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engage/generated/app/
mapbattleinfoparamsetter.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-mapbattleinfoparamsetter-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mapbattleinfoparamsetter/MapBattleInfoParamSetter.md"))]
19    #[::unity::class(namespace = "App", name = "MapBattleInfoParamSetter")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct MapBattleInfoParamSetter {
22        #[offset(24)]
23        #[rename(name = "ParamClamp")]
24        pub param_clamp: i32,
25        #[offset(32)]
26        #[rename(name = "m_InfoRoot")]
27        pub m_info_root: crate::unity_engine::gameobject::GameObject,
28        #[offset(40)]
29        #[rename(name = "m_CharaNameRoot")]
30        pub m_chara_name_root: crate::unity_engine::gameobject::GameObject,
31        #[offset(48)]
32        #[rename(name = "m_CharaName")]
33        pub m_chara_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
34        #[offset(56)]
35        #[rename(name = "m_GodNameRoot")]
36        pub m_god_name_root: crate::unity_engine::gameobject::GameObject,
37        #[offset(64)]
38        #[rename(name = "m_GodName")]
39        pub m_god_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
40        #[offset(72)]
41        #[rename(name = "m_NameOnlyCharaNameRoot")]
42        pub m_name_only_chara_name_root: crate::unity_engine::ui::image::Image,
43        #[offset(80)]
44        #[rename(name = "m_NameOnlyCharaName")]
45        pub m_name_only_chara_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
46        #[offset(88)]
47        #[rename(name = "m_NameOnlyGodNameRoot")]
48        pub m_name_only_god_name_root: crate::unity_engine::gameobject::GameObject,
49        #[offset(96)]
50        #[rename(name = "m_NameOnlyGodName")]
51        pub m_name_only_god_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
52        #[offset(104)]
53        #[rename(name = "m_MaxHpGaugeWidth")]
54        pub m_max_hp_gauge_width: i32,
55        #[offset(108)]
56        #[rename(name = "m_MinHpGaugeWidth")]
57        pub m_min_hp_gauge_width: i32,
58        #[offset(112)]
59        #[rename(name = "m_HpGaugeMax")]
60        pub m_hp_gauge_max: i32,
61        #[offset(120)]
62        #[rename(name = "m_HpRoot")]
63        pub m_hp_root: crate::unity_engine::gameobject::GameObject,
64        #[offset(128)]
65        #[rename(name = "m_HpGaugeRoot")]
66        pub m_hp_gauge_root: crate::unity_engine::gameobject::GameObject,
67        #[offset(136)]
68        #[rename(name = "m_NowHp")]
69        pub m_now_hp: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
70        #[offset(144)]
71        #[rename(name = "m_AfterHpRoot")]
72        pub m_after_hp_root: crate::unity_engine::gameobject::GameObject,
73        #[offset(152)]
74        #[rename(name = "m_AfterHp")]
75        pub m_after_hp: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
76        #[offset(160)]
77        #[rename(name = "m_AfterHpHealRoot")]
78        pub m_after_hp_heal_root: crate::unity_engine::gameobject::GameObject,
79        #[offset(168)]
80        #[rename(name = "m_AfterHpHeal")]
81        pub m_after_hp_heal: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
82        #[offset(176)]
83        #[rename(name = "m_HpGaugeAfter")]
84        pub m_hp_gauge_after: crate::unity_engine::gameobject::GameObject,
85        #[offset(184)]
86        #[rename(name = "m_HpGaugeAdd")]
87        pub m_hp_gauge_add: crate::unity_engine::gameobject::GameObject,
88        #[offset(192)]
89        #[rename(name = "m_DamageMaterial")]
90        pub m_damage_material: crate::unity_engine::material::Material,
91        #[offset(200)]
92        #[rename(name = "m_HealMaterial")]
93        pub m_heal_material: crate::unity_engine::material::Material,
94        #[offset(208)]
95        #[rename(name = "m_EngageMaterial")]
96        pub m_engage_material: crate::unity_engine::material::Material,
97        #[offset(216)]
98        #[rename(name = "m_HpStockRoot")]
99        pub m_hp_stock_root: crate::unity_engine::gameobject::GameObject,
100        #[offset(224)]
101        #[rename(name = "m_HpStock")]
102        pub m_hp_stock: ::unity::Array<crate::unity_engine::ui::image::Image>,
103        #[offset(232)]
104        #[rename(name = "m_HpStockSprites")]
105        pub m_hp_stock_sprites: ::unity::Array<crate::unity_engine::sprite::Sprite>,
106        #[offset(240)]
107        #[rename(name = "m_HpStockAdd")]
108        pub m_hp_stock_add: crate::unity_engine::gameobject::GameObject,
109        #[offset(248)]
110        #[rename(name = "m_DamageSpace")]
111        pub m_damage_space: f32,
112        #[offset(256)]
113        #[rename(name = "m_StatusRoot")]
114        pub m_status_root: crate::unity_engine::gameobject::GameObject,
115        #[offset(264)]
116        #[rename(name = "m_BtlAtkHelp")]
117        pub m_btl_atk_help: crate::app::helpitemfixedtext::HelpItemFixedText,
118        #[offset(272)]
119        #[rename(name = "m_BtlAtkTitle")]
120        pub m_btl_atk_title: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
121        #[offset(280)]
122        #[rename(name = "m_BtlAtk")]
123        pub m_btl_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
124        #[offset(288)]
125        #[rename(name = "m_BtlHit")]
126        pub m_btl_hit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
127        #[offset(296)]
128        #[rename(name = "m_BtlCrit")]
129        pub m_btl_crit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
130        #[offset(304)]
131        #[rename(name = "m_ChainBtlAtk")]
132        pub m_chain_btl_atk: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
133        #[offset(312)]
134        #[rename(name = "m_ChainBtlHitRoot")]
135        pub m_chain_btl_hit_root: crate::unity_engine::gameobject::GameObject,
136        #[offset(320)]
137        #[rename(name = "m_ChainBtlHit")]
138        pub m_chain_btl_hit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
139        #[offset(328)]
140        #[rename(name = "m_ChainBtlCritRoot")]
141        pub m_chain_btl_crit_root: crate::unity_engine::gameobject::GameObject,
142        #[offset(336)]
143        #[rename(name = "m_ChainBtlCrit")]
144        pub m_chain_btl_crit: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
145        #[offset(344)]
146        #[rename(name = "m_WeaponRoot")]
147        pub m_weapon_root: crate::unity_engine::gameobject::GameObject,
148        #[offset(352)]
149        #[rename(name = "m_WeaponIconRoot")]
150        pub m_weapon_icon_root: crate::unity_engine::gameobject::GameObject,
151        #[offset(360)]
152        #[rename(name = "m_WeaponIcon")]
153        pub m_weapon_icon: crate::unity_engine::ui::image::Image,
154        #[offset(368)]
155        #[rename(name = "m_WeaponArrow")]
156        pub m_weapon_arrow: crate::unity_engine::ui::image::Image,
157        #[offset(376)]
158        #[rename(name = "m_WeaponName")]
159        pub m_weapon_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
160        #[offset(384)]
161        #[rename(name = "m_WeaponNothing")]
162        pub m_weapon_nothing: crate::unity_engine::gameobject::GameObject,
163        #[offset(392)]
164        #[rename(name = "m_WeaponEndurance")]
165        pub m_weapon_endurance: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
166        #[offset(400)]
167        #[rename(name = "m_WeaponChangeL")]
168        pub m_weapon_change_l: crate::unity_engine::gameobject::GameObject,
169        #[offset(408)]
170        #[rename(name = "m_WeaponChangeR")]
171        pub m_weapon_change_r: crate::unity_engine::gameobject::GameObject,
172        #[offset(416)]
173        #[rename(name = "m_ItemListRoot")]
174        pub m_item_list_root: crate::unity_engine::gameobject::GameObject,
175        #[offset(424)]
176        #[rename(name = "m_SpaceRoot")]
177        pub m_space_root: crate::unity_engine::gameobject::GameObject,
178        #[offset(432)]
179        #[rename(name = "m_forceTexture")]
180        pub m_force_texture: crate::system::collections::generic::list_1::List_1<crate::app::forcetexturesetter::ForceTextureSetter>,
181    }
182}
183
184#[cfg(feature = "app-mapbattleinfoparamsetter-types")]
185pub use __types::*;
186
187#[cfg(feature = "app-mapbattleinfoparamsetter")]
188pub trait IMapBattleInfoParamSetterMethods: IMapBattleInfoParamSetter {
189    #[doc = "`get_SideType()` overload"]
190    fn get_side_type(self) -> crate::app::battleside::BattleSide_Type {
191        unsafe {
192            let __receiver =
193                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b30usize)as*mut u8,crate::app::battleside::BattleSide_Type;
195(MapBattleInfoParamSetter)__receiver)
196        }
197    }
198    #[doc = "`set_SideType(crate::app::battleside::BattleSide_Type)` overload"]
199    fn set_side_type(self, value: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>) -> () {
200        unsafe {
201            let __receiver =
202                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b40usize)as*mut u8,();
204(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(value))
205        }
206    }
207    #[doc = "`get_BattleInfo()` overload"]
208    fn get_battle_info(self) -> crate::app::battleinfo::BattleInfo {
209        unsafe {
210            let __receiver =
211                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
212            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b50usize)as*mut u8,crate::app::battleinfo::BattleInfo;
213(MapBattleInfoParamSetter)__receiver)
214        }
215    }
216    #[doc = "`set_BattleInfo(crate::app::battleinfo::BattleInfo)` overload"]
217    fn set_battle_info(self, value: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>) -> () {
218        unsafe {
219            let __receiver =
220                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
221            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b60usize)as*mut u8,();
222(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(value))
223        }
224    }
225    #[doc = "`get_BattleSceneList()` overload"]
226    fn get_battle_scene_list(self) -> crate::app::battlescenelist::BattleSceneList {
227        unsafe {
228            let __receiver =
229                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
230            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b70usize)as*mut u8,crate::app::battlescenelist::BattleSceneList;
231(MapBattleInfoParamSetter)__receiver)
232        }
233    }
234    #[doc = "`set_BattleSceneList(crate::app::battlescenelist::BattleSceneList)` overload"]
235    fn set_battle_scene_list(self, value: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>) -> () {
236        unsafe {
237            let __receiver =
238                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
239            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b80usize)as*mut u8,();
240(MapBattleInfoParamSetter)__receiver,(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(value))
241        }
242    }
243    #[doc = "`get_Side()` overload"]
244    fn get_side(self) -> crate::app::battleinfoside::BattleInfoSide {
245        unsafe {
246            let __receiver =
247                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
248            ::unity::il2cpp_call!((::unity::module_base()+0x1f03b90usize)as*mut u8,crate::app::battleinfoside::BattleInfoSide;
249(MapBattleInfoParamSetter)__receiver)
250        }
251    }
252    #[doc = "`set_Side(crate::app::battleinfoside::BattleInfoSide)` overload"]
253    fn set_side(self, value: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>) -> () {
254        unsafe {
255            let __receiver =
256                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257            ::unity::il2cpp_call!((::unity::module_base()+0x1f03ba0usize)as*mut u8,();
258(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(value))
259        }
260    }
261    #[doc = "`get_ReverseSide()` overload"]
262    fn get_reverse_side(self) -> crate::app::battleinfoside::BattleInfoSide {
263        unsafe {
264            let __receiver =
265                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
266            ::unity::il2cpp_call!((::unity::module_base()+0x1f03bb0usize)as*mut u8,crate::app::battleinfoside::BattleInfoSide;
267(MapBattleInfoParamSetter)__receiver)
268        }
269    }
270    #[doc = "`set_ReverseSide(crate::app::battleinfoside::BattleInfoSide)` overload"]
271    fn set_reverse_side(self, value: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>) -> () {
272        unsafe {
273            let __receiver =
274                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
275            ::unity::il2cpp_call!((::unity::module_base()+0x1f03bc0usize)as*mut u8,();
276(MapBattleInfoParamSetter)__receiver,(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(value))
277        }
278    }
279    #[doc = "`get_Unit()` overload"]
280    fn get_unit(self) -> crate::app::unit::Unit {
281        unsafe {
282            let __receiver =
283                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
284            ::unity::il2cpp_call!((::unity::module_base()+0x1f03bd0usize)as*mut u8,crate::app::unit::Unit;
285(MapBattleInfoParamSetter)__receiver)
286        }
287    }
288    #[doc = "`get_UnitItem()` overload"]
289    fn get_unit_item(self) -> crate::app::unititem::UnitItem {
290        unsafe {
291            let __receiver =
292                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
293            ::unity::il2cpp_call!((::unity::module_base()+0x1f03bf0usize)as*mut u8,crate::app::unititem::UnitItem;
294(MapBattleInfoParamSetter)__receiver)
295        }
296    }
297    #[doc = "`get_MaxHp()` overload"]
298    fn get_max_hp(self) -> i32 {
299        unsafe {
300            let __receiver =
301                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
302            ::unity::il2cpp_call!((::unity::module_base()+0x1f03c10usize)as*mut u8,i32;
303(MapBattleInfoParamSetter)__receiver)
304        }
305    }
306    #[doc = "`SetWeaponChangeVisible(bool)` overload"]
307    fn set_weapon_change_visible(self, is_visible: impl ::core::convert::Into<bool>) -> () {
308        unsafe {
309            let __receiver =
310                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
311            ::unity::il2cpp_call!((::unity::module_base()+0x1f03db0usize)as*mut u8,();
312(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(is_visible))
313        }
314    }
315    #[doc = "`SetBattleInfo(crate::app::battleside::BattleSide_Type, bool, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList)` overload"]
316    fn set_battle_info_2(
317        self,
318        side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
319        b_show_wdw: impl ::core::convert::Into<bool>,
320        info: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>,
321        scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
322    ) -> () {
323        unsafe {
324            let __receiver =
325                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
326            ::unity::il2cpp_call!((::unity::module_base()+0x1f03e40usize)as*mut u8,();
327(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(bool)::core::convert::Into::into(b_show_wdw),(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(info),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list))
328        }
329    }
330    #[doc = "`SetBattleInfoForBattle()` overload"]
331    fn set_battle_info_for_battle(self) -> () {
332        unsafe {
333            let __receiver =
334                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
335            ::unity::il2cpp_call!((::unity::module_base()+0x1f05f20usize)as*mut u8,();
336(MapBattleInfoParamSetter)__receiver)
337        }
338    }
339    #[doc = "`SetBattleInfoForTrade()` overload"]
340    fn set_battle_info_for_trade(self) -> () {
341        unsafe {
342            let __receiver =
343                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
344            ::unity::il2cpp_call!((::unity::module_base()+0x1f043e0usize)as*mut u8,();
345(MapBattleInfoParamSetter)__receiver)
346        }
347    }
348    #[doc = "`SetBattleInfoForDestroy()` overload"]
349    fn set_battle_info_for_destroy(self) -> () {
350        unsafe {
351            let __receiver =
352                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
353            ::unity::il2cpp_call!((::unity::module_base()+0x1f058e0usize)as*mut u8,();
354(MapBattleInfoParamSetter)__receiver)
355        }
356    }
357    #[doc = "`SetBattleInfoForNoParam(bool, bool)` overload"]
358    fn set_battle_info_for_no_param(self, is_weapon: impl ::core::convert::Into<bool>, is_god_name: impl ::core::convert::Into<bool>) -> () {
359        unsafe {
360            let __receiver =
361                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
362            ::unity::il2cpp_call!((::unity::module_base()+0x1f05b30usize)as*mut u8,();
363(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(is_weapon),(bool)::core::convert::Into::into(is_god_name))
364        }
365    }
366    #[doc = "`GetHpGaugeMaxWidth(i32)` overload"]
367    fn get_hp_gauge_max_width(self, max_hp: impl ::core::convert::Into<i32>) -> f32 {
368        unsafe {
369            let __receiver =
370                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
371            ::unity::il2cpp_call!((::unity::module_base()+0x1f09990usize)as*mut u8,f32;
372(MapBattleInfoParamSetter)__receiver,(i32)::core::convert::Into::into(max_hp))
373        }
374    }
375    #[doc = "`TryUpdateDamageGauge(crate::unity_engine::gameobject::GameObject, i32, i32)` overload"]
376    fn try_update_damage_gauge(
377        self,
378        gauge_obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
379        value: impl ::core::convert::Into<i32>,
380        max: impl ::core::convert::Into<i32>,
381    ) -> () {
382        unsafe {
383            let __receiver =
384                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
385            ::unity::il2cpp_call!((::unity::module_base()+0x1f099d0usize)as*mut u8,();
386(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge_obj),(i32)::core::convert::Into::into(value),(i32)::core::convert::Into::into(max))
387        }
388    }
389    #[doc = "`TrySetChildImageMaterial(crate::unity_engine::gameobject::GameObject, crate::unity_engine::material::Material)` overload"]
390    fn try_set_child_image_material(
391        self,
392        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
393        mat: impl ::core::convert::Into<crate::unity_engine::material::Material>,
394    ) -> () {
395        unsafe {
396            let __receiver =
397                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
398            ::unity::il2cpp_call!((::unity::module_base()+0x1f09b80usize)as*mut u8,();
399(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::unity_engine::material::Material)::core::convert::Into::into(mat))
400        }
401    }
402    #[doc = "`SetUnitName(::unity::Il2CppString)` overload"]
403    fn set_unit_name(self, unit_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
404        unsafe {
405            let __receiver =
406                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
407            ::unity::il2cpp_call!((::unity::module_base()+0x1f09cc0usize)as*mut u8,();
408(MapBattleInfoParamSetter)__receiver,(::unity::Il2CppString)::core::convert::Into::into(unit_name))
409        }
410    }
411    #[doc = "`SetUnitName(crate::app::unit::Unit, bool, bool)` overload"]
412    fn set_unit_name_2(
413        self,
414        unit: impl ::core::convert::Into<crate::app::unit::Unit>,
415        b_weapon: impl ::core::convert::Into<bool>,
416        b_god: impl ::core::convert::Into<bool>,
417    ) -> () {
418        unsafe {
419            let __receiver =
420                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
421            ::unity::il2cpp_call!((::unity::module_base()+0x1f07410usize)as*mut u8,();
422(MapBattleInfoParamSetter)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(bool)::core::convert::Into::into(b_weapon),(bool)::core::convert::Into::into(b_god))
423        }
424    }
425    #[doc = "`ShowDestroyName()` overload"]
426    fn show_destroy_name(self) -> () {
427        unsafe {
428            let __receiver =
429                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
430            ::unity::il2cpp_call!((::unity::module_base()+0x1f09580usize)as*mut u8,();
431(MapBattleInfoParamSetter)__receiver)
432        }
433    }
434    #[doc = "`ShowWeapon()` overload"]
435    fn show_weapon(self) -> () {
436        unsafe {
437            let __receiver =
438                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
439            ::unity::il2cpp_call!((::unity::module_base()+0x1f09de0usize)as*mut u8,();
440(MapBattleInfoParamSetter)__receiver)
441        }
442    }
443    #[doc = "`HideWeapon()` overload"]
444    fn hide_weapon(self) -> () {
445        unsafe {
446            let __receiver =
447                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
448            ::unity::il2cpp_call!((::unity::module_base()+0x1f0a950usize)as*mut u8,();
449(MapBattleInfoParamSetter)__receiver)
450        }
451    }
452    #[doc = "`ShowHp()` overload"]
453    fn show_hp(self) -> () {
454        unsafe {
455            let __receiver =
456                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
457            ::unity::il2cpp_call!((::unity::module_base()+0x1f07690usize)as*mut u8,();
458(MapBattleInfoParamSetter)__receiver)
459        }
460    }
461    #[doc = "`ShowDestroyHp()` overload"]
462    fn show_destroy_hp(self) -> () {
463        unsafe {
464            let __receiver =
465                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
466            ::unity::il2cpp_call!((::unity::module_base()+0x1f097d0usize)as*mut u8,();
467(MapBattleInfoParamSetter)__receiver)
468        }
469    }
470    #[doc = "`HideHp()` overload"]
471    fn hide_hp(self) -> () {
472        unsafe {
473            let __receiver =
474                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
475            ::unity::il2cpp_call!((::unity::module_base()+0x1f079d0usize)as*mut u8,();
476(MapBattleInfoParamSetter)__receiver)
477        }
478    }
479    #[doc = "`SetAfterHpGauge(i32)` overload"]
480    fn set_after_hp_gauge(self, hp: impl ::core::convert::Into<i32>) -> () {
481        unsafe {
482            let __receiver =
483                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
484            ::unity::il2cpp_call!((::unity::module_base()+0x1f0aab0usize)as*mut u8,();
485(MapBattleInfoParamSetter)__receiver,(i32)::core::convert::Into::into(hp))
486        }
487    }
488    #[doc = "`SetGaugeSide(crate::unity_engine::gameobject::GameObject)` overload"]
489    fn set_gauge_side(self, gauge: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
490        unsafe {
491            let __receiver =
492                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
493            ::unity::il2cpp_call!((::unity::module_base()+0x1f0ab80usize)as*mut u8,();
494(MapBattleInfoParamSetter)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(gauge))
495        }
496    }
497    #[doc = "`SetInitParams(bool)` overload"]
498    fn set_init_params(self, b_show: impl ::core::convert::Into<bool>) -> () {
499        unsafe {
500            let __receiver =
501                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
502            ::unity::il2cpp_call!((::unity::module_base()+0x1f07a50usize)as*mut u8,();
503(MapBattleInfoParamSetter)__receiver,(bool)::core::convert::Into::into(b_show))
504        }
505    }
506    #[doc = "`SetAtkParam(crate::app::battleside::BattleSide_Type, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList)` overload"]
507    fn set_atk_param(
508        self,
509        side_type: impl ::core::convert::Into<crate::app::battleside::BattleSide_Type>,
510        info: impl ::core::convert::Into<crate::app::battleinfo::BattleInfo>,
511        scene_list: impl ::core::convert::Into<crate::app::battlescenelist::BattleSceneList>,
512    ) -> () {
513        unsafe {
514            let __receiver =
515                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
516            ::unity::il2cpp_call!((::unity::module_base()+0x1f09030usize)as*mut u8,();
517(MapBattleInfoParamSetter)__receiver,(crate::app::battleside::BattleSide_Type)::core::convert::Into::into(side_type),(crate::app::battleinfo::BattleInfo)::core::convert::Into::into(info),(crate::app::battlescenelist::BattleSceneList)::core::convert::Into::into(scene_list))
518        }
519    }
520    #[doc = "`SetChainAtkParam()` overload"]
521    fn set_chain_atk_param(self) -> () {
522        unsafe {
523            let __receiver =
524                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
525            ::unity::il2cpp_call!((::unity::module_base()+0x1f09280usize)as*mut u8,();
526(MapBattleInfoParamSetter)__receiver)
527        }
528    }
529    #[doc = "`IsShowWeapon()` overload"]
530    fn is_show_weapon(self) -> bool {
531        unsafe {
532            let __receiver =
533                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
534            ::unity::il2cpp_call!((::unity::module_base()+0x1f072a0usize)as*mut u8,bool;
535(MapBattleInfoParamSetter)__receiver)
536        }
537    }
538    #[doc = "`IsShowHP()` overload"]
539    fn is_show_hp(self) -> bool {
540        unsafe {
541            let __receiver =
542                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
543            ::unity::il2cpp_call!((::unity::module_base()+0x1f075d0usize)as*mut u8,bool;
544(MapBattleInfoParamSetter)__receiver)
545        }
546    }
547    #[doc = "`IsFriendCommandSkill()` overload"]
548    fn is_friend_command_skill(self) -> bool {
549        unsafe {
550            let __receiver =
551                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
552            ::unity::il2cpp_call!((::unity::module_base()+0x1f05e60usize)as*mut u8,bool;
553(MapBattleInfoParamSetter)__receiver)
554        }
555    }
556    #[doc = "`GetForceType()` overload"]
557    fn get_force_type(self) -> crate::app::force::Force_Type {
558        unsafe {
559            let __receiver =
560                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
561            ::unity::il2cpp_call!((::unity::module_base()+0x1f043b0usize)as*mut u8,crate::app::force::Force_Type;
562(MapBattleInfoParamSetter)__receiver)
563        }
564    }
565    #[doc = "`ShowDisorderIcon(crate::app::unit::Unit)` overload"]
566    fn show_disorder_icon(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
567        unsafe {
568            let __receiver =
569                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
570            ::unity::il2cpp_call!((::unity::module_base()+0x1f080a0usize)as*mut u8,();
571(MapBattleInfoParamSetter)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit))
572        }
573    }
574    #[doc = "`ShowAddHpStock()` overload"]
575    fn show_add_hp_stock(self) -> () {
576        unsafe {
577            let __receiver =
578                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
579            ::unity::il2cpp_call!((::unity::module_base()+0x1f08440usize)as*mut u8,();
580(MapBattleInfoParamSetter)__receiver)
581        }
582    }
583    #[doc = "`.ctor()` overload"]
584    fn ctor(self) -> () {
585        unsafe {
586            let __receiver =
587                <MapBattleInfoParamSetter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
588            ::unity::il2cpp_call!((::unity::module_base()+0x1f0ac60usize)as*mut u8,();
589(MapBattleInfoParamSetter)__receiver)
590        }
591    }
592}
593
594#[cfg(feature = "app-mapbattleinfoparamsetter")]
595impl<__T: IMapBattleInfoParamSetter> IMapBattleInfoParamSetterMethods for __T {}
596
597#[cfg(feature = "app-mapbattleinfoparamsetter")]
598impl MapBattleInfoParamSetter {
599    pub fn get_side_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
600        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
601    }
602
603    pub fn set_side_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
604        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
605    }
606
607    pub fn get_battle_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
608        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
609    }
610
611    pub fn set_battle_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
612        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
613    }
614
615    pub fn get_battle_scene_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
616        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
617    }
618
619    pub fn set_battle_scene_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
620        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
621    }
622
623    pub fn get_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
624        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
625    }
626
627    pub fn set_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
628        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
629    }
630
631    pub fn get_reverse_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
632        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
633    }
634
635    pub fn set_reverse_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
636        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
637    }
638
639    pub fn get_unit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
640        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
641    }
642
643    pub fn get_unit_item_method_info() -> &'static ::unity::il2cpp::MethodInfo {
644        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
645    }
646
647    pub fn get_max_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
648        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
649    }
650
651    pub fn set_weapon_change_visible_method_info() -> &'static ::unity::il2cpp::MethodInfo {
652        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
653    }
654
655    pub fn set_battle_info_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
656        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
657    }
658
659    pub fn set_battle_info_for_battle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
660        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
661    }
662
663    pub fn set_battle_info_for_trade_method_info() -> &'static ::unity::il2cpp::MethodInfo {
664        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
665    }
666
667    pub fn set_battle_info_for_destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
668        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
669    }
670
671    pub fn set_battle_info_for_no_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
672        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
673    }
674
675    pub fn get_hp_gauge_max_width_method_info() -> &'static ::unity::il2cpp::MethodInfo {
676        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
677    }
678
679    pub fn try_update_damage_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
680        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
681    }
682
683    pub fn try_set_child_image_material_method_info() -> &'static ::unity::il2cpp::MethodInfo {
684        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
685    }
686
687    pub fn set_unit_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
688        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
689    }
690
691    pub fn set_unit_name_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
692        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
693    }
694
695    pub fn show_destroy_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
696        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
697    }
698
699    pub fn show_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
700        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
701    }
702
703    pub fn hide_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
704        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
705    }
706
707    pub fn show_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
708        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
709    }
710
711    pub fn show_destroy_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
712        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
713    }
714
715    pub fn hide_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
716        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
717    }
718
719    pub fn set_after_hp_gauge_method_info() -> &'static ::unity::il2cpp::MethodInfo {
720        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
721    }
722
723    pub fn set_gauge_side_method_info() -> &'static ::unity::il2cpp::MethodInfo {
724        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
725    }
726
727    pub fn set_init_params_method_info() -> &'static ::unity::il2cpp::MethodInfo {
728        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
729    }
730
731    pub fn set_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
732        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
733    }
734
735    pub fn set_chain_atk_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
736        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
737    }
738
739    pub fn is_show_weapon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
740        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
741    }
742
743    pub fn is_show_hp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
744        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
745    }
746
747    pub fn is_friend_command_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
748        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
749    }
750
751    pub fn get_force_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
752        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
753    }
754
755    pub fn show_disorder_icon_method_info() -> &'static ::unity::il2cpp::MethodInfo {
756        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
757    }
758
759    pub fn show_add_hp_stock_method_info() -> &'static ::unity::il2cpp::MethodInfo {
760        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
761    }
762
763    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
764        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
765    }
766}
767
768#[cfg(feature = "app-mapbattleinfoparamsetter")]
769impl MapBattleInfoParamSetter {
770    #[doc = "`.ctor()` — no args"]
771    pub fn new() -> Self {
772        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
773            panic!(
774                "{}
775::{}
776 failed to instantiate",
777                ::core::stringify!(MapBattleInfoParamSetter),
778                ::core::stringify!(new),
779            )
780        });
781        <Self as IMapBattleInfoParamSetterMethods>::ctor(this);
782        this
783    }
784}
785
786#[cfg(feature = "app-mapbattleinfoparamsetter")]
787#[doc(hidden)]
788pub mod prelude {
789    pub use super::{IMapBattleInfoParamSetter, IMapBattleInfoParamSetterMethods, MapBattleInfoParamSetter};
790    #[cfg(feature = "system-object")]
791    pub use crate::system::object::IObjectMethods;
792    #[cfg(feature = "unity_engine-behaviour")]
793    pub use crate::unity_engine::behaviour::IBehaviourMethods;
794    #[cfg(feature = "unity_engine-component")]
795    pub use crate::unity_engine::component::IComponentMethods;
796    #[cfg(feature = "unity_engine-monobehaviour")]
797    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
798    #[cfg(feature = "unity_engine-object_2")]
799    pub use crate::unity_engine::object_2::IObject_2Methods;
800    pub use crate::{
801        system::object::IObject,
802        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
803    };
804}