engage/generated/app/
myroomvoiceclip.rs1#[cfg(feature = "app-myroomvoiceclip-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 playables::playableasset::{IPlayableAsset, PlayableAsset},
13 scriptableobject::{IScriptableObject, ScriptableObject},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/myroomvoiceclip/MyRoomVoiceClip.md"))]
18 #[::unity::class(namespace = "App", name = "MyRoomVoiceClip")]
19 #[parent(crate::unity_engine::playables::playableasset::PlayableAsset)]
20 pub struct MyRoomVoiceClip {
21 #[offset(24)]
22 #[rename(name = "VoiceSituation")]
23 pub voice_situation: crate::app::gamesound::GameSound_WakeupVoiceSituation,
24 }
25}
26
27#[cfg(feature = "app-myroomvoiceclip-types")]
28pub use __types::*;
29
30#[cfg(feature = "app-myroomvoiceclip")]
31pub trait IMyRoomVoiceClipMethods: IMyRoomVoiceClip {
32 #[doc = "`get_clipCaps()` overload"]
33 fn get_clip_caps(self) -> crate::unity_engine::timeline::clipcaps::ClipCaps {
34 unsafe {
35 let __receiver = <MyRoomVoiceClip as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36 {
37 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
38 let __vi = *__vt.get(9usize).unwrap_or_else(|| {
39 panic!(
40 "unity: virtual slot {}
41 out of range (vtable len {}
42) on the runtime class behind {}
43 (method `{}
44`)",
45 9usize,
46 __vt.len(),
47 <MyRoomVoiceClip as ::unity::ClassIdentity>::NAME,
48 "get_clipCaps",
49 )
50 });
51 let __inner: extern "C" fn(MyRoomVoiceClip, ::unity::OptionalMethod) -> crate::unity_engine::timeline::clipcaps::ClipCaps =
52 ::core::mem::transmute(__vi.method_ptr);
53 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
54 __inner(__receiver, __mi)
55 }
56 }
57 }
58 #[doc = "`CreatePlayable(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::gameobject::GameObject)` overload"]
59 fn create_playable(
60 self,
61 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
62 owner: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
63 ) -> crate::unity_engine::playables::playable::Playable {
64 unsafe {
65 let __receiver = <MyRoomVoiceClip as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66 {
67 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
68 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
69 panic!(
70 "unity: virtual slot {}
71 out of range (vtable len {}
72) on the runtime class behind {}
73 (method `{}
74`)",
75 6usize,
76 __vt.len(),
77 <MyRoomVoiceClip as ::unity::ClassIdentity>::NAME,
78 "CreatePlayable",
79 )
80 });
81 let __inner: extern "C" fn(
82 MyRoomVoiceClip,
83 crate::unity_engine::playables::playablegraph::PlayableGraph,
84 crate::unity_engine::gameobject::GameObject,
85 ::unity::OptionalMethod,
86 ) -> crate::unity_engine::playables::playable::Playable = ::core::mem::transmute(__vi.method_ptr);
87 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
88 __inner(__receiver, ::core::convert::Into::into(graph), ::core::convert::Into::into(owner), __mi)
89 }
90 }
91 }
92 #[doc = "`.ctor()` overload"]
93 fn ctor(self) -> () {
94 unsafe {
95 let __receiver = <MyRoomVoiceClip as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96 ::unity::il2cpp_call!((::unity::module_base()+0x23a30e0usize)as*mut u8,();
97(MyRoomVoiceClip)__receiver)
98 }
99 }
100}
101
102#[cfg(feature = "app-myroomvoiceclip")]
103impl<__T: IMyRoomVoiceClip> IMyRoomVoiceClipMethods for __T {}
104
105#[cfg(feature = "app-myroomvoiceclip")]
106impl MyRoomVoiceClip {
107 pub fn get_clip_caps_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
109 }
110
111 pub fn create_playable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
113 }
114
115 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
117 }
118}
119
120#[cfg(feature = "app-myroomvoiceclip")]
121impl MyRoomVoiceClip {
122 #[doc = "Direct (non-virtual) call to `MyRoomVoiceClip`'s own `get_clipCaps`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
123 pub unsafe fn get_clip_caps(this: impl ::core::convert::Into<::unity::IlInstance>) -> crate::unity_engine::timeline::clipcaps::ClipCaps {
124 let __mi = Self::get_clip_caps_method_info();
125 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::unity_engine::timeline::clipcaps::ClipCaps =
126 ::core::mem::transmute(__mi.method_ptr);
127 __inner(this.into(), ::core::option::Option::None)
128 }
129
130 #[doc = "Direct (non-virtual) call to `MyRoomVoiceClip`'s own `CreatePlayable`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
131 pub unsafe fn create_playable(
132 this: impl ::core::convert::Into<::unity::IlInstance>,
133 graph: crate::unity_engine::playables::playablegraph::PlayableGraph,
134 owner: crate::unity_engine::gameobject::GameObject,
135 ) -> crate::unity_engine::playables::playable::Playable {
136 let __mi = Self::create_playable_method_info();
137 let __inner: extern "C" fn(
138 ::unity::IlInstance,
139 crate::unity_engine::playables::playablegraph::PlayableGraph,
140 crate::unity_engine::gameobject::GameObject,
141 ::unity::OptionalMethod,
142 ) -> crate::unity_engine::playables::playable::Playable = ::core::mem::transmute(__mi.method_ptr);
143 __inner(this.into(), graph, owner, ::core::option::Option::None)
144 }
145}
146
147#[cfg(feature = "app-myroomvoiceclip")]
148impl MyRoomVoiceClip {
149 #[doc = "`.ctor()` — no args"]
150 pub fn new() -> Self {
151 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
152 panic!(
153 "{}
154::{}
155 failed to instantiate",
156 ::core::stringify!(MyRoomVoiceClip),
157 ::core::stringify!(new),
158 )
159 });
160 <Self as IMyRoomVoiceClipMethods>::ctor(this);
161 this
162 }
163}
164
165#[cfg(feature = "app-myroomvoiceclip")]
166#[doc(hidden)]
167pub mod prelude {
168 pub use super::{IMyRoomVoiceClip, IMyRoomVoiceClipMethods, MyRoomVoiceClip};
169 #[cfg(feature = "system-object")]
170 pub use crate::system::object::IObjectMethods;
171 #[cfg(feature = "unity_engine-object_2")]
172 pub use crate::unity_engine::object_2::IObject_2Methods;
173 #[cfg(feature = "unity_engine-playables-playableasset")]
174 pub use crate::unity_engine::playables::playableasset::IPlayableAssetMethods;
175 #[cfg(feature = "unity_engine-scriptableobject")]
176 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
177 pub use crate::{
178 system::object::IObject,
179 unity_engine::{object_2::IObject_2, playables::playableasset::IPlayableAsset, scriptableobject::IScriptableObject},
180 };
181}