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engage/generated/app/
myroomfadecolor.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-myroomfadecolor-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::playables::playablebehaviour::{IPlayableBehaviour, PlayableBehaviour},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/myroomfadecolor/MyRoomFadeColor.md"))]
14    #[::unity::class(namespace = "App", name = "MyRoomFadeColor")]
15    #[parent(crate::unity_engine::playables::playablebehaviour::PlayableBehaviour)]
16    pub struct MyRoomFadeColor {
17        #[offset(16)]
18        #[rename(name = "color")]
19        pub color: crate::unity_engine::color::Color,
20    }
21}
22
23#[cfg(feature = "app-myroomfadecolor-types")]
24pub use __types::*;
25
26#[cfg(feature = "app-myroomfadecolor")]
27pub trait IMyRoomFadeColorMethods: IMyRoomFadeColor {
28    #[doc = "`.ctor()` overload"]
29    fn ctor(self) -> () {
30        unsafe {
31            let __receiver = <MyRoomFadeColor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32            ::unity::il2cpp_call!((::unity::module_base()+0x2390050usize)as*mut u8,();
33(MyRoomFadeColor)__receiver)
34        }
35    }
36}
37
38#[cfg(feature = "app-myroomfadecolor")]
39impl<__T: IMyRoomFadeColor> IMyRoomFadeColorMethods for __T {}
40
41#[cfg(feature = "app-myroomfadecolor")]
42impl MyRoomFadeColor {
43    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
44        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
45    }
46}
47
48#[cfg(feature = "app-myroomfadecolor")]
49impl MyRoomFadeColor {
50    #[doc = "`.ctor()` — no args"]
51    pub fn new() -> Self {
52        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
53            panic!(
54                "{}
55::{}
56 failed to instantiate",
57                ::core::stringify!(MyRoomFadeColor),
58                ::core::stringify!(new),
59            )
60        });
61        <Self as IMyRoomFadeColorMethods>::ctor(this);
62        this
63    }
64}
65
66#[cfg(feature = "app-myroomfadecolor")]
67#[doc(hidden)]
68pub mod prelude {
69    pub use super::{IMyRoomFadeColor, IMyRoomFadeColorMethods, MyRoomFadeColor};
70    #[cfg(feature = "system-object")]
71    pub use crate::system::object::IObjectMethods;
72    #[cfg(feature = "unity_engine-playables-playablebehaviour")]
73    pub use crate::unity_engine::playables::playablebehaviour::IPlayableBehaviourMethods;
74    pub use crate::{system::object::IObject, unity_engine::playables::playablebehaviour::IPlayableBehaviour};
75}