
687 pub fn set_unit_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
688 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
689 }
690
691 pub fn set_unit_name_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
692 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
693 }
694
695 pub fn show_destroy_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
696 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
697 }
698
699 pub fn show_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
700 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
701 }
702
703 pub fn hide_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
704 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
705 }
706
707 pub fn show_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
708 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
709 }
710
711 pub fn show_destroy_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
712 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
713 }
714
715 pub fn hide_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
716 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
717 }
718
719 pub fn set_after_hp_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
720 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
721 }
722
723 pub fn set_gauge_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
724 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
725 }
726
727 pub fn set_init_params_method_info() -> &'static ::unity::il2cpp::MethodInfo {
728 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
729 }
730
731 pub fn set_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
732 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
733 }
734
735 pub fn set_chain_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
736 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
737 }
738
739 pub fn is_show_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
740 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
741 }
742
743 pub fn is_show_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
744 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
745 }
746
747 pub fn is_friend_command_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
748 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
749 }
750
751 pub fn get_force_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
752 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
753 }
754
755 pub fn show_disorder_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
756 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
757 }
758
759 pub fn show_add_hp_stock_method_info() -> &'static ::unity::il2cpp::MethodInfo {
760 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
761 }
762
763 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
764 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
765 }
766}
767
768#[cfg(feature = "app-mapbattleinfoparamsetter")]
769impl MapBattleInfoParamSetter {
770 #[doc = "`.ctor()` — no args"]
771 pub fn new() -> Self {
772 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
773 panic!(
774 "{}
775::{}
776 failed to instantiate",
777 ::core::stringify!(MapBattleInfoParamSetter),
778 ::core::stringify!(new),
779 )
780 });
781 <Self as IMapBattleInfoParamSetterMethods>::ctor(this);
782 this
783 }
784}
785
786#[cfg(feature = "app-mapbattleinfoparamsetter")]
787#[doc(hidden)]
788pub mod prelude {
789 pub use super::{IMapBattleInfoParamSetter, IMapBattleInfoParamSetterMethods, MapBattleInfoParamSetter};
790 #[cfg(feature = "system-object")]
791 pub use crate::system::object::IObjectMethods;
792 #[cfg(feature = "unity_engine-behaviour")]
793 pub use crate::unity_engine::behaviour::IBehaviourMethods;
794 #[cfg(feature = "unity_engine-component")]
795 pub use crate::unity_engine::component::IComponentMethods;
796 #[cfg(feature = "unity_engine-monobehaviour")]
797 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
798 #[cfg(feature = "unity_engine-object_2")]
799 pub use crate::unity_engine::object_2::IObject_2Methods;
800 pub use crate::{
801 system::object::IObject,
802 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
803 };
804}