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engage/generated/app/
mappopup.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-mappopup-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mappopup/MapPopup.md"))]
11    #[::unity::class(namespace = "App", name = "MapPopup")]
12    #[parent(crate::system::object::Object)]
13    pub struct MapPopup {}
14}
15
16#[cfg(feature = "app-mappopup-types")]
17pub use __types::*;
18
19#[cfg(feature = "app-mappopup")]
20impl MapPopup {
21    #[doc = "`GetPopupPos(crate::app::unit::Unit)` overload"]
22    pub fn get_popup_pos(unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> crate::unity_engine::vector3::Vector3 {
23        unsafe {
24            ::unity::il2cpp_call!((::unity::module_base()+0x235a8e0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
25(crate::app::unit::Unit)::core::convert::Into::into(unit))
26        }
27    }
28
29    #[doc = "`GetPopupPos(crate::app::battleinfoside::BattleInfoSide)` overload"]
30    pub fn get_popup_pos_2(side: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>) -> crate::unity_engine::vector3::Vector3 {
31        unsafe {
32            ::unity::il2cpp_call!((::unity::module_base()+0x235a8f0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
33(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(side))
34        }
35    }
36
37    #[doc = "`GetRoot()` overload"]
38    pub fn get_root() -> crate::unity_engine::gameobject::GameObject {
39        unsafe {
40            ::unity::il2cpp_call!((::unity::module_base()+0x235a910usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
41            )
42        }
43    }
44
45    #[doc = "`PlayDamage(crate::app::battleinfoside::BattleInfoSide, i32, crate::app::battlescene::BattleScene_Result)` overload"]
46    pub fn play_damage(
47        side: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>,
48        value: impl ::core::convert::Into<i32>,
49        result: impl ::core::convert::Into<crate::app::battlescene::BattleScene_Result>,
50    ) -> () {
51        unsafe {
52            ::unity::il2cpp_call!((::unity::module_base()+0x235a960usize)as*mut u8,();
53(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(side),(i32)::core::convert::Into::into(value),(crate::app::battlescene::BattleScene_Result)::core::convert::Into::into(result))
54        }
55    }
56
57    #[doc = "`PlayDamage(crate::app::unit::Unit, i32)` overload"]
58    pub fn play_damage_2(unit: impl ::core::convert::Into<crate::app::unit::Unit>, value: impl ::core::convert::Into<i32>) -> () {
59        unsafe {
60            ::unity::il2cpp_call!((::unity::module_base()+0x235aeb0usize)as*mut u8,();
61(crate::app::unit::Unit)::core::convert::Into::into(unit),(i32)::core::convert::Into::into(value))
62        }
63    }
64
65    #[doc = "`PlayHeal(crate::app::unit::Unit, i32)` overload"]
66    pub fn play_heal(unit: impl ::core::convert::Into<crate::app::unit::Unit>, value: impl ::core::convert::Into<i32>) -> () {
67        unsafe {
68            ::unity::il2cpp_call!((::unity::module_base()+0x235af10usize)as*mut u8,();
69(crate::app::unit::Unit)::core::convert::Into::into(unit),(i32)::core::convert::Into::into(value))
70        }
71    }
72
73    #[doc = "`PlayHeal(crate::unity_engine::vector3::Vector3, i32)` overload"]
74    pub fn play_heal_2(pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
75        unsafe {
76            ::unity::il2cpp_call!((::unity::module_base()+0x235ad80usize)as*mut u8,();
77(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
78        }
79    }
80
81    #[doc = "`PlayDamage(crate::unity_engine::vector3::Vector3, i32)` overload"]
82    pub fn play_damage_3(pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
83        unsafe {
84            ::unity::il2cpp_call!((::unity::module_base()+0x235ac50usize)as*mut u8,();
85(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
86        }
87    }
88
89    #[doc = "`PlayCritical(crate::unity_engine::vector3::Vector3, i32)` overload"]
90    pub fn play_critical(pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
91        unsafe {
92            ::unity::il2cpp_call!((::unity::module_base()+0x235ab20usize)as*mut u8,();
93(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
94        }
95    }
96
97    #[doc = "`PlayChainAttack(crate::unity_engine::vector3::Vector3, i32)` overload"]
98    pub fn play_chain_attack(pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>, value: impl ::core::convert::Into<i32>) -> () {
99        unsafe {
100            ::unity::il2cpp_call!((::unity::module_base()+0x235a9f0usize)as*mut u8,();
101(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(i32)::core::convert::Into::into(value))
102        }
103    }
104
105    #[doc = "`PlaySkill(crate::app::unit::Unit, crate::app::skilldata::SkillData)` overload"]
106    pub fn play_skill(
107        unit: impl ::core::convert::Into<crate::app::unit::Unit>,
108        skill: impl ::core::convert::Into<crate::app::skilldata::SkillData>,
109    ) -> () {
110        unsafe {
111            ::unity::il2cpp_call!((::unity::module_base()+0x235af50usize)as*mut u8,();
112(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::skilldata::SkillData)::core::convert::Into::into(skill))
113        }
114    }
115
116    #[doc = "`PlayText(crate::unity_engine::vector3::Vector3, crate::unity_engine::color::Color, ::unity::Il2CppString)` overload"]
117    pub fn play_text(
118        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
119        color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
120        text: impl ::core::convert::Into<::unity::Il2CppString>,
121    ) -> () {
122        unsafe {
123            ::unity::il2cpp_call!((::unity::module_base()+0x235b1c0usize)as*mut u8,();
124(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(crate::unity_engine::color::Color)::core::convert::Into::into(color),(::unity::Il2CppString)::core::convert::Into::into(text))
125        }
126    }
127
128    #[doc = "`PlayPopup(crate::app::battleinfoside::BattleInfoSide, ::unity::Il2CppString)` overload"]
129    pub fn play_popup(
130        side: impl ::core::convert::Into<crate::app::battleinfoside::BattleInfoSide>,
131        name: impl ::core::convert::Into<::unity::Il2CppString>,
132    ) -> () {
133        unsafe {
134            ::unity::il2cpp_call!((::unity::module_base()+0x235b2a0usize)as*mut u8,();
135(crate::app::battleinfoside::BattleInfoSide)::core::convert::Into::into(side),(::unity::Il2CppString)::core::convert::Into::into(name))
136        }
137    }
138
139    #[doc = "`PlayPopup(crate::app::unit::Unit, ::unity::Il2CppString)` overload"]
140    pub fn play_popup_2(unit: impl ::core::convert::Into<crate::app::unit::Unit>, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
141        unsafe {
142            ::unity::il2cpp_call!((::unity::module_base()+0x235b2f0usize)as*mut u8,();
143(crate::app::unit::Unit)::core::convert::Into::into(unit),(::unity::Il2CppString)::core::convert::Into::into(name))
144        }
145    }
146
147    #[doc = "`PlayPopup(crate::unity_engine::vector3::Vector3, ::unity::Il2CppString)` overload"]
148    pub fn play_popup_3(
149        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
150        name: impl ::core::convert::Into<::unity::Il2CppString>,
151    ) -> crate::combat::hudpopup::HUDPopup {
152        unsafe {
153            ::unity::il2cpp_call!((::unity::module_base()+0x235b0b0usize)as*mut u8,crate::combat::hudpopup::HUDPopup;
154(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(::unity::Il2CppString)::core::convert::Into::into(name))
155        }
156    }
157}
158
159#[cfg(feature = "app-mappopup")]
160pub trait IMapPopupMethods: IMapPopup {
161    #[doc = "`.ctor()` overload"]
162    fn ctor(self) -> () {
163        unsafe {
164            let __receiver = <MapPopup as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
165            ::unity::il2cpp_call!((::unity::module_base()+0x235b330usize)as*mut u8,();
166(MapPopup)__receiver)
167        }
168    }
169}
170
171#[cfg(feature = "app-mappopup")]
172impl<__T: IMapPopup> IMapPopupMethods for __T {}
173
174#[cfg(feature = "app-mappopup")]
175impl MapPopup {
176    pub fn get_popup_pos_method_info() -> &'static ::unity::il2cpp::MethodInfo {
177        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
178    }
179
180    pub fn get_popup_pos_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
181        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
182    }
183
184    pub fn get_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
186    }
187
188    pub fn play_damage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
190    }
191
192    pub fn play_damage_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
194    }
195
196    pub fn play_heal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
198    }
199
200    pub fn play_heal_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
202    }
203
204    pub fn play_damage_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
206    }
207
208    pub fn play_critical_method_info() -> &'static ::unity::il2cpp::MethodInfo {
209        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
210    }
211
212    pub fn play_chain_attack_method_info() -> &'static ::unity::il2cpp::MethodInfo {
213        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
214    }
215
216    pub fn play_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
217        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
218    }
219
220    pub fn play_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
221        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
222    }
223
224    pub fn play_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
225        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
226    }
227
228    pub fn play_popup_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
229        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
230    }
231
232    pub fn play_popup_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
233        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
234    }
235
236    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
237        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
238    }
239}
240
241#[cfg(feature = "app-mappopup")]
242impl MapPopup {
243    #[doc = "`.ctor()` — no args"]
244    pub fn new() -> Self {
245        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
246            panic!(
247                "{}
248::{}
249 failed to instantiate",
250                ::core::stringify!(MapPopup),
251                ::core::stringify!(new),
252            )
253        });
254        <Self as IMapPopupMethods>::ctor(this);
255        this
256    }
257}
258
259#[cfg(feature = "app-mappopup")]
260#[doc(hidden)]
261pub mod prelude {
262    pub use super::{IMapPopup, IMapPopupMethods, MapPopup};
263    pub use crate::system::object::IObject;
264    #[cfg(feature = "system-object")]
265    pub use crate::system::object::IObjectMethods;
266}