1#[cfg(feature = "app-skilleditequipskillmenu-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::{
10 basicmenu::{BasicMenu, IBasicMenu},
11 procinst::{IProcInst, ProcInst},
12 },
13 system::object::{IObject, Object},
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/skilleditequipskillmenu/SkillEditEquipSkillMenu.md"))]
17 #[::unity::class(namespace = "App", name = "SkillEditEquipSkillMenu")]
18 #[parent(crate::app::basicmenu::BasicMenu)]
19 pub struct SkillEditEquipSkillMenu {}
20}
21
22#[cfg(feature = "app-skilleditequipskillmenu-types")]
23pub use __types::*;
24
25#[cfg(feature = "app-skilleditequipskillmenu")]
26impl SkillEditEquipSkillMenu {
27 #[doc = "`Create(crate::app::procinst::ProcInst, crate::app::unit::Unit, crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent)` overload"]
28 pub fn create(
29 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
30 unit: impl ::core::convert::Into<crate::app::unit::Unit>,
31 menu_content: impl ::core::convert::Into<crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent>,
32 ) -> crate::app::skilleditequipskillmenu::SkillEditEquipSkillMenu {
33 unsafe {
34 ::unity::il2cpp_call!((::unity::module_base()+0x2499b00usize)as*mut u8,crate::app::skilleditequipskillmenu::SkillEditEquipSkillMenu;
35(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(crate::app::unit::Unit)::core::convert::Into::into(unit),(crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent)::core::convert::Into::into(menu_content))
36 }
37 }
38}
39
40#[cfg(feature = "app-skilleditequipskillmenu")]
41pub trait ISkillEditEquipSkillMenuMethods: ISkillEditEquipSkillMenu {
42 #[doc = "`.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent)` overload"]
43 fn ctor(
44 self,
45 menu_item_list: impl ::core::convert::Into<crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>>,
46 menu_content: impl ::core::convert::Into<crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent>,
47 ) -> () {
48 unsafe {
49 let __receiver =
50 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51 ::unity::il2cpp_call!((::unity::module_base()+0x2499e80usize)as*mut u8,();
52(SkillEditEquipSkillMenu)__receiver,(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>)::core::convert::Into::into(menu_item_list),(crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent)::core::convert::Into::into(menu_content))
53 }
54 }
55 #[doc = "`GetSelectSkill()` overload"]
56 fn get_select_skill(self) -> crate::app::skilldata::SkillData {
57 unsafe {
58 let __receiver =
59 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60 ::unity::il2cpp_call!((::unity::module_base()+0x2499f20usize)as*mut u8,crate::app::skilldata::SkillData;
61(SkillEditEquipSkillMenu)__receiver)
62 }
63 }
64 #[doc = "`ShowCursor(bool)` overload"]
65 fn show_cursor(self, is_show: impl ::core::convert::Into<bool>) -> () {
66 unsafe {
67 let __receiver =
68 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
69 ::unity::il2cpp_call!((::unity::module_base()+0x2499fc0usize)as*mut u8,();
70(SkillEditEquipSkillMenu)__receiver,(bool)::core::convert::Into::into(is_show))
71 }
72 }
73 #[doc = "`IsShowCursor()` overload"]
74 fn is_show_cursor(self) -> bool {
75 unsafe {
76 let __receiver =
77 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x249a050usize)as*mut u8,bool;
79(SkillEditEquipSkillMenu)__receiver)
80 }
81 }
82 #[doc = "`EnableInput(bool)` overload"]
83 fn enable_input(self, is_enable: impl ::core::convert::Into<bool>) -> () {
84 unsafe {
85 let __receiver =
86 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
87 ::unity::il2cpp_call!((::unity::module_base()+0x249a070usize)as*mut u8,();
88(SkillEditEquipSkillMenu)__receiver,(bool)::core::convert::Into::into(is_enable))
89 }
90 }
91 #[doc = "`SetFirstSelection(bool)` overload"]
92 fn set_first_selection(self, b_update_info: impl ::core::convert::Into<bool>) -> () {
93 unsafe {
94 let __receiver =
95 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96 ::unity::il2cpp_call!((::unity::module_base()+0x249a100usize)as*mut u8,();
97(SkillEditEquipSkillMenu)__receiver,(bool)::core::convert::Into::into(b_update_info))
98 }
99 }
100 #[doc = "`HoldSelection()` overload"]
101 fn hold_selection(self) -> () {
102 unsafe {
103 let __receiver =
104 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
105 ::unity::il2cpp_call!((::unity::module_base()+0x249a2d0usize)as*mut u8,();
106(SkillEditEquipSkillMenu)__receiver)
107 }
108 }
109 #[doc = "`KeyRight(bool)` overload"]
110 fn key_right(self, is_trigger: impl ::core::convert::Into<bool>) -> () {
111 unsafe {
112 let __receiver =
113 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
114 {
115 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
116 let __vi = *__vt.get(43usize).unwrap_or_else(|| {
117 panic!(
118 "unity: virtual slot {}
119 out of range (vtable len {}
120) on the runtime class behind {}
121 (method `{}
122`)",
123 43usize,
124 __vt.len(),
125 <SkillEditEquipSkillMenu as ::unity::ClassIdentity>::NAME,
126 "KeyRight",
127 )
128 });
129 let __inner: extern "C" fn(SkillEditEquipSkillMenu, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
130 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
131 __inner(__receiver, ::core::convert::Into::into(is_trigger), __mi)
132 }
133 }
134 }
135 #[doc = "`KeyLeft(bool)` overload"]
136 fn key_left(self, is_trigger: impl ::core::convert::Into<bool>) -> () {
137 unsafe {
138 let __receiver =
139 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
140 {
141 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
142 let __vi = *__vt.get(42usize).unwrap_or_else(|| {
143 panic!(
144 "unity: virtual slot {}
145 out of range (vtable len {}
146) on the runtime class behind {}
147 (method `{}
148`)",
149 42usize,
150 __vt.len(),
151 <SkillEditEquipSkillMenu as ::unity::ClassIdentity>::NAME,
152 "KeyLeft",
153 )
154 });
155 let __inner: extern "C" fn(SkillEditEquipSkillMenu, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
156 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
157 __inner(__receiver, ::core::convert::Into::into(is_trigger), __mi)
158 }
159 }
160 }
161 #[doc = "`ChangeMenu()` overload"]
162 fn change_menu(self) -> () {
163 unsafe {
164 let __receiver =
165 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
166 ::unity::il2cpp_call!((::unity::module_base()+0x249a420usize)as*mut u8,();
167(SkillEditEquipSkillMenu)__receiver)
168 }
169 }
170 #[doc = "`SetUnitName(crate::app::unit::Unit)` overload"]
171 fn set_unit_name(self, unit: impl ::core::convert::Into<crate::app::unit::Unit>) -> () {
172 unsafe {
173 let __receiver =
174 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
175 ::unity::il2cpp_call!((::unity::module_base()+0x249aa70usize)as*mut u8,();
176(SkillEditEquipSkillMenu)__receiver,(crate::app::unit::Unit)::core::convert::Into::into(unit))
177 }
178 }
179 #[doc = "`SetSkillNgActive(bool)` overload"]
180 fn set_skill_ng_active(self, is_active: impl ::core::convert::Into<bool>) -> () {
181 unsafe {
182 let __receiver =
183 <SkillEditEquipSkillMenu as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
184 ::unity::il2cpp_call!((::unity::module_base()+0x249ab60usize)as*mut u8,();
185(SkillEditEquipSkillMenu)__receiver,(bool)::core::convert::Into::into(is_active))
186 }
187 }
188}
189
190#[cfg(feature = "app-skilleditequipskillmenu")]
191impl<__T: ISkillEditEquipSkillMenu> ISkillEditEquipSkillMenuMethods for __T {}
192
193#[cfg(feature = "app-skilleditequipskillmenu")]
194impl SkillEditEquipSkillMenu {
195 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
196 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
197 }
198
199 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
200 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
201 }
202
203 pub fn get_select_skill_method_info() -> &'static ::unity::il2cpp::MethodInfo {
204 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
205 }
206
207 pub fn show_cursor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
208 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
209 }
210
211 pub fn is_show_cursor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
212 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
213 }
214
215 pub fn enable_input_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
217 }
218
219 pub fn set_first_selection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
220 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
221 }
222
223 pub fn hold_selection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
224 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
225 }
226
227 pub fn key_right_method_info() -> &'static ::unity::il2cpp::MethodInfo {
228 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
229 }
230
231 pub fn key_left_method_info() -> &'static ::unity::il2cpp::MethodInfo {
232 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
233 }
234
235 pub fn change_menu_method_info() -> &'static ::unity::il2cpp::MethodInfo {
236 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
237 }
238
239 pub fn set_unit_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
240 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
241 }
242
243 pub fn set_skill_ng_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
244 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
245 }
246}
247
248#[cfg(feature = "app-skilleditequipskillmenu")]
249impl SkillEditEquipSkillMenu {
250 #[doc = "Direct (non-virtual) call to `SkillEditEquipSkillMenu`'s own `KeyRight`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
251 pub unsafe fn key_right(this: impl ::core::convert::Into<::unity::IlInstance>, is_trigger: bool) -> () {
252 let __mi = Self::key_right_method_info();
253 let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
254 __inner(this.into(), is_trigger, ::core::option::Option::None)
255 }
256
257 #[doc = "Direct (non-virtual) call to `SkillEditEquipSkillMenu`'s own `KeyLeft`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
258 pub unsafe fn key_left(this: impl ::core::convert::Into<::unity::IlInstance>, is_trigger: bool) -> () {
259 let __mi = Self::key_left_method_info();
260 let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
261 __inner(this.into(), is_trigger, ::core::option::Option::None)
262 }
263}
264
265#[cfg(feature = "app-skilleditequipskillmenu")]
266impl SkillEditEquipSkillMenu {
267 #[doc = "`.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent)` — overload selector"]
268 pub fn new(
269 menu_item_list: crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>,
270 menu_content: crate::app::skilleditequipskillmenucontent::SkillEditEquipSkillMenuContent,
271 ) -> Self {
272 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
273 panic!(
274 "{}
275::{}
276 failed to instantiate",
277 ::core::stringify!(SkillEditEquipSkillMenu),
278 ::core::stringify!(new),
279 )
280 });
281 <Self as ISkillEditEquipSkillMenuMethods>::ctor(this, menu_item_list, menu_content);
282 this
283 }
284}
285
286#[cfg(feature = "app-skilleditequipskillmenu")]
287#[doc(hidden)]
288pub mod prelude {
289 pub use super::{ISkillEditEquipSkillMenu, ISkillEditEquipSkillMenuMethods, SkillEditEquipSkillMenu};
290 #[cfg(feature = "app-basicmenu")]
291 pub use crate::app::basicmenu::IBasicMenuMethods;
292 #[cfg(feature = "app-procinst")]
293 pub use crate::app::procinst::IProcInstMethods;
294 #[cfg(feature = "system-object")]
295 pub use crate::system::object::IObjectMethods;
296 pub use crate::{
297 app::{basicmenu::IBasicMenu, procinst::IProcInst},
298 system::object::IObject,
299 };
300}