1#[cfg(feature = "app-push_up-musclepushupsequence-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::procinst::{IProcInst, ProcInst},
10 system::{
11 object::{IObject, Object},
12 r#enum::{Enum, IEnum},
13 valuetype::{IValueType, ValueType},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence.md"))]
18 #[::unity::class(namespace = "App.PushUp", name = "MusclePushupSequence")]
19 #[parent(crate::app::procinst::ProcInst)]
20 pub struct MusclePushupSequence {
21 #[static_field]
22 #[rename(name = "ObjectRootPath")]
23 pub object_root_path: ::unity::Il2CppString,
24 #[static_field]
25 #[rename(name = "cUIRootPath")]
26 pub c_ui_root_path: ::unity::Il2CppString,
27 #[static_field]
28 #[rename(name = "cUIWindow")]
29 pub c_ui_window: ::unity::Il2CppString,
30 #[static_field]
31 #[rename(name = "cUIResult")]
32 pub c_ui_result: ::unity::Il2CppString,
33 #[static_field]
34 #[rename(name = "cUICirclePerfect")]
35 pub c_ui_circle_perfect: ::unity::Il2CppString,
36 #[static_field]
37 #[rename(name = "cUICircleGood")]
38 pub c_ui_circle_good: ::unity::Il2CppString,
39 #[static_field]
40 #[rename(name = "cUIPopupAssist")]
41 pub c_ui_popup_assist: ::unity::Il2CppString,
42 #[static_field]
43 #[rename(name = "cTelopRootPath")]
44 pub c_telop_root_path: ::unity::Il2CppString,
45 #[static_field]
46 #[rename(name = "cTelopCountDown")]
47 pub c_telop_count_down: ::unity::Il2CppString,
48 #[static_field]
49 #[rename(name = "cTelopFinish")]
50 pub c_telop_finish: ::unity::Il2CppString,
51 #[static_field]
52 #[rename(name = "cTelopStop")]
53 pub c_telop_stop: ::unity::Il2CppString,
54 #[static_field]
55 #[rename(name = "cEffectRootPath")]
56 pub c_effect_root_path: ::unity::Il2CppString,
57 #[static_field]
58 #[rename(name = "cEffectAssist")]
59 pub c_effect_assist: ::unity::Il2CppString,
60 #[static_field]
61 #[rename(name = "cEffectEraseBad")]
62 pub c_effect_erase_bad: ::unity::Il2CppString,
63 #[offset(112)]
64 #[rename(name = "cLoadObjectList")]
65 pub c_load_object_list: ::unity::Array<::unity::Il2CppString>,
66 #[static_field]
67 #[rename(name = "cBarTop")]
68 pub c_bar_top: f32,
69 #[offset(120)]
70 #[rename(name = "cAreaDisplayRadiusAdd")]
71 pub c_area_display_radius_add: f32,
72 #[static_field]
73 #[rename(name = "cBarBottom")]
74 pub c_bar_bottom: f32,
75 #[static_field]
76 #[rename(name = "cAnimeRoopFrame")]
77 pub c_anime_roop_frame: f32,
78 #[offset(124)]
79 #[rename(name = "cPlayerPos")]
80 pub c_player_pos: crate::unity_engine::vector3::Vector3,
81 #[static_field]
82 #[rename(name = "cPlayerRotY")]
83 pub c_player_rot_y: f32,
84 #[offset(136)]
85 #[rename(name = "cAssistPos")]
86 pub c_assist_pos: crate::unity_engine::vector3::Vector3,
87 #[static_field]
88 #[rename(name = "cAssistRotY")]
89 pub c_assist_rot_y: f32,
90 #[static_field]
91 #[rename(name = "cCountDownFrame")]
92 pub c_count_down_frame: f32,
93 #[static_field]
94 #[rename(name = "cFinishFrame")]
95 pub c_finish_frame: f32,
96 #[static_field]
97 #[rename(name = "cResultMinimumSec")]
98 pub c_result_minimum_sec: f32,
99 #[offset(160)]
100 #[rename(name = "m_Window")]
101 pub m_window: crate::unity_engine::gameobject::GameObject,
102 #[offset(168)]
103 #[rename(name = "m_BarObj")]
104 pub m_bar_obj: crate::unity_engine::gameobject::GameObject,
105 #[offset(176)]
106 #[rename(name = "m_BarTrans")]
107 pub m_bar_trans: crate::unity_engine::recttransform::RectTransform,
108 #[offset(184)]
109 #[rename(name = "m_BarImage")]
110 pub m_bar_image: crate::unity_engine::ui::image::Image,
111 #[offset(192)]
112 #[rename(name = "m_AreaG_Center")]
113 pub m_area_g_center: f32,
114 #[offset(196)]
115 #[rename(name = "m_AreaG_Radius")]
116 pub m_area_g_radius: f32,
117 #[offset(200)]
118 #[rename(name = "m_AreaP_Center")]
119 pub m_area_p_center: f32,
120 #[offset(204)]
121 #[rename(name = "m_AreaP_Radius")]
122 pub m_area_p_radius: f32,
123 #[offset(208)]
124 #[rename(name = "m_AButton")]
125 pub m_a_button: crate::unity_engine::gameobject::GameObject,
126 #[offset(216)]
127 #[rename(name = "m_AButtonAnime")]
128 pub m_a_button_anime: crate::unity_engine::animator::Animator,
129 #[offset(224)]
130 #[rename(name = "m_AreaPTrans")]
131 pub m_area_p_trans: crate::unity_engine::recttransform::RectTransform,
132 #[offset(232)]
133 #[rename(name = "m_AreaGTrans")]
134 pub m_area_g_trans: crate::unity_engine::recttransform::RectTransform,
135 #[offset(240)]
136 #[rename(name = "m_ResultWindow")]
137 pub m_result_window: crate::unity_engine::gameobject::GameObject,
138 #[offset(248)]
139 #[rename(name = "m_PopUpPerfect")]
140 pub m_pop_up_perfect: crate::unity_engine::gameobject::GameObject,
141 #[offset(256)]
142 #[rename(name = "m_PopUpGood")]
143 pub m_pop_up_good: crate::unity_engine::gameobject::GameObject,
144 #[offset(264)]
145 #[rename(name = "m_PopUpBad")]
146 pub m_pop_up_bad: crate::unity_engine::gameobject::GameObject,
147 #[offset(272)]
148 #[rename(name = "m_PopUpAssist")]
149 pub m_pop_up_assist: crate::unity_engine::gameobject::GameObject,
150 #[offset(280)]
151 #[rename(name = "m_PopUpAssistRectTrans")]
152 pub m_pop_up_assist_rect_trans: crate::unity_engine::recttransform::RectTransform,
153 #[offset(288)]
154 #[rename(name = "m_AssistGlitter")]
155 pub m_assist_glitter: crate::unity_engine::gameobject::GameObject,
156 #[offset(296)]
157 #[rename(name = "m_SpeedUpTelop")]
158 pub m_speed_up_telop: crate::unity_engine::gameobject::GameObject,
159 #[offset(304)]
160 #[rename(name = "m_SpeedUpAnime")]
161 pub m_speed_up_anime: crate::unity_engine::animator::Animator,
162 #[offset(312)]
163 #[rename(name = "m_SpeedUpAnimeTimer")]
164 pub m_speed_up_anime_timer: f32,
165 #[offset(320)]
166 #[rename(name = "m_CurrentPopUp")]
167 pub m_current_pop_up: crate::unity_engine::gameobject::GameObject,
168 #[offset(328)]
169 #[rename(name = "m_PopupTimer")]
170 pub m_popup_timer: f32,
171 #[offset(332)]
172 #[rename(name = "m_PopupAssistTimer")]
173 pub m_popup_assist_timer: f32,
174 #[offset(336)]
175 #[rename(name = "m_PlayerRoot")]
176 pub m_player_root: crate::unity_engine::gameobject::GameObject,
177 #[offset(344)]
178 #[rename(name = "m_ExerciseChara")]
179 pub m_exercise_chara: crate::unity_engine::gameobject::GameObject,
180 #[offset(352)]
181 #[rename(name = "m_PlayerAnimator")]
182 pub m_player_animator: crate::unity_engine::animator::Animator,
183 #[offset(360)]
184 #[rename(name = "m_PlayerResetPos")]
185 pub m_player_reset_pos: crate::unity_engine::vector3::Vector3,
186 #[offset(372)]
187 #[rename(name = "m_PlayerResetRot")]
188 pub m_player_reset_rot: crate::unity_engine::quaternion::Quaternion,
189 #[offset(388)]
190 #[rename(name = "m_PlayerResetDir")]
191 pub m_player_reset_dir: f32,
192 #[offset(392)]
193 #[rename(name = "m_AnimeFrame")]
194 pub m_anime_frame: f32,
195 #[offset(396)]
196 #[rename(name = "m_NormalizedTime")]
197 pub m_normalized_time: f32,
198 #[offset(400)]
199 #[rename(name = "m_IsReadyPlayerModel")]
200 pub m_is_ready_player_model: bool,
201 #[offset(401)]
202 #[rename(name = "m_IsClear")]
203 pub m_is_clear: bool,
204 #[static_field]
205 #[rename(name = "CameraAnimeCountMax")]
206 pub camera_anime_count_max: i32,
207 #[offset(408)]
208 #[rename(name = "m_UseCamera")]
209 pub m_use_camera: crate::unity_engine::camera::Camera,
210 #[offset(416)]
211 #[rename(name = "m_CameraAnime")]
212 pub m_camera_anime: crate::unity_engine::animation::Animation,
213 #[offset(424)]
214 #[rename(name = "m_UseCameraAnimeIndex")]
215 pub m_use_camera_anime_index: i32,
216 #[offset(432)]
217 #[rename(name = "m_CameraAnimeResouce")]
218 pub m_camera_anime_resouce: ::unity::Array<crate::app::resourcehandle_2::ResourceHandle_2>,
219 #[offset(440)]
220 #[rename(name = "m_CameraResourceObjList")]
221 pub m_camera_resource_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
222 #[offset(448)]
223 #[rename(name = "m_Talker")]
224 pub m_talker: crate::unity_engine::transform::Transform,
225 #[offset(456)]
226 #[rename(name = "m_TalkChara")]
227 pub m_talk_chara: crate::combat::character::Character,
228 #[offset(464)]
229 #[rename(name = "m_VoiceHandle")]
230 pub m_voice_handle: crate::app::gamesound::GameSound_Handle,
231 #[offset(472)]
232 #[rename(name = "m_VoiceIntervalTimer")]
233 pub m_voice_interval_timer: f32,
234 #[static_field]
235 #[rename(name = "VoiceIntervalSec")]
236 pub voice_interval_sec: f32,
237 #[offset(480)]
238 #[rename(name = "m_Sola")]
239 pub m_sola: crate::combat::character::Character,
240 #[offset(488)]
241 #[rename(name = "m_SolaAnime")]
242 pub m_sola_anime: crate::unity_engine::animator::Animator,
243 #[offset(496)]
244 #[rename(name = "m_SolaReaction")]
245 pub m_sola_reaction: bool,
246 #[offset(500)]
247 #[rename(name = "m_AssistMax")]
248 pub m_assist_max: i32,
249 #[offset(504)]
250 #[rename(name = "m_AssistCount")]
251 pub m_assist_count: i32,
252 #[offset(508)]
253 #[rename(name = "m_IsReadyAssistModel")]
254 pub m_is_ready_assist_model: bool,
255 #[offset(512)]
256 #[rename(name = "m_HubSolaLct")]
257 pub m_hub_sola_lct: crate::unity_engine::gameobject::GameObject,
258 #[offset(520)]
259 #[rename(name = "m_IsSetSolaInvisible")]
260 pub m_is_set_sola_invisible: bool,
261 #[offset(524)]
262 #[rename(name = "m_CountTimer")]
263 pub m_count_timer: f32,
264 #[offset(528)]
265 #[rename(name = "m_CountTelop")]
266 pub m_count_telop: crate::unity_engine::gameobject::GameObject,
267 #[offset(536)]
268 #[rename(name = "m_StopTelop")]
269 pub m_stop_telop: crate::unity_engine::gameobject::GameObject,
270 #[offset(544)]
271 #[rename(name = "m_CountText")]
272 pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
273 #[offset(552)]
274 #[rename(name = "m_PastCount")]
275 pub m_past_count: i32,
276 #[offset(560)]
277 #[rename(name = "m_PerfectText")]
278 pub m_perfect_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
279 #[offset(568)]
280 #[rename(name = "m_GoodText")]
281 pub m_good_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
282 #[offset(576)]
283 #[rename(name = "m_BadBase")]
284 pub m_bad_base: crate::unity_engine::gameobject::GameObject,
285 #[offset(584)]
286 #[rename(name = "m_BadAnime")]
287 pub m_bad_anime: ::unity::Array<crate::unity_engine::animator::Animator>,
288 #[offset(592)]
289 #[rename(name = "m_GoodScore")]
290 pub m_good_score: i32,
291 #[offset(596)]
292 #[rename(name = "m_PerfectScore")]
293 pub m_perfect_score: i32,
294 #[offset(600)]
295 #[rename(name = "m_TargetScore")]
296 pub m_target_score: i32,
297 #[offset(604)]
298 #[rename(name = "m_LimitCount")]
299 pub m_limit_count: i32,
300 #[offset(608)]
301 #[rename(name = "m_BadCount")]
302 pub m_bad_count: i32,
303 #[offset(612)]
304 #[rename(name = "m_PerfectCount")]
305 pub m_perfect_count: i32,
306 #[offset(616)]
307 #[rename(name = "m_GoodCount")]
308 pub m_good_count: i32,
309 #[offset(624)]
310 #[rename(name = "m_SpeedList")]
311 pub m_speed_list: crate::system::collections::generic::list_1::List_1<crate::app::musclepushupspeeddata::MusclePushUpSpeedData>,
312 #[offset(632)]
313 #[rename(name = "m_UseSpeedCount")]
314 pub m_use_speed_count: i32,
315 #[offset(636)]
316 #[rename(name = "m_SpeedLevelUpCount")]
317 pub m_speed_level_up_count: i32,
318 #[offset(644)]
319 #[rename(name = "m_BarPosY")]
320 pub m_bar_pos_y: f32,
321 #[offset(648)]
322 #[rename(name = "m_BaseSpeed")]
323 pub m_base_speed: f32,
324 #[offset(652)]
325 #[rename(name = "m_AnimSpeedMult")]
326 pub m_anim_speed_mult: f32,
327 #[offset(656)]
328 #[rename(name = "m_AheadSpeed")]
329 pub m_ahead_speed: crate::app::interpolatorfloat::InterpolatorFloat,
330 #[offset(664)]
331 #[rename(name = "m_ComebackSpeed")]
332 pub m_comeback_speed: crate::app::interpolatorfloat::InterpolatorFloat,
333 #[offset(672)]
334 #[rename(name = "m_RoopSec")]
335 pub m_roop_sec: f32,
336 #[offset(676)]
337 #[rename(name = "m_IsButtonBlink")]
338 pub m_is_button_blink: bool,
339 #[offset(680)]
340 #[rename(name = "m_RankStr")]
341 pub m_rank_str: ::unity::Il2CppString,
342 #[offset(688)]
343 #[rename(name = "m_RankBonus")]
344 pub m_rank_bonus: ::unity::Il2CppString,
345 #[offset(696)]
346 #[rename(name = "m_RankBond")]
347 pub m_rank_bond: i32,
348 #[offset(700)]
349 #[rename(name = "m_ResultTimer")]
350 pub m_result_timer: f32,
351 }
352
353 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence_Label.md"))]
354 #[repr(C)]
355 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
356 pub struct MusclePushupSequence_Label {
357 pub value: i32,
358 }
359 impl ::unity::ClassIdentity for MusclePushupSequence_Label {
360 const NAME: &'static str = "MusclePushupSequence.Label";
361 const NAMESPACE: &'static str = "App.PushUp";
362
363 fn class() -> ::unity::Class {
364 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
365 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
366 }
367 }
368 impl ::unity::IlType for MusclePushupSequence_Label {
369 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
370 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
371 }
372 }
373 impl MusclePushupSequence_Label {
374 pub fn init() -> Self {
375 Self { value: 0 }
376 }
377
378 pub fn ready_count() -> Self {
379 Self { value: 1 }
380 }
381
382 pub fn tick() -> Self {
383 Self { value: 2 }
384 }
385
386 pub fn ready_finish() -> Self {
387 Self { value: 3 }
388 }
389
390 pub fn finish() -> Self {
391 Self { value: 4 }
392 }
393
394 pub fn result() -> Self {
395 Self { value: 5 }
396 }
397
398 pub fn mascot_bond() -> Self {
399 Self { value: 6 }
400 }
401
402 pub fn prize() -> Self {
403 Self { value: 7 }
404 }
405
406 pub fn r#final() -> Self {
407 Self { value: 8 }
408 }
409 }
410
411 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence_judgeRank.md"))]
412 #[repr(C)]
413 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
414 pub struct MusclePushupSequence_judgeRank {
415 pub value: i32,
416 }
417 impl ::unity::ClassIdentity for MusclePushupSequence_judgeRank {
418 const NAME: &'static str = "MusclePushupSequence.judgeRank";
419 const NAMESPACE: &'static str = "App.PushUp";
420
421 fn class() -> ::unity::Class {
422 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
423 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
424 }
425 }
426 impl ::unity::IlType for MusclePushupSequence_judgeRank {
427 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
428 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
429 }
430 }
431 impl MusclePushupSequence_judgeRank {
432 pub fn perfect() -> Self {
433 Self { value: 0 }
434 }
435
436 pub fn good() -> Self {
437 Self { value: 1 }
438 }
439
440 pub fn bad() -> Self {
441 Self { value: 2 }
442 }
443
444 pub fn assist() -> Self {
445 Self { value: 3 }
446 }
447 }
448}
449
450#[cfg(feature = "app-push_up-musclepushupsequence-types")]
451pub use __types::*;
452
453#[cfg(feature = "app-push_up-musclepushupsequence")]
454impl MusclePushupSequence {
455 pub fn check_and_load_resource<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
456 path: impl ::core::convert::Into<::unity::Il2CppString>,
457 ) -> () {
458 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
459 ::unity::lookup::method_info_on_class(<MusclePushupSequence as ::unity::ClassIdentity>::class(), "CheckAndLoadResource", 1)
460 });
461 #[allow(clippy::type_complexity)]
462 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
463 ::std::sync::OnceLock::new();
464 let _ = true;
465 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
466 ::core::result::Result::Ok(mi) => *mi,
467 ::core::result::Result::Err(e) => {
468 panic!(
469 "method lookup failed: {}
470::{}
471: {}
472",
473 <MusclePushupSequence as ::unity::ClassIdentity>::NAME,
474 "CheckAndLoadResource",
475 e
476 )
477 },
478 };
479 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
480 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
481 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
482 let mut __guard = __cache.lock().unwrap();
483 *__guard
484 .entry(__key)
485 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
486 };
487 unsafe {
488 let __f: extern "C" fn(::unity::Il2CppString, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__inflated.method_ptr);
489 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
490 __f(::core::convert::Into::into(path), ::core::option::Option::Some(__mi_opaque))
491 }
492 }
493
494 #[doc = "`CreateBind(crate::app::procinst::ProcInst, i32, bool)` overload"]
495 pub fn create_bind(
496 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
497 level: impl ::core::convert::Into<i32>,
498 assist: impl ::core::convert::Into<bool>,
499 ) -> () {
500 unsafe {
501 ::unity::il2cpp_call!((::unity::module_base()+0x2786b70usize)as*mut u8,();
502(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(i32)::core::convert::Into::into(level),(bool)::core::convert::Into::into(assist))
503 }
504 }
505}
506
507#[cfg(feature = "app-push_up-musclepushupsequence")]
508pub trait IMusclePushupSequenceMethods: IMusclePushupSequence {
509 #[doc = "`get_SelectLevel()` overload"]
510 fn get_select_level(self) -> i32 {
511 unsafe {
512 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
513 ::unity::il2cpp_call!((::unity::module_base()+0x278a770usize)as*mut u8,i32;
514(MusclePushupSequence)__receiver)
515 }
516 }
517 #[doc = "`set_SelectLevel(i32)` overload"]
518 fn set_select_level(self, value: impl ::core::convert::Into<i32>) -> () {
519 unsafe {
520 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
521 ::unity::il2cpp_call!((::unity::module_base()+0x278a780usize)as*mut u8,();
522(MusclePushupSequence)__receiver,(i32)::core::convert::Into::into(value))
523 }
524 }
525 #[doc = "`get_AssistLevel()` overload"]
526 fn get_assist_level(self) -> i32 {
527 unsafe {
528 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
529 ::unity::il2cpp_call!((::unity::module_base()+0x278a790usize)as*mut u8,i32;
530(MusclePushupSequence)__receiver)
531 }
532 }
533 #[doc = "`set_AssistLevel(i32)` overload"]
534 fn set_assist_level(self, value: impl ::core::convert::Into<i32>) -> () {
535 unsafe {
536 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
537 ::unity::il2cpp_call!((::unity::module_base()+0x278a7a0usize)as*mut u8,();
538(MusclePushupSequence)__receiver,(i32)::core::convert::Into::into(value))
539 }
540 }
541 #[doc = "`get_IsAssist()` overload"]
542 fn get_is_assist(self) -> bool {
543 unsafe {
544 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
545 ::unity::il2cpp_call!((::unity::module_base()+0x278a7b0usize)as*mut u8,bool;
546(MusclePushupSequence)__receiver)
547 }
548 }
549 #[doc = "`get_IsAnimeContinue()` overload"]
550 fn get_is_anime_continue(self) -> bool {
551 unsafe {
552 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
553 ::unity::il2cpp_call!((::unity::module_base()+0x278a7c0usize)as*mut u8,bool;
554(MusclePushupSequence)__receiver)
555 }
556 }
557 #[doc = "`set_IsAnimeContinue(bool)` overload"]
558 fn set_is_anime_continue(self, value: impl ::core::convert::Into<bool>) -> () {
559 unsafe {
560 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
561 ::unity::il2cpp_call!((::unity::module_base()+0x278a7d0usize)as*mut u8,();
562(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
563 }
564 }
565 #[doc = "`get_IsReachTop()` overload"]
566 fn get_is_reach_top(self) -> bool {
567 unsafe {
568 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
569 ::unity::il2cpp_call!((::unity::module_base()+0x278a7e0usize)as*mut u8,bool;
570(MusclePushupSequence)__receiver)
571 }
572 }
573 #[doc = "`set_IsReachTop(bool)` overload"]
574 fn set_is_reach_top(self, value: impl ::core::convert::Into<bool>) -> () {
575 unsafe {
576 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
577 ::unity::il2cpp_call!((::unity::module_base()+0x278a7f0usize)as*mut u8,();
578(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
579 }
580 }
581 #[doc = "`get_IsCountPoint()` overload"]
582 fn get_is_count_point(self) -> bool {
583 unsafe {
584 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
585 ::unity::il2cpp_call!((::unity::module_base()+0x278a800usize)as*mut u8,bool;
586(MusclePushupSequence)__receiver)
587 }
588 }
589 #[doc = "`set_IsCountPoint(bool)` overload"]
590 fn set_is_count_point(self, value: impl ::core::convert::Into<bool>) -> () {
591 unsafe {
592 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
593 ::unity::il2cpp_call!((::unity::module_base()+0x278a810usize)as*mut u8,();
594(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
595 }
596 }
597 #[doc = "`get_IsWaitRestart()` overload"]
598 fn get_is_wait_restart(self) -> bool {
599 unsafe {
600 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
601 ::unity::il2cpp_call!((::unity::module_base()+0x278a820usize)as*mut u8,bool;
602(MusclePushupSequence)__receiver)
603 }
604 }
605 #[doc = "`set_IsWaitRestart(bool)` overload"]
606 fn set_is_wait_restart(self, value: impl ::core::convert::Into<bool>) -> () {
607 unsafe {
608 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
609 ::unity::il2cpp_call!((::unity::module_base()+0x278a830usize)as*mut u8,();
610(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
611 }
612 }
613 #[doc = "`.ctor()` overload"]
614 fn ctor(self) -> () {
615 unsafe {
616 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
617 ::unity::il2cpp_call!((::unity::module_base()+0x278a840usize)as*mut u8,();
618(MusclePushupSequence)__receiver)
619 }
620 }
621 #[doc = "`LoadResources()` overload"]
622 fn load_resources(self) -> () {
623 unsafe {
624 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
625 ::unity::il2cpp_call!((::unity::module_base()+0x278ae30usize)as*mut u8,();
626(MusclePushupSequence)__receiver)
627 }
628 }
629 #[doc = "`IsLoading()` overload"]
630 fn is_loading(self) -> bool {
631 unsafe {
632 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
633 ::unity::il2cpp_call!((::unity::module_base()+0x278aed0usize)as*mut u8,bool;
634(MusclePushupSequence)__receiver)
635 }
636 }
637 #[doc = "`CalcRoopSec()` overload"]
638 fn calc_roop_sec(self) -> () {
639 unsafe {
640 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
641 ::unity::il2cpp_call!((::unity::module_base()+0x278afa0usize)as*mut u8,();
642(MusclePushupSequence)__receiver)
643 }
644 }
645 #[doc = "`Init()` overload"]
646 fn init(self) -> () {
647 unsafe {
648 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
649 ::unity::il2cpp_call!((::unity::module_base()+0x278b090usize)as*mut u8,();
650(MusclePushupSequence)__receiver)
651 }
652 }
653 #[doc = "`SetupCamera()` overload"]
654 fn setup_camera(self) -> () {
655 unsafe {
656 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
657 ::unity::il2cpp_call!((::unity::module_base()+0x278ce40usize)as*mut u8,();
658(MusclePushupSequence)__receiver)
659 }
660 }
661 #[doc = "`IsLoadingCamera()` overload"]
662 fn is_loading_camera(self) -> bool {
663 unsafe {
664 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
665 ::unity::il2cpp_call!((::unity::module_base()+0x278d2f0usize)as*mut u8,bool;
666(MusclePushupSequence)__receiver)
667 }
668 }
669 #[doc = "`FinalizeCamera()` overload"]
670 fn finalize_camera(self) -> () {
671 unsafe {
672 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
673 ::unity::il2cpp_call!((::unity::module_base()+0x278d380usize)as*mut u8,();
674(MusclePushupSequence)__receiver)
675 }
676 }
677 #[doc = "`IsReadyModel()` overload"]
678 fn is_ready_model(self) -> bool {
679 unsafe {
680 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
681 ::unity::il2cpp_call!((::unity::module_base()+0x278d550usize)as*mut u8,bool;
682(MusclePushupSequence)__receiver)
683 }
684 }
685 #[doc = "`AddBadCount()` overload"]
686 fn add_bad_count(self) -> () {
687 unsafe {
688 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
689 ::unity::il2cpp_call!((::unity::module_base()+0x278d590usize)as*mut u8,();
690(MusclePushupSequence)__receiver)
691 }
692 }
693 #[doc = "`InitCountDown()` overload"]
694 fn init_count_down(self) -> () {
695 unsafe {
696 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
697 ::unity::il2cpp_call!((::unity::module_base()+0x278d620usize)as*mut u8,();
698(MusclePushupSequence)__receiver)
699 }
700 }
701 #[doc = "`TickCount()` overload"]
702 fn tick_count(self) -> () {
703 unsafe {
704 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
705 ::unity::il2cpp_call!((::unity::module_base()+0x278d820usize)as*mut u8,();
706(MusclePushupSequence)__receiver)
707 }
708 }
709 #[doc = "`JumpMain()` overload"]
710 fn jump_main(self) -> () {
711 unsafe {
712 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
713 ::unity::il2cpp_call!((::unity::module_base()+0x278d8d0usize)as*mut u8,();
714(MusclePushupSequence)__receiver)
715 }
716 }
717 #[doc = "`CheckClear()` overload"]
718 fn check_clear(self) -> bool {
719 unsafe {
720 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
721 ::unity::il2cpp_call!((::unity::module_base()+0x278d9f0usize)as*mut u8,bool;
722(MusclePushupSequence)__receiver)
723 }
724 }
725 #[doc = "`CheckStop()` overload"]
726 fn check_stop(self) -> bool {
727 unsafe {
728 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
729 ::unity::il2cpp_call!((::unity::module_base()+0x278da10usize)as*mut u8,bool;
730(MusclePushupSequence)__receiver)
731 }
732 }
733 #[doc = "`JumpReadyFinish(bool)` overload"]
734 fn jump_ready_finish(self, is_clear: impl ::core::convert::Into<bool>) -> () {
735 unsafe {
736 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
737 ::unity::il2cpp_call!((::unity::module_base()+0x278da20usize)as*mut u8,();
738(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(is_clear))
739 }
740 }
741 #[doc = "`JumpFinish()` overload"]
742 fn jump_finish(self) -> () {
743 unsafe {
744 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
745 ::unity::il2cpp_call!((::unity::module_base()+0x278db50usize)as*mut u8,();
746(MusclePushupSequence)__receiver)
747 }
748 }
749 #[doc = "`GetRate()` overload"]
750 fn get_rate(self) -> f32 {
751 unsafe {
752 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
753 ::unity::il2cpp_call!((::unity::module_base()+0x278dfb0usize)as*mut u8,f32;
754(MusclePushupSequence)__receiver)
755 }
756 }
757 #[doc = "`StartPopUp(crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank)` overload"]
758 fn start_pop_up(self, set_rank: impl ::core::convert::Into<crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank>) -> () {
759 unsafe {
760 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
761 ::unity::il2cpp_call!((::unity::module_base()+0x278dfd0usize)as*mut u8,();
762(MusclePushupSequence)__receiver,(crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank)::core::convert::Into::into(set_rank))
763 }
764 }
765 #[doc = "`TickPopup()` overload"]
766 fn tick_popup(self) -> () {
767 unsafe {
768 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
769 ::unity::il2cpp_call!((::unity::module_base()+0x278e380usize)as*mut u8,();
770(MusclePushupSequence)__receiver)
771 }
772 }
773 #[doc = "`TickSpeedUpTelop()` overload"]
774 fn tick_speed_up_telop(self) -> () {
775 unsafe {
776 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
777 ::unity::il2cpp_call!((::unity::module_base()+0x278e5e0usize)as*mut u8,();
778(MusclePushupSequence)__receiver)
779 }
780 }
781 #[doc = "`PopUpPerfect()` overload"]
782 fn pop_up_perfect(self) -> () {
783 unsafe {
784 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
785 ::unity::il2cpp_call!((::unity::module_base()+0x278e690usize)as*mut u8,();
786(MusclePushupSequence)__receiver)
787 }
788 }
789 #[doc = "`PopUpGood()` overload"]
790 fn pop_up_good(self) -> () {
791 unsafe {
792 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
793 ::unity::il2cpp_call!((::unity::module_base()+0x278e6a0usize)as*mut u8,();
794(MusclePushupSequence)__receiver)
795 }
796 }
797 #[doc = "`PopUpBad()` overload"]
798 fn pop_up_bad(self) -> () {
799 unsafe {
800 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
801 ::unity::il2cpp_call!((::unity::module_base()+0x278e6b0usize)as*mut u8,();
802(MusclePushupSequence)__receiver)
803 }
804 }
805 #[doc = "`PopUpAssist()` overload"]
806 fn pop_up_assist(self) -> () {
807 unsafe {
808 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
809 ::unity::il2cpp_call!((::unity::module_base()+0x278e6c0usize)as*mut u8,();
810(MusclePushupSequence)__receiver)
811 }
812 }
813 #[doc = "`AddCirclePerfect()` overload"]
814 fn add_circle_perfect(self) -> () {
815 unsafe {
816 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
817 ::unity::il2cpp_call!((::unity::module_base()+0x278e6d0usize)as*mut u8,();
818(MusclePushupSequence)__receiver)
819 }
820 }
821 #[doc = "`AddCircleGood()` overload"]
822 fn add_circle_good(self) -> () {
823 unsafe {
824 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
825 ::unity::il2cpp_call!((::unity::module_base()+0x278e7f0usize)as*mut u8,();
826(MusclePushupSequence)__receiver)
827 }
828 }
829 #[doc = "`AddPerfectCount()` overload"]
830 fn add_perfect_count(self) -> () {
831 unsafe {
832 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
833 ::unity::il2cpp_call!((::unity::module_base()+0x278e910usize)as*mut u8,();
834(MusclePushupSequence)__receiver)
835 }
836 }
837 #[doc = "`AddGoodCount()` overload"]
838 fn add_good_count(self) -> () {
839 unsafe {
840 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
841 ::unity::il2cpp_call!((::unity::module_base()+0x278e9b0usize)as*mut u8,();
842(MusclePushupSequence)__receiver)
843 }
844 }
845 #[doc = "`PlaySEPerfect()` overload"]
846 fn play_se_perfect(self) -> () {
847 unsafe {
848 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
849 ::unity::il2cpp_call!((::unity::module_base()+0x278ea50usize)as*mut u8,();
850(MusclePushupSequence)__receiver)
851 }
852 }
853 #[doc = "`PlaySEGood()` overload"]
854 fn play_se_good(self) -> () {
855 unsafe {
856 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
857 ::unity::il2cpp_call!((::unity::module_base()+0x278ead0usize)as*mut u8,();
858(MusclePushupSequence)__receiver)
859 }
860 }
861 #[doc = "`PlaySEBad()` overload"]
862 fn play_se_bad(self) -> () {
863 unsafe {
864 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
865 ::unity::il2cpp_call!((::unity::module_base()+0x278eb50usize)as*mut u8,();
866(MusclePushupSequence)__receiver)
867 }
868 }
869 #[doc = "`PlaySEStart()` overload"]
870 fn play_se_start(self) -> () {
871 unsafe {
872 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
873 ::unity::il2cpp_call!((::unity::module_base()+0x278ebd0usize)as*mut u8,();
874(MusclePushupSequence)__receiver)
875 }
876 }
877 #[doc = "`PlaySEFinish()` overload"]
878 fn play_se_finish(self) -> () {
879 unsafe {
880 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
881 ::unity::il2cpp_call!((::unity::module_base()+0x278df00usize)as*mut u8,();
882(MusclePushupSequence)__receiver)
883 }
884 }
885 #[doc = "`PlaySolaAnimeGood()` overload"]
886 fn play_sola_anime_good(self) -> () {
887 unsafe {
888 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
889 ::unity::il2cpp_call!((::unity::module_base()+0x278ec50usize)as*mut u8,();
890(MusclePushupSequence)__receiver)
891 }
892 }
893 #[doc = "`PlaySolaAnimeBad()` overload"]
894 fn play_sola_anime_bad(self) -> () {
895 unsafe {
896 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
897 ::unity::il2cpp_call!((::unity::module_base()+0x278ecd0usize)as*mut u8,();
898(MusclePushupSequence)__receiver)
899 }
900 }
901 #[doc = "`PlaySolaAnimeAssist()` overload"]
902 fn play_sola_anime_assist(self) -> () {
903 unsafe {
904 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
905 ::unity::il2cpp_call!((::unity::module_base()+0x278ed50usize)as*mut u8,();
906(MusclePushupSequence)__receiver)
907 }
908 }
909 #[doc = "`ResetBar()` overload"]
910 fn reset_bar(self) -> () {
911 unsafe {
912 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
913 ::unity::il2cpp_call!((::unity::module_base()+0x278edd0usize)as*mut u8,();
914(MusclePushupSequence)__receiver)
915 }
916 }
917 #[doc = "`TickCamera()` overload"]
918 fn tick_camera(self) -> () {
919 unsafe {
920 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
921 ::unity::il2cpp_call!((::unity::module_base()+0x278f090usize)as*mut u8,();
922(MusclePushupSequence)__receiver)
923 }
924 }
925 #[doc = "`TickMain()` overload"]
926 fn tick_main(self) -> () {
927 unsafe {
928 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
929 ::unity::il2cpp_call!((::unity::module_base()+0x278f1b0usize)as*mut u8,();
930(MusclePushupSequence)__receiver)
931 }
932 }
933 #[doc = "`TickReadyFinish()` overload"]
934 fn tick_ready_finish(self) -> () {
935 unsafe {
936 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
937 ::unity::il2cpp_call!((::unity::module_base()+0x2790100usize)as*mut u8,();
938(MusclePushupSequence)__receiver)
939 }
940 }
941 #[doc = "`TickFinish()` overload"]
942 fn tick_finish(self) -> () {
943 unsafe {
944 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
945 ::unity::il2cpp_call!((::unity::module_base()+0x27901a0usize)as*mut u8,();
946(MusclePushupSequence)__receiver)
947 }
948 }
949 #[doc = "`CalcRank()` overload"]
950 fn calc_rank(self) -> () {
951 unsafe {
952 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
953 ::unity::il2cpp_call!((::unity::module_base()+0x2790240usize)as*mut u8,();
954(MusclePushupSequence)__receiver)
955 }
956 }
957 #[doc = "`ReadyResultCameraAndAnime()` overload"]
958 fn ready_result_camera_and_anime(self) -> () {
959 unsafe {
960 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
961 ::unity::il2cpp_call!((::unity::module_base()+0x27905e0usize)as*mut u8,();
962(MusclePushupSequence)__receiver)
963 }
964 }
965 #[doc = "`InitResult()` overload"]
966 fn init_result(self) -> () {
967 unsafe {
968 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
969 ::unity::il2cpp_call!((::unity::module_base()+0x27907c0usize)as*mut u8,();
970(MusclePushupSequence)__receiver)
971 }
972 }
973 #[doc = "`PlayResultVoice()` overload"]
974 fn play_result_voice(self) -> () {
975 unsafe {
976 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
977 ::unity::il2cpp_call!((::unity::module_base()+0x2791990usize)as*mut u8,();
978(MusclePushupSequence)__receiver)
979 }
980 }
981 #[doc = "`TickResult()` overload"]
982 fn tick_result(self) -> () {
983 unsafe {
984 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
985 ::unity::il2cpp_call!((::unity::module_base()+0x2791d40usize)as*mut u8,();
986(MusclePushupSequence)__receiver)
987 }
988 }
989 #[doc = "`CloseResult()` overload"]
990 fn close_result(self) -> () {
991 unsafe {
992 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
993 ::unity::il2cpp_call!((::unity::module_base()+0x2791f80usize)as*mut u8,();
994(MusclePushupSequence)__receiver)
995 }
996 }
997 #[doc = "`IsClosedResult()` overload"]
998 fn is_closed_result(self) -> bool {
999 unsafe {
1000 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1001 ::unity::il2cpp_call!((::unity::module_base()+0x2792080usize)as*mut u8,bool;
1002(MusclePushupSequence)__receiver)
1003 }
1004 }
1005 #[doc = "`ExitResult()` overload"]
1006 fn exit_result(self) -> () {
1007 unsafe {
1008 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1009 ::unity::il2cpp_call!((::unity::module_base()+0x2792180usize)as*mut u8,();
1010(MusclePushupSequence)__receiver)
1011 }
1012 }
1013 #[doc = "`CheckGetablePrize()` overload"]
1014 fn check_getable_prize(self) -> bool {
1015 unsafe {
1016 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1017 ::unity::il2cpp_call!((::unity::module_base()+0x27921f0usize)as*mut u8,bool;
1018(MusclePushupSequence)__receiver)
1019 }
1020 }
1021 #[doc = "`SetPrizeFlag()` overload"]
1022 fn set_prize_flag(self) -> () {
1023 unsafe {
1024 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1025 ::unity::il2cpp_call!((::unity::module_base()+0x2792310usize)as*mut u8,();
1026(MusclePushupSequence)__receiver)
1027 }
1028 }
1029 #[doc = "`GetPrizeBonus()` overload"]
1030 fn get_prize_bonus(self) -> () {
1031 unsafe {
1032 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1033 ::unity::il2cpp_call!((::unity::module_base()+0x27924e0usize)as*mut u8,();
1034(MusclePushupSequence)__receiver)
1035 }
1036 }
1037 #[doc = "`GetPrizeBond()` overload"]
1038 fn get_prize_bond(self) -> () {
1039 unsafe {
1040 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1041 ::unity::il2cpp_call!((::unity::module_base()+0x27927e0usize)as*mut u8,();
1042(MusclePushupSequence)__receiver)
1043 }
1044 }
1045 #[doc = "`SetMascotBond()` overload"]
1046 fn set_mascot_bond(self) -> () {
1047 unsafe {
1048 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1049 ::unity::il2cpp_call!((::unity::module_base()+0x27929c0usize)as*mut u8,();
1050(MusclePushupSequence)__receiver)
1051 }
1052 }
1053 #[doc = "`UnloadResource()` overload"]
1054 fn unload_resource(self) -> () {
1055 unsafe {
1056 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1057 ::unity::il2cpp_call!((::unity::module_base()+0x2792a50usize)as*mut u8,();
1058(MusclePushupSequence)__receiver)
1059 }
1060 }
1061 #[doc = "`Final()` overload"]
1062 fn r#final(self) -> () {
1063 unsafe {
1064 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1065 ::unity::il2cpp_call!((::unity::module_base()+0x2792b20usize)as*mut u8,();
1066(MusclePushupSequence)__receiver)
1067 }
1068 }
1069 #[doc = "`IsEnableVoice()` overload"]
1070 fn is_enable_voice(self) -> bool {
1071 unsafe {
1072 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1073 ::unity::il2cpp_call!((::unity::module_base()+0x2792dd0usize)as*mut u8,bool;
1074(MusclePushupSequence)__receiver)
1075 }
1076 }
1077 #[doc = "`IsPlayingVoice()` overload"]
1078 fn is_playing_voice(self) -> bool {
1079 unsafe {
1080 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1081 ::unity::il2cpp_call!((::unity::module_base()+0x278ffc0usize)as*mut u8,bool;
1082(MusclePushupSequence)__receiver)
1083 }
1084 }
1085 #[doc = "`TryPlayVoice(::unity::Il2CppString)` overload"]
1086 fn try_play_voice(self, id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1087 unsafe {
1088 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1089 ::unity::il2cpp_call!((::unity::module_base()+0x2792de0usize)as*mut u8,();
1090(MusclePushupSequence)__receiver,(::unity::Il2CppString)::core::convert::Into::into(id))
1091 }
1092 }
1093 #[doc = "`VoicePerfect()` overload"]
1094 fn voice_perfect(self) -> () {
1095 unsafe {
1096 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1097 ::unity::il2cpp_call!((::unity::module_base()+0x278ffe0usize)as*mut u8,();
1098(MusclePushupSequence)__receiver)
1099 }
1100 }
1101 #[doc = "`VoiceGood()` overload"]
1102 fn voice_good(self) -> () {
1103 unsafe {
1104 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1105 ::unity::il2cpp_call!((::unity::module_base()+0x2790040usize)as*mut u8,();
1106(MusclePushupSequence)__receiver)
1107 }
1108 }
1109 #[doc = "`VoiceBad()` overload"]
1110 fn voice_bad(self) -> () {
1111 unsafe {
1112 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1113 ::unity::il2cpp_call!((::unity::module_base()+0x27900a0usize)as*mut u8,();
1114(MusclePushupSequence)__receiver)
1115 }
1116 }
1117 #[doc = "`VoiceResultPerfect()` overload"]
1118 fn voice_result_perfect(self) -> () {
1119 unsafe {
1120 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1121 ::unity::il2cpp_call!((::unity::module_base()+0x2791c20usize)as*mut u8,();
1122(MusclePushupSequence)__receiver)
1123 }
1124 }
1125 #[doc = "`VoiceResultGood()` overload"]
1126 fn voice_result_good(self) -> () {
1127 unsafe {
1128 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1129 ::unity::il2cpp_call!((::unity::module_base()+0x2791c80usize)as*mut u8,();
1130(MusclePushupSequence)__receiver)
1131 }
1132 }
1133 #[doc = "`VoiceResultBad()` overload"]
1134 fn voice_result_bad(self) -> () {
1135 unsafe {
1136 let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1137 ::unity::il2cpp_call!((::unity::module_base()+0x2791ce0usize)as*mut u8,();
1138(MusclePushupSequence)__receiver)
1139 }
1140 }
1141}
1142
1143#[cfg(feature = "app-push_up-musclepushupsequence")]
1144impl<__T: IMusclePushupSequence> IMusclePushupSequenceMethods for __T {}
1145
1146#[cfg(feature = "app-push_up-musclepushupsequence")]
1147impl MusclePushupSequence {
1148 pub fn get_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1149 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1150 }
1151
1152 pub fn set_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1153 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1154 }
1155
1156 pub fn get_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1157 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1158 }
1159
1160 pub fn set_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1161 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1162 }
1163
1164 pub fn get_is_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1165 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1166 }
1167
1168 pub fn get_is_anime_continue_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1169 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1170 }
1171
1172 pub fn set_is_anime_continue_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1173 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1174 }
1175
1176 pub fn get_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1177 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1178 }
1179
1180 pub fn set_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1181 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1182 }
1183
1184 pub fn get_is_count_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1185 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1186 }
1187
1188 pub fn set_is_count_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1189 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
1190 }
1191
1192 pub fn get_is_wait_restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1193 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1194 }
1195
1196 pub fn set_is_wait_restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1197 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1198 }
1199
1200 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1201 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1202 }
1203
1204 pub fn load_resources_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1205 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1206 }
1207
1208 pub fn is_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1209 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1210 }
1211
1212 pub fn calc_roop_sec_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1213 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1214 }
1215
1216 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1217 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1218 }
1219
1220 pub fn setup_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1221 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1222 }
1223
1224 pub fn is_loading_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1225 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1226 }
1227
1228 pub fn finalize_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1229 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1230 }
1231
1232 pub fn is_ready_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1233 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1234 }
1235
1236 pub fn add_bad_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1237 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1238 }
1239
1240 pub fn init_count_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1241 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1242 }
1243
1244 pub fn tick_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1245 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1246 }
1247
1248 pub fn jump_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1249 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1250 }
1251
1252 pub fn check_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1253 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1254 }
1255
1256 pub fn check_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1257 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1258 }
1259
1260 pub fn jump_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1261 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1262 }
1263
1264 pub fn jump_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1265 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1266 }
1267
1268 pub fn get_rate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1269 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1270 }
1271
1272 pub fn start_pop_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1273 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1274 }
1275
1276 pub fn tick_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1277 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1278 }
1279
1280 pub fn tick_speed_up_telop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1281 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1282 }
1283
1284 pub fn pop_up_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1285 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1286 }
1287
1288 pub fn pop_up_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1289 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1290 }
1291
1292 pub fn pop_up_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1293 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1294 }
1295
1296 pub fn pop_up_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1297 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1298 }
1299
1300 pub fn add_circle_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1301 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1302 }
1303
1304 pub fn add_circle_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1305 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1306 }
1307
1308 pub fn add_perfect_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1309 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1310 }
1311
1312 pub fn add_good_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1313 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1314 }
1315
1316 pub fn play_se_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1317 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1318 }
1319
1320 pub fn play_se_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1321 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1322 }
1323
1324 pub fn play_se_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1325 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1326 }
1327
1328 pub fn play_se_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1329 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1330 }
1331
1332 pub fn play_se_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1333 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1334 }
1335
1336 pub fn play_sola_anime_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1337 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1338 }
1339
1340 pub fn play_sola_anime_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1341 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1342 }
1343
1344 pub fn play_sola_anime_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1345 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1346 }
1347
1348 pub fn reset_bar_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1349 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1350 }
1351
1352 pub fn tick_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1353 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1354 }
1355
1356 pub fn tick_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1357 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1358 }
1359
1360 pub fn tick_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1361 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1362 }
1363
1364 pub fn tick_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1365 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1366 }
1367
1368 pub fn calc_rank_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1369 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1370 }
1371
1372 pub fn ready_result_camera_and_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1373 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1374 }
1375
1376 pub fn init_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1377 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1378 }
1379
1380 pub fn play_result_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1381 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1382 }
1383
1384 pub fn tick_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1385 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1386 }
1387
1388 pub fn close_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1389 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1390 }
1391
1392 pub fn is_closed_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1393 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1394 }
1395
1396 pub fn exit_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1397 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1398 }
1399
1400 pub fn check_getable_prize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1401 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1402 }
1403
1404 pub fn set_prize_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1405 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1406 }
1407
1408 pub fn get_prize_bonus_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1409 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1410 }
1411
1412 pub fn get_prize_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1413 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1414 }
1415
1416 pub fn set_mascot_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1417 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1418 }
1419
1420 pub fn unload_resource_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1421 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1422 }
1423
1424 pub fn final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1425 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1426 }
1427
1428 pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1429 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1430 }
1431
1432 pub fn is_playing_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1433 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1434 }
1435
1436 pub fn try_play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1437 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1438 }
1439
1440 pub fn voice_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1441 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1442 }
1443
1444 pub fn voice_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1445 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1446 }
1447
1448 pub fn voice_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1449 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1450 }
1451
1452 pub fn voice_result_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1453 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1454 }
1455
1456 pub fn voice_result_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1457 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1458 }
1459
1460 pub fn voice_result_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1461 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[79]
1462 }
1463
1464 pub fn create_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1465 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[80]
1466 }
1467}
1468
1469#[cfg(feature = "app-push_up-musclepushupsequence")]
1470impl MusclePushupSequence {
1471 #[doc = "`.ctor()` — no args"]
1472 pub fn new() -> Self {
1473 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1474 panic!(
1475 "{}
1476::{}
1477 failed to instantiate",
1478 ::core::stringify!(MusclePushupSequence),
1479 ::core::stringify!(new),
1480 )
1481 });
1482 <Self as IMusclePushupSequenceMethods>::ctor(this);
1483 this
1484 }
1485}
1486
1487#[cfg(feature = "app-push_up-musclepushupsequence")]
1488#[doc(hidden)]
1489pub mod prelude {
1490 pub use super::{
1491 IMusclePushupSequence, IMusclePushupSequenceMethods, MusclePushupSequence, MusclePushupSequence_Label, MusclePushupSequence_judgeRank,
1492 };
1493 #[cfg(feature = "app-procinst")]
1494 pub use crate::app::procinst::IProcInstMethods;
1495 #[cfg(feature = "system-object")]
1496 pub use crate::system::object::IObjectMethods;
1497 #[cfg(feature = "system-enum")]
1498 pub use crate::system::r#enum::IEnumMethods;
1499 #[cfg(feature = "system-valuetype")]
1500 pub use crate::system::valuetype::IValueTypeMethods;
1501 pub use crate::{
1502 app::procinst::IProcInst,
1503 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
1504 };
1505}