1#[cfg(feature = "app-sit_up-musclesitupsequence-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::procinst::{IProcInst, ProcInst},
10 system::{
11 object::{IObject, Object},
12 r#enum::{Enum, IEnum},
13 valuetype::{IValueType, ValueType},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence_Label.md"))]
18 #[repr(C)]
19 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
20 pub struct MuscleSitupSequence_Label {
21 pub value: i32,
22 }
23 impl ::unity::ClassIdentity for MuscleSitupSequence_Label {
24 const NAME: &'static str = "MuscleSitupSequence.Label";
25 const NAMESPACE: &'static str = "App.SitUp";
26
27 fn class() -> ::unity::Class {
28 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
29 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
30 }
31 }
32 impl ::unity::IlType for MuscleSitupSequence_Label {
33 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
34 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
35 }
36 }
37 impl MuscleSitupSequence_Label {
38 pub fn init() -> Self {
39 Self { value: 0 }
40 }
41
42 pub fn ready_count() -> Self {
43 Self { value: 1 }
44 }
45
46 pub fn tick() -> Self {
47 Self { value: 2 }
48 }
49
50 pub fn ready_finish() -> Self {
51 Self { value: 3 }
52 }
53
54 pub fn finish() -> Self {
55 Self { value: 4 }
56 }
57
58 pub fn result() -> Self {
59 Self { value: 5 }
60 }
61
62 pub fn prize() -> Self {
63 Self { value: 6 }
64 }
65
66 pub fn mascot_bond() -> Self {
67 Self { value: 7 }
68 }
69
70 pub fn r#final() -> Self {
71 Self { value: 8 }
72 }
73 }
74
75 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence.md"))]
76 #[::unity::class(namespace = "App.SitUp", name = "MuscleSitupSequence")]
77 #[parent(crate::app::procinst::ProcInst)]
78 pub struct MuscleSitupSequence {
79 #[static_field]
80 #[rename(name = "ObjectRootPath")]
81 pub object_root_path: ::unity::Il2CppString,
82 #[static_field]
83 #[rename(name = "cUIRootPath")]
84 pub c_ui_root_path: ::unity::Il2CppString,
85 #[static_field]
86 #[rename(name = "cUIWindow")]
87 pub c_ui_window: ::unity::Il2CppString,
88 #[static_field]
89 #[rename(name = "cUIResult")]
90 pub c_ui_result: ::unity::Il2CppString,
91 #[static_field]
92 #[rename(name = "cUIPopUpGood")]
93 pub c_ui_pop_up_good: ::unity::Il2CppString,
94 #[static_field]
95 #[rename(name = "cUICirclePerfect")]
96 pub c_ui_circle_perfect: ::unity::Il2CppString,
97 #[static_field]
98 #[rename(name = "cUICircleGood")]
99 pub c_ui_circle_good: ::unity::Il2CppString,
100 #[static_field]
101 #[rename(name = "cUIPopupAssist")]
102 pub c_ui_popup_assist: ::unity::Il2CppString,
103 #[static_field]
104 #[rename(name = "cTelopRootPath")]
105 pub c_telop_root_path: ::unity::Il2CppString,
106 #[static_field]
107 #[rename(name = "cTelopCountDown")]
108 pub c_telop_count_down: ::unity::Il2CppString,
109 #[static_field]
110 #[rename(name = "cTelopFinish")]
111 pub c_telop_finish: ::unity::Il2CppString,
112 #[static_field]
113 #[rename(name = "cTelopStop")]
114 pub c_telop_stop: ::unity::Il2CppString,
115 #[static_field]
116 #[rename(name = "cEffectRootPath")]
117 pub c_effect_root_path: ::unity::Il2CppString,
118 #[static_field]
119 #[rename(name = "cEffectAssist")]
120 pub c_effect_assist: ::unity::Il2CppString,
121 #[static_field]
122 #[rename(name = "cEffectEraseBad")]
123 pub c_effect_erase_bad: ::unity::Il2CppString,
124 #[offset(112)]
125 #[rename(name = "cLoadObjectList")]
126 pub c_load_object_list: ::unity::Array<::unity::Il2CppString>,
127 #[static_field]
128 #[rename(name = "cBarDownBaseSpeed")]
129 pub c_bar_down_base_speed: f32,
130 #[static_field]
131 #[rename(name = "cBarTopHeight")]
132 pub c_bar_top_height: f32,
133 #[static_field]
134 #[rename(name = "cBarBottomHeight")]
135 pub c_bar_bottom_height: f32,
136 #[static_field]
137 #[rename(name = "cBarLength")]
138 pub c_bar_length: f32,
139 #[static_field]
140 #[rename(name = "cResetReachRate")]
141 pub c_reset_reach_rate: f32,
142 #[static_field]
143 #[rename(name = "cDangerLineRate")]
144 pub c_danger_line_rate: f32,
145 #[static_field]
146 #[rename(name = "cCountDownFrame")]
147 pub c_count_down_frame: f32,
148 #[static_field]
149 #[rename(name = "cFinishFrame")]
150 pub c_finish_frame: f32,
151 #[static_field]
152 #[rename(name = "cResultMinimumSec")]
153 pub c_result_minimum_sec: f32,
154 #[static_field]
155 #[rename(name = "cAnimeRoopFrame")]
156 pub c_anime_roop_frame: f32,
157 #[offset(120)]
158 #[rename(name = "cPlayerPos")]
159 pub c_player_pos: crate::unity_engine::vector3::Vector3,
160 #[static_field]
161 #[rename(name = "cPlayerRotY")]
162 pub c_player_rot_y: f32,
163 #[offset(132)]
164 #[rename(name = "cAssistPos")]
165 pub c_assist_pos: crate::unity_engine::vector3::Vector3,
166 #[static_field]
167 #[rename(name = "cAssistRotY")]
168 pub c_assist_rot_y: f32,
169 #[offset(144)]
170 #[rename(name = "PushRateSEs")]
171 pub push_rate_s_es: ::unity::Array<::unity::Il2CppString>,
172 #[offset(160)]
173 #[rename(name = "m_Window")]
174 pub m_window: crate::unity_engine::gameobject::GameObject,
175 #[offset(168)]
176 #[rename(name = "m_BarObj")]
177 pub m_bar_obj: crate::unity_engine::gameobject::GameObject,
178 #[offset(176)]
179 #[rename(name = "m_BarTrans")]
180 pub m_bar_trans: crate::unity_engine::recttransform::RectTransform,
181 #[offset(184)]
182 #[rename(name = "m_BarImage")]
183 pub m_bar_image: crate::unity_engine::ui::image::Image,
184 #[offset(192)]
185 #[rename(name = "m_AButton")]
186 pub m_a_button: crate::unity_engine::gameobject::GameObject,
187 #[offset(200)]
188 #[rename(name = "m_AButtonAnime")]
189 pub m_a_button_anime: crate::unity_engine::animator::Animator,
190 #[offset(208)]
191 #[rename(name = "m_DangerArea")]
192 pub m_danger_area: crate::unity_engine::gameobject::GameObject,
193 #[offset(216)]
194 #[rename(name = "m_DangerAreaAnime")]
195 pub m_danger_area_anime: crate::unity_engine::animator::Animator,
196 #[offset(224)]
197 #[rename(name = "m_PlayerRoot")]
198 pub m_player_root: crate::unity_engine::gameobject::GameObject,
199 #[offset(232)]
200 #[rename(name = "m_PlayerController")]
201 pub m_player_controller: crate::app::hubunitcontroller::HubUnitController,
202 #[offset(240)]
203 #[rename(name = "m_ExerciseChara")]
204 pub m_exercise_chara: crate::unity_engine::gameobject::GameObject,
205 #[offset(248)]
206 #[rename(name = "m_PlayerAnimator")]
207 pub m_player_animator: crate::unity_engine::animator::Animator,
208 #[offset(256)]
209 #[rename(name = "m_PlayerResetPos")]
210 pub m_player_reset_pos: crate::unity_engine::vector3::Vector3,
211 #[offset(268)]
212 #[rename(name = "m_PlayerResetRot")]
213 pub m_player_reset_rot: crate::unity_engine::quaternion::Quaternion,
214 #[offset(284)]
215 #[rename(name = "m_PlayerResetDir")]
216 pub m_player_reset_dir: f32,
217 #[offset(288)]
218 #[rename(name = "m_AnimeFrame")]
219 pub m_anime_frame: f32,
220 #[offset(296)]
221 #[rename(name = "m_AnimeFrameInterp")]
222 pub m_anime_frame_interp: crate::app::interpolatorfloat::InterpolatorFloat,
223 #[offset(304)]
224 #[rename(name = "m_IsReadyPlayerModel")]
225 pub m_is_ready_player_model: bool,
226 #[offset(305)]
227 #[rename(name = "m_IsClear")]
228 pub m_is_clear: bool,
229 #[static_field]
230 #[rename(name = "CameraAnimeCountMax")]
231 pub camera_anime_count_max: i32,
232 #[offset(312)]
233 #[rename(name = "m_UseCamera")]
234 pub m_use_camera: crate::unity_engine::camera::Camera,
235 #[offset(320)]
236 #[rename(name = "m_CameraAnime")]
237 pub m_camera_anime: crate::unity_engine::animation::Animation,
238 #[offset(328)]
239 #[rename(name = "m_UseCameraAnimeIndex")]
240 pub m_use_camera_anime_index: i32,
241 #[offset(336)]
242 #[rename(name = "m_CameraAnimeResouce")]
243 pub m_camera_anime_resouce: ::unity::Array<crate::app::resourcehandle_2::ResourceHandle_2>,
244 #[offset(344)]
245 #[rename(name = "m_CameraResourceObjList")]
246 pub m_camera_resource_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
247 #[offset(352)]
248 #[rename(name = "m_Talker")]
249 pub m_talker: crate::unity_engine::transform::Transform,
250 #[offset(360)]
251 #[rename(name = "m_TalkChara")]
252 pub m_talk_chara: crate::combat::character::Character,
253 #[offset(368)]
254 #[rename(name = "m_VoiceHandle")]
255 pub m_voice_handle: crate::app::gamesound::GameSound_Handle,
256 #[offset(376)]
257 #[rename(name = "m_VoiceIntervalTimer")]
258 pub m_voice_interval_timer: f32,
259 #[static_field]
260 #[rename(name = "VoiceIntervalSec")]
261 pub voice_interval_sec: f32,
262 #[offset(384)]
263 #[rename(name = "m_Sola")]
264 pub m_sola: crate::combat::character::Character,
265 #[offset(392)]
266 #[rename(name = "m_SolaAnime")]
267 pub m_sola_anime: crate::unity_engine::animator::Animator,
268 #[offset(400)]
269 #[rename(name = "m_SolaReaction")]
270 pub m_sola_reaction: bool,
271 #[offset(404)]
272 #[rename(name = "m_AssistMax")]
273 pub m_assist_max: i32,
274 #[offset(408)]
275 #[rename(name = "m_AssistCount")]
276 pub m_assist_count: i32,
277 #[offset(412)]
278 #[rename(name = "m_IsReadyAssistModel")]
279 pub m_is_ready_assist_model: bool,
280 #[offset(416)]
281 #[rename(name = "m_HubSolaLct")]
282 pub m_hub_sola_lct: crate::unity_engine::gameobject::GameObject,
283 #[offset(424)]
284 #[rename(name = "m_IsSetSolaInvisible")]
285 pub m_is_set_sola_invisible: bool,
286 #[offset(428)]
287 #[rename(name = "m_AssistSpeed")]
288 pub m_assist_speed: f32,
289 #[offset(432)]
290 #[rename(name = "m_IsDoingAssist")]
291 pub m_is_doing_assist: bool,
292 #[offset(436)]
293 #[rename(name = "m_CountTimer")]
294 pub m_count_timer: f32,
295 #[offset(440)]
296 #[rename(name = "m_CountTelop")]
297 pub m_count_telop: crate::unity_engine::gameobject::GameObject,
298 #[offset(448)]
299 #[rename(name = "m_StopTelop")]
300 pub m_stop_telop: crate::unity_engine::gameobject::GameObject,
301 #[offset(456)]
302 #[rename(name = "m_CountText")]
303 pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
304 #[offset(464)]
305 #[rename(name = "m_PastCount")]
306 pub m_past_count: i32,
307 #[offset(472)]
308 #[rename(name = "m_PerfectText")]
309 pub m_perfect_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
310 #[offset(480)]
311 #[rename(name = "m_GoodText")]
312 pub m_good_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
313 #[offset(488)]
314 #[rename(name = "m_BadBase")]
315 pub m_bad_base: crate::unity_engine::gameobject::GameObject,
316 #[offset(496)]
317 #[rename(name = "m_BadAnime")]
318 pub m_bad_anime: crate::unity_engine::animator::Animator,
319 #[offset(504)]
320 #[rename(name = "m_BadCount")]
321 pub m_bad_count: i32,
322 #[offset(508)]
323 #[rename(name = "m_PerfectCount")]
324 pub m_perfect_count: i32,
325 #[offset(512)]
326 #[rename(name = "m_GoodCount")]
327 pub m_good_count: i32,
328 #[offset(520)]
329 #[rename(name = "m_BarRate")]
330 pub m_bar_rate: f32,
331 #[offset(524)]
332 #[rename(name = "m_FallSpeed")]
333 pub m_fall_speed: f32,
334 #[offset(528)]
335 #[rename(name = "m_FallSpeedHigh")]
336 pub m_fall_speed_high: f32,
337 #[offset(532)]
338 #[rename(name = "m_GainHeight")]
339 pub m_gain_height: f32,
340 #[offset(536)]
341 #[rename(name = "m_RankTimer")]
342 pub m_rank_timer: f32,
343 #[offset(540)]
344 #[rename(name = "m_DangerTimer")]
345 pub m_danger_timer: f32,
346 #[offset(552)]
347 #[rename(name = "m_ResultWindow")]
348 pub m_result_window: crate::unity_engine::gameobject::GameObject,
349 #[offset(560)]
350 #[rename(name = "m_PopUpPerfect")]
351 pub m_pop_up_perfect: crate::unity_engine::gameobject::GameObject,
352 #[offset(568)]
353 #[rename(name = "m_PopUpGood")]
354 pub m_pop_up_good: crate::unity_engine::gameobject::GameObject,
355 #[offset(576)]
356 #[rename(name = "m_PopUpAssist")]
357 pub m_pop_up_assist: crate::unity_engine::gameobject::GameObject,
358 #[offset(584)]
359 #[rename(name = "m_PopUpAssistRectTrans")]
360 pub m_pop_up_assist_rect_trans: crate::unity_engine::recttransform::RectTransform,
361 #[offset(592)]
362 #[rename(name = "m_AssistGlitter")]
363 pub m_assist_glitter: crate::unity_engine::gameobject::GameObject,
364 #[offset(600)]
365 #[rename(name = "m_CurrentPopUp")]
366 pub m_current_pop_up: crate::unity_engine::gameobject::GameObject,
367 #[offset(608)]
368 #[rename(name = "m_PopupTimer")]
369 pub m_popup_timer: f32,
370 #[offset(612)]
371 #[rename(name = "m_PopupAssistTimer")]
372 pub m_popup_assist_timer: f32,
373 #[offset(616)]
374 #[rename(name = "m_SpeedList")]
375 pub m_speed_list: crate::system::collections::generic::list_1::List_1<crate::app::musclesitupfalldata::MuscleSitUpFallData>,
376 #[offset(624)]
377 #[rename(name = "m_UseSpeedNum")]
378 pub m_use_speed_num: i32,
379 #[offset(628)]
380 #[rename(name = "m_PerfectLimit")]
381 pub m_perfect_limit: f32,
382 #[offset(632)]
383 #[rename(name = "m_GoodScore")]
384 pub m_good_score: i32,
385 #[offset(636)]
386 #[rename(name = "m_PerfectScore")]
387 pub m_perfect_score: i32,
388 #[offset(640)]
389 #[rename(name = "m_TargetScore")]
390 pub m_target_score: i32,
391 #[offset(644)]
392 #[rename(name = "m_EndlessLimitCount")]
393 pub m_endless_limit_count: i32,
394 #[offset(648)]
395 #[rename(name = "m_RankStr")]
396 pub m_rank_str: ::unity::Il2CppString,
397 #[offset(656)]
398 #[rename(name = "m_RankBonus")]
399 pub m_rank_bonus: ::unity::Il2CppString,
400 #[offset(664)]
401 #[rename(name = "m_RankBond")]
402 pub m_rank_bond: i32,
403 #[offset(668)]
404 #[rename(name = "m_ResultTimer")]
405 pub m_result_timer: f32,
406 }
407
408 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sit_up/musclesitupsequence/MuscleSitupSequence_judgeRank.md"))]
409 #[repr(C)]
410 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
411 pub struct MuscleSitupSequence_judgeRank {
412 pub value: i32,
413 }
414 impl ::unity::ClassIdentity for MuscleSitupSequence_judgeRank {
415 const NAME: &'static str = "MuscleSitupSequence.judgeRank";
416 const NAMESPACE: &'static str = "App.SitUp";
417
418 fn class() -> ::unity::Class {
419 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
420 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
421 }
422 }
423 impl ::unity::IlType for MuscleSitupSequence_judgeRank {
424 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
425 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
426 }
427 }
428 impl MuscleSitupSequence_judgeRank {
429 pub fn perfect() -> Self {
430 Self { value: 0 }
431 }
432
433 pub fn good() -> Self {
434 Self { value: 1 }
435 }
436
437 pub fn assist() -> Self {
438 Self { value: 2 }
439 }
440 }
441}
442
443#[cfg(feature = "app-sit_up-musclesitupsequence-types")]
444pub use __types::*;
445
446#[cfg(feature = "app-sit_up-musclesitupsequence")]
447impl MuscleSitupSequence {
448 pub fn check_and_load_resource<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
449 path: impl ::core::convert::Into<::unity::Il2CppString>,
450 ) -> () {
451 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
452 ::unity::lookup::method_info_on_class(<MuscleSitupSequence as ::unity::ClassIdentity>::class(), "CheckAndLoadResource", 1)
453 });
454 #[allow(clippy::type_complexity)]
455 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
456 ::std::sync::OnceLock::new();
457 let _ = true;
458 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
459 ::core::result::Result::Ok(mi) => *mi,
460 ::core::result::Result::Err(e) => {
461 panic!(
462 "method lookup failed: {}
463::{}
464: {}
465",
466 <MuscleSitupSequence as ::unity::ClassIdentity>::NAME,
467 "CheckAndLoadResource",
468 e
469 )
470 },
471 };
472 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
473 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
474 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
475 let mut __guard = __cache.lock().unwrap();
476 *__guard
477 .entry(__key)
478 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
479 };
480 unsafe {
481 let __f: extern "C" fn(::unity::Il2CppString, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__inflated.method_ptr);
482 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
483 __f(::core::convert::Into::into(path), ::core::option::Option::Some(__mi_opaque))
484 }
485 }
486
487 #[doc = "`CreateBind(crate::app::procinst::ProcInst, i32, bool)` overload"]
488 pub fn create_bind(
489 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
490 level: impl ::core::convert::Into<i32>,
491 assist: impl ::core::convert::Into<bool>,
492 ) -> () {
493 unsafe {
494 ::unity::il2cpp_call!((::unity::module_base()+0x2dc96b0usize)as*mut u8,();
495(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(i32)::core::convert::Into::into(level),(bool)::core::convert::Into::into(assist))
496 }
497 }
498}
499
500#[cfg(feature = "app-sit_up-musclesitupsequence")]
501pub trait IMuscleSitupSequenceMethods: IMuscleSitupSequence {
502 #[doc = "`get_SelectLevel()` overload"]
503 fn get_select_level(self) -> i32 {
504 unsafe {
505 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
506 ::unity::il2cpp_call!((::unity::module_base()+0x2dc13b0usize)as*mut u8,i32;
507(MuscleSitupSequence)__receiver)
508 }
509 }
510 #[doc = "`set_SelectLevel(i32)` overload"]
511 fn set_select_level(self, value: impl ::core::convert::Into<i32>) -> () {
512 unsafe {
513 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
514 ::unity::il2cpp_call!((::unity::module_base()+0x2dc13c0usize)as*mut u8,();
515(MuscleSitupSequence)__receiver,(i32)::core::convert::Into::into(value))
516 }
517 }
518 #[doc = "`get_AssistLevel()` overload"]
519 fn get_assist_level(self) -> i32 {
520 unsafe {
521 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
522 ::unity::il2cpp_call!((::unity::module_base()+0x2dc13d0usize)as*mut u8,i32;
523(MuscleSitupSequence)__receiver)
524 }
525 }
526 #[doc = "`set_AssistLevel(i32)` overload"]
527 fn set_assist_level(self, value: impl ::core::convert::Into<i32>) -> () {
528 unsafe {
529 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
530 ::unity::il2cpp_call!((::unity::module_base()+0x2dc13e0usize)as*mut u8,();
531(MuscleSitupSequence)__receiver,(i32)::core::convert::Into::into(value))
532 }
533 }
534 #[doc = "`get_IsAssist()` overload"]
535 fn get_is_assist(self) -> bool {
536 unsafe {
537 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
538 ::unity::il2cpp_call!((::unity::module_base()+0x2dc13f0usize)as*mut u8,bool;
539(MuscleSitupSequence)__receiver)
540 }
541 }
542 #[doc = "`get_IsReachTop()` overload"]
543 fn get_is_reach_top(self) -> bool {
544 unsafe {
545 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
546 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1400usize)as*mut u8,bool;
547(MuscleSitupSequence)__receiver)
548 }
549 }
550 #[doc = "`set_IsReachTop(bool)` overload"]
551 fn set_is_reach_top(self, value: impl ::core::convert::Into<bool>) -> () {
552 unsafe {
553 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
554 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1410usize)as*mut u8,();
555(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(value))
556 }
557 }
558 #[doc = "`get_IsDangerArea()` overload"]
559 fn get_is_danger_area(self) -> bool {
560 unsafe {
561 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
562 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1420usize)as*mut u8,bool;
563(MuscleSitupSequence)__receiver)
564 }
565 }
566 #[doc = "`set_IsDangerArea(bool)` overload"]
567 fn set_is_danger_area(self, value: impl ::core::convert::Into<bool>) -> () {
568 unsafe {
569 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
570 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1430usize)as*mut u8,();
571(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(value))
572 }
573 }
574 #[doc = "`.ctor()` overload"]
575 fn ctor(self) -> () {
576 unsafe {
577 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
578 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1440usize)as*mut u8,();
579(MuscleSitupSequence)__receiver)
580 }
581 }
582 #[doc = "`LoadResources()` overload"]
583 fn load_resources(self) -> () {
584 unsafe {
585 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
586 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1e10usize)as*mut u8,();
587(MuscleSitupSequence)__receiver)
588 }
589 }
590 #[doc = "`IsLoading()` overload"]
591 fn is_loading(self) -> bool {
592 unsafe {
593 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
594 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1eb0usize)as*mut u8,bool;
595(MuscleSitupSequence)__receiver)
596 }
597 }
598 #[doc = "`Init()` overload"]
599 fn init(self) -> () {
600 unsafe {
601 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
602 ::unity::il2cpp_call!((::unity::module_base()+0x2dc1f80usize)as*mut u8,();
603(MuscleSitupSequence)__receiver)
604 }
605 }
606 #[doc = "`IsReadyModel()` overload"]
607 fn is_ready_model(self) -> bool {
608 unsafe {
609 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
610 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3660usize)as*mut u8,bool;
611(MuscleSitupSequence)__receiver)
612 }
613 }
614 #[doc = "`SetupCamera()` overload"]
615 fn setup_camera(self) -> () {
616 unsafe {
617 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
618 ::unity::il2cpp_call!((::unity::module_base()+0x2dc36a0usize)as*mut u8,();
619(MuscleSitupSequence)__receiver)
620 }
621 }
622 #[doc = "`IsLoadingCamera()` overload"]
623 fn is_loading_camera(self) -> bool {
624 unsafe {
625 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
626 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3b60usize)as*mut u8,bool;
627(MuscleSitupSequence)__receiver)
628 }
629 }
630 #[doc = "`FinalizeCamera()` overload"]
631 fn finalize_camera(self) -> () {
632 unsafe {
633 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
634 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3bf0usize)as*mut u8,();
635(MuscleSitupSequence)__receiver)
636 }
637 }
638 #[doc = "`GetAnimeRate()` overload"]
639 fn get_anime_rate(self) -> f32 {
640 unsafe {
641 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
642 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3dc0usize)as*mut u8,f32;
643(MuscleSitupSequence)__receiver)
644 }
645 }
646 #[doc = "`InitCountDown()` overload"]
647 fn init_count_down(self) -> () {
648 unsafe {
649 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
650 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3df0usize)as*mut u8,();
651(MuscleSitupSequence)__receiver)
652 }
653 }
654 #[doc = "`TickCount()` overload"]
655 fn tick_count(self) -> () {
656 unsafe {
657 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
658 ::unity::il2cpp_call!((::unity::module_base()+0x2dc3ff0usize)as*mut u8,();
659(MuscleSitupSequence)__receiver)
660 }
661 }
662 #[doc = "`JumpMain()` overload"]
663 fn jump_main(self) -> () {
664 unsafe {
665 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
666 ::unity::il2cpp_call!((::unity::module_base()+0x2dc40a0usize)as*mut u8,();
667(MuscleSitupSequence)__receiver)
668 }
669 }
670 #[doc = "`CheckClear()` overload"]
671 fn check_clear(self) -> bool {
672 unsafe {
673 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
674 ::unity::il2cpp_call!((::unity::module_base()+0x2dc41d0usize)as*mut u8,bool;
675(MuscleSitupSequence)__receiver)
676 }
677 }
678 #[doc = "`CheckStop()` overload"]
679 fn check_stop(self) -> bool {
680 unsafe {
681 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
682 ::unity::il2cpp_call!((::unity::module_base()+0x2dc41f0usize)as*mut u8,bool;
683(MuscleSitupSequence)__receiver)
684 }
685 }
686 #[doc = "`JumpReadyFinish(bool)` overload"]
687 fn jump_ready_finish(self, is_clear: impl ::core::convert::Into<bool>) -> () {
688 unsafe {
689 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
690 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4200usize)as*mut u8,();
691(MuscleSitupSequence)__receiver,(bool)::core::convert::Into::into(is_clear))
692 }
693 }
694 #[doc = "`JumpFinish()` overload"]
695 fn jump_finish(self) -> () {
696 unsafe {
697 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
698 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4370usize)as*mut u8,();
699(MuscleSitupSequence)__receiver)
700 }
701 }
702 #[doc = "`StartPopUp(crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank)` overload"]
703 fn start_pop_up(self, set_rank: impl ::core::convert::Into<crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank>) -> () {
704 unsafe {
705 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
706 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4800usize)as*mut u8,();
707(MuscleSitupSequence)__receiver,(crate::app::sit_up::musclesitupsequence::MuscleSitupSequence_judgeRank)::core::convert::Into::into(set_rank))
708 }
709 }
710 #[doc = "`TickPopup()` overload"]
711 fn tick_popup(self) -> () {
712 unsafe {
713 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
714 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4bd0usize)as*mut u8,();
715(MuscleSitupSequence)__receiver)
716 }
717 }
718 #[doc = "`PopUpPerfect()` overload"]
719 fn pop_up_perfect(self) -> () {
720 unsafe {
721 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
722 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e30usize)as*mut u8,();
723(MuscleSitupSequence)__receiver)
724 }
725 }
726 #[doc = "`PopUpGood()` overload"]
727 fn pop_up_good(self) -> () {
728 unsafe {
729 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
730 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e40usize)as*mut u8,();
731(MuscleSitupSequence)__receiver)
732 }
733 }
734 #[doc = "`PopUpAssist()` overload"]
735 fn pop_up_assist(self) -> () {
736 unsafe {
737 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
738 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e50usize)as*mut u8,();
739(MuscleSitupSequence)__receiver)
740 }
741 }
742 #[doc = "`AddCirclePerfect()` overload"]
743 fn add_circle_perfect(self) -> () {
744 unsafe {
745 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
746 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4e60usize)as*mut u8,();
747(MuscleSitupSequence)__receiver)
748 }
749 }
750 #[doc = "`AddCircleGood()` overload"]
751 fn add_circle_good(self) -> () {
752 unsafe {
753 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
754 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4f80usize)as*mut u8,();
755(MuscleSitupSequence)__receiver)
756 }
757 }
758 #[doc = "`AddPerfectCount()` overload"]
759 fn add_perfect_count(self) -> () {
760 unsafe {
761 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
762 ::unity::il2cpp_call!((::unity::module_base()+0x2dc50a0usize)as*mut u8,();
763(MuscleSitupSequence)__receiver)
764 }
765 }
766 #[doc = "`AddGoodCount()` overload"]
767 fn add_good_count(self) -> () {
768 unsafe {
769 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
770 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5140usize)as*mut u8,();
771(MuscleSitupSequence)__receiver)
772 }
773 }
774 #[doc = "`PlaySEPerfect()` overload"]
775 fn play_se_perfect(self) -> () {
776 unsafe {
777 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
778 ::unity::il2cpp_call!((::unity::module_base()+0x2dc51e0usize)as*mut u8,();
779(MuscleSitupSequence)__receiver)
780 }
781 }
782 #[doc = "`PlaySEGood()` overload"]
783 fn play_se_good(self) -> () {
784 unsafe {
785 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
786 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5260usize)as*mut u8,();
787(MuscleSitupSequence)__receiver)
788 }
789 }
790 #[doc = "`PlaySEBad()` overload"]
791 fn play_se_bad(self) -> () {
792 unsafe {
793 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
794 ::unity::il2cpp_call!((::unity::module_base()+0x2dc52e0usize)as*mut u8,();
795(MuscleSitupSequence)__receiver)
796 }
797 }
798 #[doc = "`PlaySEStart()` overload"]
799 fn play_se_start(self) -> () {
800 unsafe {
801 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
802 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5360usize)as*mut u8,();
803(MuscleSitupSequence)__receiver)
804 }
805 }
806 #[doc = "`PlaySEFinish()` overload"]
807 fn play_se_finish(self) -> () {
808 unsafe {
809 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
810 ::unity::il2cpp_call!((::unity::module_base()+0x2dc4750usize)as*mut u8,();
811(MuscleSitupSequence)__receiver)
812 }
813 }
814 #[doc = "`SetReachTop()` overload"]
815 fn set_reach_top(self) -> () {
816 unsafe {
817 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
818 ::unity::il2cpp_call!((::unity::module_base()+0x2dc53e0usize)as*mut u8,();
819(MuscleSitupSequence)__receiver)
820 }
821 }
822 #[doc = "`ResetReachTop()` overload"]
823 fn reset_reach_top(self) -> () {
824 unsafe {
825 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
826 ::unity::il2cpp_call!((::unity::module_base()+0x2dc54a0usize)as*mut u8,();
827(MuscleSitupSequence)__receiver)
828 }
829 }
830 #[doc = "`TickCamera()` overload"]
831 fn tick_camera(self) -> () {
832 unsafe {
833 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
834 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5550usize)as*mut u8,();
835(MuscleSitupSequence)__receiver)
836 }
837 }
838 #[doc = "`PlayButtonPushSE(f32)` overload"]
839 fn play_button_push_se(self, rate: impl ::core::convert::Into<f32>) -> () {
840 unsafe {
841 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
842 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5670usize)as*mut u8,();
843(MuscleSitupSequence)__receiver,(f32)::core::convert::Into::into(rate))
844 }
845 }
846 #[doc = "`TickMain()` overload"]
847 fn tick_main(self) -> () {
848 unsafe {
849 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
850 ::unity::il2cpp_call!((::unity::module_base()+0x2dc5760usize)as*mut u8,();
851(MuscleSitupSequence)__receiver)
852 }
853 }
854 #[doc = "`TickReadyFinish()` overload"]
855 fn tick_ready_finish(self) -> () {
856 unsafe {
857 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
858 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6660usize)as*mut u8,();
859(MuscleSitupSequence)__receiver)
860 }
861 }
862 #[doc = "`TickFinish()` overload"]
863 fn tick_finish(self) -> () {
864 unsafe {
865 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
866 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6700usize)as*mut u8,();
867(MuscleSitupSequence)__receiver)
868 }
869 }
870 #[doc = "`CalcRank()` overload"]
871 fn calc_rank(self) -> () {
872 unsafe {
873 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
874 ::unity::il2cpp_call!((::unity::module_base()+0x2dc67a0usize)as*mut u8,();
875(MuscleSitupSequence)__receiver)
876 }
877 }
878 #[doc = "`ReadyResultCameraAndAnime()` overload"]
879 fn ready_result_camera_and_anime(self) -> () {
880 unsafe {
881 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
882 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6cc0usize)as*mut u8,();
883(MuscleSitupSequence)__receiver)
884 }
885 }
886 #[doc = "`InitResult()` overload"]
887 fn init_result(self) -> () {
888 unsafe {
889 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
890 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6ea0usize)as*mut u8,();
891(MuscleSitupSequence)__receiver)
892 }
893 }
894 #[doc = "`PlayResultVoice()` overload"]
895 fn play_result_voice(self) -> () {
896 unsafe {
897 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
898 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8050usize)as*mut u8,();
899(MuscleSitupSequence)__receiver)
900 }
901 }
902 #[doc = "`TickResult()` overload"]
903 fn tick_result(self) -> () {
904 unsafe {
905 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
906 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8400usize)as*mut u8,();
907(MuscleSitupSequence)__receiver)
908 }
909 }
910 #[doc = "`CloseResult()` overload"]
911 fn close_result(self) -> () {
912 unsafe {
913 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
914 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8640usize)as*mut u8,();
915(MuscleSitupSequence)__receiver)
916 }
917 }
918 #[doc = "`IsClosedResult()` overload"]
919 fn is_closed_result(self) -> bool {
920 unsafe {
921 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
922 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8740usize)as*mut u8,bool;
923(MuscleSitupSequence)__receiver)
924 }
925 }
926 #[doc = "`ExitResult()` overload"]
927 fn exit_result(self) -> () {
928 unsafe {
929 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
930 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8840usize)as*mut u8,();
931(MuscleSitupSequence)__receiver)
932 }
933 }
934 #[doc = "`SetMascotBond()` overload"]
935 fn set_mascot_bond(self) -> () {
936 unsafe {
937 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
938 ::unity::il2cpp_call!((::unity::module_base()+0x2dc88b0usize)as*mut u8,();
939(MuscleSitupSequence)__receiver)
940 }
941 }
942 #[doc = "`CheckGetablePrize()` overload"]
943 fn check_getable_prize(self) -> bool {
944 unsafe {
945 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
946 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8940usize)as*mut u8,bool;
947(MuscleSitupSequence)__receiver)
948 }
949 }
950 #[doc = "`SetPrizeFlag()` overload"]
951 fn set_prize_flag(self) -> () {
952 unsafe {
953 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
954 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8a60usize)as*mut u8,();
955(MuscleSitupSequence)__receiver)
956 }
957 }
958 #[doc = "`GetPrizeBonus()` overload"]
959 fn get_prize_bonus(self) -> () {
960 unsafe {
961 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
962 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8c30usize)as*mut u8,();
963(MuscleSitupSequence)__receiver)
964 }
965 }
966 #[doc = "`GetPrizeBond()` overload"]
967 fn get_prize_bond(self) -> () {
968 unsafe {
969 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
970 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8f30usize)as*mut u8,();
971(MuscleSitupSequence)__receiver)
972 }
973 }
974 #[doc = "`UnloadResource()` overload"]
975 fn unload_resource(self) -> () {
976 unsafe {
977 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
978 ::unity::il2cpp_call!((::unity::module_base()+0x2dc9110usize)as*mut u8,();
979(MuscleSitupSequence)__receiver)
980 }
981 }
982 #[doc = "`Final()` overload"]
983 fn r#final(self) -> () {
984 unsafe {
985 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
986 ::unity::il2cpp_call!((::unity::module_base()+0x2dc91e0usize)as*mut u8,();
987(MuscleSitupSequence)__receiver)
988 }
989 }
990 #[doc = "`IsEnableVoice()` overload"]
991 fn is_enable_voice(self) -> bool {
992 unsafe {
993 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
994 ::unity::il2cpp_call!((::unity::module_base()+0x2dc94a0usize)as*mut u8,bool;
995(MuscleSitupSequence)__receiver)
996 }
997 }
998 #[doc = "`IsPlayingVoice()` overload"]
999 fn is_playing_voice(self) -> bool {
1000 unsafe {
1001 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1002 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6520usize)as*mut u8,bool;
1003(MuscleSitupSequence)__receiver)
1004 }
1005 }
1006 #[doc = "`TryPlayVoice(::unity::Il2CppString)` overload"]
1007 fn try_play_voice(self, id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1008 unsafe {
1009 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1010 ::unity::il2cpp_call!((::unity::module_base()+0x2dc94b0usize)as*mut u8,();
1011(MuscleSitupSequence)__receiver,(::unity::Il2CppString)::core::convert::Into::into(id))
1012 }
1013 }
1014 #[doc = "`VoicePerfect()` overload"]
1015 fn voice_perfect(self) -> () {
1016 unsafe {
1017 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1018 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6540usize)as*mut u8,();
1019(MuscleSitupSequence)__receiver)
1020 }
1021 }
1022 #[doc = "`VoiceGood()` overload"]
1023 fn voice_good(self) -> () {
1024 unsafe {
1025 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1026 ::unity::il2cpp_call!((::unity::module_base()+0x2dc65a0usize)as*mut u8,();
1027(MuscleSitupSequence)__receiver)
1028 }
1029 }
1030 #[doc = "`VoiceBad()` overload"]
1031 fn voice_bad(self) -> () {
1032 unsafe {
1033 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1034 ::unity::il2cpp_call!((::unity::module_base()+0x2dc6600usize)as*mut u8,();
1035(MuscleSitupSequence)__receiver)
1036 }
1037 }
1038 #[doc = "`VoiceEnhance1()` overload"]
1039 fn voice_enhance1(self) -> () {
1040 unsafe {
1041 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1042 ::unity::il2cpp_call!((::unity::module_base()+0x2dc9590usize)as*mut u8,();
1043(MuscleSitupSequence)__receiver)
1044 }
1045 }
1046 #[doc = "`VoiceEnhance2()` overload"]
1047 fn voice_enhance2(self) -> () {
1048 unsafe {
1049 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1050 ::unity::il2cpp_call!((::unity::module_base()+0x2dc95f0usize)as*mut u8,();
1051(MuscleSitupSequence)__receiver)
1052 }
1053 }
1054 #[doc = "`VoiceEnhance3()` overload"]
1055 fn voice_enhance3(self) -> () {
1056 unsafe {
1057 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1058 ::unity::il2cpp_call!((::unity::module_base()+0x2dc9650usize)as*mut u8,();
1059(MuscleSitupSequence)__receiver)
1060 }
1061 }
1062 #[doc = "`VoiceResultPerfect()` overload"]
1063 fn voice_result_perfect(self) -> () {
1064 unsafe {
1065 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1066 ::unity::il2cpp_call!((::unity::module_base()+0x2dc82e0usize)as*mut u8,();
1067(MuscleSitupSequence)__receiver)
1068 }
1069 }
1070 #[doc = "`VoiceResultGood()` overload"]
1071 fn voice_result_good(self) -> () {
1072 unsafe {
1073 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1074 ::unity::il2cpp_call!((::unity::module_base()+0x2dc8340usize)as*mut u8,();
1075(MuscleSitupSequence)__receiver)
1076 }
1077 }
1078 #[doc = "`VoiceResultBad()` overload"]
1079 fn voice_result_bad(self) -> () {
1080 unsafe {
1081 let __receiver = <MuscleSitupSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1082 ::unity::il2cpp_call!((::unity::module_base()+0x2dc83a0usize)as*mut u8,();
1083(MuscleSitupSequence)__receiver)
1084 }
1085 }
1086}
1087
1088#[cfg(feature = "app-sit_up-musclesitupsequence")]
1089impl<__T: IMuscleSitupSequence> IMuscleSitupSequenceMethods for __T {}
1090
1091#[cfg(feature = "app-sit_up-musclesitupsequence")]
1092impl MuscleSitupSequence {
1093 pub fn get_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1094 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1095 }
1096
1097 pub fn set_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1098 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1099 }
1100
1101 pub fn get_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1102 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1103 }
1104
1105 pub fn set_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1107 }
1108
1109 pub fn get_is_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1110 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1111 }
1112
1113 pub fn get_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1114 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1115 }
1116
1117 pub fn set_is_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1118 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1119 }
1120
1121 pub fn get_is_danger_area_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1122 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1123 }
1124
1125 pub fn set_is_danger_area_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1126 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1127 }
1128
1129 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1130 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1131 }
1132
1133 pub fn load_resources_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1134 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1135 }
1136
1137 pub fn is_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1139 }
1140
1141 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1143 }
1144
1145 pub fn is_ready_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1146 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
1147 }
1148
1149 pub fn setup_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1151 }
1152
1153 pub fn is_loading_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1154 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1155 }
1156
1157 pub fn finalize_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1158 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1159 }
1160
1161 pub fn get_anime_rate_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1162 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1163 }
1164
1165 pub fn init_count_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1166 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1167 }
1168
1169 pub fn tick_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1170 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1171 }
1172
1173 pub fn jump_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1174 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1175 }
1176
1177 pub fn check_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1178 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1179 }
1180
1181 pub fn check_stop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1182 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1183 }
1184
1185 pub fn jump_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1186 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1187 }
1188
1189 pub fn jump_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1190 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1191 }
1192
1193 pub fn start_pop_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1194 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1195 }
1196
1197 pub fn tick_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1199 }
1200
1201 pub fn pop_up_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1203 }
1204
1205 pub fn pop_up_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1207 }
1208
1209 pub fn pop_up_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1211 }
1212
1213 pub fn add_circle_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1215 }
1216
1217 pub fn add_circle_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1219 }
1220
1221 pub fn add_perfect_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1223 }
1224
1225 pub fn add_good_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1226 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1227 }
1228
1229 pub fn play_se_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1231 }
1232
1233 pub fn play_se_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1235 }
1236
1237 pub fn play_se_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1239 }
1240
1241 pub fn play_se_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1243 }
1244
1245 pub fn play_se_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1247 }
1248
1249 pub fn set_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1250 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1251 }
1252
1253 pub fn reset_reach_top_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1254 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1255 }
1256
1257 pub fn tick_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1258 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1259 }
1260
1261 pub fn play_button_push_se_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1262 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1263 }
1264
1265 pub fn tick_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1266 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1267 }
1268
1269 pub fn tick_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1270 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1271 }
1272
1273 pub fn tick_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1274 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1275 }
1276
1277 pub fn calc_rank_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1278 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1279 }
1280
1281 pub fn ready_result_camera_and_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1282 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1283 }
1284
1285 pub fn init_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1286 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1287 }
1288
1289 pub fn play_result_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1290 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1291 }
1292
1293 pub fn tick_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1294 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1295 }
1296
1297 pub fn close_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1298 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1299 }
1300
1301 pub fn is_closed_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1302 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1303 }
1304
1305 pub fn exit_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1306 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1307 }
1308
1309 pub fn set_mascot_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1310 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1311 }
1312
1313 pub fn check_getable_prize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1314 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1315 }
1316
1317 pub fn set_prize_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1318 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1319 }
1320
1321 pub fn get_prize_bonus_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1322 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1323 }
1324
1325 pub fn get_prize_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1326 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1327 }
1328
1329 pub fn unload_resource_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1330 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1331 }
1332
1333 pub fn final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1334 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1335 }
1336
1337 pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1338 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1339 }
1340
1341 pub fn is_playing_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1342 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1343 }
1344
1345 pub fn try_play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1346 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1347 }
1348
1349 pub fn voice_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1350 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1351 }
1352
1353 pub fn voice_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1354 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1355 }
1356
1357 pub fn voice_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1358 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1359 }
1360
1361 pub fn voice_enhance1_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1362 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1363 }
1364
1365 pub fn voice_enhance2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1366 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1367 }
1368
1369 pub fn voice_enhance3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1370 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1371 }
1372
1373 pub fn voice_result_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1374 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1375 }
1376
1377 pub fn voice_result_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1378 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1379 }
1380
1381 pub fn voice_result_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1382 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1383 }
1384
1385 pub fn create_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1386 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1387 }
1388}
1389
1390#[cfg(feature = "app-sit_up-musclesitupsequence")]
1391impl MuscleSitupSequence {
1392 #[doc = "`.ctor()` — no args"]
1393 pub fn new() -> Self {
1394 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1395 panic!(
1396 "{}
1397::{}
1398 failed to instantiate",
1399 ::core::stringify!(MuscleSitupSequence),
1400 ::core::stringify!(new),
1401 )
1402 });
1403 <Self as IMuscleSitupSequenceMethods>::ctor(this);
1404 this
1405 }
1406}
1407
1408#[cfg(feature = "app-sit_up-musclesitupsequence")]
1409#[doc(hidden)]
1410pub mod prelude {
1411 pub use super::{
1412 IMuscleSitupSequence, IMuscleSitupSequenceMethods, MuscleSitupSequence, MuscleSitupSequence_Label, MuscleSitupSequence_judgeRank,
1413 };
1414 #[cfg(feature = "app-procinst")]
1415 pub use crate::app::procinst::IProcInstMethods;
1416 #[cfg(feature = "system-object")]
1417 pub use crate::system::object::IObjectMethods;
1418 #[cfg(feature = "system-enum")]
1419 pub use crate::system::r#enum::IEnumMethods;
1420 #[cfg(feature = "system-valuetype")]
1421 pub use crate::system::valuetype::IValueTypeMethods;
1422 pub use crate::{
1423 app::procinst::IProcInst,
1424 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
1425 };
1426}