engage/generated/app/
refinegodweaponparammenuitemcontent.rs1#[cfg(feature = "app-refinegodweaponparammenuitemcontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/refinegodweaponparammenuitemcontent/RefineGodWeaponParamMenuItemContent.md"))]
20 #[::unity::class(namespace = "App", name = "RefineGodWeaponParamMenuItemContent")]
21 #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22 pub struct RefineGodWeaponParamMenuItemContent {
23 #[offset(72)]
24 #[rename(name = "m_ParamNameText")]
25 pub m_param_name_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
26 #[offset(80)]
27 #[rename(name = "m_NothingNameText")]
28 pub m_nothing_name_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
29 #[offset(88)]
30 #[rename(name = "m_LevelParentObject")]
31 pub m_level_parent_object: crate::unity_engine::gameobject::GameObject,
32 #[offset(96)]
33 #[rename(name = "m_LevelBeforeCaptionText")]
34 pub m_level_before_caption_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
35 #[offset(104)]
36 #[rename(name = "m_LevelBeforeValueText")]
37 pub m_level_before_value_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38 #[offset(112)]
39 #[rename(name = "m_LevelArrowText")]
40 pub m_level_arrow_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
41 #[offset(120)]
42 #[rename(name = "m_LevelAfterCaptionText")]
43 pub m_level_after_caption_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44 #[offset(128)]
45 #[rename(name = "m_LevelAfterValueText")]
46 pub m_level_after_value_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
47 #[offset(136)]
48 #[rename(name = "m_ParamsParentObject")]
49 pub m_params_parent_object: crate::unity_engine::gameobject::GameObject,
50 #[offset(144)]
51 #[rename(name = "m_BuildUpValueCaptionText")]
52 pub m_build_up_value_caption_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
53 #[offset(152)]
54 #[rename(name = "m_BuildUpValueText")]
55 pub m_build_up_value_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
56 #[offset(160)]
57 #[rename(name = "m_MaterialIcon")]
58 pub m_material_icon: crate::unity_engine::ui::image::Image,
59 #[offset(168)]
60 #[rename(name = "m_MaterialNameText")]
61 pub m_material_name_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
62 #[offset(176)]
63 #[rename(name = "m_MaterialValueText")]
64 pub m_material_value_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
65 }
66}
67
68#[cfg(feature = "app-refinegodweaponparammenuitemcontent-types")]
69pub use __types::*;
70
71#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
72pub trait IRefineGodWeaponParamMenuItemContentMethods: IRefineGodWeaponParamMenuItemContent {
73 #[doc = "`.ctor()` overload"]
74 fn ctor(self) -> () {
75 unsafe {
76 let __receiver = <RefineGodWeaponParamMenuItemContent as ::unity::FromIlInstance>::from_il_instance(
77 <Self as ::unity::SystemObject>::as_instance(self),
78 );
79 ::unity::il2cpp_call!((::unity::module_base()+0x23835e0usize)as*mut u8,();
80(RefineGodWeaponParamMenuItemContent)__receiver)
81 }
82 }
83 #[doc = "`BuildText()` overload"]
84 fn build_text(self) -> () {
85 unsafe {
86 let __receiver = <RefineGodWeaponParamMenuItemContent as ::unity::FromIlInstance>::from_il_instance(
87 <Self as ::unity::SystemObject>::as_instance(self),
88 );
89 {
90 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
91 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
92 panic!(
93 "unity: virtual slot {}
94 out of range (vtable len {}
95) on the runtime class behind {}
96 (method `{}
97`)",
98 10usize,
99 __vt.len(),
100 <RefineGodWeaponParamMenuItemContent as ::unity::ClassIdentity>::NAME,
101 "BuildText",
102 )
103 });
104 let __inner: extern "C" fn(RefineGodWeaponParamMenuItemContent, ::unity::OptionalMethod) -> () =
105 ::core::mem::transmute(__vi.method_ptr);
106 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
107 __inner(__receiver, __mi)
108 }
109 }
110 }
111 #[doc = "`UpdateTextColor()` overload"]
112 fn update_text_color(self) -> () {
113 unsafe {
114 let __receiver = <RefineGodWeaponParamMenuItemContent as ::unity::FromIlInstance>::from_il_instance(
115 <Self as ::unity::SystemObject>::as_instance(self),
116 );
117 {
118 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
119 let __vi = *__vt.get(7usize).unwrap_or_else(|| {
120 panic!(
121 "unity: virtual slot {}
122 out of range (vtable len {}
123) on the runtime class behind {}
124 (method `{}
125`)",
126 7usize,
127 __vt.len(),
128 <RefineGodWeaponParamMenuItemContent as ::unity::ClassIdentity>::NAME,
129 "UpdateTextColor",
130 )
131 });
132 let __inner: extern "C" fn(RefineGodWeaponParamMenuItemContent, ::unity::OptionalMethod) -> () =
133 ::core::mem::transmute(__vi.method_ptr);
134 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
135 __inner(__receiver, __mi)
136 }
137 }
138 }
139}
140
141#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
142impl<__T: IRefineGodWeaponParamMenuItemContent> IRefineGodWeaponParamMenuItemContentMethods for __T {}
143
144#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
145impl RefineGodWeaponParamMenuItemContent {
146 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
148 }
149
150 pub fn build_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
152 }
153
154 pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
156 }
157}
158
159#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
160impl RefineGodWeaponParamMenuItemContent {
161 #[doc = "Direct (non-virtual) call to `RefineGodWeaponParamMenuItemContent`'s own `BuildText`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
162 pub unsafe fn build_text(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
163 let __mi = Self::build_text_method_info();
164 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
165 __inner(this.into(), ::core::option::Option::None)
166 }
167
168 #[doc = "Direct (non-virtual) call to `RefineGodWeaponParamMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
169 pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
170 let __mi = Self::update_text_color_method_info();
171 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
172 __inner(this.into(), ::core::option::Option::None)
173 }
174}
175
176#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
177impl RefineGodWeaponParamMenuItemContent {
178 #[doc = "`.ctor()` — no args"]
179 pub fn new() -> Self {
180 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
181 panic!(
182 "{}
183::{}
184 failed to instantiate",
185 ::core::stringify!(RefineGodWeaponParamMenuItemContent),
186 ::core::stringify!(new),
187 )
188 });
189 <Self as IRefineGodWeaponParamMenuItemContentMethods>::ctor(this);
190 this
191 }
192}
193
194#[cfg(feature = "app-refinegodweaponparammenuitemcontent")]
195#[doc(hidden)]
196pub mod prelude {
197 pub use super::{IRefineGodWeaponParamMenuItemContent, IRefineGodWeaponParamMenuItemContentMethods, RefineGodWeaponParamMenuItemContent};
198 #[cfg(feature = "app-basicmenuitemcontent")]
199 pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
200 #[cfg(feature = "system-object")]
201 pub use crate::system::object::IObjectMethods;
202 #[cfg(feature = "unity_engine-behaviour")]
203 pub use crate::unity_engine::behaviour::IBehaviourMethods;
204 #[cfg(feature = "unity_engine-component")]
205 pub use crate::unity_engine::component::IComponentMethods;
206 #[cfg(feature = "unity_engine-monobehaviour")]
207 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
208 #[cfg(feature = "unity_engine-object_2")]
209 pub use crate::unity_engine::object_2::IObject_2Methods;
210 pub use crate::{
211 app::basicmenuitemcontent::IBasicMenuItemContent,
212 system::object::IObject,
213 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
214 };
215}