1#[cfg(feature = "app-mapfademanager-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::singletonmonobehaviour_1::{ISingletonMonoBehaviour_1, SingletonMonoBehaviour_1},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mapfademanager/MapFadeManager.md"))]
20 #[::unity::class(namespace = "App", name = "MapFadeManager")]
21 #[parent(crate::app::singletonmonobehaviour_1::SingletonMonoBehaviour_1<crate::app::mapfademanager::MapFadeManager>)]
22 pub struct MapFadeManager {
23 #[static_field]
24 #[rename(name = "Max")]
25 pub max: i32,
26 #[offset(32)]
27 #[rename(name = "m_Transparents")]
28 pub m_transparents: crate::system::collections::generic::list_1::List_1<crate::app::charactercollision::CharacterCollision>,
29 #[offset(40)]
30 #[rename(name = "m_Destructions")]
31 pub m_destructions: crate::system::collections::generic::list_1::List_1<crate::app::charactercollision::CharacterCollision>,
32 #[offset(48)]
33 #[rename(name = "m_Transparented")]
34 pub m_transparented: crate::system::collections::generic::list_1::List_1<crate::app::mapcollision::MapCollision>,
35 #[offset(56)]
36 #[rename(name = "m_TempCollisions")]
37 pub m_temp_collisions: crate::system::collections::generic::list_1::List_1<crate::app::mapcollision::MapCollision>,
38 #[offset(64)]
39 #[rename(name = "m_AlphaCollisions")]
40 pub m_alpha_collisions: crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::mapcollision::MapCollision, f32>,
41 #[offset(72)]
42 #[rename(name = "m_FadeObjects")]
43 pub m_fade_objects: crate::system::collections::generic::list_1::List_1<crate::app::mapobject::MapObject>,
44 #[offset(80)]
45 #[rename(name = "m_Colliders")]
46 pub m_colliders: ::unity::Array<crate::unity_engine::collider::Collider>,
47 #[offset(88)]
48 #[rename(name = "m_LayerDestructionMask")]
49 pub m_layer_destruction_mask: i32,
50 #[offset(92)]
51 #[rename(name = "m_LayerTransparentMask")]
52 pub m_layer_transparent_mask: i32,
53 #[offset(96)]
54 #[rename(name = "m_CameraPosition")]
55 pub m_camera_position: crate::unity_engine::vector3::Vector3,
56 #[offset(108)]
57 #[rename(name = "m_CameraRotation")]
58 pub m_camera_rotation: crate::unity_engine::quaternion::Quaternion,
59 #[offset(124)]
60 #[rename(name = "m_FadeSpeed")]
61 pub m_fade_speed: f32,
62 }
63}
64
65#[cfg(feature = "app-mapfademanager-types")]
66pub use __types::*;
67
68#[cfg(feature = "app-mapfademanager")]
69impl MapFadeManager {
70 #[doc = "`IsCutChange(crate::unity_engine::camera::Camera, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion)` overload"]
71 pub fn is_cut_change(
72 camera: impl ::core::convert::Into<crate::unity_engine::camera::Camera>,
73 position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
74 rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
75 ) -> bool {
76 unsafe {
77 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1ad0usize)as*mut u8,bool;
78(crate::unity_engine::camera::Camera)::core::convert::Into::into(camera),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(rotation))
79 }
80 }
81
82 #[doc = "`Entry(crate::app::charactercollision::CharacterCollision)` overload"]
83 pub fn entry(collision: impl ::core::convert::Into<crate::app::charactercollision::CharacterCollision>) -> () {
84 unsafe {
85 ::unity::il2cpp_call!((::unity::module_base()+0x1dc27a0usize)as*mut u8,();
86(crate::app::charactercollision::CharacterCollision)::core::convert::Into::into(collision))
87 }
88 }
89
90 #[doc = "`Remove(crate::app::charactercollision::CharacterCollision)` overload"]
91 pub fn remove(collision: impl ::core::convert::Into<crate::app::charactercollision::CharacterCollision>) -> () {
92 unsafe {
93 ::unity::il2cpp_call!((::unity::module_base()+0x1dc2900usize)as*mut u8,();
94(crate::app::charactercollision::CharacterCollision)::core::convert::Into::into(collision))
95 }
96 }
97}
98
99#[cfg(feature = "app-mapfademanager")]
100pub trait IMapFadeManagerMethods: IMapFadeManager {
101 #[doc = "`OnEnable()` overload"]
102 fn on_enable(self) -> () {
103 unsafe {
104 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
105 ::unity::il2cpp_call!((::unity::module_base()+0x1dc0fc0usize)as*mut u8,();
106(MapFadeManager)__receiver)
107 }
108 }
109 #[doc = "`OnDisable()` overload"]
110 fn on_disable(self) -> () {
111 unsafe {
112 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
113 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1210usize)as*mut u8,();
114(MapFadeManager)__receiver)
115 }
116 }
117 #[doc = "`SetupFadeObject()` overload"]
118 fn setup_fade_object(self) -> () {
119 unsafe {
120 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
121 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1110usize)as*mut u8,();
122(MapFadeManager)__receiver)
123 }
124 }
125 #[doc = "`ClearFadeObject()` overload"]
126 fn clear_fade_object(self) -> () {
127 unsafe {
128 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
129 ::unity::il2cpp_call!((::unity::module_base()+0x1dc13f0usize)as*mut u8,();
130(MapFadeManager)__receiver)
131 }
132 }
133 #[doc = "`GetRadiusScale()` overload"]
134 fn get_radius_scale(self) -> f32 {
135 unsafe {
136 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
137 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1450usize)as*mut u8,f32;
138(MapFadeManager)__receiver)
139 }
140 }
141 #[doc = "`ClearTransparent()` overload"]
142 fn clear_transparent(self) -> () {
143 unsafe {
144 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1270usize)as*mut u8,();
146(MapFadeManager)__receiver)
147 }
148 }
149 #[doc = "`UpdateTransparentPoint(crate::unity_engine::vector3::Vector3, f32, bool, f32)` overload"]
150 fn update_transparent_point(
151 self,
152 pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
153 radius: impl ::core::convert::Into<f32>,
154 is_character: impl ::core::convert::Into<bool>,
155 alpha: impl ::core::convert::Into<f32>,
156 ) -> () {
157 unsafe {
158 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
159 ::unity::il2cpp_call!((::unity::module_base()+0x1dc15e0usize)as*mut u8,();
160(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(f32)::core::convert::Into::into(radius),(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha))
161 }
162 }
163 #[doc = "`UpdateTransparentBetween(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32, bool, f32)` overload"]
164 fn update_transparent_between(
165 self,
166 pos1: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
167 pos2: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
168 radius: impl ::core::convert::Into<f32>,
169 is_character: impl ::core::convert::Into<bool>,
170 alpha: impl ::core::convert::Into<f32>,
171 ) -> () {
172 unsafe {
173 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1980usize)as*mut u8,();
175(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos1),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos2),(f32)::core::convert::Into::into(radius),(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha))
176 }
177 }
178 #[doc = "`UpdateTransparentImpl(bool, f32, i32)` overload"]
179 fn update_transparent_impl(
180 self,
181 is_character: impl ::core::convert::Into<bool>,
182 alpha: impl ::core::convert::Into<f32>,
183 count: impl ::core::convert::Into<i32>,
184 ) -> () {
185 unsafe {
186 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
187 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1680usize)as*mut u8,();
188(MapFadeManager)__receiver,(bool)::core::convert::Into::into(is_character),(f32)::core::convert::Into::into(alpha),(i32)::core::convert::Into::into(count))
189 }
190 }
191 #[doc = "`UpdateFadeSpeed()` overload"]
192 fn update_fade_speed(self) -> () {
193 unsafe {
194 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
195 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1c30usize)as*mut u8,();
196(MapFadeManager)__receiver)
197 }
198 }
199 #[doc = "`UpdateTransparent()` overload"]
200 fn update_transparent(self) -> () {
201 unsafe {
202 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203 ::unity::il2cpp_call!((::unity::module_base()+0x1dc1d90usize)as*mut u8,();
204(MapFadeManager)__receiver)
205 }
206 }
207 #[doc = "`UpdateDestruction(crate::unity_engine::vector3::Vector3, f32)` overload"]
208 fn update_destruction(
209 self,
210 pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
211 radius: impl ::core::convert::Into<f32>,
212 ) -> () {
213 unsafe {
214 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
215 ::unity::il2cpp_call!((::unity::module_base()+0x1dc23a0usize)as*mut u8,();
216(MapFadeManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(f32)::core::convert::Into::into(radius))
217 }
218 }
219 #[doc = "`UpdateDestruction()` overload"]
220 fn update_destruction_2(self) -> () {
221 unsafe {
222 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
223 ::unity::il2cpp_call!((::unity::module_base()+0x1dc2540usize)as*mut u8,();
224(MapFadeManager)__receiver)
225 }
226 }
227 #[doc = "`ClearDestruction()` overload"]
228 fn clear_destruction(self) -> () {
229 unsafe {
230 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
231 ::unity::il2cpp_call!((::unity::module_base()+0x1dc13e0usize)as*mut u8,();
232(MapFadeManager)__receiver)
233 }
234 }
235 #[doc = "`UpdateFaderObject()` overload"]
236 fn update_fader_object(self) -> () {
237 unsafe {
238 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
239 ::unity::il2cpp_call!((::unity::module_base()+0x1dc2650usize)as*mut u8,();
240(MapFadeManager)__receiver)
241 }
242 }
243 #[doc = "`LateUpdate()` overload"]
244 fn late_update(self) -> () {
245 unsafe {
246 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
247 ::unity::il2cpp_call!((::unity::module_base()+0x1dc2760usize)as*mut u8,();
248(MapFadeManager)__receiver)
249 }
250 }
251 #[doc = "`.ctor()` overload"]
252 fn ctor(self) -> () {
253 unsafe {
254 let __receiver = <MapFadeManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
255 ::unity::il2cpp_call!((::unity::module_base()+0x1dc2a60usize)as*mut u8,();
256(MapFadeManager)__receiver)
257 }
258 }
259}
260
261#[cfg(feature = "app-mapfademanager")]
262impl<__T: IMapFadeManager> IMapFadeManagerMethods for __T {}
263
264#[cfg(feature = "app-mapfademanager")]
265impl MapFadeManager {
266 pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
267 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
268 }
269
270 pub fn on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
271 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
272 }
273
274 pub fn setup_fade_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
275 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
276 }
277
278 pub fn clear_fade_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
279 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
280 }
281
282 pub fn get_radius_scale_method_info() -> &'static ::unity::il2cpp::MethodInfo {
283 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
284 }
285
286 pub fn clear_transparent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
287 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
288 }
289
290 pub fn update_transparent_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
291 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
292 }
293
294 pub fn update_transparent_between_method_info() -> &'static ::unity::il2cpp::MethodInfo {
295 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
296 }
297
298 pub fn update_transparent_impl_method_info() -> &'static ::unity::il2cpp::MethodInfo {
299 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
300 }
301
302 pub fn is_cut_change_method_info() -> &'static ::unity::il2cpp::MethodInfo {
303 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
304 }
305
306 pub fn update_fade_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
307 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
308 }
309
310 pub fn update_transparent_method_info() -> &'static ::unity::il2cpp::MethodInfo {
311 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
312 }
313
314 pub fn update_destruction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
315 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
316 }
317
318 pub fn update_destruction_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
319 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
320 }
321
322 pub fn clear_destruction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
323 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
324 }
325
326 pub fn update_fader_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
327 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
328 }
329
330 pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
331 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
332 }
333
334 pub fn entry_method_info() -> &'static ::unity::il2cpp::MethodInfo {
335 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
336 }
337
338 pub fn remove_method_info() -> &'static ::unity::il2cpp::MethodInfo {
339 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
340 }
341
342 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
343 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
344 }
345}
346
347#[cfg(feature = "app-mapfademanager")]
348impl MapFadeManager {
349 #[doc = "`.ctor()` — no args"]
350 pub fn new() -> Self {
351 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
352 panic!(
353 "{}
354::{}
355 failed to instantiate",
356 ::core::stringify!(MapFadeManager),
357 ::core::stringify!(new),
358 )
359 });
360 <Self as IMapFadeManagerMethods>::ctor(this);
361 this
362 }
363}
364
365#[cfg(feature = "app-mapfademanager")]
366#[doc(hidden)]
367pub mod prelude {
368 pub use super::{IMapFadeManager, IMapFadeManagerMethods, MapFadeManager};
369 #[cfg(feature = "app-singletonmonobehaviour_1")]
370 pub use crate::app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1Methods;
371 #[cfg(feature = "system-object")]
372 pub use crate::system::object::IObjectMethods;
373 #[cfg(feature = "unity_engine-behaviour")]
374 pub use crate::unity_engine::behaviour::IBehaviourMethods;
375 #[cfg(feature = "unity_engine-component")]
376 pub use crate::unity_engine::component::IComponentMethods;
377 #[cfg(feature = "unity_engine-monobehaviour")]
378 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
379 #[cfg(feature = "unity_engine-object_2")]
380 pub use crate::unity_engine::object_2::IObject_2Methods;
381 pub use crate::{
382 app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1,
383 system::object::IObject,
384 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
385 };
386}