engage/generated/app/
myroomfaderender.rs1#[cfg(feature = "app-myroomfaderender-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/myroomfaderender/MyRoomFadeRender.md"))]
19 #[::unity::class(namespace = "App", name = "MyRoomFadeRender")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct MyRoomFadeRender {
22 #[offset(24)]
23 #[rename(name = "m_color")]
24 pub m_color: crate::unity_engine::color::Color,
25 #[offset(40)]
26 #[rename(name = "m_layer")]
27 pub m_layer: crate::unity_engine::gameobject::GameObject,
28 #[offset(48)]
29 #[rename(name = "m_image")]
30 pub m_image: crate::unity_engine::ui::image::Image,
31 }
32}
33
34#[cfg(feature = "app-myroomfaderender-types")]
35pub use __types::*;
36
37#[cfg(feature = "app-myroomfaderender")]
38pub trait IMyRoomFadeRenderMethods: IMyRoomFadeRender {
39 #[doc = "`Start()` overload"]
40 fn start(self) -> () {
41 unsafe {
42 let __receiver = <MyRoomFadeRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43 ::unity::il2cpp_call!((::unity::module_base()+0x2390060usize)as*mut u8,();
44(MyRoomFadeRender)__receiver)
45 }
46 }
47 #[doc = "`SetColor(crate::unity_engine::color::Color)` overload"]
48 fn set_color(self, color: impl ::core::convert::Into<crate::unity_engine::color::Color>) -> () {
49 unsafe {
50 let __receiver = <MyRoomFadeRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51 ::unity::il2cpp_call!((::unity::module_base()+0x23902a0usize)as*mut u8,();
52(MyRoomFadeRender)__receiver,(crate::unity_engine::color::Color)::core::convert::Into::into(color))
53 }
54 }
55 #[doc = "`LateUpdate()` overload"]
56 fn late_update(self) -> () {
57 unsafe {
58 let __receiver = <MyRoomFadeRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59 ::unity::il2cpp_call!((::unity::module_base()+0x23902c0usize)as*mut u8,();
60(MyRoomFadeRender)__receiver)
61 }
62 }
63 #[doc = "`.ctor()` overload"]
64 fn ctor(self) -> () {
65 unsafe {
66 let __receiver = <MyRoomFadeRender as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67 ::unity::il2cpp_call!((::unity::module_base()+0x2390310usize)as*mut u8,();
68(MyRoomFadeRender)__receiver)
69 }
70 }
71}
72
73#[cfg(feature = "app-myroomfaderender")]
74impl<__T: IMyRoomFadeRender> IMyRoomFadeRenderMethods for __T {}
75
76#[cfg(feature = "app-myroomfaderender")]
77impl MyRoomFadeRender {
78 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
80 }
81
82 pub fn set_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
83 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
84 }
85
86 pub fn late_update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
87 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
88 }
89
90 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
91 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
92 }
93}
94
95#[cfg(feature = "app-myroomfaderender")]
96impl MyRoomFadeRender {
97 #[doc = "`.ctor()` — no args"]
98 pub fn new() -> Self {
99 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
100 panic!(
101 "{}
102::{}
103 failed to instantiate",
104 ::core::stringify!(MyRoomFadeRender),
105 ::core::stringify!(new),
106 )
107 });
108 <Self as IMyRoomFadeRenderMethods>::ctor(this);
109 this
110 }
111}
112
113#[cfg(feature = "app-myroomfaderender")]
114#[doc(hidden)]
115pub mod prelude {
116 pub use super::{IMyRoomFadeRender, IMyRoomFadeRenderMethods, MyRoomFadeRender};
117 #[cfg(feature = "system-object")]
118 pub use crate::system::object::IObjectMethods;
119 #[cfg(feature = "unity_engine-behaviour")]
120 pub use crate::unity_engine::behaviour::IBehaviourMethods;
121 #[cfg(feature = "unity_engine-component")]
122 pub use crate::unity_engine::component::IComponentMethods;
123 #[cfg(feature = "unity_engine-monobehaviour")]
124 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
125 #[cfg(feature = "unity_engine-object_2")]
126 pub use crate::unity_engine::object_2::IObject_2Methods;
127 pub use crate::{
128 system::object::IObject,
129 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
130 };
131}