engage/generated/app/
sortiesequencetrooplist.rs1#[cfg(feature = "app-sortiesequencetrooplist-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::{
10 procinst::{IProcInst, ProcInst},
11 singletonprocinst_1::{ISingletonProcInst_1, SingletonProcInst_1},
12 },
13 system::{
14 object::{IObject, Object},
15 r#enum::{Enum, IEnum},
16 valuetype::{IValueType, ValueType},
17 },
18 };
19
20 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sortiesequencetrooplist/SortieSequenceTroopList_Mode.md"))]
21 #[repr(C)]
22 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
23 pub struct SortieSequenceTroopList_Mode {
24 pub value: i32,
25 }
26 impl ::unity::ClassIdentity for SortieSequenceTroopList_Mode {
27 const NAME: &'static str = "SortieSequenceTroopList.Mode";
28 const NAMESPACE: &'static str = "App";
29
30 fn class() -> ::unity::Class {
31 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
32 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
33 }
34 }
35 impl ::unity::IlType for SortieSequenceTroopList_Mode {
36 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
37 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
38 }
39 }
40 impl SortieSequenceTroopList_Mode {
41 pub fn sortie() -> Self {
42 Self { value: 0 }
43 }
44
45 pub fn battle_map() -> Self {
46 Self { value: 1 }
47 }
48
49 pub fn num() -> Self {
50 Self { value: 2 }
51 }
52 }
53
54 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sortiesequencetrooplist/SortieSequenceTroopList_Label.md"))]
55 #[repr(C)]
56 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
57 pub struct SortieSequenceTroopList_Label {
58 pub value: i32,
59 }
60 impl ::unity::ClassIdentity for SortieSequenceTroopList_Label {
61 const NAME: &'static str = "SortieSequenceTroopList.Label";
62 const NAMESPACE: &'static str = "App";
63
64 fn class() -> ::unity::Class {
65 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
66 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
67 }
68 }
69 impl ::unity::IlType for SortieSequenceTroopList_Label {
70 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
71 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
72 }
73 }
74 impl SortieSequenceTroopList_Label {
75 pub fn r#return() -> Self {
76 Self { value: 0 }
77 }
78
79 pub fn end() -> Self {
80 Self { value: 1 }
81 }
82
83 pub fn to_unit_select() -> Self {
84 Self { value: 2 }
85 }
86 }
87
88 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/sortiesequencetrooplist/SortieSequenceTroopList.md"))]
89 #[::unity::class(namespace = "App", name = "SortieSequenceTroopList")]
90 #[parent(crate::app::singletonprocinst_1::SingletonProcInst_1<crate::app::sortiesequencetrooplist::SortieSequenceTroopList>)]
91 pub struct SortieSequenceTroopList {
92 #[static_field]
93 #[rename(name = "ResNameC")]
94 pub res_name_c: ::unity::Il2CppString,
95 #[offset(120)]
96 #[rename(name = "m_GameObject")]
97 pub m_game_object: crate::unity_engine::gameobject::GameObject,
98 #[static_field]
99 #[rename(name = "m_mode")]
100 pub m_mode: crate::app::sortiesequencetrooplist::SortieSequenceTroopList_Mode,
101 #[offset(128)]
102 #[rename(name = "m_Window")]
103 pub m_window: crate::app::trooplistroot::TroopListRoot,
104 #[offset(136)]
105 #[rename(name = "m_troopListMenu")]
106 pub m_troop_list_menu: crate::app::trooplistmenu::TroopListMenu,
107 #[offset(144)]
108 #[rename(name = "m_sortMenu")]
109 pub m_sort_menu: crate::app::trooplistsortmenu::TroopListSortMenu,
110 }
111}
112
113#[cfg(feature = "app-sortiesequencetrooplist-types")]
114pub use __types::*;
115
116#[cfg(feature = "app-sortiesequencetrooplist")]
117impl SortieSequenceTroopList {
118 #[doc = "`CreateBindSortie(crate::app::procinst::ProcInst)` overload"]
119 pub fn create_bind_sortie(super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>) -> () {
120 unsafe {
121 ::unity::il2cpp_call!((::unity::module_base()+0x1ff72d0usize)as*mut u8,();
122(crate::app::procinst::ProcInst)::core::convert::Into::into(super_))
123 }
124 }
125
126 #[doc = "`CreateBindMap(crate::app::procinst::ProcInst)` overload"]
127 pub fn create_bind_map(super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>) -> () {
128 unsafe {
129 ::unity::il2cpp_call!((::unity::module_base()+0x1ff7a40usize)as*mut u8,();
130(crate::app::procinst::ProcInst)::core::convert::Into::into(super_))
131 }
132 }
133
134 #[doc = "`CreateBindCommon(crate::app::procinst::ProcInst, crate::app::sortiesequencetrooplist::SortieSequenceTroopList_Mode)` overload"]
135 pub fn create_bind_common(
136 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
137 mode: impl ::core::convert::Into<crate::app::sortiesequencetrooplist::SortieSequenceTroopList_Mode>,
138 ) -> () {
139 unsafe {
140 ::unity::il2cpp_call!((::unity::module_base()+0x1ff72e0usize)as*mut u8,();
141(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(crate::app::sortiesequencetrooplist::SortieSequenceTroopList_Mode)::core::convert::Into::into(mode))
142 }
143 }
144}
145
146#[cfg(feature = "app-sortiesequencetrooplist")]
147pub trait ISortieSequenceTroopListMethods: ISortieSequenceTroopList {
148 #[doc = "`LoadRes()` overload"]
149 fn load_res(self) -> () {
150 unsafe {
151 let __receiver =
152 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
153 ::unity::il2cpp_call!((::unity::module_base()+0x1ff7ad0usize)as*mut u8,();
154(SortieSequenceTroopList)__receiver)
155 }
156 }
157 #[doc = "`IsLoadingRes()` overload"]
158 fn is_loading_res(self) -> bool {
159 unsafe {
160 let __receiver =
161 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
162 ::unity::il2cpp_call!((::unity::module_base()+0x1ff7b70usize)as*mut u8,bool;
163(SortieSequenceTroopList)__receiver)
164 }
165 }
166 #[doc = "`Open()` overload"]
167 fn open(self) -> () {
168 unsafe {
169 let __receiver =
170 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171 ::unity::il2cpp_call!((::unity::module_base()+0x1ff7bf0usize)as*mut u8,();
172(SortieSequenceTroopList)__receiver)
173 }
174 }
175 #[doc = "`ReturnMain()` overload"]
176 fn return_main(self) -> () {
177 unsafe {
178 let __receiver =
179 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
180 ::unity::il2cpp_call!((::unity::module_base()+0x1ff81a0usize)as*mut u8,();
181(SortieSequenceTroopList)__receiver)
182 }
183 }
184 #[doc = "`MenuTick()` overload"]
185 fn menu_tick(self) -> () {
186 unsafe {
187 let __receiver =
188 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
189 ::unity::il2cpp_call!((::unity::module_base()+0x1ff81b0usize)as*mut u8,();
190(SortieSequenceTroopList)__receiver)
191 }
192 }
193 #[doc = "`TitleBarClose()` overload"]
194 fn title_bar_close(self) -> () {
195 unsafe {
196 let __receiver =
197 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
198 ::unity::il2cpp_call!((::unity::module_base()+0x1ff81c0usize)as*mut u8,();
199(SortieSequenceTroopList)__receiver)
200 }
201 }
202 #[doc = "`IsMenuClosed()` overload"]
203 fn is_menu_closed(self) -> bool {
204 unsafe {
205 let __receiver =
206 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
207 ::unity::il2cpp_call!((::unity::module_base()+0x1ff8390usize)as*mut u8,bool;
208(SortieSequenceTroopList)__receiver)
209 }
210 }
211 #[doc = "`MenuClose()` overload"]
212 fn menu_close(self) -> () {
213 unsafe {
214 let __receiver =
215 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
216 ::unity::il2cpp_call!((::unity::module_base()+0x1ff83b0usize)as*mut u8,();
217(SortieSequenceTroopList)__receiver)
218 }
219 }
220 #[doc = "`.ctor()` overload"]
221 fn ctor(self) -> () {
222 unsafe {
223 let __receiver =
224 <SortieSequenceTroopList as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
225 ::unity::il2cpp_call!((::unity::module_base()+0x1ff7a50usize)as*mut u8,();
226(SortieSequenceTroopList)__receiver)
227 }
228 }
229}
230
231#[cfg(feature = "app-sortiesequencetrooplist")]
232impl<__T: ISortieSequenceTroopList> ISortieSequenceTroopListMethods for __T {}
233
234#[cfg(feature = "app-sortiesequencetrooplist")]
235impl SortieSequenceTroopList {
236 pub fn create_bind_sortie_method_info() -> &'static ::unity::il2cpp::MethodInfo {
237 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
238 }
239
240 pub fn create_bind_map_method_info() -> &'static ::unity::il2cpp::MethodInfo {
241 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
242 }
243
244 pub fn create_bind_common_method_info() -> &'static ::unity::il2cpp::MethodInfo {
245 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
246 }
247
248 pub fn load_res_method_info() -> &'static ::unity::il2cpp::MethodInfo {
249 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
250 }
251
252 pub fn is_loading_res_method_info() -> &'static ::unity::il2cpp::MethodInfo {
253 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
254 }
255
256 pub fn open_method_info() -> &'static ::unity::il2cpp::MethodInfo {
257 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
258 }
259
260 pub fn return_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
261 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
262 }
263
264 pub fn menu_tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
265 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
266 }
267
268 pub fn title_bar_close_method_info() -> &'static ::unity::il2cpp::MethodInfo {
269 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
270 }
271
272 pub fn is_menu_closed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
273 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
274 }
275
276 pub fn menu_close_method_info() -> &'static ::unity::il2cpp::MethodInfo {
277 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
278 }
279
280 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
281 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
282 }
283}
284
285#[cfg(feature = "app-sortiesequencetrooplist")]
286impl SortieSequenceTroopList {
287 #[doc = "`.ctor()` — no args"]
288 pub fn new() -> Self {
289 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
290 panic!(
291 "{}
292::{}
293 failed to instantiate",
294 ::core::stringify!(SortieSequenceTroopList),
295 ::core::stringify!(new),
296 )
297 });
298 <Self as ISortieSequenceTroopListMethods>::ctor(this);
299 this
300 }
301}
302
303#[cfg(feature = "app-sortiesequencetrooplist")]
304#[doc(hidden)]
305pub mod prelude {
306 pub use super::{
307 ISortieSequenceTroopList, ISortieSequenceTroopListMethods, SortieSequenceTroopList, SortieSequenceTroopList_Label,
308 SortieSequenceTroopList_Mode,
309 };
310 #[cfg(feature = "app-procinst")]
311 pub use crate::app::procinst::IProcInstMethods;
312 #[cfg(feature = "app-singletonprocinst_1")]
313 pub use crate::app::singletonprocinst_1::ISingletonProcInst_1Methods;
314 #[cfg(feature = "system-object")]
315 pub use crate::system::object::IObjectMethods;
316 #[cfg(feature = "system-enum")]
317 pub use crate::system::r#enum::IEnumMethods;
318 #[cfg(feature = "system-valuetype")]
319 pub use crate::system::valuetype::IValueTypeMethods;
320 pub use crate::{
321 app::{procinst::IProcInst, singletonprocinst_1::ISingletonProcInst_1},
322 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
323 };
324}