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engage/generated/app/
modeselectmenucontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-modeselectmenucontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::{
10            basicmenucontent::{BasicMenuContent, IBasicMenuContent},
11            mainmenusequence::{
12                IMainMenuSequence_GameModeSelectMenuSequence_Menu_MenuContent, MainMenuSequence_GameModeSelectMenuSequence_Menu_MenuContent,
13            },
14        },
15        system::object::{IObject, Object},
16        unity_engine::{
17            behaviour::{Behaviour, IBehaviour},
18            component::{Component, IComponent},
19            monobehaviour::{IMonoBehaviour, MonoBehaviour},
20            object_2::{IObject_2, Object_2},
21        },
22    };
23
24    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/modeselectmenucontent/ModeSelectMenuContent.md"))]
25    #[::unity::class(namespace = "App", name = "ModeSelectMenuContent")]
26    #[parent(crate::app::mainmenusequence::MainMenuSequence_GameModeSelectMenuSequence_Menu_MenuContent)]
27    pub struct ModeSelectMenuContent {}
28}
29
30#[cfg(feature = "app-modeselectmenucontent-types")]
31pub use __types::*;
32
33#[cfg(feature = "app-modeselectmenucontent")]
34pub trait IModeSelectMenuContentMethods: IModeSelectMenuContent {
35    #[doc = "`.ctor()` overload"]
36    fn ctor(self) -> () {
37        unsafe {
38            let __receiver = <ModeSelectMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39            ::unity::il2cpp_call!((::unity::module_base()+0x277c890usize)as*mut u8,();
40(ModeSelectMenuContent)__receiver)
41        }
42    }
43}
44
45#[cfg(feature = "app-modeselectmenucontent")]
46impl<__T: IModeSelectMenuContent> IModeSelectMenuContentMethods for __T {}
47
48#[cfg(feature = "app-modeselectmenucontent")]
49impl ModeSelectMenuContent {
50    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
51        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
52    }
53}
54
55#[cfg(feature = "app-modeselectmenucontent")]
56impl ModeSelectMenuContent {
57    #[doc = "`.ctor()` — no args"]
58    pub fn new() -> Self {
59        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
60            panic!(
61                "{}
62::{}
63 failed to instantiate",
64                ::core::stringify!(ModeSelectMenuContent),
65                ::core::stringify!(new),
66            )
67        });
68        <Self as IModeSelectMenuContentMethods>::ctor(this);
69        this
70    }
71}
72
73#[cfg(feature = "app-modeselectmenucontent")]
74#[doc(hidden)]
75pub mod prelude {
76    pub use super::{IModeSelectMenuContent, IModeSelectMenuContentMethods, ModeSelectMenuContent};
77    #[cfg(feature = "app-basicmenucontent")]
78    pub use crate::app::basicmenucontent::IBasicMenuContentMethods;
79    #[cfg(feature = "app-mainmenusequence")]
80    pub use crate::app::mainmenusequence::IMainMenuSequence_GameModeSelectMenuSequence_Menu_MenuContentMethods;
81    #[cfg(feature = "system-object")]
82    pub use crate::system::object::IObjectMethods;
83    #[cfg(feature = "unity_engine-behaviour")]
84    pub use crate::unity_engine::behaviour::IBehaviourMethods;
85    #[cfg(feature = "unity_engine-component")]
86    pub use crate::unity_engine::component::IComponentMethods;
87    #[cfg(feature = "unity_engine-monobehaviour")]
88    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
89    #[cfg(feature = "unity_engine-object_2")]
90    pub use crate::unity_engine::object_2::IObject_2Methods;
91    pub use crate::{
92        app::{basicmenucontent::IBasicMenuContent, mainmenusequence::IMainMenuSequence_GameModeSelectMenuSequence_Menu_MenuContent},
93        system::object::IObject,
94        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
95    };
96}