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engage/generated/app/push_up/
musclepushupsequence.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-push_up-musclepushupsequence-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::procinst::{IProcInst, ProcInst},
10        system::{
11            object::{IObject, Object},
12            r#enum::{Enum, IEnum},
13            valuetype::{IValueType, ValueType},
14        },
15    };
16
17    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence.md"))]
18    #[::unity::class(namespace = "App.PushUp", name = "MusclePushupSequence")]
19    #[parent(crate::app::procinst::ProcInst)]
20    pub struct MusclePushupSequence {
21        #[static_field]
22        #[rename(name = "ObjectRootPath")]
23        pub object_root_path: ::unity::Il2CppString,
24        #[static_field]
25        #[rename(name = "cUIRootPath")]
26        pub c_ui_root_path: ::unity::Il2CppString,
27        #[static_field]
28        #[rename(name = "cUIWindow")]
29        pub c_ui_window: ::unity::Il2CppString,
30        #[static_field]
31        #[rename(name = "cUIResult")]
32        pub c_ui_result: ::unity::Il2CppString,
33        #[static_field]
34        #[rename(name = "cUICirclePerfect")]
35        pub c_ui_circle_perfect: ::unity::Il2CppString,
36        #[static_field]
37        #[rename(name = "cUICircleGood")]
38        pub c_ui_circle_good: ::unity::Il2CppString,
39        #[static_field]
40        #[rename(name = "cUIPopupAssist")]
41        pub c_ui_popup_assist: ::unity::Il2CppString,
42        #[static_field]
43        #[rename(name = "cTelopRootPath")]
44        pub c_telop_root_path: ::unity::Il2CppString,
45        #[static_field]
46        #[rename(name = "cTelopCountDown")]
47        pub c_telop_count_down: ::unity::Il2CppString,
48        #[static_field]
49        #[rename(name = "cTelopFinish")]
50        pub c_telop_finish: ::unity::Il2CppString,
51        #[static_field]
52        #[rename(name = "cTelopStop")]
53        pub c_telop_stop: ::unity::Il2CppString,
54        #[static_field]
55        #[rename(name = "cEffectRootPath")]
56        pub c_effect_root_path: ::unity::Il2CppString,
57        #[static_field]
58        #[rename(name = "cEffectAssist")]
59        pub c_effect_assist: ::unity::Il2CppString,
60        #[static_field]
61        #[rename(name = "cEffectEraseBad")]
62        pub c_effect_erase_bad: ::unity::Il2CppString,
63        #[offset(112)]
64        #[rename(name = "cLoadObjectList")]
65        pub c_load_object_list: ::unity::Array<::unity::Il2CppString>,
66        #[static_field]
67        #[rename(name = "cBarTop")]
68        pub c_bar_top: f32,
69        #[offset(120)]
70        #[rename(name = "cAreaDisplayRadiusAdd")]
71        pub c_area_display_radius_add: f32,
72        #[static_field]
73        #[rename(name = "cBarBottom")]
74        pub c_bar_bottom: f32,
75        #[static_field]
76        #[rename(name = "cAnimeRoopFrame")]
77        pub c_anime_roop_frame: f32,
78        #[offset(124)]
79        #[rename(name = "cPlayerPos")]
80        pub c_player_pos: crate::unity_engine::vector3::Vector3,
81        #[static_field]
82        #[rename(name = "cPlayerRotY")]
83        pub c_player_rot_y: f32,
84        #[offset(136)]
85        #[rename(name = "cAssistPos")]
86        pub c_assist_pos: crate::unity_engine::vector3::Vector3,
87        #[static_field]
88        #[rename(name = "cAssistRotY")]
89        pub c_assist_rot_y: f32,
90        #[static_field]
91        #[rename(name = "cCountDownFrame")]
92        pub c_count_down_frame: f32,
93        #[static_field]
94        #[rename(name = "cFinishFrame")]
95        pub c_finish_frame: f32,
96        #[static_field]
97        #[rename(name = "cResultMinimumSec")]
98        pub c_result_minimum_sec: f32,
99        #[offset(160)]
100        #[rename(name = "m_Window")]
101        pub m_window: crate::unity_engine::gameobject::GameObject,
102        #[offset(168)]
103        #[rename(name = "m_BarObj")]
104        pub m_bar_obj: crate::unity_engine::gameobject::GameObject,
105        #[offset(176)]
106        #[rename(name = "m_BarTrans")]
107        pub m_bar_trans: crate::unity_engine::recttransform::RectTransform,
108        #[offset(184)]
109        #[rename(name = "m_BarImage")]
110        pub m_bar_image: crate::unity_engine::ui::image::Image,
111        #[offset(192)]
112        #[rename(name = "m_AreaG_Center")]
113        pub m_area_g_center: f32,
114        #[offset(196)]
115        #[rename(name = "m_AreaG_Radius")]
116        pub m_area_g_radius: f32,
117        #[offset(200)]
118        #[rename(name = "m_AreaP_Center")]
119        pub m_area_p_center: f32,
120        #[offset(204)]
121        #[rename(name = "m_AreaP_Radius")]
122        pub m_area_p_radius: f32,
123        #[offset(208)]
124        #[rename(name = "m_AButton")]
125        pub m_a_button: crate::unity_engine::gameobject::GameObject,
126        #[offset(216)]
127        #[rename(name = "m_AButtonAnime")]
128        pub m_a_button_anime: crate::unity_engine::animator::Animator,
129        #[offset(224)]
130        #[rename(name = "m_AreaPTrans")]
131        pub m_area_p_trans: crate::unity_engine::recttransform::RectTransform,
132        #[offset(232)]
133        #[rename(name = "m_AreaGTrans")]
134        pub m_area_g_trans: crate::unity_engine::recttransform::RectTransform,
135        #[offset(240)]
136        #[rename(name = "m_ResultWindow")]
137        pub m_result_window: crate::unity_engine::gameobject::GameObject,
138        #[offset(248)]
139        #[rename(name = "m_PopUpPerfect")]
140        pub m_pop_up_perfect: crate::unity_engine::gameobject::GameObject,
141        #[offset(256)]
142        #[rename(name = "m_PopUpGood")]
143        pub m_pop_up_good: crate::unity_engine::gameobject::GameObject,
144        #[offset(264)]
145        #[rename(name = "m_PopUpBad")]
146        pub m_pop_up_bad: crate::unity_engine::gameobject::GameObject,
147        #[offset(272)]
148        #[rename(name = "m_PopUpAssist")]
149        pub m_pop_up_assist: crate::unity_engine::gameobject::GameObject,
150        #[offset(280)]
151        #[rename(name = "m_PopUpAssistRectTrans")]
152        pub m_pop_up_assist_rect_trans: crate::unity_engine::recttransform::RectTransform,
153        #[offset(288)]
154        #[rename(name = "m_AssistGlitter")]
155        pub m_assist_glitter: crate::unity_engine::gameobject::GameObject,
156        #[offset(296)]
157        #[rename(name = "m_SpeedUpTelop")]
158        pub m_speed_up_telop: crate::unity_engine::gameobject::GameObject,
159        #[offset(304)]
160        #[rename(name = "m_SpeedUpAnime")]
161        pub m_speed_up_anime: crate::unity_engine::animator::Animator,
162        #[offset(312)]
163        #[rename(name = "m_SpeedUpAnimeTimer")]
164        pub m_speed_up_anime_timer: f32,
165        #[offset(320)]
166        #[rename(name = "m_CurrentPopUp")]
167        pub m_current_pop_up: crate::unity_engine::gameobject::GameObject,
168        #[offset(328)]
169        #[rename(name = "m_PopupTimer")]
170        pub m_popup_timer: f32,
171        #[offset(332)]
172        #[rename(name = "m_PopupAssistTimer")]
173        pub m_popup_assist_timer: f32,
174        #[offset(336)]
175        #[rename(name = "m_PlayerRoot")]
176        pub m_player_root: crate::unity_engine::gameobject::GameObject,
177        #[offset(344)]
178        #[rename(name = "m_ExerciseChara")]
179        pub m_exercise_chara: crate::unity_engine::gameobject::GameObject,
180        #[offset(352)]
181        #[rename(name = "m_PlayerAnimator")]
182        pub m_player_animator: crate::unity_engine::animator::Animator,
183        #[offset(360)]
184        #[rename(name = "m_PlayerResetPos")]
185        pub m_player_reset_pos: crate::unity_engine::vector3::Vector3,
186        #[offset(372)]
187        #[rename(name = "m_PlayerResetRot")]
188        pub m_player_reset_rot: crate::unity_engine::quaternion::Quaternion,
189        #[offset(388)]
190        #[rename(name = "m_PlayerResetDir")]
191        pub m_player_reset_dir: f32,
192        #[offset(392)]
193        #[rename(name = "m_AnimeFrame")]
194        pub m_anime_frame: f32,
195        #[offset(396)]
196        #[rename(name = "m_NormalizedTime")]
197        pub m_normalized_time: f32,
198        #[offset(400)]
199        #[rename(name = "m_IsReadyPlayerModel")]
200        pub m_is_ready_player_model: bool,
201        #[offset(401)]
202        #[rename(name = "m_IsClear")]
203        pub m_is_clear: bool,
204        #[static_field]
205        #[rename(name = "CameraAnimeCountMax")]
206        pub camera_anime_count_max: i32,
207        #[offset(408)]
208        #[rename(name = "m_UseCamera")]
209        pub m_use_camera: crate::unity_engine::camera::Camera,
210        #[offset(416)]
211        #[rename(name = "m_CameraAnime")]
212        pub m_camera_anime: crate::unity_engine::animation::Animation,
213        #[offset(424)]
214        #[rename(name = "m_UseCameraAnimeIndex")]
215        pub m_use_camera_anime_index: i32,
216        #[offset(432)]
217        #[rename(name = "m_CameraAnimeResouce")]
218        pub m_camera_anime_resouce: ::unity::Array<crate::app::resourcehandle_2::ResourceHandle_2>,
219        #[offset(440)]
220        #[rename(name = "m_CameraResourceObjList")]
221        pub m_camera_resource_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
222        #[offset(448)]
223        #[rename(name = "m_Talker")]
224        pub m_talker: crate::unity_engine::transform::Transform,
225        #[offset(456)]
226        #[rename(name = "m_TalkChara")]
227        pub m_talk_chara: crate::combat::character::Character,
228        #[offset(464)]
229        #[rename(name = "m_VoiceHandle")]
230        pub m_voice_handle: crate::app::gamesound::GameSound_Handle,
231        #[offset(472)]
232        #[rename(name = "m_VoiceIntervalTimer")]
233        pub m_voice_interval_timer: f32,
234        #[static_field]
235        #[rename(name = "VoiceIntervalSec")]
236        pub voice_interval_sec: f32,
237        #[offset(480)]
238        #[rename(name = "m_Sola")]
239        pub m_sola: crate::combat::character::Character,
240        #[offset(488)]
241        #[rename(name = "m_SolaAnime")]
242        pub m_sola_anime: crate::unity_engine::animator::Animator,
243        #[offset(496)]
244        #[rename(name = "m_SolaReaction")]
245        pub m_sola_reaction: bool,
246        #[offset(500)]
247        #[rename(name = "m_AssistMax")]
248        pub m_assist_max: i32,
249        #[offset(504)]
250        #[rename(name = "m_AssistCount")]
251        pub m_assist_count: i32,
252        #[offset(508)]
253        #[rename(name = "m_IsReadyAssistModel")]
254        pub m_is_ready_assist_model: bool,
255        #[offset(512)]
256        #[rename(name = "m_HubSolaLct")]
257        pub m_hub_sola_lct: crate::unity_engine::gameobject::GameObject,
258        #[offset(520)]
259        #[rename(name = "m_IsSetSolaInvisible")]
260        pub m_is_set_sola_invisible: bool,
261        #[offset(524)]
262        #[rename(name = "m_CountTimer")]
263        pub m_count_timer: f32,
264        #[offset(528)]
265        #[rename(name = "m_CountTelop")]
266        pub m_count_telop: crate::unity_engine::gameobject::GameObject,
267        #[offset(536)]
268        #[rename(name = "m_StopTelop")]
269        pub m_stop_telop: crate::unity_engine::gameobject::GameObject,
270        #[offset(544)]
271        #[rename(name = "m_CountText")]
272        pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
273        #[offset(552)]
274        #[rename(name = "m_PastCount")]
275        pub m_past_count: i32,
276        #[offset(560)]
277        #[rename(name = "m_PerfectText")]
278        pub m_perfect_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
279        #[offset(568)]
280        #[rename(name = "m_GoodText")]
281        pub m_good_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
282        #[offset(576)]
283        #[rename(name = "m_BadBase")]
284        pub m_bad_base: crate::unity_engine::gameobject::GameObject,
285        #[offset(584)]
286        #[rename(name = "m_BadAnime")]
287        pub m_bad_anime: ::unity::Array<crate::unity_engine::animator::Animator>,
288        #[offset(592)]
289        #[rename(name = "m_GoodScore")]
290        pub m_good_score: i32,
291        #[offset(596)]
292        #[rename(name = "m_PerfectScore")]
293        pub m_perfect_score: i32,
294        #[offset(600)]
295        #[rename(name = "m_TargetScore")]
296        pub m_target_score: i32,
297        #[offset(604)]
298        #[rename(name = "m_LimitCount")]
299        pub m_limit_count: i32,
300        #[offset(608)]
301        #[rename(name = "m_BadCount")]
302        pub m_bad_count: i32,
303        #[offset(612)]
304        #[rename(name = "m_PerfectCount")]
305        pub m_perfect_count: i32,
306        #[offset(616)]
307        #[rename(name = "m_GoodCount")]
308        pub m_good_count: i32,
309        #[offset(624)]
310        #[rename(name = "m_SpeedList")]
311        pub m_speed_list: crate::system::collections::generic::list_1::List_1<crate::app::musclepushupspeeddata::MusclePushUpSpeedData>,
312        #[offset(632)]
313        #[rename(name = "m_UseSpeedCount")]
314        pub m_use_speed_count: i32,
315        #[offset(636)]
316        #[rename(name = "m_SpeedLevelUpCount")]
317        pub m_speed_level_up_count: i32,
318        #[offset(644)]
319        #[rename(name = "m_BarPosY")]
320        pub m_bar_pos_y: f32,
321        #[offset(648)]
322        #[rename(name = "m_BaseSpeed")]
323        pub m_base_speed: f32,
324        #[offset(652)]
325        #[rename(name = "m_AnimSpeedMult")]
326        pub m_anim_speed_mult: f32,
327        #[offset(656)]
328        #[rename(name = "m_AheadSpeed")]
329        pub m_ahead_speed: crate::app::interpolatorfloat::InterpolatorFloat,
330        #[offset(664)]
331        #[rename(name = "m_ComebackSpeed")]
332        pub m_comeback_speed: crate::app::interpolatorfloat::InterpolatorFloat,
333        #[offset(672)]
334        #[rename(name = "m_RoopSec")]
335        pub m_roop_sec: f32,
336        #[offset(676)]
337        #[rename(name = "m_IsButtonBlink")]
338        pub m_is_button_blink: bool,
339        #[offset(680)]
340        #[rename(name = "m_RankStr")]
341        pub m_rank_str: ::unity::Il2CppString,
342        #[offset(688)]
343        #[rename(name = "m_RankBonus")]
344        pub m_rank_bonus: ::unity::Il2CppString,
345        #[offset(696)]
346        #[rename(name = "m_RankBond")]
347        pub m_rank_bond: i32,
348        #[offset(700)]
349        #[rename(name = "m_ResultTimer")]
350        pub m_result_timer: f32,
351    }
352
353    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence_Label.md"))]
354    #[repr(C)]
355    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
356    pub struct MusclePushupSequence_Label {
357        pub value: i32,
358    }
359    impl ::unity::ClassIdentity for MusclePushupSequence_Label {
360        const NAME: &'static str = "MusclePushupSequence.Label";
361        const NAMESPACE: &'static str = "App.PushUp";
362
363        fn class() -> ::unity::Class {
364            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
365            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
366        }
367    }
368    impl ::unity::IlType for MusclePushupSequence_Label {
369        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
370            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
371        }
372    }
373    impl MusclePushupSequence_Label {
374        pub fn init() -> Self {
375            Self { value: 0 }
376        }
377
378        pub fn ready_count() -> Self {
379            Self { value: 1 }
380        }
381
382        pub fn tick() -> Self {
383            Self { value: 2 }
384        }
385
386        pub fn ready_finish() -> Self {
387            Self { value: 3 }
388        }
389
390        pub fn finish() -> Self {
391            Self { value: 4 }
392        }
393
394        pub fn result() -> Self {
395            Self { value: 5 }
396        }
397
398        pub fn mascot_bond() -> Self {
399            Self { value: 6 }
400        }
401
402        pub fn prize() -> Self {
403            Self { value: 7 }
404        }
405
406        pub fn r#final() -> Self {
407            Self { value: 8 }
408        }
409    }
410
411    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/push_up/musclepushupsequence/MusclePushupSequence_judgeRank.md"))]
412    #[repr(C)]
413    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
414    pub struct MusclePushupSequence_judgeRank {
415        pub value: i32,
416    }
417    impl ::unity::ClassIdentity for MusclePushupSequence_judgeRank {
418        const NAME: &'static str = "MusclePushupSequence.judgeRank";
419        const NAMESPACE: &'static str = "App.PushUp";
420
421        fn class() -> ::unity::Class {
422            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
423            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
424        }
425    }
426    impl ::unity::IlType for MusclePushupSequence_judgeRank {
427        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
428            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
429        }
430    }
431    impl MusclePushupSequence_judgeRank {
432        pub fn perfect() -> Self {
433            Self { value: 0 }
434        }
435
436        pub fn good() -> Self {
437            Self { value: 1 }
438        }
439
440        pub fn bad() -> Self {
441            Self { value: 2 }
442        }
443
444        pub fn assist() -> Self {
445            Self { value: 3 }
446        }
447    }
448}
449
450#[cfg(feature = "app-push_up-musclepushupsequence-types")]
451pub use __types::*;
452
453#[cfg(feature = "app-push_up-musclepushupsequence")]
454impl MusclePushupSequence {
455    pub fn check_and_load_resource<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
456        path: impl ::core::convert::Into<::unity::Il2CppString>,
457    ) -> () {
458        static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
459            ::unity::lookup::method_info_on_class(<MusclePushupSequence as ::unity::ClassIdentity>::class(), "CheckAndLoadResource", 1)
460        });
461        #[allow(clippy::type_complexity)]
462        static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
463            ::std::sync::OnceLock::new();
464        let _ = true;
465        let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
466            ::core::result::Result::Ok(mi) => *mi,
467            ::core::result::Result::Err(e) => {
468                panic!(
469                    "method lookup failed: {}
470::{}
471: {}
472",
473                    <MusclePushupSequence as ::unity::ClassIdentity>::NAME,
474                    "CheckAndLoadResource",
475                    e
476                )
477            },
478        };
479        let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
480        let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
481        let __inflated: &'static ::unity::il2cpp::MethodInfo = {
482            let mut __guard = __cache.lock().unwrap();
483            *__guard
484                .entry(__key)
485                .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
486        };
487        unsafe {
488            let __f: extern "C" fn(::unity::Il2CppString, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__inflated.method_ptr);
489            let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
490            __f(::core::convert::Into::into(path), ::core::option::Option::Some(__mi_opaque))
491        }
492    }
493
494    #[doc = "`CreateBind(crate::app::procinst::ProcInst, i32, bool)` overload"]
495    pub fn create_bind(
496        super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
497        level: impl ::core::convert::Into<i32>,
498        assist: impl ::core::convert::Into<bool>,
499    ) -> () {
500        unsafe {
501            ::unity::il2cpp_call!((::unity::module_base()+0x2786b70usize)as*mut u8,();
502(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(i32)::core::convert::Into::into(level),(bool)::core::convert::Into::into(assist))
503        }
504    }
505}
506
507#[cfg(feature = "app-push_up-musclepushupsequence")]
508pub trait IMusclePushupSequenceMethods: IMusclePushupSequence {
509    #[doc = "`get_SelectLevel()` overload"]
510    fn get_select_level(self) -> i32 {
511        unsafe {
512            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
513            ::unity::il2cpp_call!((::unity::module_base()+0x278a770usize)as*mut u8,i32;
514(MusclePushupSequence)__receiver)
515        }
516    }
517    #[doc = "`set_SelectLevel(i32)` overload"]
518    fn set_select_level(self, value: impl ::core::convert::Into<i32>) -> () {
519        unsafe {
520            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
521            ::unity::il2cpp_call!((::unity::module_base()+0x278a780usize)as*mut u8,();
522(MusclePushupSequence)__receiver,(i32)::core::convert::Into::into(value))
523        }
524    }
525    #[doc = "`get_AssistLevel()` overload"]
526    fn get_assist_level(self) -> i32 {
527        unsafe {
528            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
529            ::unity::il2cpp_call!((::unity::module_base()+0x278a790usize)as*mut u8,i32;
530(MusclePushupSequence)__receiver)
531        }
532    }
533    #[doc = "`set_AssistLevel(i32)` overload"]
534    fn set_assist_level(self, value: impl ::core::convert::Into<i32>) -> () {
535        unsafe {
536            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
537            ::unity::il2cpp_call!((::unity::module_base()+0x278a7a0usize)as*mut u8,();
538(MusclePushupSequence)__receiver,(i32)::core::convert::Into::into(value))
539        }
540    }
541    #[doc = "`get_IsAssist()` overload"]
542    fn get_is_assist(self) -> bool {
543        unsafe {
544            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
545            ::unity::il2cpp_call!((::unity::module_base()+0x278a7b0usize)as*mut u8,bool;
546(MusclePushupSequence)__receiver)
547        }
548    }
549    #[doc = "`get_IsAnimeContinue()` overload"]
550    fn get_is_anime_continue(self) -> bool {
551        unsafe {
552            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
553            ::unity::il2cpp_call!((::unity::module_base()+0x278a7c0usize)as*mut u8,bool;
554(MusclePushupSequence)__receiver)
555        }
556    }
557    #[doc = "`set_IsAnimeContinue(bool)` overload"]
558    fn set_is_anime_continue(self, value: impl ::core::convert::Into<bool>) -> () {
559        unsafe {
560            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
561            ::unity::il2cpp_call!((::unity::module_base()+0x278a7d0usize)as*mut u8,();
562(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
563        }
564    }
565    #[doc = "`get_IsReachTop()` overload"]
566    fn get_is_reach_top(self) -> bool {
567        unsafe {
568            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
569            ::unity::il2cpp_call!((::unity::module_base()+0x278a7e0usize)as*mut u8,bool;
570(MusclePushupSequence)__receiver)
571        }
572    }
573    #[doc = "`set_IsReachTop(bool)` overload"]
574    fn set_is_reach_top(self, value: impl ::core::convert::Into<bool>) -> () {
575        unsafe {
576            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
577            ::unity::il2cpp_call!((::unity::module_base()+0x278a7f0usize)as*mut u8,();
578(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
579        }
580    }
581    #[doc = "`get_IsCountPoint()` overload"]
582    fn get_is_count_point(self) -> bool {
583        unsafe {
584            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
585            ::unity::il2cpp_call!((::unity::module_base()+0x278a800usize)as*mut u8,bool;
586(MusclePushupSequence)__receiver)
587        }
588    }
589    #[doc = "`set_IsCountPoint(bool)` overload"]
590    fn set_is_count_point(self, value: impl ::core::convert::Into<bool>) -> () {
591        unsafe {
592            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
593            ::unity::il2cpp_call!((::unity::module_base()+0x278a810usize)as*mut u8,();
594(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
595        }
596    }
597    #[doc = "`get_IsWaitRestart()` overload"]
598    fn get_is_wait_restart(self) -> bool {
599        unsafe {
600            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
601            ::unity::il2cpp_call!((::unity::module_base()+0x278a820usize)as*mut u8,bool;
602(MusclePushupSequence)__receiver)
603        }
604    }
605    #[doc = "`set_IsWaitRestart(bool)` overload"]
606    fn set_is_wait_restart(self, value: impl ::core::convert::Into<bool>) -> () {
607        unsafe {
608            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
609            ::unity::il2cpp_call!((::unity::module_base()+0x278a830usize)as*mut u8,();
610(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(value))
611        }
612    }
613    #[doc = "`.ctor()` overload"]
614    fn ctor(self) -> () {
615        unsafe {
616            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
617            ::unity::il2cpp_call!((::unity::module_base()+0x278a840usize)as*mut u8,();
618(MusclePushupSequence)__receiver)
619        }
620    }
621    #[doc = "`LoadResources()` overload"]
622    fn load_resources(self) -> () {
623        unsafe {
624            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
625            ::unity::il2cpp_call!((::unity::module_base()+0x278ae30usize)as*mut u8,();
626(MusclePushupSequence)__receiver)
627        }
628    }
629    #[doc = "`IsLoading()` overload"]
630    fn is_loading(self) -> bool {
631        unsafe {
632            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
633            ::unity::il2cpp_call!((::unity::module_base()+0x278aed0usize)as*mut u8,bool;
634(MusclePushupSequence)__receiver)
635        }
636    }
637    #[doc = "`CalcRoopSec()` overload"]
638    fn calc_roop_sec(self) -> () {
639        unsafe {
640            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
641            ::unity::il2cpp_call!((::unity::module_base()+0x278afa0usize)as*mut u8,();
642(MusclePushupSequence)__receiver)
643        }
644    }
645    #[doc = "`Init()` overload"]
646    fn init(self) -> () {
647        unsafe {
648            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
649            ::unity::il2cpp_call!((::unity::module_base()+0x278b090usize)as*mut u8,();
650(MusclePushupSequence)__receiver)
651        }
652    }
653    #[doc = "`SetupCamera()` overload"]
654    fn setup_camera(self) -> () {
655        unsafe {
656            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
657            ::unity::il2cpp_call!((::unity::module_base()+0x278ce40usize)as*mut u8,();
658(MusclePushupSequence)__receiver)
659        }
660    }
661    #[doc = "`IsLoadingCamera()` overload"]
662    fn is_loading_camera(self) -> bool {
663        unsafe {
664            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
665            ::unity::il2cpp_call!((::unity::module_base()+0x278d2f0usize)as*mut u8,bool;
666(MusclePushupSequence)__receiver)
667        }
668    }
669    #[doc = "`FinalizeCamera()` overload"]
670    fn finalize_camera(self) -> () {
671        unsafe {
672            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
673            ::unity::il2cpp_call!((::unity::module_base()+0x278d380usize)as*mut u8,();
674(MusclePushupSequence)__receiver)
675        }
676    }
677    #[doc = "`IsReadyModel()` overload"]
678    fn is_ready_model(self) -> bool {
679        unsafe {
680            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
681            ::unity::il2cpp_call!((::unity::module_base()+0x278d550usize)as*mut u8,bool;
682(MusclePushupSequence)__receiver)
683        }
684    }
685    #[doc = "`AddBadCount()` overload"]
686    fn add_bad_count(self) -> () {
687        unsafe {
688            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
689            ::unity::il2cpp_call!((::unity::module_base()+0x278d590usize)as*mut u8,();
690(MusclePushupSequence)__receiver)
691        }
692    }
693    #[doc = "`InitCountDown()` overload"]
694    fn init_count_down(self) -> () {
695        unsafe {
696            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
697            ::unity::il2cpp_call!((::unity::module_base()+0x278d620usize)as*mut u8,();
698(MusclePushupSequence)__receiver)
699        }
700    }
701    #[doc = "`TickCount()` overload"]
702    fn tick_count(self) -> () {
703        unsafe {
704            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
705            ::unity::il2cpp_call!((::unity::module_base()+0x278d820usize)as*mut u8,();
706(MusclePushupSequence)__receiver)
707        }
708    }
709    #[doc = "`JumpMain()` overload"]
710    fn jump_main(self) -> () {
711        unsafe {
712            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
713            ::unity::il2cpp_call!((::unity::module_base()+0x278d8d0usize)as*mut u8,();
714(MusclePushupSequence)__receiver)
715        }
716    }
717    #[doc = "`CheckClear()` overload"]
718    fn check_clear(self) -> bool {
719        unsafe {
720            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
721            ::unity::il2cpp_call!((::unity::module_base()+0x278d9f0usize)as*mut u8,bool;
722(MusclePushupSequence)__receiver)
723        }
724    }
725    #[doc = "`CheckStop()` overload"]
726    fn check_stop(self) -> bool {
727        unsafe {
728            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
729            ::unity::il2cpp_call!((::unity::module_base()+0x278da10usize)as*mut u8,bool;
730(MusclePushupSequence)__receiver)
731        }
732    }
733    #[doc = "`JumpReadyFinish(bool)` overload"]
734    fn jump_ready_finish(self, is_clear: impl ::core::convert::Into<bool>) -> () {
735        unsafe {
736            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
737            ::unity::il2cpp_call!((::unity::module_base()+0x278da20usize)as*mut u8,();
738(MusclePushupSequence)__receiver,(bool)::core::convert::Into::into(is_clear))
739        }
740    }
741    #[doc = "`JumpFinish()` overload"]
742    fn jump_finish(self) -> () {
743        unsafe {
744            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
745            ::unity::il2cpp_call!((::unity::module_base()+0x278db50usize)as*mut u8,();
746(MusclePushupSequence)__receiver)
747        }
748    }
749    #[doc = "`GetRate()` overload"]
750    fn get_rate(self) -> f32 {
751        unsafe {
752            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
753            ::unity::il2cpp_call!((::unity::module_base()+0x278dfb0usize)as*mut u8,f32;
754(MusclePushupSequence)__receiver)
755        }
756    }
757    #[doc = "`StartPopUp(crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank)` overload"]
758    fn start_pop_up(self, set_rank: impl ::core::convert::Into<crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank>) -> () {
759        unsafe {
760            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
761            ::unity::il2cpp_call!((::unity::module_base()+0x278dfd0usize)as*mut u8,();
762(MusclePushupSequence)__receiver,(crate::app::push_up::musclepushupsequence::MusclePushupSequence_judgeRank)::core::convert::Into::into(set_rank))
763        }
764    }
765    #[doc = "`TickPopup()` overload"]
766    fn tick_popup(self) -> () {
767        unsafe {
768            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
769            ::unity::il2cpp_call!((::unity::module_base()+0x278e380usize)as*mut u8,();
770(MusclePushupSequence)__receiver)
771        }
772    }
773    #[doc = "`TickSpeedUpTelop()` overload"]
774    fn tick_speed_up_telop(self) -> () {
775        unsafe {
776            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
777            ::unity::il2cpp_call!((::unity::module_base()+0x278e5e0usize)as*mut u8,();
778(MusclePushupSequence)__receiver)
779        }
780    }
781    #[doc = "`PopUpPerfect()` overload"]
782    fn pop_up_perfect(self) -> () {
783        unsafe {
784            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
785            ::unity::il2cpp_call!((::unity::module_base()+0x278e690usize)as*mut u8,();
786(MusclePushupSequence)__receiver)
787        }
788    }
789    #[doc = "`PopUpGood()` overload"]
790    fn pop_up_good(self) -> () {
791        unsafe {
792            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
793            ::unity::il2cpp_call!((::unity::module_base()+0x278e6a0usize)as*mut u8,();
794(MusclePushupSequence)__receiver)
795        }
796    }
797    #[doc = "`PopUpBad()` overload"]
798    fn pop_up_bad(self) -> () {
799        unsafe {
800            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
801            ::unity::il2cpp_call!((::unity::module_base()+0x278e6b0usize)as*mut u8,();
802(MusclePushupSequence)__receiver)
803        }
804    }
805    #[doc = "`PopUpAssist()` overload"]
806    fn pop_up_assist(self) -> () {
807        unsafe {
808            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
809            ::unity::il2cpp_call!((::unity::module_base()+0x278e6c0usize)as*mut u8,();
810(MusclePushupSequence)__receiver)
811        }
812    }
813    #[doc = "`AddCirclePerfect()` overload"]
814    fn add_circle_perfect(self) -> () {
815        unsafe {
816            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
817            ::unity::il2cpp_call!((::unity::module_base()+0x278e6d0usize)as*mut u8,();
818(MusclePushupSequence)__receiver)
819        }
820    }
821    #[doc = "`AddCircleGood()` overload"]
822    fn add_circle_good(self) -> () {
823        unsafe {
824            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
825            ::unity::il2cpp_call!((::unity::module_base()+0x278e7f0usize)as*mut u8,();
826(MusclePushupSequence)__receiver)
827        }
828    }
829    #[doc = "`AddPerfectCount()` overload"]
830    fn add_perfect_count(self) -> () {
831        unsafe {
832            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
833            ::unity::il2cpp_call!((::unity::module_base()+0x278e910usize)as*mut u8,();
834(MusclePushupSequence)__receiver)
835        }
836    }
837    #[doc = "`AddGoodCount()` overload"]
838    fn add_good_count(self) -> () {
839        unsafe {
840            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
841            ::unity::il2cpp_call!((::unity::module_base()+0x278e9b0usize)as*mut u8,();
842(MusclePushupSequence)__receiver)
843        }
844    }
845    #[doc = "`PlaySEPerfect()` overload"]
846    fn play_se_perfect(self) -> () {
847        unsafe {
848            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
849            ::unity::il2cpp_call!((::unity::module_base()+0x278ea50usize)as*mut u8,();
850(MusclePushupSequence)__receiver)
851        }
852    }
853    #[doc = "`PlaySEGood()` overload"]
854    fn play_se_good(self) -> () {
855        unsafe {
856            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
857            ::unity::il2cpp_call!((::unity::module_base()+0x278ead0usize)as*mut u8,();
858(MusclePushupSequence)__receiver)
859        }
860    }
861    #[doc = "`PlaySEBad()` overload"]
862    fn play_se_bad(self) -> () {
863        unsafe {
864            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
865            ::unity::il2cpp_call!((::unity::module_base()+0x278eb50usize)as*mut u8,();
866(MusclePushupSequence)__receiver)
867        }
868    }
869    #[doc = "`PlaySEStart()` overload"]
870    fn play_se_start(self) -> () {
871        unsafe {
872            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
873            ::unity::il2cpp_call!((::unity::module_base()+0x278ebd0usize)as*mut u8,();
874(MusclePushupSequence)__receiver)
875        }
876    }
877    #[doc = "`PlaySEFinish()` overload"]
878    fn play_se_finish(self) -> () {
879        unsafe {
880            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
881            ::unity::il2cpp_call!((::unity::module_base()+0x278df00usize)as*mut u8,();
882(MusclePushupSequence)__receiver)
883        }
884    }
885    #[doc = "`PlaySolaAnimeGood()` overload"]
886    fn play_sola_anime_good(self) -> () {
887        unsafe {
888            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
889            ::unity::il2cpp_call!((::unity::module_base()+0x278ec50usize)as*mut u8,();
890(MusclePushupSequence)__receiver)
891        }
892    }
893    #[doc = "`PlaySolaAnimeBad()` overload"]
894    fn play_sola_anime_bad(self) -> () {
895        unsafe {
896            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
897            ::unity::il2cpp_call!((::unity::module_base()+0x278ecd0usize)as*mut u8,();
898(MusclePushupSequence)__receiver)
899        }
900    }
901    #[doc = "`PlaySolaAnimeAssist()` overload"]
902    fn play_sola_anime_assist(self) -> () {
903        unsafe {
904            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
905            ::unity::il2cpp_call!((::unity::module_base()+0x278ed50usize)as*mut u8,();
906(MusclePushupSequence)__receiver)
907        }
908    }
909    #[doc = "`ResetBar()` overload"]
910    fn reset_bar(self) -> () {
911        unsafe {
912            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
913            ::unity::il2cpp_call!((::unity::module_base()+0x278edd0usize)as*mut u8,();
914(MusclePushupSequence)__receiver)
915        }
916    }
917    #[doc = "`TickCamera()` overload"]
918    fn tick_camera(self) -> () {
919        unsafe {
920            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
921            ::unity::il2cpp_call!((::unity::module_base()+0x278f090usize)as*mut u8,();
922(MusclePushupSequence)__receiver)
923        }
924    }
925    #[doc = "`TickMain()` overload"]
926    fn tick_main(self) -> () {
927        unsafe {
928            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
929            ::unity::il2cpp_call!((::unity::module_base()+0x278f1b0usize)as*mut u8,();
930(MusclePushupSequence)__receiver)
931        }
932    }
933    #[doc = "`TickReadyFinish()` overload"]
934    fn tick_ready_finish(self) -> () {
935        unsafe {
936            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
937            ::unity::il2cpp_call!((::unity::module_base()+0x2790100usize)as*mut u8,();
938(MusclePushupSequence)__receiver)
939        }
940    }
941    #[doc = "`TickFinish()` overload"]
942    fn tick_finish(self) -> () {
943        unsafe {
944            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
945            ::unity::il2cpp_call!((::unity::module_base()+0x27901a0usize)as*mut u8,();
946(MusclePushupSequence)__receiver)
947        }
948    }
949    #[doc = "`CalcRank()` overload"]
950    fn calc_rank(self) -> () {
951        unsafe {
952            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
953            ::unity::il2cpp_call!((::unity::module_base()+0x2790240usize)as*mut u8,();
954(MusclePushupSequence)__receiver)
955        }
956    }
957    #[doc = "`ReadyResultCameraAndAnime()` overload"]
958    fn ready_result_camera_and_anime(self) -> () {
959        unsafe {
960            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
961            ::unity::il2cpp_call!((::unity::module_base()+0x27905e0usize)as*mut u8,();
962(MusclePushupSequence)__receiver)
963        }
964    }
965    #[doc = "`InitResult()` overload"]
966    fn init_result(self) -> () {
967        unsafe {
968            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
969            ::unity::il2cpp_call!((::unity::module_base()+0x27907c0usize)as*mut u8,();
970(MusclePushupSequence)__receiver)
971        }
972    }
973    #[doc = "`PlayResultVoice()` overload"]
974    fn play_result_voice(self) -> () {
975        unsafe {
976            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
977            ::unity::il2cpp_call!((::unity::module_base()+0x2791990usize)as*mut u8,();
978(MusclePushupSequence)__receiver)
979        }
980    }
981    #[doc = "`TickResult()` overload"]
982    fn tick_result(self) -> () {
983        unsafe {
984            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
985            ::unity::il2cpp_call!((::unity::module_base()+0x2791d40usize)as*mut u8,();
986(MusclePushupSequence)__receiver)
987        }
988    }
989    #[doc = "`CloseResult()` overload"]
990    fn close_result(self) -> () {
991        unsafe {
992            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
993            ::unity::il2cpp_call!((::unity::module_base()+0x2791f80usize)as*mut u8,();
994(MusclePushupSequence)__receiver)
995        }
996    }
997    #[doc = "`IsClosedResult()` overload"]
998    fn is_closed_result(self) -> bool {
999        unsafe {
1000            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1001            ::unity::il2cpp_call!((::unity::module_base()+0x2792080usize)as*mut u8,bool;
1002(MusclePushupSequence)__receiver)
1003        }
1004    }
1005    #[doc = "`ExitResult()` overload"]
1006    fn exit_result(self) -> () {
1007        unsafe {
1008            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1009            ::unity::il2cpp_call!((::unity::module_base()+0x2792180usize)as*mut u8,();
1010(MusclePushupSequence)__receiver)
1011        }
1012    }
1013    #[doc = "`CheckGetablePrize()` overload"]
1014    fn check_getable_prize(self) -> bool {
1015        unsafe {
1016            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1017            ::unity::il2cpp_call!((::unity::module_base()+0x27921f0usize)as*mut u8,bool;
1018(MusclePushupSequence)__receiver)
1019        }
1020    }
1021    #[doc = "`SetPrizeFlag()` overload"]
1022    fn set_prize_flag(self) -> () {
1023        unsafe {
1024            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1025            ::unity::il2cpp_call!((::unity::module_base()+0x2792310usize)as*mut u8,();
1026(MusclePushupSequence)__receiver)
1027        }
1028    }
1029    #[doc = "`GetPrizeBonus()` overload"]
1030    fn get_prize_bonus(self) -> () {
1031        unsafe {
1032            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1033            ::unity::il2cpp_call!((::unity::module_base()+0x27924e0usize)as*mut u8,();
1034(MusclePushupSequence)__receiver)
1035        }
1036    }
1037    #[doc = "`GetPrizeBond()` overload"]
1038    fn get_prize_bond(self) -> () {
1039        unsafe {
1040            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1041            ::unity::il2cpp_call!((::unity::module_base()+0x27927e0usize)as*mut u8,();
1042(MusclePushupSequence)__receiver)
1043        }
1044    }
1045    #[doc = "`SetMascotBond()` overload"]
1046    fn set_mascot_bond(self) -> () {
1047        unsafe {
1048            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1049            ::unity::il2cpp_call!((::unity::module_base()+0x27929c0usize)as*mut u8,();
1050(MusclePushupSequence)__receiver)
1051        }
1052    }
1053    #[doc = "`UnloadResource()` overload"]
1054    fn unload_resource(self) -> () {
1055        unsafe {
1056            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1057            ::unity::il2cpp_call!((::unity::module_base()+0x2792a50usize)as*mut u8,();
1058(MusclePushupSequence)__receiver)
1059        }
1060    }
1061    #[doc = "`Final()` overload"]
1062    fn r#final(self) -> () {
1063        unsafe {
1064            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1065            ::unity::il2cpp_call!((::unity::module_base()+0x2792b20usize)as*mut u8,();
1066(MusclePushupSequence)__receiver)
1067        }
1068    }
1069    #[doc = "`IsEnableVoice()` overload"]
1070    fn is_enable_voice(self) -> bool {
1071        unsafe {
1072            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1073            ::unity::il2cpp_call!((::unity::module_base()+0x2792dd0usize)as*mut u8,bool;
1074(MusclePushupSequence)__receiver)
1075        }
1076    }
1077    #[doc = "`IsPlayingVoice()` overload"]
1078    fn is_playing_voice(self) -> bool {
1079        unsafe {
1080            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1081            ::unity::il2cpp_call!((::unity::module_base()+0x278ffc0usize)as*mut u8,bool;
1082(MusclePushupSequence)__receiver)
1083        }
1084    }
1085    #[doc = "`TryPlayVoice(::unity::Il2CppString)` overload"]
1086    fn try_play_voice(self, id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1087        unsafe {
1088            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1089            ::unity::il2cpp_call!((::unity::module_base()+0x2792de0usize)as*mut u8,();
1090(MusclePushupSequence)__receiver,(::unity::Il2CppString)::core::convert::Into::into(id))
1091        }
1092    }
1093    #[doc = "`VoicePerfect()` overload"]
1094    fn voice_perfect(self) -> () {
1095        unsafe {
1096            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1097            ::unity::il2cpp_call!((::unity::module_base()+0x278ffe0usize)as*mut u8,();
1098(MusclePushupSequence)__receiver)
1099        }
1100    }
1101    #[doc = "`VoiceGood()` overload"]
1102    fn voice_good(self) -> () {
1103        unsafe {
1104            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1105            ::unity::il2cpp_call!((::unity::module_base()+0x2790040usize)as*mut u8,();
1106(MusclePushupSequence)__receiver)
1107        }
1108    }
1109    #[doc = "`VoiceBad()` overload"]
1110    fn voice_bad(self) -> () {
1111        unsafe {
1112            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1113            ::unity::il2cpp_call!((::unity::module_base()+0x27900a0usize)as*mut u8,();
1114(MusclePushupSequence)__receiver)
1115        }
1116    }
1117    #[doc = "`VoiceResultPerfect()` overload"]
1118    fn voice_result_perfect(self) -> () {
1119        unsafe {
1120            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1121            ::unity::il2cpp_call!((::unity::module_base()+0x2791c20usize)as*mut u8,();
1122(MusclePushupSequence)__receiver)
1123        }
1124    }
1125    #[doc = "`VoiceResultGood()` overload"]
1126    fn voice_result_good(self) -> () {
1127        unsafe {
1128            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1129            ::unity::il2cpp_call!((::unity::module_base()+0x2791c80usize)as*mut u8,();
1130(MusclePushupSequence)__receiver)
1131        }
1132    }
1133    #[doc = "`VoiceResultBad()` overload"]
1134    fn voice_result_bad(self) -> () {
1135        unsafe {
1136            let __receiver = <MusclePushupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1137            ::unity::il2cpp_call!((::unity::module_base()+0x2791ce0usize)as*mut u8,();
1138(MusclePushupSequence)__receiver)
1139        }
1140    }
1141}
1142
1143#[cfg(feature = "app-push_up-musclepushupsequence")]
1144impl<__T: IMusclePushupSequence> IMusclePushupSequenceMethods for __T {}
1145
1146#[cfg(feature = "app-push_up-musclepushupsequence")]
1147impl MusclePushupSequence {
1148    pub fn get_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1149        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1150    }
1151
1152    pub fn set_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1153        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1154    }
1155
1156    pub fn get_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1157        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1158    }
1159
1160    pub fn set_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1161        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1162    }
1163
1164    pub fn get_is_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1165        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1166    }
1167
1168    pub fn get_is_anime_continue_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1169        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1170    }
1171
1172    pub fn set_is_anime_continue_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1173        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1174    }
1175
1176    pub fn get_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1177        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1178    }
1179
1180    pub fn set_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1181        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1182    }
1183
1184    pub fn get_is_count_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1185        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1186    }
1187
1188    pub fn set_is_count_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1189        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
1190    }
1191
1192    pub fn get_is_wait_restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1193        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1194    }
1195
1196    pub fn set_is_wait_restart_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1197        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1198    }
1199
1200    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1201        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1202    }
1203
1204    pub fn load_resources_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1205        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1206    }
1207
1208    pub fn is_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1209        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1210    }
1211
1212    pub fn calc_roop_sec_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1213        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1214    }
1215
1216    pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1217        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1218    }
1219
1220    pub fn setup_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1221        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1222    }
1223
1224    pub fn is_loading_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1225        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1226    }
1227
1228    pub fn finalize_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1229        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1230    }
1231
1232    pub fn is_ready_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1233        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1234    }
1235
1236    pub fn add_bad_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1237        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1238    }
1239
1240    pub fn init_count_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1241        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1242    }
1243
1244    pub fn tick_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1245        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1246    }
1247
1248    pub fn jump_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1249        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1250    }
1251
1252    pub fn check_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1253        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1254    }
1255
1256    pub fn check_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1257        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1258    }
1259
1260    pub fn jump_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1261        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1262    }
1263
1264    pub fn jump_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1265        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1266    }
1267
1268    pub fn get_rate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1269        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1270    }
1271
1272    pub fn start_pop_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1273        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1274    }
1275
1276    pub fn tick_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1277        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1278    }
1279
1280    pub fn tick_speed_up_telop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1281        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1282    }
1283
1284    pub fn pop_up_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1285        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1286    }
1287
1288    pub fn pop_up_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1289        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1290    }
1291
1292    pub fn pop_up_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1293        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1294    }
1295
1296    pub fn pop_up_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1297        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1298    }
1299
1300    pub fn add_circle_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1301        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1302    }
1303
1304    pub fn add_circle_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1305        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1306    }
1307
1308    pub fn add_perfect_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1309        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1310    }
1311
1312    pub fn add_good_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1313        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1314    }
1315
1316    pub fn play_se_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1317        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1318    }
1319
1320    pub fn play_se_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1321        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1322    }
1323
1324    pub fn play_se_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1325        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1326    }
1327
1328    pub fn play_se_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1329        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1330    }
1331
1332    pub fn play_se_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1333        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1334    }
1335
1336    pub fn play_sola_anime_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1337        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1338    }
1339
1340    pub fn play_sola_anime_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1341        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1342    }
1343
1344    pub fn play_sola_anime_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1345        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1346    }
1347
1348    pub fn reset_bar_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1349        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1350    }
1351
1352    pub fn tick_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1353        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1354    }
1355
1356    pub fn tick_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1357        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1358    }
1359
1360    pub fn tick_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1361        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1362    }
1363
1364    pub fn tick_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1365        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1366    }
1367
1368    pub fn calc_rank_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1369        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1370    }
1371
1372    pub fn ready_result_camera_and_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1373        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1374    }
1375
1376    pub fn init_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1377        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1378    }
1379
1380    pub fn play_result_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1381        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1382    }
1383
1384    pub fn tick_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1385        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1386    }
1387
1388    pub fn close_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1389        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1390    }
1391
1392    pub fn is_closed_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1393        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1394    }
1395
1396    pub fn exit_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1397        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1398    }
1399
1400    pub fn check_getable_prize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1401        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1402    }
1403
1404    pub fn set_prize_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1405        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1406    }
1407
1408    pub fn get_prize_bonus_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1409        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1410    }
1411
1412    pub fn get_prize_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1413        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1414    }
1415
1416    pub fn set_mascot_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1417        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1418    }
1419
1420    pub fn unload_resource_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1421        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1422    }
1423
1424    pub fn final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1425        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1426    }
1427
1428    pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1429        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1430    }
1431
1432    pub fn is_playing_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1433        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1434    }
1435
1436    pub fn try_play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1437        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1438    }
1439
1440    pub fn voice_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1441        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1442    }
1443
1444    pub fn voice_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1445        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1446    }
1447
1448    pub fn voice_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1449        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1450    }
1451
1452    pub fn voice_result_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1453        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1454    }
1455
1456    pub fn voice_result_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1457        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1458    }
1459
1460    pub fn voice_result_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1461        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[79]
1462    }
1463
1464    pub fn create_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1465        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[80]
1466    }
1467}
1468
1469#[cfg(feature = "app-push_up-musclepushupsequence")]
1470impl MusclePushupSequence {
1471    #[doc = "`.ctor()` — no args"]
1472    pub fn new() -> Self {
1473        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1474            panic!(
1475                "{}
1476::{}
1477 failed to instantiate",
1478                ::core::stringify!(MusclePushupSequence),
1479                ::core::stringify!(new),
1480            )
1481        });
1482        <Self as IMusclePushupSequenceMethods>::ctor(this);
1483        this
1484    }
1485}
1486
1487#[cfg(feature = "app-push_up-musclepushupsequence")]
1488#[doc(hidden)]
1489pub mod prelude {
1490    pub use super::{
1491        IMusclePushupSequence, IMusclePushupSequenceMethods, MusclePushupSequence, MusclePushupSequence_Label, MusclePushupSequence_judgeRank,
1492    };
1493    #[cfg(feature = "app-procinst")]
1494    pub use crate::app::procinst::IProcInstMethods;
1495    #[cfg(feature = "system-object")]
1496    pub use crate::system::object::IObjectMethods;
1497    #[cfg(feature = "system-enum")]
1498    pub use crate::system::r#enum::IEnumMethods;
1499    #[cfg(feature = "system-valuetype")]
1500    pub use crate::system::valuetype::IValueTypeMethods;
1501    pub use crate::{
1502        app::procinst::IProcInst,
1503        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
1504    };
1505}