engage/generated/app/
resourcetexture2d.rs1#[cfg(feature = "app-resourcetexture2d-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::{
10 resourcehandle_2::{IResourceHandle_2, ResourceHandle_2},
11 tresourcehandle_1::{ITResourceHandle_1, TResourceHandle_1},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/resourcetexture2d/ResourceTexture2D.md"))]
17 #[::unity::class(namespace = "App", name = "ResourceTexture2D")]
18 #[parent(crate::app::tresourcehandle_1::TResourceHandle_1<crate::unity_engine::texture2d::Texture2D>)]
19 pub struct ResourceTexture2D {}
20}
21
22#[cfg(feature = "app-resourcetexture2d-types")]
23pub use __types::*;
24
25#[cfg(feature = "app-resourcetexture2d")]
26pub trait IResourceTexture2DMethods: IResourceTexture2D {
27 #[doc = "`.ctor()` overload"]
28 fn ctor(self) -> () {
29 unsafe {
30 let __receiver = <ResourceTexture2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
31 ::unity::il2cpp_call!((::unity::module_base()+0x2018390usize)as*mut u8,();
32(ResourceTexture2D)__receiver)
33 }
34 }
35}
36
37#[cfg(feature = "app-resourcetexture2d")]
38impl<__T: IResourceTexture2D> IResourceTexture2DMethods for __T {}
39
40#[cfg(feature = "app-resourcetexture2d")]
41impl ResourceTexture2D {
42 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
43 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
44 }
45}
46
47#[cfg(feature = "app-resourcetexture2d")]
48impl ResourceTexture2D {
49 #[doc = "`.ctor()` — no args"]
50 pub fn new() -> Self {
51 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
52 panic!(
53 "{}
54::{}
55 failed to instantiate",
56 ::core::stringify!(ResourceTexture2D),
57 ::core::stringify!(new),
58 )
59 });
60 <Self as IResourceTexture2DMethods>::ctor(this);
61 this
62 }
63}
64
65#[cfg(feature = "app-resourcetexture2d")]
66#[doc(hidden)]
67pub mod prelude {
68 pub use super::{IResourceTexture2D, IResourceTexture2DMethods, ResourceTexture2D};
69 #[cfg(feature = "app-resourcehandle_2")]
70 pub use crate::app::resourcehandle_2::IResourceHandle_2Methods;
71 #[cfg(feature = "app-tresourcehandle_1")]
72 pub use crate::app::tresourcehandle_1::ITResourceHandle_1Methods;
73 #[cfg(feature = "system-object")]
74 pub use crate::system::object::IObjectMethods;
75 pub use crate::{
76 app::{resourcehandle_2::IResourceHandle_2, tresourcehandle_1::ITResourceHandle_1},
77 system::object::IObject,
78 };
79}