engage/generated/app/
mascotfriendlycontent.rs1#[cfg(feature = "app-mascotfriendlycontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/mascotfriendlycontent/MascotFriendlyContent.md"))]
19 #[::unity::class(namespace = "App", name = "MascotFriendlyContent")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct MascotFriendlyContent {
22 #[static_field]
23 #[rename(name = "PrefabPath")]
24 pub prefab_path: ::unity::Il2CppString,
25 #[static_field]
26 #[rename(name = "UIName")]
27 pub ui_name: ::unity::Il2CppString,
28 #[offset(24)]
29 #[rename(name = "m_gauge")]
30 pub m_gauge: crate::app::interpolatorfloat::InterpolatorFloat,
31 #[offset(32)]
32 #[rename(name = "m_gaugeImage")]
33 pub m_gauge_image: crate::unity_engine::ui::image::Image,
34 #[offset(40)]
35 #[rename(name = "m_animator")]
36 pub m_animator: crate::unity_engine::animator::Animator,
37 #[offset(48)]
38 #[rename(name = "m_max")]
39 pub m_max: crate::unity_engine::gameobject::GameObject,
40 }
41}
42
43#[cfg(feature = "app-mascotfriendlycontent-types")]
44pub use __types::*;
45
46#[cfg(feature = "app-mascotfriendlycontent")]
47impl MascotFriendlyContent {
48 #[doc = "`LoadPrefabAsync()` overload"]
49 pub fn load_prefab_async() -> () {
50 unsafe {
51 ::unity::il2cpp_call!((::unity::module_base()+0x2038da0usize)as*mut u8,();
52 )
53 }
54 }
55
56 #[doc = "`IsLoadingPrefab()` overload"]
57 pub fn is_loading_prefab() -> bool {
58 unsafe {
59 ::unity::il2cpp_call!((::unity::module_base()+0x2038e40usize)as*mut u8,bool;
60 )
61 }
62 }
63
64 #[doc = "`UnloadPrefab()` overload"]
65 pub fn unload_prefab() -> () {
66 unsafe {
67 ::unity::il2cpp_call!((::unity::module_base()+0x2038ec0usize)as*mut u8,();
68 )
69 }
70 }
71
72 #[doc = "`Create()` overload"]
73 pub fn create() -> crate::app::mascotfriendlycontent::MascotFriendlyContent {
74 unsafe {
75 ::unity::il2cpp_call!((::unity::module_base()+0x2038f40usize)as*mut u8,crate::app::mascotfriendlycontent::MascotFriendlyContent;
76 )
77 }
78 }
79
80 #[doc = "`Destroy()` overload"]
81 pub fn destroy() -> () {
82 unsafe {
83 ::unity::il2cpp_call!((::unity::module_base()+0x2039010usize)as*mut u8,();
84 )
85 }
86 }
87}
88
89#[cfg(feature = "app-mascotfriendlycontent")]
90pub trait IMascotFriendlyContentMethods: IMascotFriendlyContent {
91 #[doc = "`Awake()` overload"]
92 fn awake(self) -> () {
93 unsafe {
94 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95 ::unity::il2cpp_call!((::unity::module_base()+0x20390a0usize)as*mut u8,();
96(MascotFriendlyContent)__receiver)
97 }
98 }
99 #[doc = "`Show()` overload"]
100 fn show(self) -> () {
101 unsafe {
102 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
103 ::unity::il2cpp_call!((::unity::module_base()+0x2039210usize)as*mut u8,();
104(MascotFriendlyContent)__receiver)
105 }
106 }
107 #[doc = "`Hide()` overload"]
108 fn hide(self) -> () {
109 unsafe {
110 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
111 ::unity::il2cpp_call!((::unity::module_base()+0x2039270usize)as*mut u8,();
112(MascotFriendlyContent)__receiver)
113 }
114 }
115 #[doc = "`TryPopup()` overload"]
116 fn try_popup(self) -> () {
117 unsafe {
118 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119 ::unity::il2cpp_call!((::unity::module_base()+0x20392d0usize)as*mut u8,();
120(MascotFriendlyContent)__receiver)
121 }
122 }
123 #[doc = "`Update()` overload"]
124 fn update(self) -> () {
125 unsafe {
126 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
127 ::unity::il2cpp_call!((::unity::module_base()+0x2039370usize)as*mut u8,();
128(MascotFriendlyContent)__receiver)
129 }
130 }
131 #[doc = "`.ctor()` overload"]
132 fn ctor(self) -> () {
133 unsafe {
134 let __receiver = <MascotFriendlyContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
135 ::unity::il2cpp_call!((::unity::module_base()+0x2039510usize)as*mut u8,();
136(MascotFriendlyContent)__receiver)
137 }
138 }
139}
140
141#[cfg(feature = "app-mascotfriendlycontent")]
142impl<__T: IMascotFriendlyContent> IMascotFriendlyContentMethods for __T {}
143
144#[cfg(feature = "app-mascotfriendlycontent")]
145impl MascotFriendlyContent {
146 pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
148 }
149
150 pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
152 }
153
154 pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
156 }
157
158 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
159 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
160 }
161
162 pub fn destroy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
163 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
164 }
165
166 pub fn awake_method_info() -> &'static ::unity::il2cpp::MethodInfo {
167 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
168 }
169
170 pub fn show_method_info() -> &'static ::unity::il2cpp::MethodInfo {
171 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
172 }
173
174 pub fn hide_method_info() -> &'static ::unity::il2cpp::MethodInfo {
175 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
176 }
177
178 pub fn try_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
179 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
180 }
181
182 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
183 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
184 }
185
186 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
187 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
188 }
189}
190
191#[cfg(feature = "app-mascotfriendlycontent")]
192impl MascotFriendlyContent {
193 #[doc = "`.ctor()` — no args"]
194 pub fn new() -> Self {
195 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
196 panic!(
197 "{}
198::{}
199 failed to instantiate",
200 ::core::stringify!(MascotFriendlyContent),
201 ::core::stringify!(new),
202 )
203 });
204 <Self as IMascotFriendlyContentMethods>::ctor(this);
205 this
206 }
207}
208
209#[cfg(feature = "app-mascotfriendlycontent")]
210#[doc(hidden)]
211pub mod prelude {
212 pub use super::{IMascotFriendlyContent, IMascotFriendlyContentMethods, MascotFriendlyContent};
213 #[cfg(feature = "system-object")]
214 pub use crate::system::object::IObjectMethods;
215 #[cfg(feature = "unity_engine-behaviour")]
216 pub use crate::unity_engine::behaviour::IBehaviourMethods;
217 #[cfg(feature = "unity_engine-component")]
218 pub use crate::unity_engine::component::IComponentMethods;
219 #[cfg(feature = "unity_engine-monobehaviour")]
220 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
221 #[cfg(feature = "unity_engine-object_2")]
222 pub use crate::unity_engine::object_2::IObject_2Methods;
223 pub use crate::{
224 system::object::IObject,
225 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
226 };
227}