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engage/generated/app/
mapengageconfirmroot.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-mapengageconfirmroot-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mapengageconfirmroot/MapEngageConfirmRoot.md"))]
19    #[::unity::class(namespace = "App", name = "MapEngageConfirmRoot")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct MapEngageConfirmRoot {
22        #[offset(24)]
23        #[rename(name = "m_unitName")]
24        pub m_unit_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
25        #[offset(32)]
26        #[rename(name = "m_godName")]
27        pub m_god_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
28        #[offset(40)]
29        #[rename(name = "m_unitNameR")]
30        pub m_unit_name_r: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
31        #[offset(48)]
32        #[rename(name = "m_item")]
33        pub m_item: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
34        #[offset(56)]
35        #[rename(name = "m_skill")]
36        pub m_skill: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
37    }
38}
39
40#[cfg(feature = "app-mapengageconfirmroot-types")]
41pub use __types::*;
42
43#[cfg(feature = "app-mapengageconfirmroot")]
44pub trait IMapEngageConfirmRootMethods: IMapEngageConfirmRoot {
45    #[doc = "`Setup(crate::app::unit::Unit, crate::app::godunit::GodUnit)` overload"]
46    fn setup(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>, god: impl ::core::convert::Into<crate::app::godunit::GodUnit>) -> () {
47        unsafe {
48            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x1dbf2d0usize)as*mut u8,();
50(MapEngageConfirmRoot)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::godunit::GodUnit)::core::convert::Into::into(god))
51        }
52    }
53    #[doc = "`Setup(crate::app::unit::Unit, crate::app::unit::Unit)` overload"]
54    fn setup_2(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>, target: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
55        unsafe {
56            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57            ::unity::il2cpp_call!((::unity::module_base()+0x1dbfd80usize)as*mut u8,();
58(MapEngageConfirmRoot)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::unit::Unit)::core::convert::Into::into(target))
59        }
60    }
61    #[doc = "`SetUnitName(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit)` overload"]
62    fn set_unit_name(
63        self,
64        obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
65        unit: impl ::core::convert::Into<crate::app::unit::Unit>,
66    ) -> () {
67        unsafe {
68            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69            ::unity::il2cpp_call!((::unity::module_base()+0x1dbf350usize)as*mut u8,();
70(MapEngageConfirmRoot)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(crate::app::unit::Unit)::core::convert::Into::into(unit))
71        }
72    }
73    #[doc = "`SetGodName(crate::unity_engine::gameobject::GameObject, crate::app::godunit::GodUnit)` overload"]
74    fn set_god_name(
75        self,
76        obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
77        god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
78    ) -> () {
79        unsafe {
80            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            ::unity::il2cpp_call!((::unity::module_base()+0x1dbf470usize)as*mut u8,();
82(MapEngageConfirmRoot)__receiver,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(crate::app::godunit::GodUnit)::core::convert::Into::into(god))
83        }
84    }
85    #[doc = "`SetGodData(crate::app::godunit::GodUnit, crate::app::unit::Unit, crate::app::unit::Unit)` overload"]
86    fn set_god_data(
87        self,
88        god: impl ::core::convert::Into<crate::app::godunit::GodUnit>,
89        unit: impl ::core::convert::Into<crate::app::unit::Unit>,
90        link_target: impl ::core::convert::Into<crate::app::unit::Unit>,
91    ) -> () {
92        unsafe {
93            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
94            ::unity::il2cpp_call!((::unity::module_base()+0x1dbf5f0usize)as*mut u8,();
95(MapEngageConfirmRoot)__receiver,(crate::app::godunit::GodUnit)::core::convert::Into::into(god),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::unit::Unit)::core::convert::Into::into(link_target))
96        }
97    }
98    #[doc = "`SetSkill(crate::app::unit::Unit, crate::unity_engine::gameobject::GameObject, crate::app::skilldata::SkillData)` overload"]
99    fn set_skill(
100        self,
101        unit: impl ::core::convert::Into<crate::app::unit::Unit>,
102        obj: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
103        skill: impl ::core::convert::Into<crate::app::skilldata::SkillData>,
104    ) -> () {
105        unsafe {
106            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x1dbfea0usize)as*mut u8,();
108(MapEngageConfirmRoot)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(obj),(crate::app::skilldata::SkillData)::core::convert::Into::into(skill))
109        }
110    }
111    #[doc = "`.ctor()` overload"]
112    fn ctor(self) -> () {
113        unsafe {
114            let __receiver = <MapEngageConfirmRoot as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115            ::unity::il2cpp_call!((::unity::module_base()+0x1dc0210usize)as*mut u8,();
116(MapEngageConfirmRoot)__receiver)
117        }
118    }
119}
120
121#[cfg(feature = "app-mapengageconfirmroot")]
122impl<__T: IMapEngageConfirmRoot> IMapEngageConfirmRootMethods for __T {}
123
124#[cfg(feature = "app-mapengageconfirmroot")]
125impl MapEngageConfirmRoot {
126    pub fn setup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
128    }
129
130    pub fn setup_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
132    }
133
134    pub fn set_unit_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
136    }
137
138    pub fn set_god_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
140    }
141
142    pub fn set_god_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
144    }
145
146    pub fn set_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
148    }
149
150    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
152    }
153}
154
155#[cfg(feature = "app-mapengageconfirmroot")]
156impl MapEngageConfirmRoot {
157    #[doc = "`.ctor()` — no args"]
158    pub fn new() -> Self {
159        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
160            panic!(
161                "{}
162::{}
163 failed to instantiate",
164                ::core::stringify!(MapEngageConfirmRoot),
165                ::core::stringify!(new),
166            )
167        });
168        <Self as IMapEngageConfirmRootMethods>::ctor(this);
169        this
170    }
171}
172
173#[cfg(feature = "app-mapengageconfirmroot")]
174#[doc(hidden)]
175pub mod prelude {
176    pub use super::{IMapEngageConfirmRoot, IMapEngageConfirmRootMethods, MapEngageConfirmRoot};
177    #[cfg(feature = "system-object")]
178    pub use crate::system::object::IObjectMethods;
179    #[cfg(feature = "unity_engine-behaviour")]
180    pub use crate::unity_engine::behaviour::IBehaviourMethods;
181    #[cfg(feature = "unity_engine-component")]
182    pub use crate::unity_engine::component::IComponentMethods;
183    #[cfg(feature = "unity_engine-monobehaviour")]
184    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
185    #[cfg(feature = "unity_engine-object_2")]
186    pub use crate::unity_engine::object_2::IObject_2Methods;
187    pub use crate::{
188        system::object::IObject,
189        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
190    };
191}