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engage/generated/app/
singletonmonobehaviourlist_1.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-singletonmonobehaviourlist_1-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/singletonmonobehaviourlist_1/SingletonMonoBehaviourList_1.md"))]
19    #[::unity::class(namespace = "App", name = "SingletonMonoBehaviourList`1")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    #[parent(crate::unity_engine::behaviour::Behaviour)]
22    #[parent(crate::unity_engine::component::Component)]
23    #[parent(crate::unity_engine::object_2::Object_2)]
24    #[parent(crate::system::object::Object)]
25    pub struct SingletonMonoBehaviourList_1<T0: ::unity::ClassIdentity> {}
26}
27
28#[cfg(feature = "app-singletonmonobehaviourlist_1-types")]
29pub use __types::*;
30
31#[cfg(feature = "app-singletonmonobehaviourlist_1")]
32#[::unity::methods]
33impl<T0: ::unity::ClassIdentity> SingletonMonoBehaviourList_1<T0> {
34    #[doc = "`get_Instance()` overload"]
35    #[method(name = "get_Instance", args = 0)]
36    pub fn get_instance() -> crate::system::collections::generic::list_1::List_1<T0>;
37
38    #[doc = "`set_Instance(crate::system::collections::generic::list_1::List_1<T0>)` overload"]
39    #[method(name = "set_Instance", args = 1)]
40    pub fn set_instance(value: crate::system::collections::generic::list_1::List_1<T0>) -> ();
41
42    #[doc = "`Awake()` overload"]
43    #[method(name = "Awake", args = 0)]
44    pub fn awake(self) -> ();
45
46    #[doc = "`OnDestroy()` overload"]
47    #[method(name = "OnDestroy", args = 0)]
48    pub fn on_destroy(self) -> ();
49
50    #[doc = "`.ctor()` overload"]
51    #[method(name = ".ctor", args = 0)]
52    pub fn ctor(self) -> ();
53
54    #[doc = "`.cctor()` overload"]
55    #[method(name = ".cctor", args = 0)]
56    pub fn cctor() -> ();
57}
58
59#[cfg(feature = "app-singletonmonobehaviourlist_1")]
60impl<T0: ::unity::ClassIdentity> SingletonMonoBehaviourList_1<T0> {
61    #[doc = "`.ctor()` — no args"]
62    pub fn new() -> Self {
63        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
64            panic!(
65                "{}
66::{}
67 failed to instantiate",
68                ::core::stringify!(SingletonMonoBehaviourList_1),
69                ::core::stringify!(new),
70            )
71        });
72        <Self as ISingletonMonoBehaviourList_1Methods<T0>>::ctor(this);
73        this
74    }
75}
76
77#[cfg(feature = "app-singletonmonobehaviourlist_1")]
78#[doc(hidden)]
79pub mod prelude {
80    pub use super::{ISingletonMonoBehaviourList_1, ISingletonMonoBehaviourList_1Methods, SingletonMonoBehaviourList_1};
81    #[cfg(feature = "system-object")]
82    pub use crate::system::object::IObjectMethods;
83    #[cfg(feature = "unity_engine-behaviour")]
84    pub use crate::unity_engine::behaviour::IBehaviourMethods;
85    #[cfg(feature = "unity_engine-component")]
86    pub use crate::unity_engine::component::IComponentMethods;
87    #[cfg(feature = "unity_engine-monobehaviour")]
88    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
89    #[cfg(feature = "unity_engine-object_2")]
90    pub use crate::unity_engine::object_2::IObject_2Methods;
91    pub use crate::{
92        system::object::IObject,
93        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
94    };
95}