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engage/generated/app/sit_up/
musclesitupsequence.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-sit_up-musclesitupsequence-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::procinst::{IProcInst, ProcInst},
10        system::{
11            object::{IObject, Object},
12            r#enum::{Enum, IEnum},
13            valuetype::{IValueType, ValueType},
14        },
15    };
16
17    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence_Label.md"))]
18    #[repr(C)]
19    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
20    pub struct MuscleSitupSequence_Label {
21        pub value: i32,
22    }
23    impl ::unity::ClassIdentity for MuscleSitupSequence_Label {
24        const NAME: &'static str = "MuscleSitupSequence.Label";
25        const NAMESPACE: &'static str = "App.SitUp";
26
27        fn class() -> ::unity::Class {
28            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
29            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
30        }
31    }
32    impl ::unity::IlType for MuscleSitupSequence_Label {
33        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
34            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
35        }
36    }
37    impl MuscleSitupSequence_Label {
38        pub fn init() -> Self {
39            Self { value: 0 }
40        }
41
42        pub fn ready_count() -> Self {
43            Self { value: 1 }
44        }
45
46        pub fn tick() -> Self {
47            Self { value: 2 }
48        }
49
50        pub fn ready_finish() -> Self {
51            Self { value: 3 }
52        }
53
54        pub fn finish() -> Self {
55            Self { value: 4 }
56        }
57
58        pub fn result() -> Self {
59            Self { value: 5 }
60        }
61
62        pub fn prize() -> Self {
63            Self { value: 6 }
64        }
65
66        pub fn mascot_bond() -> Self {
67            Self { value: 7 }
68        }
69
70        pub fn r#final() -> Self {
71            Self { value: 8 }
72        }
73    }
74
75    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence.md"))]
76    #[::unity::class(namespace = "App.SitUp", name = "MuscleSitupSequence")]
77    #[parent(crate::app::procinst::ProcInst)]
78    pub struct MuscleSitupSequence {
79        #[static_field]
80        #[rename(name = "ObjectRootPath")]
81        pub object_root_path: ::unity::Il2CppString,
82        #[static_field]
83        #[rename(name = "cUIRootPath")]
84        pub c_ui_root_path: ::unity::Il2CppString,
85        #[static_field]
86        #[rename(name = "cUIWindow")]
87        pub c_ui_window: ::unity::Il2CppString,
88        #[static_field]
89        #[rename(name = "cUIResult")]
90        pub c_ui_result: ::unity::Il2CppString,
91        #[static_field]
92        #[rename(name = "cUIPopUpGood")]
93        pub c_ui_pop_up_good: ::unity::Il2CppString,
94        #[static_field]
95        #[rename(name = "cUICirclePerfect")]
96        pub c_ui_circle_perfect: ::unity::Il2CppString,
97        #[static_field]
98        #[rename(name = "cUICircleGood")]
99        pub c_ui_circle_good: ::unity::Il2CppString,
100        #[static_field]
101        #[rename(name = "cUIPopupAssist")]
102        pub c_ui_popup_assist: ::unity::Il2CppString,
103        #[static_field]
104        #[rename(name = "cTelopRootPath")]
105        pub c_telop_root_path: ::unity::Il2CppString,
106        #[static_field]
107        #[rename(name = "cTelopCountDown")]
108        pub c_telop_count_down: ::unity::Il2CppString,
109        #[static_field]
110        #[rename(name = "cTelopFinish")]
111        pub c_telop_finish: ::unity::Il2CppString,
112        #[static_field]
113        #[rename(name = "cTelopStop")]
114        pub c_telop_stop: ::unity::Il2CppString,
115        #[static_field]
116        #[rename(name = "cEffectRootPath")]
117        pub c_effect_root_path: ::unity::Il2CppString,
118        #[static_field]
119        #[rename(name = "cEffectAssist")]
120        pub c_effect_assist: ::unity::Il2CppString,
121        #[static_field]
122        #[rename(name = "cEffectEraseBad")]
123        pub c_effect_erase_bad: ::unity::Il2CppString,
124        #[offset(112)]
125        #[rename(name = "cLoadObjectList")]
126        pub c_load_object_list: ::unity::Array<::unity::Il2CppString>,
127        #[static_field]
128        #[rename(name = "cBarDownBaseSpeed")]
129        pub c_bar_down_base_speed: f32,
130        #[static_field]
131        #[rename(name = "cBarTopHeight")]
132        pub c_bar_top_height: f32,
133        #[static_field]
134        #[rename(name = "cBarBottomHeight")]
135        pub c_bar_bottom_height: f32,
136        #[static_field]
137        #[rename(name = "cBarLength")]
138        pub c_bar_length: f32,
139        #[static_field]
140        #[rename(name = "cResetReachRate")]
141        pub c_reset_reach_rate: f32,
142        #[static_field]
143        #[rename(name = "cDangerLineRate")]
144        pub c_danger_line_rate: f32,
145        #[static_field]
146        #[rename(name = "cCountDownFrame")]
147        pub c_count_down_frame: f32,
148        #[static_field]
149        #[rename(name = "cFinishFrame")]
150        pub c_finish_frame: f32,
151        #[static_field]
152        #[rename(name = "cResultMinimumSec")]
153        pub c_result_minimum_sec: f32,
154        #[static_field]
155        #[rename(name = "cAnimeRoopFrame")]
156        pub c_anime_roop_frame: f32,
157        #[offset(120)]
158        #[rename(name = "cPlayerPos")]
159        pub c_player_pos: crate::unity_engine::vector3::Vector3,
160        #[static_field]
161        #[rename(name = "cPlayerRotY")]
162        pub c_player_rot_y: f32,
163        #[offset(132)]
164        #[rename(name = "cAssistPos")]
165        pub c_assist_pos: crate::unity_engine::vector3::Vector3,
166        #[static_field]
167        #[rename(name = "cAssistRotY")]
168        pub c_assist_rot_y: f32,
169        #[offset(144)]
170        #[rename(name = "PushRateSEs")]
171        pub push_rate_s_es: ::unity::Array<::unity::Il2CppString>,
172        #[offset(160)]
173        #[rename(name = "m_Window")]
174        pub m_window: crate::unity_engine::gameobject::GameObject,
175        #[offset(168)]
176        #[rename(name = "m_BarObj")]
177        pub m_bar_obj: crate::unity_engine::gameobject::GameObject,
178        #[offset(176)]
179        #[rename(name = "m_BarTrans")]
180        pub m_bar_trans: crate::unity_engine::recttransform::RectTransform,
181        #[offset(184)]
182        #[rename(name = "m_BarImage")]
183        pub m_bar_image: crate::unity_engine::ui::image::Image,
184        #[offset(192)]
185        #[rename(name = "m_AButton")]
186        pub m_a_button: crate::unity_engine::gameobject::GameObject,
187        #[offset(200)]
188        #[rename(name = "m_AButtonAnime")]
189        pub m_a_button_anime: crate::unity_engine::animator::Animator,
190        #[offset(208)]
191        #[rename(name = "m_DangerArea")]
192        pub m_danger_area: crate::unity_engine::gameobject::GameObject,
193        #[offset(216)]
194        #[rename(name = "m_DangerAreaAnime")]
195        pub m_danger_area_anime: crate::unity_engine::animator::Animator,
196        #[offset(224)]
197        #[rename(name = "m_PlayerRoot")]
198        pub m_player_root: crate::unity_engine::gameobject::GameObject,
199        #[offset(232)]
200        #[rename(name = "m_PlayerController")]
201        pub m_player_controller: crate::app::hubunitcontroller::HubUnitController,
202        #[offset(240)]
203        #[rename(name = "m_ExerciseChara")]
204        pub m_exercise_chara: crate::unity_engine::gameobject::GameObject,
205        #[offset(248)]
206        #[rename(name = "m_PlayerAnimator")]
207        pub m_player_animator: crate::unity_engine::animator::Animator,
208        #[offset(256)]
209        #[rename(name = "m_PlayerResetPos")]
210        pub m_player_reset_pos: crate::unity_engine::vector3::Vector3,
211        #[offset(268)]
212        #[rename(name = "m_PlayerResetRot")]
213        pub m_player_reset_rot: crate::unity_engine::quaternion::Quaternion,
214        #[offset(284)]
215        #[rename(name = "m_PlayerResetDir")]
216        pub m_player_reset_dir: f32,
217        #[offset(288)]
218        #[rename(name = "m_AnimeFrame")]
219        pub m_anime_frame: f32,
220        #[offset(296)]
221        #[rename(name = "m_AnimeFrameInterp")]
222        pub m_anime_frame_interp: crate::app::interpolatorfloat::InterpolatorFloat,
223        #[offset(304)]
224        #[rename(name = "m_IsReadyPlayerModel")]
225        pub m_is_ready_player_model: bool,
226        #[offset(305)]
227        #[rename(name = "m_IsClear")]
228        pub m_is_clear: bool,
229        #[static_field]
230        #[rename(name = "CameraAnimeCountMax")]
231        pub camera_anime_count_max: i32,
232        #[offset(312)]
233        #[rename(name = "m_UseCamera")]
234        pub m_use_camera: crate::unity_engine::camera::Camera,
235        #[offset(320)]
236        #[rename(name = "m_CameraAnime")]
237        pub m_camera_anime: crate::unity_engine::animation::Animation,
238        #[offset(328)]
239        #[rename(name = "m_UseCameraAnimeIndex")]
240        pub m_use_camera_anime_index: i32,
241        #[offset(336)]
242        #[rename(name = "m_CameraAnimeResouce")]
243        pub m_camera_anime_resouce: ::unity::Array<crate::app::resourcehandle_2::ResourceHandle_2>,
244        #[offset(344)]
245        #[rename(name = "m_CameraResourceObjList")]
246        pub m_camera_resource_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
247        #[offset(352)]
248        #[rename(name = "m_Talker")]
249        pub m_talker: crate::unity_engine::transform::Transform,
250        #[offset(360)]
251        #[rename(name = "m_TalkChara")]
252        pub m_talk_chara: crate::combat::character::Character,
253        #[offset(368)]
254        #[rename(name = "m_VoiceHandle")]
255        pub m_voice_handle: crate::app::gamesound::GameSound_Handle,
256        #[offset(376)]
257        #[rename(name = "m_VoiceIntervalTimer")]
258        pub m_voice_interval_timer: f32,
259        #[static_field]
260        #[rename(name = "VoiceIntervalSec")]
261        pub voice_interval_sec: f32,
262        #[offset(384)]
263        #[rename(name = "m_Sola")]
264        pub m_sola: crate::combat::character::Character,
265        #[offset(392)]
266        #[rename(name = "m_SolaAnime")]
267        pub m_sola_anime: crate::unity_engine::animator::Animator,
268        #[offset(400)]
269        #[rename(name = "m_SolaReaction")]
270        pub m_sola_reaction: bool,
271        #[offset(404)]
272        #[rename(name = "m_AssistMax")]
273        pub m_assist_max: i32,
274        #[offset(408)]
275        #[rename(name = "m_AssistCount")]
276        pub m_assist_count: i32,
277        #[offset(412)]
278        #[rename(name = "m_IsReadyAssistModel")]
279        pub m_is_ready_assist_model: bool,
280        #[offset(416)]
281        #[rename(name = "m_HubSolaLct")]
282        pub m_hub_sola_lct: crate::unity_engine::gameobject::GameObject,
283        #[offset(424)]
284        #[rename(name = "m_IsSetSolaInvisible")]
285        pub m_is_set_sola_invisible: bool,
286        #[offset(428)]
287        #[rename(name = "m_AssistSpeed")]
288        pub m_assist_speed: f32,
289        #[offset(432)]
290        #[rename(name = "m_IsDoingAssist")]
291        pub m_is_doing_assist: bool,
292        #[offset(436)]
293        #[rename(name = "m_CountTimer")]
294        pub m_count_timer: f32,
295        #[offset(440)]
296        #[rename(name = "m_CountTelop")]
297        pub m_count_telop: crate::unity_engine::gameobject::GameObject,
298        #[offset(448)]
299        #[rename(name = "m_StopTelop")]
300        pub m_stop_telop: crate::unity_engine::gameobject::GameObject,
301        #[offset(456)]
302        #[rename(name = "m_CountText")]
303        pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
304        #[offset(464)]
305        #[rename(name = "m_PastCount")]
306        pub m_past_count: i32,
307        #[offset(472)]
308        #[rename(name = "m_PerfectText")]
309        pub m_perfect_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
310        #[offset(480)]
311        #[rename(name = "m_GoodText")]
312        pub m_good_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
313        #[offset(488)]
314        #[rename(name = "m_BadBase")]
315        pub m_bad_base: crate::unity_engine::gameobject::GameObject,
316        #[offset(496)]
317        #[rename(name = "m_BadAnime")]
318        pub m_bad_anime: crate::unity_engine::animator::Animator,
319        #[offset(504)]
320        #[rename(name = "m_BadCount")]
321        pub m_bad_count: i32,
322        #[offset(508)]
323        #[rename(name = "m_PerfectCount")]
324        pub m_perfect_count: i32,
325        #[offset(512)]
326        #[rename(name = "m_GoodCount")]
327        pub m_good_count: i32,
328        #[offset(520)]
329        #[rename(name = "m_BarRate")]
330        pub m_bar_rate: f32,
331        #[offset(524)]
332        #[rename(name = "m_FallSpeed")]
333        pub m_fall_speed: f32,
334        #[offset(528)]
335        #[rename(name = "m_FallSpeedHigh")]
336        pub m_fall_speed_high: f32,
337        #[offset(532)]
338        #[rename(name = "m_GainHeight")]
339        pub m_gain_height: f32,
340        #[offset(536)]
341        #[rename(name = "m_RankTimer")]
342        pub m_rank_timer: f32,
343        #[offset(540)]
344        #[rename(name = "m_DangerTimer")]
345        pub m_danger_timer: f32,
346        #[offset(552)]
347        #[rename(name = "m_ResultWindow")]
348        pub m_result_window: crate::unity_engine::gameobject::GameObject,
349        #[offset(560)]
350        #[rename(name = "m_PopUpPerfect")]
351        pub m_pop_up_perfect: crate::unity_engine::gameobject::GameObject,
352        #[offset(568)]
353        #[rename(name = "m_PopUpGood")]
354        pub m_pop_up_good: crate::unity_engine::gameobject::GameObject,
355        #[offset(576)]
356        #[rename(name = "m_PopUpAssist")]
357        pub m_pop_up_assist: crate::unity_engine::gameobject::GameObject,
358        #[offset(584)]
359        #[rename(name = "m_PopUpAssistRectTrans")]
360        pub m_pop_up_assist_rect_trans: crate::unity_engine::recttransform::RectTransform,
361        #[offset(592)]
362        #[rename(name = "m_AssistGlitter")]
363        pub m_assist_glitter: crate::unity_engine::gameobject::GameObject,
364        #[offset(600)]
365        #[rename(name = "m_CurrentPopUp")]
366        pub m_current_pop_up: crate::unity_engine::gameobject::GameObject,
367        #[offset(608)]
368        #[rename(name = "m_PopupTimer")]
369        pub m_popup_timer: f32,
370        #[offset(612)]
371        #[rename(name = "m_PopupAssistTimer")]
372        pub m_popup_assist_timer: f32,
373        #[offset(616)]
374        #[rename(name = "m_SpeedList")]
375        pub m_speed_list: crate::system::collections::generic::list_1::List_1<crate::app::musclesitupfalldata::MuscleSitUpFallData>,
376        #[offset(624)]
377        #[rename(name = "m_UseSpeedNum")]
378        pub m_use_speed_num: i32,
379        #[offset(628)]
380        #[rename(name = "m_PerfectLimit")]
381        pub m_perfect_limit: f32,
382        #[offset(632)]
383        #[rename(name = "m_GoodScore")]
384        pub m_good_score: i32,
385        #[offset(636)]
386        #[rename(name = "m_PerfectScore")]
387        pub m_perfect_score: i32,
388        #[offset(640)]
389        #[rename(name = "m_TargetScore")]
390        pub m_target_score: i32,
391        #[offset(644)]
392        #[rename(name = "m_EndlessLimitCount")]
393        pub m_endless_limit_count: i32,
394        #[offset(648)]
395        #[rename(name = "m_RankStr")]
396        pub m_rank_str: ::unity::Il2CppString,
397        #[offset(656)]
398        #[rename(name = "m_RankBonus")]
399        pub m_rank_bonus: ::unity::Il2CppString,
400        #[offset(664)]
401        #[rename(name = "m_RankBond")]
402        pub m_rank_bond: i32,
403        #[offset(668)]
404        #[rename(name = "m_ResultTimer")]
405        pub m_result_timer: f32,
406    }
407
408    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence_judgeRank.md"))]
409    #[repr(C)]
410    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
411    pub struct MuscleSitupSequence_judgeRank {
412        pub value: i32,
413    }
414    impl ::unity::ClassIdentity for MuscleSitupSequence_judgeRank {
415        const NAME: &'static str = "MuscleSitupSequence.judgeRank";
416        const NAMESPACE: &'static str = "App.SitUp";
417
418        fn class() -> ::unity::Class {
419            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
420            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
421        }
422    }
423    impl ::unity::IlType for MuscleSitupSequence_judgeRank {
424        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
425            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
426        }
427    }
428    impl MuscleSitupSequence_judgeRank {
429        pub fn perfect() -> Self {
430            Self { value: 0 }
431        }
432
433        pub fn good() -> Self {
434            Self { value: 1 }
435        }
436
437        pub fn assist() -> Self {
438            Self { value: 2 }
439        }
440    }
441}
442
443#[cfg(feature = "app-sit_up-musclesitupsequence-types")]
444pub use __types::*;
445
446#[cfg(feature = "app-sit_up-musclesitupsequence")]
447impl MuscleSitupSequence {
448    pub fn check_and_load_resource<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
449        path: impl ::core::convert::Into<::unity::Il2CppString>,
450    ) -> () {
451        static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
452            ::unity::lookup::method_info_on_class(<MuscleSitupSequence as ::unity::ClassIdentity>::class(), "CheckAndLoadResource", 1)
453        });
454        #[allow(clippy::type_complexity)]
455        static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
456            ::std::sync::OnceLock::new();
457        let _ = true;
458        let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
459            ::core::result::Result::Ok(mi) => *mi,
460            ::core::result::Result::Err(e) => {
461                panic!(
462                    "method lookup failed: {}
463::{}
464: {}
465",
466                    <MuscleSitupSequence as ::unity::ClassIdentity>::NAME,
467                    "CheckAndLoadResource",
468                    e
469                )
470            },
471        };
472        let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
473        let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
474        let __inflated: &'static ::unity::il2cpp::MethodInfo = {
475            let mut __guard = __cache.lock().unwrap();
476            *__guard
477                .entry(__key)
478                .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
479        };
480        unsafe {
481            let __f: extern "C" fn(::unity::Il2CppString, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__inflated.method_ptr);
482            let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
483            __f(::core::convert::Into::into(path), ::core::option::Option::Some(__mi_opaque))
484        }
485    }
486
487    #[doc = "`CreateBind(crate::app::procinst::ProcInst, i32, bool)` overload"]
488    pub fn create_bind(
489        super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
490        level: impl ::core::convert::Into<i32>,
491        assist: impl ::core::convert::Into<bool>,
492    ) -> () {
493        unsafe {
494            ::unity::il2cpp_call!((::unity::module_base()+0x2dc96b0usize)as*mut u8,();
495(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(i32)::core::convert::Into::into(level),(bool)::core::convert::Into::into(assist))
496        }
497    }
498}
499
500#[cfg(feature = "app-sit_up-musclesitupsequence")]
501pub trait IMuscleSitupSequenceMethods: IMuscleSitupSequence {
502    #[doc = "`get_SelectLevel()` overload"]
503    fn get_select_level(self) -> i32 {
504        unsafe {
505            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
506            ::unity::il2cpp_call!((::unity::module_base()+0x2dc13b0usize)as*mut u8,i32;
507(MuscleSitupSequence)__receiver)
508        }
509    }
510    #[doc = "`set_SelectLevel(i32)` overload"]
511    fn set_select_level(self, value: impl ::core::convert::Into<i32>) -> () {
512        unsafe {
513            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
514            ::unity::il2cpp_call!((::unity::module_base()+0x2dc13c0usize)as*mut u8,();
515(MuscleSitupSequence)__receiver,(i32)::core::convert::Into::into(value))
516        }
517    }
518    #[doc = "`get_AssistLevel()` overload"]
519    fn get_assist_level(self) -> i32 {
520        unsafe {
521            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
522            ::unity::il2cpp_call!((::unity::module_base()+0x2dc13d0usize)as*mut u8,i32;
523(MuscleSitupSequence)__receiver)
524        }
525    }
526    #[doc = "`set_AssistLevel(i32)` overload"]
527    fn set_assist_level(self, value: impl ::core::convert::Into<i32>) -> () {
528        unsafe {
529            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
530            ::unity::il2cpp_call!((::unity::module_base()+0x2dc13e0usize)as*mut u8,();
531(MuscleSitupSequence)__receiver,(i32)::core::convert::Into::into(value))
532        }
533    }
534    #[doc = "`get_IsAssist()` overload"]
535    fn get_is_assist(self) -> bool {
536        unsafe {
537            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
538            ::unity::il2cpp_call!((::unity::module_base()+0x2dc13f0usize)as*mut u8,bool;
539(MuscleSitupSequence)__receiver)
540        }
541    }
542    #[doc = "`get_IsReachTop()` overload"]
543    fn get_is_reach_top(self) -> bool {
544        unsafe {
545            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
546            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1400usize)as*mut u8,bool;
547(MuscleSitupSequence)__receiver)
548        }
549    }
550    #[doc = "`set_IsReachTop(bool)` overload"]
551    fn set_is_reach_top(self, value: impl ::core::convert::Into<bool>) -> () {
552        unsafe {
553            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
554            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1410usize)as*mut u8,();
555(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(value))
556        }
557    }
558    #[doc = "`get_IsDangerArea()` overload"]
559    fn get_is_danger_area(self) -> bool {
560        unsafe {
561            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
562            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1420usize)as*mut u8,bool;
563(MuscleSitupSequence)__receiver)
564        }
565    }
566    #[doc = "`set_IsDangerArea(bool)` overload"]
567    fn set_is_danger_area(self, value: impl ::core::convert::Into<bool>) -> () {
568        unsafe {
569            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
570            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1430usize)as*mut u8,();
571(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(value))
572        }
573    }
574    #[doc = "`.ctor()` overload"]
575    fn ctor(self) -> () {
576        unsafe {
577            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
578            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1440usize)as*mut u8,();
579(MuscleSitupSequence)__receiver)
580        }
581    }
582    #[doc = "`LoadResources()` overload"]
583    fn load_resources(self) -> () {
584        unsafe {
585            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
586            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1e10usize)as*mut u8,();
587(MuscleSitupSequence)__receiver)
588        }
589    }
590    #[doc = "`IsLoading()` overload"]
591    fn is_loading(self) -> bool {
592        unsafe {
593            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
594            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1eb0usize)as*mut u8,bool;
595(MuscleSitupSequence)__receiver)
596        }
597    }
598    #[doc = "`Init()` overload"]
599    fn init(self) -> () {
600        unsafe {
601            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
602            ::unity::il2cpp_call!((::unity::module_base()+0x2dc1f80usize)as*mut u8,();
603(MuscleSitupSequence)__receiver)
604        }
605    }
606    #[doc = "`IsReadyModel()` overload"]
607    fn is_ready_model(self) -> bool {
608        unsafe {
609            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
610            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3660usize)as*mut u8,bool;
611(MuscleSitupSequence)__receiver)
612        }
613    }
614    #[doc = "`SetupCamera()` overload"]
615    fn setup_camera(self) -> () {
616        unsafe {
617            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
618            ::unity::il2cpp_call!((::unity::module_base()+0x2dc36a0usize)as*mut u8,();
619(MuscleSitupSequence)__receiver)
620        }
621    }
622    #[doc = "`IsLoadingCamera()` overload"]
623    fn is_loading_camera(self) -> bool {
624        unsafe {
625            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
626            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3b60usize)as*mut u8,bool;
627(MuscleSitupSequence)__receiver)
628        }
629    }
630    #[doc = "`FinalizeCamera()` overload"]
631    fn finalize_camera(self) -> () {
632        unsafe {
633            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
634            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3bf0usize)as*mut u8,();
635(MuscleSitupSequence)__receiver)
636        }
637    }
638    #[doc = "`GetAnimeRate()` overload"]
639    fn get_anime_rate(self) -> f32 {
640        unsafe {
641            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
642            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3dc0usize)as*mut u8,f32;
643(MuscleSitupSequence)__receiver)
644        }
645    }
646    #[doc = "`InitCountDown()` overload"]
647    fn init_count_down(self) -> () {
648        unsafe {
649            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
650            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3df0usize)as*mut u8,();
651(MuscleSitupSequence)__receiver)
652        }
653    }
654    #[doc = "`TickCount()` overload"]
655    fn tick_count(self) -> () {
656        unsafe {
657            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
658            ::unity::il2cpp_call!((::unity::module_base()+0x2dc3ff0usize)as*mut u8,();
659(MuscleSitupSequence)__receiver)
660        }
661    }
662    #[doc = "`JumpMain()` overload"]
663    fn jump_main(self) -> () {
664        unsafe {
665            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
666            ::unity::il2cpp_call!((::unity::module_base()+0x2dc40a0usize)as*mut u8,();
667(MuscleSitupSequence)__receiver)
668        }
669    }
670    #[doc = "`CheckClear()` overload"]
671    fn check_clear(self) -> bool {
672        unsafe {
673            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
674            ::unity::il2cpp_call!((::unity::module_base()+0x2dc41d0usize)as*mut u8,bool;
675(MuscleSitupSequence)__receiver)
676        }
677    }
678    #[doc = "`CheckStop()` overload"]
679    fn check_stop(self) -> bool {
680        unsafe {
681            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
682            ::unity::il2cpp_call!((::unity::module_base()+0x2dc41f0usize)as*mut u8,bool;
683(MuscleSitupSequence)__receiver)
684        }
685    }
686    #[doc = "`JumpReadyFinish(bool)` overload"]
687    fn jump_ready_finish(self, is_clear: impl ::core::convert::Into<bool>) -> () {
688        unsafe {
689            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
690            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4200usize)as*mut u8,();
691(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(is_clear))
692        }
693    }
694    #[doc = "`JumpFinish()` overload"]
695    fn jump_finish(self) -> () {
696        unsafe {
697            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
698            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4370usize)as*mut u8,();
699(MuscleSitupSequence)__receiver)
700        }
701    }
702    #[doc = "`StartPopUp(crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank)` overload"]
703    fn start_pop_up(self, set_rank: impl ::core::convert::Into<crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank>) -> () {
704        unsafe {
705            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
706            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4800usize)as*mut u8,();
707(MuscleSitupSequence)__receiver,(crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank)::core::convert::Into::into(set_rank))
708        }
709    }
710    #[doc = "`TickPopup()` overload"]
711    fn tick_popup(self) -> () {
712        unsafe {
713            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
714            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4bd0usize)as*mut u8,();
715(MuscleSitupSequence)__receiver)
716        }
717    }
718    #[doc = "`PopUpPerfect()` overload"]
719    fn pop_up_perfect(self) -> () {
720        unsafe {
721            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
722            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e30usize)as*mut u8,();
723(MuscleSitupSequence)__receiver)
724        }
725    }
726    #[doc = "`PopUpGood()` overload"]
727    fn pop_up_good(self) -> () {
728        unsafe {
729            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
730            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e40usize)as*mut u8,();
731(MuscleSitupSequence)__receiver)
732        }
733    }
734    #[doc = "`PopUpAssist()` overload"]
735    fn pop_up_assist(self) -> () {
736        unsafe {
737            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
738            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e50usize)as*mut u8,();
739(MuscleSitupSequence)__receiver)
740        }
741    }
742    #[doc = "`AddCirclePerfect()` overload"]
743    fn add_circle_perfect(self) -> () {
744        unsafe {
745            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
746            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e60usize)as*mut u8,();
747(MuscleSitupSequence)__receiver)
748        }
749    }
750    #[doc = "`AddCircleGood()` overload"]
751    fn add_circle_good(self) -> () {
752        unsafe {
753            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
754            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4f80usize)as*mut u8,();
755(MuscleSitupSequence)__receiver)
756        }
757    }
758    #[doc = "`AddPerfectCount()` overload"]
759    fn add_perfect_count(self) -> () {
760        unsafe {
761            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
762            ::unity::il2cpp_call!((::unity::module_base()+0x2dc50a0usize)as*mut u8,();
763(MuscleSitupSequence)__receiver)
764        }
765    }
766    #[doc = "`AddGoodCount()` overload"]
767    fn add_good_count(self) -> () {
768        unsafe {
769            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
770            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5140usize)as*mut u8,();
771(MuscleSitupSequence)__receiver)
772        }
773    }
774    #[doc = "`PlaySEPerfect()` overload"]
775    fn play_se_perfect(self) -> () {
776        unsafe {
777            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
778            ::unity::il2cpp_call!((::unity::module_base()+0x2dc51e0usize)as*mut u8,();
779(MuscleSitupSequence)__receiver)
780        }
781    }
782    #[doc = "`PlaySEGood()` overload"]
783    fn play_se_good(self) -> () {
784        unsafe {
785            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
786            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5260usize)as*mut u8,();
787(MuscleSitupSequence)__receiver)
788        }
789    }
790    #[doc = "`PlaySEBad()` overload"]
791    fn play_se_bad(self) -> () {
792        unsafe {
793            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
794            ::unity::il2cpp_call!((::unity::module_base()+0x2dc52e0usize)as*mut u8,();
795(MuscleSitupSequence)__receiver)
796        }
797    }
798    #[doc = "`PlaySEStart()` overload"]
799    fn play_se_start(self) -> () {
800        unsafe {
801            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
802            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5360usize)as*mut u8,();
803(MuscleSitupSequence)__receiver)
804        }
805    }
806    #[doc = "`PlaySEFinish()` overload"]
807    fn play_se_finish(self) -> () {
808        unsafe {
809            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
810            ::unity::il2cpp_call!((::unity::module_base()+0x2dc4750usize)as*mut u8,();
811(MuscleSitupSequence)__receiver)
812        }
813    }
814    #[doc = "`SetReachTop()` overload"]
815    fn set_reach_top(self) -> () {
816        unsafe {
817            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
818            ::unity::il2cpp_call!((::unity::module_base()+0x2dc53e0usize)as*mut u8,();
819(MuscleSitupSequence)__receiver)
820        }
821    }
822    #[doc = "`ResetReachTop()` overload"]
823    fn reset_reach_top(self) -> () {
824        unsafe {
825            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
826            ::unity::il2cpp_call!((::unity::module_base()+0x2dc54a0usize)as*mut u8,();
827(MuscleSitupSequence)__receiver)
828        }
829    }
830    #[doc = "`TickCamera()` overload"]
831    fn tick_camera(self) -> () {
832        unsafe {
833            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
834            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5550usize)as*mut u8,();
835(MuscleSitupSequence)__receiver)
836        }
837    }
838    #[doc = "`PlayButtonPushSE(f32)` overload"]
839    fn play_button_push_se(self, rate: impl ::core::convert::Into<f32>) -> () {
840        unsafe {
841            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
842            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5670usize)as*mut u8,();
843(MuscleSitupSequence)__receiver,(f32)::core::convert::Into::into(rate))
844        }
845    }
846    #[doc = "`TickMain()` overload"]
847    fn tick_main(self) -> () {
848        unsafe {
849            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
850            ::unity::il2cpp_call!((::unity::module_base()+0x2dc5760usize)as*mut u8,();
851(MuscleSitupSequence)__receiver)
852        }
853    }
854    #[doc = "`TickReadyFinish()` overload"]
855    fn tick_ready_finish(self) -> () {
856        unsafe {
857            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
858            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6660usize)as*mut u8,();
859(MuscleSitupSequence)__receiver)
860        }
861    }
862    #[doc = "`TickFinish()` overload"]
863    fn tick_finish(self) -> () {
864        unsafe {
865            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
866            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6700usize)as*mut u8,();
867(MuscleSitupSequence)__receiver)
868        }
869    }
870    #[doc = "`CalcRank()` overload"]
871    fn calc_rank(self) -> () {
872        unsafe {
873            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
874            ::unity::il2cpp_call!((::unity::module_base()+0x2dc67a0usize)as*mut u8,();
875(MuscleSitupSequence)__receiver)
876        }
877    }
878    #[doc = "`ReadyResultCameraAndAnime()` overload"]
879    fn ready_result_camera_and_anime(self) -> () {
880        unsafe {
881            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
882            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6cc0usize)as*mut u8,();
883(MuscleSitupSequence)__receiver)
884        }
885    }
886    #[doc = "`InitResult()` overload"]
887    fn init_result(self) -> () {
888        unsafe {
889            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
890            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6ea0usize)as*mut u8,();
891(MuscleSitupSequence)__receiver)
892        }
893    }
894    #[doc = "`PlayResultVoice()` overload"]
895    fn play_result_voice(self) -> () {
896        unsafe {
897            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
898            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8050usize)as*mut u8,();
899(MuscleSitupSequence)__receiver)
900        }
901    }
902    #[doc = "`TickResult()` overload"]
903    fn tick_result(self) -> () {
904        unsafe {
905            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
906            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8400usize)as*mut u8,();
907(MuscleSitupSequence)__receiver)
908        }
909    }
910    #[doc = "`CloseResult()` overload"]
911    fn close_result(self) -> () {
912        unsafe {
913            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
914            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8640usize)as*mut u8,();
915(MuscleSitupSequence)__receiver)
916        }
917    }
918    #[doc = "`IsClosedResult()` overload"]
919    fn is_closed_result(self) -> bool {
920        unsafe {
921            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
922            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8740usize)as*mut u8,bool;
923(MuscleSitupSequence)__receiver)
924        }
925    }
926    #[doc = "`ExitResult()` overload"]
927    fn exit_result(self) -> () {
928        unsafe {
929            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
930            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8840usize)as*mut u8,();
931(MuscleSitupSequence)__receiver)
932        }
933    }
934    #[doc = "`SetMascotBond()` overload"]
935    fn set_mascot_bond(self) -> () {
936        unsafe {
937            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
938            ::unity::il2cpp_call!((::unity::module_base()+0x2dc88b0usize)as*mut u8,();
939(MuscleSitupSequence)__receiver)
940        }
941    }
942    #[doc = "`CheckGetablePrize()` overload"]
943    fn check_getable_prize(self) -> bool {
944        unsafe {
945            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
946            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8940usize)as*mut u8,bool;
947(MuscleSitupSequence)__receiver)
948        }
949    }
950    #[doc = "`SetPrizeFlag()` overload"]
951    fn set_prize_flag(self) -> () {
952        unsafe {
953            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
954            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8a60usize)as*mut u8,();
955(MuscleSitupSequence)__receiver)
956        }
957    }
958    #[doc = "`GetPrizeBonus()` overload"]
959    fn get_prize_bonus(self) -> () {
960        unsafe {
961            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
962            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8c30usize)as*mut u8,();
963(MuscleSitupSequence)__receiver)
964        }
965    }
966    #[doc = "`GetPrizeBond()` overload"]
967    fn get_prize_bond(self) -> () {
968        unsafe {
969            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
970            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8f30usize)as*mut u8,();
971(MuscleSitupSequence)__receiver)
972        }
973    }
974    #[doc = "`UnloadResource()` overload"]
975    fn unload_resource(self) -> () {
976        unsafe {
977            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
978            ::unity::il2cpp_call!((::unity::module_base()+0x2dc9110usize)as*mut u8,();
979(MuscleSitupSequence)__receiver)
980        }
981    }
982    #[doc = "`Final()` overload"]
983    fn r#final(self) -> () {
984        unsafe {
985            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
986            ::unity::il2cpp_call!((::unity::module_base()+0x2dc91e0usize)as*mut u8,();
987(MuscleSitupSequence)__receiver)
988        }
989    }
990    #[doc = "`IsEnableVoice()` overload"]
991    fn is_enable_voice(self) -> bool {
992        unsafe {
993            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
994            ::unity::il2cpp_call!((::unity::module_base()+0x2dc94a0usize)as*mut u8,bool;
995(MuscleSitupSequence)__receiver)
996        }
997    }
998    #[doc = "`IsPlayingVoice()` overload"]
999    fn is_playing_voice(self) -> bool {
1000        unsafe {
1001            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1002            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6520usize)as*mut u8,bool;
1003(MuscleSitupSequence)__receiver)
1004        }
1005    }
1006    #[doc = "`TryPlayVoice(::unity::Il2CppString)` overload"]
1007    fn try_play_voice(self, id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1008        unsafe {
1009            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1010            ::unity::il2cpp_call!((::unity::module_base()+0x2dc94b0usize)as*mut u8,();
1011(MuscleSitupSequence)__receiver,(::unity::Il2CppString)::core::convert::Into::into(id))
1012        }
1013    }
1014    #[doc = "`VoicePerfect()` overload"]
1015    fn voice_perfect(self) -> () {
1016        unsafe {
1017            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1018            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6540usize)as*mut u8,();
1019(MuscleSitupSequence)__receiver)
1020        }
1021    }
1022    #[doc = "`VoiceGood()` overload"]
1023    fn voice_good(self) -> () {
1024        unsafe {
1025            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1026            ::unity::il2cpp_call!((::unity::module_base()+0x2dc65a0usize)as*mut u8,();
1027(MuscleSitupSequence)__receiver)
1028        }
1029    }
1030    #[doc = "`VoiceBad()` overload"]
1031    fn voice_bad(self) -> () {
1032        unsafe {
1033            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1034            ::unity::il2cpp_call!((::unity::module_base()+0x2dc6600usize)as*mut u8,();
1035(MuscleSitupSequence)__receiver)
1036        }
1037    }
1038    #[doc = "`VoiceEnhance1()` overload"]
1039    fn voice_enhance1(self) -> () {
1040        unsafe {
1041            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1042            ::unity::il2cpp_call!((::unity::module_base()+0x2dc9590usize)as*mut u8,();
1043(MuscleSitupSequence)__receiver)
1044        }
1045    }
1046    #[doc = "`VoiceEnhance2()` overload"]
1047    fn voice_enhance2(self) -> () {
1048        unsafe {
1049            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1050            ::unity::il2cpp_call!((::unity::module_base()+0x2dc95f0usize)as*mut u8,();
1051(MuscleSitupSequence)__receiver)
1052        }
1053    }
1054    #[doc = "`VoiceEnhance3()` overload"]
1055    fn voice_enhance3(self) -> () {
1056        unsafe {
1057            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1058            ::unity::il2cpp_call!((::unity::module_base()+0x2dc9650usize)as*mut u8,();
1059(MuscleSitupSequence)__receiver)
1060        }
1061    }
1062    #[doc = "`VoiceResultPerfect()` overload"]
1063    fn voice_result_perfect(self) -> () {
1064        unsafe {
1065            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1066            ::unity::il2cpp_call!((::unity::module_base()+0x2dc82e0usize)as*mut u8,();
1067(MuscleSitupSequence)__receiver)
1068        }
1069    }
1070    #[doc = "`VoiceResultGood()` overload"]
1071    fn voice_result_good(self) -> () {
1072        unsafe {
1073            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1074            ::unity::il2cpp_call!((::unity::module_base()+0x2dc8340usize)as*mut u8,();
1075(MuscleSitupSequence)__receiver)
1076        }
1077    }
1078    #[doc = "`VoiceResultBad()` overload"]
1079    fn voice_result_bad(self) -> () {
1080        unsafe {
1081            let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1082            ::unity::il2cpp_call!((::unity::module_base()+0x2dc83a0usize)as*mut u8,();
1083(MuscleSitupSequence)__receiver)
1084        }
1085    }
1086}
1087
1088#[cfg(feature = "app-sit_up-musclesitupsequence")]
1089impl<__T: IMuscleSitupSequence> IMuscleSitupSequenceMethods for __T {}
1090
1091#[cfg(feature = "app-sit_up-musclesitupsequence")]
1092impl MuscleSitupSequence {
1093    pub fn get_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1094        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1095    }
1096
1097    pub fn set_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1098        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1099    }
1100
1101    pub fn get_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1102        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1103    }
1104
1105    pub fn set_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1106        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1107    }
1108
1109    pub fn get_is_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1110        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1111    }
1112
1113    pub fn get_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1114        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1115    }
1116
1117    pub fn set_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1118        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1119    }
1120
1121    pub fn get_is_danger_area_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1122        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1123    }
1124
1125    pub fn set_is_danger_area_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1126        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1127    }
1128
1129    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1130        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1131    }
1132
1133    pub fn load_resources_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1134        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1135    }
1136
1137    pub fn is_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1138        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1139    }
1140
1141    pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1142        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1143    }
1144
1145    pub fn is_ready_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1146        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
1147    }
1148
1149    pub fn setup_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1150        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1151    }
1152
1153    pub fn is_loading_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1154        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1155    }
1156
1157    pub fn finalize_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1158        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1159    }
1160
1161    pub fn get_anime_rate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1162        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1163    }
1164
1165    pub fn init_count_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1166        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1167    }
1168
1169    pub fn tick_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1170        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1171    }
1172
1173    pub fn jump_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1174        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1175    }
1176
1177    pub fn check_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1178        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1179    }
1180
1181    pub fn check_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1182        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1183    }
1184
1185    pub fn jump_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1186        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1187    }
1188
1189    pub fn jump_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1190        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1191    }
1192
1193    pub fn start_pop_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1194        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1195    }
1196
1197    pub fn tick_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1198        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1199    }
1200
1201    pub fn pop_up_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1202        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1203    }
1204
1205    pub fn pop_up_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1206        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1207    }
1208
1209    pub fn pop_up_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1210        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1211    }
1212
1213    pub fn add_circle_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1214        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1215    }
1216
1217    pub fn add_circle_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1218        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1219    }
1220
1221    pub fn add_perfect_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1222        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1223    }
1224
1225    pub fn add_good_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1226        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1227    }
1228
1229    pub fn play_se_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1230        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1231    }
1232
1233    pub fn play_se_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1234        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1235    }
1236
1237    pub fn play_se_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1238        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1239    }
1240
1241    pub fn play_se_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1242        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1243    }
1244
1245    pub fn play_se_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1246        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1247    }
1248
1249    pub fn set_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1250        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1251    }
1252
1253    pub fn reset_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1254        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1255    }
1256
1257    pub fn tick_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1258        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1259    }
1260
1261    pub fn play_button_push_se_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1262        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1263    }
1264
1265    pub fn tick_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1266        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1267    }
1268
1269    pub fn tick_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1270        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1271    }
1272
1273    pub fn tick_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1274        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1275    }
1276
1277    pub fn calc_rank_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1278        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1279    }
1280
1281    pub fn ready_result_camera_and_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1282        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1283    }
1284
1285    pub fn init_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1286        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1287    }
1288
1289    pub fn play_result_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1290        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1291    }
1292
1293    pub fn tick_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1294        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1295    }
1296
1297    pub fn close_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1298        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1299    }
1300
1301    pub fn is_closed_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1302        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1303    }
1304
1305    pub fn exit_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1306        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1307    }
1308
1309    pub fn set_mascot_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1310        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1311    }
1312
1313    pub fn check_getable_prize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1314        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1315    }
1316
1317    pub fn set_prize_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1318        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1319    }
1320
1321    pub fn get_prize_bonus_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1322        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1323    }
1324
1325    pub fn get_prize_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1326        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1327    }
1328
1329    pub fn unload_resource_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1330        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1331    }
1332
1333    pub fn final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1334        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1335    }
1336
1337    pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1338        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1339    }
1340
1341    pub fn is_playing_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1342        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1343    }
1344
1345    pub fn try_play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1346        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1347    }
1348
1349    pub fn voice_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1350        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1351    }
1352
1353    pub fn voice_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1354        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1355    }
1356
1357    pub fn voice_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1358        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1359    }
1360
1361    pub fn voice_enhance1_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1362        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1363    }
1364
1365    pub fn voice_enhance2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1366        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1367    }
1368
1369    pub fn voice_enhance3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1370        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1371    }
1372
1373    pub fn voice_result_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1374        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1375    }
1376
1377    pub fn voice_result_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1378        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1379    }
1380
1381    pub fn voice_result_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1382        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1383    }
1384
1385    pub fn create_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1386        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1387    }
1388}
1389
1390#[cfg(feature = "app-sit_up-musclesitupsequence")]
1391impl MuscleSitupSequence {
1392    #[doc = "`.ctor()` — no args"]
1393    pub fn new() -> Self {
1394        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1395            panic!(
1396                "{}
1397::{}
1398 failed to instantiate",
1399                ::core::stringify!(MuscleSitupSequence),
1400                ::core::stringify!(new),
1401            )
1402        });
1403        <Self as IMuscleSitupSequenceMethods>::ctor(this);
1404        this
1405    }
1406}
1407
1408#[cfg(feature = "app-sit_up-musclesitupsequence")]
1409#[doc(hidden)]
1410pub mod prelude {
1411    pub use super::{
1412        IMuscleSitupSequence, IMuscleSitupSequenceMethods, MuscleSitupSequence, MuscleSitupSequence_Label, MuscleSitupSequence_judgeRank,
1413    };
1414    #[cfg(feature = "app-procinst")]
1415    pub use crate::app::procinst::IProcInstMethods;
1416    #[cfg(feature = "system-object")]
1417    pub use crate::system::object::IObjectMethods;
1418    #[cfg(feature = "system-enum")]
1419    pub use crate::system::r#enum::IEnumMethods;
1420    #[cfg(feature = "system-valuetype")]
1421    pub use crate::system::valuetype::IValueTypeMethods;
1422    pub use crate::{
1423        app::procinst::IProcInst,
1424        system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
1425    };
1426}