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engage/generated/app/
mapfademanager.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-mapfademanager-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::singletonmonobehaviour_1::{ISingletonMonoBehaviour_1, SingletonMonoBehaviour_1},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mapfademanager/MapFadeManager.md"))]
20    #[::unity::class(namespace = "App", name = "MapFadeManager")]
21    #[parent(crate::app::singletonmonobehaviour_1::SingletonMonoBehaviour_1<crate::app::mapfademanager::MapFadeManager>)]
22    pub struct MapFadeManager {
23        #[static_field]
24        #[rename(name = "Max")]
25        pub max: i32,
26        #[offset(32)]
27        #[rename(name = "m_Transparents")]
28        pub m_transparents: crate::system::collections::generic::list_1::List_1<crate::app::charactercollision::CharacterCollision>,
29        #[offset(40)]
30        #[rename(name = "m_Destructions")]
31        pub m_destructions: crate::system::collections::generic::list_1::List_1<crate::app::charactercollision::CharacterCollision>,
32        #[offset(48)]
33        #[rename(name = "m_Transparented")]
34        pub m_transparented: crate::system::collections::generic::list_1::List_1<crate::app::mapcollision::MapCollision>,
35        #[offset(56)]
36        #[rename(name = "m_TempCollisions")]
37        pub m_temp_collisions: crate::system::collections::generic::list_1::List_1<crate::app::mapcollision::MapCollision>,
38        #[offset(64)]
39        #[rename(name = "m_AlphaCollisions")]
40        pub m_alpha_collisions: crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::mapcollision::MapCollision, f32>,
41        #[offset(72)]
42        #[rename(name = "m_FadeObjects")]
43        pub m_fade_objects: crate::system::collections::generic::list_1::List_1<crate::app::mapobject::MapObject>,
44        #[offset(80)]
45        #[rename(name = "m_Colliders")]
46        pub m_colliders: ::unity::Array<crate::unity_engine::collider::Collider>,
47        #[offset(88)]
48        #[rename(name = "m_LayerDestructionMask")]
49        pub m_layer_destruction_mask: i32,
50        #[offset(92)]
51        #[rename(name = "m_LayerTransparentMask")]
52        pub m_layer_transparent_mask: i32,
53        #[offset(96)]
54        #[rename(name = "m_CameraPosition")]
55        pub m_camera_position: crate::unity_engine::vector3::Vector3,
56        #[offset(108)]
57        #[rename(name = "m_CameraRotation")]
58        pub m_camera_rotation: crate::unity_engine::quaternion::Quaternion,
59        #[offset(124)]
60        #[rename(name = "m_FadeSpeed")]
61        pub m_fade_speed: f32,
62    }
63}
64
65#[cfg(feature = "app-mapfademanager-types")]
66pub use __types::*;
67
68#[cfg(feature = "app-mapfademanager")]
69impl MapFadeManager {
70    #[doc = "`IsCutChange(crate::unity_engine::camera::Camera, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion)` overload"]
71    pub fn is_cut_change(
72        camera: impl ::core::convert::Into<crate::unity_engine::camera::Camera>,
73        position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
74        rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
75    ) -> bool {
76        unsafe {
77            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1ad0usize)as*mut u8,bool;
78(crate::unity_engine::camera::Camera)::core::convert::Into::into(camera),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(rotation))
79        }
80    }
81
82    #[doc = "`Entry(crate::app::charactercollision::CharacterCollision)` overload"]
83    pub fn entry(collision: impl ::core::convert::Into<crate::app::charactercollision::CharacterCollision>) -> () {
84        unsafe {
85            ::unity::il2cpp_call!((::unity::module_base()+0x1dc27a0usize)as*mut u8,();
86(crate::app::charactercollision::CharacterCollision)::core::convert::Into::into(collision))
87        }
88    }
89
90    #[doc = "`Remove(crate::app::charactercollision::CharacterCollision)` overload"]
91    pub fn remove(collision: impl ::core::convert::Into<crate::app::charactercollision::CharacterCollision>) -> () {
92        unsafe {
93            ::unity::il2cpp_call!((::unity::module_base()+0x1dc2900usize)as*mut u8,();
94(crate::app::charactercollision::CharacterCollision)::core::convert::Into::into(collision))
95        }
96    }
97}
98
99#[cfg(feature = "app-mapfademanager")]
100pub trait IMapFadeManagerMethods: IMapFadeManager {
101    #[doc = "`OnEnable()` overload"]
102    fn on_enable(self) -> () {
103        unsafe {
104            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
105            ::unity::il2cpp_call!((::unity::module_base()+0x1dc0fc0usize)as*mut u8,();
106(MapFadeManager)__receiver)
107        }
108    }
109    #[doc = "`OnDisable()` overload"]
110    fn on_disable(self) -> () {
111        unsafe {
112            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
113            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1210usize)as*mut u8,();
114(MapFadeManager)__receiver)
115        }
116    }
117    #[doc = "`SetupFadeObject()` overload"]
118    fn setup_fade_object(self) -> () {
119        unsafe {
120            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
121            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1110usize)as*mut u8,();
122(MapFadeManager)__receiver)
123        }
124    }
125    #[doc = "`ClearFadeObject()` overload"]
126    fn clear_fade_object(self) -> () {
127        unsafe {
128            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
129            ::unity::il2cpp_call!((::unity::module_base()+0x1dc13f0usize)as*mut u8,();
130(MapFadeManager)__receiver)
131        }
132    }
133    #[doc = "`GetRadiusScale()` overload"]
134    fn get_radius_scale(self) -> f32 {
135        unsafe {
136            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
137            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1450usize)as*mut u8,f32;
138(MapFadeManager)__receiver)
139        }
140    }
141    #[doc = "`ClearTransparent()` overload"]
142    fn clear_transparent(self) -> () {
143        unsafe {
144            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1270usize)as*mut u8,();
146(MapFadeManager)__receiver)
147        }
148    }
149    #[doc = "`UpdateTransparentPoint(crate::unity_engine::vector3::Vector3, f32, bool, f32)` overload"]
150    fn update_transparent_point(
151        self,
152        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
153        radius: impl ::core::convert::Into<f32>,
154        is_character: impl ::core::convert::Into<bool>,
155        alpha: impl ::core::convert::Into<f32>,
156    ) -> () {
157        unsafe {
158            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
159            ::unity::il2cpp_call!((::unity::module_base()+0x1dc15e0usize)as*mut u8,();
160(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(f32)::core::convert::Into::into(radius),(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha))
161        }
162    }
163    #[doc = "`UpdateTransparentBetween(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32, bool, f32)` overload"]
164    fn update_transparent_between(
165        self,
166        pos1: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
167        pos2: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
168        radius: impl ::core::convert::Into<f32>,
169        is_character: impl ::core::convert::Into<bool>,
170        alpha: impl ::core::convert::Into<f32>,
171    ) -> () {
172        unsafe {
173            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1980usize)as*mut u8,();
175(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos1),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos2),(f32)::core::convert::Into::into(radius),(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha))
176        }
177    }
178    #[doc = "`UpdateTransparentImpl(bool, f32, i32)` overload"]
179    fn update_transparent_impl(
180        self,
181        is_character: impl ::core::convert::Into<bool>,
182        alpha: impl ::core::convert::Into<f32>,
183        count: impl ::core::convert::Into<i32>,
184    ) -> () {
185        unsafe {
186            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
187            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1680usize)as*mut u8,();
188(MapFadeManager)__receiver,(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha),(i32)::core::convert::Into::into(count))
189        }
190    }
191    #[doc = "`UpdateFadeSpeed()` overload"]
192    fn update_fade_speed(self) -> () {
193        unsafe {
194            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
195            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1c30usize)as*mut u8,();
196(MapFadeManager)__receiver)
197        }
198    }
199    #[doc = "`UpdateTransparent()` overload"]
200    fn update_transparent(self) -> () {
201        unsafe {
202            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203            ::unity::il2cpp_call!((::unity::module_base()+0x1dc1d90usize)as*mut u8,();
204(MapFadeManager)__receiver)
205        }
206    }
207    #[doc = "`UpdateDestruction(crate::unity_engine::vector3::Vector3, f32)` overload"]
208    fn update_destruction(
209        self,
210        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
211        radius: impl ::core::convert::Into<f32>,
212    ) -> () {
213        unsafe {
214            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
215            ::unity::il2cpp_call!((::unity::module_base()+0x1dc23a0usize)as*mut u8,();
216(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(f32)::core::convert::Into::into(radius))
217        }
218    }
219    #[doc = "`UpdateDestruction()` overload"]
220    fn update_destruction_2(self) -> () {
221        unsafe {
222            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
223            ::unity::il2cpp_call!((::unity::module_base()+0x1dc2540usize)as*mut u8,();
224(MapFadeManager)__receiver)
225        }
226    }
227    #[doc = "`ClearDestruction()` overload"]
228    fn clear_destruction(self) -> () {
229        unsafe {
230            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
231            ::unity::il2cpp_call!((::unity::module_base()+0x1dc13e0usize)as*mut u8,();
232(MapFadeManager)__receiver)
233        }
234    }
235    #[doc = "`UpdateFaderObject()` overload"]
236    fn update_fader_object(self) -> () {
237        unsafe {
238            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
239            ::unity::il2cpp_call!((::unity::module_base()+0x1dc2650usize)as*mut u8,();
240(MapFadeManager)__receiver)
241        }
242    }
243    #[doc = "`LateUpdate()` overload"]
244    fn late_update(self) -> () {
245        unsafe {
246            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
247            ::unity::il2cpp_call!((::unity::module_base()+0x1dc2760usize)as*mut u8,();
248(MapFadeManager)__receiver)
249        }
250    }
251    #[doc = "`.ctor()` overload"]
252    fn ctor(self) -> () {
253        unsafe {
254            let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
255            ::unity::il2cpp_call!((::unity::module_base()+0x1dc2a60usize)as*mut u8,();
256(MapFadeManager)__receiver)
257        }
258    }
259}
260
261#[cfg(feature = "app-mapfademanager")]
262impl<__T: IMapFadeManager> IMapFadeManagerMethods for __T {}
263
264#[cfg(feature = "app-mapfademanager")]
265impl MapFadeManager {
266    pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
267        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
268    }
269
270    pub fn on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
271        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
272    }
273
274    pub fn setup_fade_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
275        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
276    }
277
278    pub fn clear_fade_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
279        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
280    }
281
282    pub fn get_radius_scale_method_info() -> &'static ::unity::il2cpp::MethodInfo {
283        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
284    }
285
286    pub fn clear_transparent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
287        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
288    }
289
290    pub fn update_transparent_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
291        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
292    }
293
294    pub fn update_transparent_between_method_info() -> &'static ::unity::il2cpp::MethodInfo {
295        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
296    }
297
298    pub fn update_transparent_impl_method_info() -> &'static ::unity::il2cpp::MethodInfo {
299        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
300    }
301
302    pub fn is_cut_change_method_info() -> &'static ::unity::il2cpp::MethodInfo {
303        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
304    }
305
306    pub fn update_fade_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
307        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
308    }
309
310    pub fn update_transparent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
311        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
312    }
313
314    pub fn update_destruction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
315        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
316    }
317
318    pub fn update_destruction_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
319        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
320    }
321
322    pub fn clear_destruction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
323        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
324    }
325
326    pub fn update_fader_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
327        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
328    }
329
330    pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
331        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
332    }
333
334    pub fn entry_method_info() -> &'static ::unity::il2cpp::MethodInfo {
335        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
336    }
337
338    pub fn remove_method_info() -> &'static ::unity::il2cpp::MethodInfo {
339        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
340    }
341
342    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
343        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
344    }
345}
346
347#[cfg(feature = "app-mapfademanager")]
348impl MapFadeManager {
349    #[doc = "`.ctor()` — no args"]
350    pub fn new() -> Self {
351        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
352            panic!(
353                "{}
354::{}
355 failed to instantiate",
356                ::core::stringify!(MapFadeManager),
357                ::core::stringify!(new),
358            )
359        });
360        <Self as IMapFadeManagerMethods>::ctor(this);
361        this
362    }
363}
364
365#[cfg(feature = "app-mapfademanager")]
366#[doc(hidden)]
367pub mod prelude {
368    pub use super::{IMapFadeManager, IMapFadeManagerMethods, MapFadeManager};
369    #[cfg(feature = "app-singletonmonobehaviour_1")]
370    pub use crate::app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1Methods;
371    #[cfg(feature = "system-object")]
372    pub use crate::system::object::IObjectMethods;
373    #[cfg(feature = "unity_engine-behaviour")]
374    pub use crate::unity_engine::behaviour::IBehaviourMethods;
375    #[cfg(feature = "unity_engine-component")]
376    pub use crate::unity_engine::component::IComponentMethods;
377    #[cfg(feature = "unity_engine-monobehaviour")]
378    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
379    #[cfg(feature = "unity_engine-object_2")]
380    pub use crate::unity_engine::object_2::IObject_2Methods;
381    pub use crate::{
382        app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1,
383        system::object::IObject,
384        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
385    };
386}