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engage/generated/app/
soundmanager.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-soundmanager-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::singletonmonobehaviour_1::{ISingletonMonoBehaviour_1, SingletonMonoBehaviour_1},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/soundmanager/SoundManager_ParamFader.md"))]
20    #[::unity::class(namespace = "App", name = "SoundManager.ParamFader")]
21    #[parent(crate::system::object::Object)]
22    pub struct SoundManager_ParamFader {
23        #[offset(16)]
24        #[rename(name = "m_now")]
25        pub m_now: f32,
26        #[offset(20)]
27        #[rename(name = "m_from")]
28        pub m_from: f32,
29        #[offset(24)]
30        #[rename(name = "m_to")]
31        pub m_to: f32,
32        #[offset(28)]
33        #[rename(name = "m_time")]
34        pub m_time: f32,
35        #[offset(32)]
36        #[rename(name = "m_duration")]
37        pub m_duration: f32,
38    }
39
40    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/soundmanager/SoundManager.md"))]
41    #[::unity::class(namespace = "App", name = "SoundManager")]
42    #[parent(crate::app::singletonmonobehaviour_1::SingletonMonoBehaviour_1<crate::app::soundmanager::SoundManager>)]
43    pub struct SoundManager {
44        #[static_field]
45        #[rename(name = "VoiceVolumeMin")]
46        pub voice_volume_min: f32,
47        #[static_field]
48        #[rename(name = "VoiceVolumeMax")]
49        pub voice_volume_max: f32,
50        #[static_field]
51        #[rename(name = "SeVolumeMin")]
52        pub se_volume_min: f32,
53        #[static_field]
54        #[rename(name = "SeVolumeMax")]
55        pub se_volume_max: f32,
56        #[static_field]
57        #[rename(name = "EventSeGameParamName")]
58        pub event_se_game_param_name: ::unity::Il2CppString,
59        #[offset(32)]
60        #[rename(name = "m_isInitialized")]
61        pub m_is_initialized: bool,
62        #[offset(40)]
63        #[rename(name = "m_masterBaseBgmVolume")]
64        pub m_master_base_bgm_volume: crate::app::soundmanager::SoundManager_ParamFader,
65        #[offset(48)]
66        #[rename(name = "m_masterBaseSeVolume")]
67        pub m_master_base_se_volume: crate::app::soundmanager::SoundManager_ParamFader,
68        #[offset(56)]
69        #[rename(name = "m_masterBaseEnvVolume")]
70        pub m_master_base_env_volume: crate::app::soundmanager::SoundManager_ParamFader,
71        #[offset(64)]
72        #[rename(name = "m_masterBaseVoiceVolume")]
73        pub m_master_base_voice_volume: crate::app::soundmanager::SoundManager_ParamFader,
74        #[offset(72)]
75        #[rename(name = "m_masterBgmVolumeOld")]
76        pub m_master_bgm_volume_old: f32,
77        #[offset(76)]
78        #[rename(name = "m_masterSeVolumeOld")]
79        pub m_master_se_volume_old: f32,
80        #[offset(80)]
81        #[rename(name = "m_masterEnvVolumeOld")]
82        pub m_master_env_volume_old: f32,
83        #[offset(84)]
84        #[rename(name = "m_masterVoiceVolumeOld")]
85        pub m_master_voice_volume_old: f32,
86        #[offset(88)]
87        #[rename(name = "m_configBgmVolumeOld")]
88        pub m_config_bgm_volume_old: f32,
89        #[offset(92)]
90        #[rename(name = "m_configSeVolumeOld")]
91        pub m_config_se_volume_old: f32,
92        #[offset(96)]
93        #[rename(name = "m_configEnvVolumeOld")]
94        pub m_config_env_volume_old: f32,
95        #[offset(100)]
96        #[rename(name = "m_configVoiceVolumeOld")]
97        pub m_config_voice_volume_old: f32,
98        #[offset(104)]
99        #[rename(name = "m_mapCameraHeightRateOld")]
100        pub m_map_camera_height_rate_old: f32,
101        #[offset(108)]
102        #[rename(name = "m_eventSeVolume")]
103        pub m_event_se_volume: f32,
104        #[offset(152)]
105        #[rename(name = "m_soundHandleList")]
106        pub m_sound_handle_list: crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle>,
107        #[offset(160)]
108        #[rename(name = "m_deleteSoundHandleList")]
109        pub m_delete_sound_handle_list: crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle>,
110        #[offset(168)]
111        #[rename(name = "m_GlobalEnumParamStack_MapOrCombat")]
112        pub m_global_enum_param_stack_map_or_combat: crate::system::collections::generic::stack_1::Stack_1<u32>,
113        #[offset(176)]
114        #[rename(name = "m_TimeCounterForUpdateOutput")]
115        pub m_time_counter_for_update_output: f32,
116        #[offset(180)]
117        #[rename(name = "m_isMuteByGameSkip")]
118        pub m_is_mute_by_game_skip: bool,
119        #[offset(184)]
120        #[rename(name = "m_lipSyncDataFileDictionary")]
121        pub m_lip_sync_data_file_dictionary: crate::system::collections::generic::dictionary_2::Dictionary_2<
122            ::unity::Il2CppString,
123            crate::app::soundsystem::SoundSystem_LipSyncDataFile,
124        >,
125    }
126}
127
128#[cfg(feature = "app-soundmanager-types")]
129pub use __types::*;
130
131#[cfg(feature = "app-soundmanager")]
132pub trait ISoundManager_ParamFaderMethods: ISoundManager_ParamFader {
133    #[doc = "`.ctor()` overload"]
134    fn ctor(self) -> () {
135        unsafe {
136            let __receiver =
137                <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
138            ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc30usize)as*mut u8,();
139(SoundManager_ParamFader)__receiver)
140        }
141    }
142    #[doc = "`Reset()` overload"]
143    fn reset(self) -> () {
144        unsafe {
145            let __receiver =
146                <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
147            ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc70usize)as*mut u8,();
148(SoundManager_ParamFader)__receiver)
149        }
150    }
151    #[doc = "`Get()` overload"]
152    fn get(self) -> f32 {
153        unsafe {
154            let __receiver =
155                <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
156            ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc90usize)as*mut u8,f32;
157(SoundManager_ParamFader)__receiver)
158        }
159    }
160    #[doc = "`Set(f32, i32)` overload"]
161    fn set(self, param: impl ::core::convert::Into<f32>, msec: impl ::core::convert::Into<i32>) -> () {
162        unsafe {
163            let __receiver =
164                <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
165            ::unity::il2cpp_call!((::unity::module_base()+0x1d7cca0usize)as*mut u8,();
166(SoundManager_ParamFader)__receiver,(f32)::core::convert::Into::into(param),(i32)::core::convert::Into::into(msec))
167        }
168    }
169    #[doc = "`Tick()` overload"]
170    fn tick(self) -> () {
171        unsafe {
172            let __receiver =
173                <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174            ::unity::il2cpp_call!((::unity::module_base()+0x1d7cd50usize)as*mut u8,();
175(SoundManager_ParamFader)__receiver)
176        }
177    }
178}
179
180#[cfg(feature = "app-soundmanager")]
181impl<__T: ISoundManager_ParamFader> ISoundManager_ParamFaderMethods for __T {}
182
183#[cfg(feature = "app-soundmanager")]
184impl SoundManager_ParamFader {
185    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
186        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
187    }
188
189    pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
190        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
191    }
192
193    pub fn get_method_info() -> &'static ::unity::il2cpp::MethodInfo {
194        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
195    }
196
197    pub fn set_method_info() -> &'static ::unity::il2cpp::MethodInfo {
198        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
199    }
200
201    pub fn tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
202        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
203    }
204}
205
206#[cfg(feature = "app-soundmanager")]
207impl SoundManager_ParamFader {
208    #[doc = "`.ctor()` — no args"]
209    pub fn new() -> Self {
210        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
211            panic!(
212                "{}
213::{}
214 failed to instantiate",
215                ::core::stringify!(SoundManager_ParamFader),
216                ::core::stringify!(new),
217            )
218        });
219        <Self as ISoundManager_ParamFaderMethods>::ctor(this);
220        this
221    }
222}
223
224#[cfg(feature = "app-soundmanager")]
225impl SoundManager {
226    #[doc = "`TryDebugLog(::unity::Il2CppString)` overload"]
227    pub fn try_debug_log(event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
228        unsafe {
229            ::unity::il2cpp_call!((::unity::module_base()+0x24f70a0usize)as*mut u8,();
230(::unity::Il2CppString)::core::convert::Into::into(event_name))
231        }
232    }
233}
234
235#[cfg(feature = "app-soundmanager")]
236pub trait ISoundManagerMethods: ISoundManager {
237    #[doc = "`get_Param()` overload"]
238    fn get_param(self) -> crate::app::soundsystem::SoundSystem_ISoundParam {
239        unsafe {
240            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
241            ::unity::il2cpp_call!((::unity::module_base()+0x24f42b0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundParam;
242(SoundManager)__receiver)
243        }
244    }
245    #[doc = "`set_Param(crate::app::soundsystem::SoundSystem_ISoundParam)` overload"]
246    fn set_param(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundParam>) -> () {
247        unsafe {
248            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
249            ::unity::il2cpp_call!((::unity::module_base()+0x24f42c0usize)as*mut u8,();
250(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundParam)::core::convert::Into::into(value))
251        }
252    }
253    #[doc = "`get_Loader()` overload"]
254    fn get_loader(self) -> crate::app::soundsystem::SoundSystem_ISoundLoad {
255        unsafe {
256            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257            ::unity::il2cpp_call!((::unity::module_base()+0x24f42d0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundLoad;
258(SoundManager)__receiver)
259        }
260    }
261    #[doc = "`set_Loader(crate::app::soundsystem::SoundSystem_ISoundLoad)` overload"]
262    fn set_loader(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundLoad>) -> () {
263        unsafe {
264            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
265            ::unity::il2cpp_call!((::unity::module_base()+0x24f42e0usize)as*mut u8,();
266(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundLoad)::core::convert::Into::into(value))
267        }
268    }
269    #[doc = "`get_Player()` overload"]
270    fn get_player(self) -> crate::app::soundsystem::SoundSystem_ISoundPlay {
271        unsafe {
272            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
273            ::unity::il2cpp_call!((::unity::module_base()+0x24f42f0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundPlay;
274(SoundManager)__receiver)
275        }
276    }
277    #[doc = "`set_Player(crate::app::soundsystem::SoundSystem_ISoundPlay)` overload"]
278    fn set_player(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundPlay>) -> () {
279        unsafe {
280            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
281            ::unity::il2cpp_call!((::unity::module_base()+0x24f4300usize)as*mut u8,();
282(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundPlay)::core::convert::Into::into(value))
283        }
284    }
285    #[doc = "`get_FieldBgmManager()` overload"]
286    fn get_field_bgm_manager(self) -> crate::app::fieldbgmmanager::FieldBgmManager {
287        unsafe {
288            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
289            ::unity::il2cpp_call!((::unity::module_base()+0x24f4310usize)as*mut u8,crate::app::fieldbgmmanager::FieldBgmManager;
290(SoundManager)__receiver)
291        }
292    }
293    #[doc = "`set_FieldBgmManager(crate::app::fieldbgmmanager::FieldBgmManager)` overload"]
294    fn set_field_bgm_manager(self, value: impl ::core::convert::Into<crate::app::fieldbgmmanager::FieldBgmManager>) -> () {
295        unsafe {
296            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
297            ::unity::il2cpp_call!((::unity::module_base()+0x24f4320usize)as*mut u8,();
298(SoundManager)__receiver,(crate::app::fieldbgmmanager::FieldBgmManager)::core::convert::Into::into(value))
299        }
300    }
301    #[doc = "`.ctor()` overload"]
302    fn ctor(self) -> () {
303        unsafe {
304            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
305            ::unity::il2cpp_call!((::unity::module_base()+0x24f4330usize)as*mut u8,();
306(SoundManager)__receiver)
307        }
308    }
309    #[doc = "`OnEnable()` overload"]
310    fn on_enable(self) -> () {
311        unsafe {
312            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
313            ::unity::il2cpp_call!((::unity::module_base()+0x24f4450usize)as*mut u8,();
314(SoundManager)__receiver)
315        }
316    }
317    #[doc = "`Init()` overload"]
318    fn init(self) -> () {
319        unsafe {
320            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
321            ::unity::il2cpp_call!((::unity::module_base()+0x24f4660usize)as*mut u8,();
322(SoundManager)__receiver)
323        }
324    }
325    #[doc = "`ResetMasterVolume()` overload"]
326    fn reset_master_volume(self) -> () {
327        unsafe {
328            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
329            ::unity::il2cpp_call!((::unity::module_base()+0x24f49c0usize)as*mut u8,();
330(SoundManager)__receiver)
331        }
332    }
333    #[doc = "`Serialize(crate::app::stream_2::Stream_2)` overload"]
334    fn serialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
335        unsafe {
336            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
337            ::unity::il2cpp_call!((::unity::module_base()+0x24f5360usize)as*mut u8,();
338(SoundManager)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
339        }
340    }
341    #[doc = "`Deserialize(crate::app::stream_2::Stream_2)` overload"]
342    fn deserialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
343        unsafe {
344            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
345            ::unity::il2cpp_call!((::unity::module_base()+0x24f5370usize)as*mut u8,();
346(SoundManager)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
347        }
348    }
349    #[doc = "`SetLanguage(crate::app::language::Language_Langs)` overload"]
350    fn set_language(self, language: impl ::core::convert::Into<crate::app::language::Language_Langs>) -> () {
351        unsafe {
352            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
353            ::unity::il2cpp_call!((::unity::module_base()+0x24f5260usize)as*mut u8,();
354(SoundManager)__receiver,(crate::app::language::Language_Langs)::core::convert::Into::into(language))
355        }
356    }
357    #[doc = "`GetEventSeVolume()` overload"]
358    fn get_event_se_volume(self) -> f32 {
359        unsafe {
360            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
361            ::unity::il2cpp_call!((::unity::module_base()+0x24f5450usize)as*mut u8,f32;
362(SoundManager)__receiver)
363        }
364    }
365    #[doc = "`IsEventLoaded(::unity::Il2CppString)` overload"]
366    fn is_event_loaded(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
367        unsafe {
368            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
369            ::unity::il2cpp_call!((::unity::module_base()+0x24f5470usize)as*mut u8,bool;
370(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
371        }
372    }
373    #[doc = "`IsEventPlaying(::unity::Il2CppString)` overload"]
374    fn is_event_playing(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
375        unsafe {
376            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
377            ::unity::il2cpp_call!((::unity::module_base()+0x24f5520usize)as*mut u8,bool;
378(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
379        }
380    }
381    #[doc = "`IsBgmEventPlaying(::unity::Il2CppString)` overload"]
382    fn is_bgm_event_playing(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
383        unsafe {
384            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
385            ::unity::il2cpp_call!((::unity::module_base()+0x24f56b0usize)as*mut u8,bool;
386(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
387        }
388    }
389    #[doc = "`FindSoundHandleByEventName(::unity::Il2CppString)` overload"]
390    fn find_sound_handle_by_event_name(
391        self,
392        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
393    ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
394        unsafe {
395            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
396            ::unity::il2cpp_call!((::unity::module_base()+0x24f5540usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
397(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
398        }
399    }
400    #[doc = "`FindSoundHandlesByEventName(::unity::Il2CppString)` overload"]
401    fn find_sound_handles_by_event_name(
402        self,
403        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
404    ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
405        unsafe {
406            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
407            ::unity::il2cpp_call!((::unity::module_base()+0x24f5750usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
408(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
409        }
410    }
411    #[doc = "`FindSoundHandleByEventId(u32)` overload"]
412    fn find_sound_handle_by_event_id(self, event_id: impl ::core::convert::Into<u32>) -> crate::app::soundsystem::SoundSystem_SoundHandle {
413        unsafe {
414            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
415            ::unity::il2cpp_call!((::unity::module_base()+0x24f5900usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
416(SoundManager)__receiver,(u32)::core::convert::Into::into(event_id))
417        }
418    }
419    #[doc = "`FindSoundHandlesByEventId(u32)` overload"]
420    fn find_sound_handles_by_event_id(
421        self,
422        event_id: impl ::core::convert::Into<u32>,
423    ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
424        unsafe {
425            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
426            ::unity::il2cpp_call!((::unity::module_base()+0x24f5a70usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
427(SoundManager)__receiver,(u32)::core::convert::Into::into(event_id))
428        }
429    }
430    #[doc = "`GetSoundHandleList(::unity::Il2CppString)` overload"]
431    fn get_sound_handle_list(
432        self,
433        prefix: impl ::core::convert::Into<::unity::Il2CppString>,
434    ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
435        unsafe {
436            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
437            ::unity::il2cpp_call!((::unity::module_base()+0x24f5c20usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
438(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(prefix))
439        }
440    }
441    #[doc = "`IsEventSePlaying()` overload"]
442    fn is_event_se_playing(self) -> bool {
443        unsafe {
444            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
445            ::unity::il2cpp_call!((::unity::module_base()+0x24f5dd0usize)as*mut u8,bool;
446(SoundManager)__receiver)
447        }
448    }
449    #[doc = "`GetAudioListenerObject()` overload"]
450    fn get_audio_listener_object(self) -> crate::unity_engine::gameobject::GameObject {
451        unsafe {
452            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
453            ::unity::il2cpp_call!((::unity::module_base()+0x24f5df0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
454(SoundManager)__receiver)
455        }
456    }
457    #[doc = "`GetAudioListenerPosition()` overload"]
458    fn get_audio_listener_position(self) -> crate::unity_engine::vector3::Vector3 {
459        unsafe {
460            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
461            ::unity::il2cpp_call!((::unity::module_base()+0x24f5eb0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
462(SoundManager)__receiver)
463        }
464    }
465    #[doc = "`GetAudioListenerRotation()` overload"]
466    fn get_audio_listener_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
467        unsafe {
468            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
469            ::unity::il2cpp_call!((::unity::module_base()+0x24f5f60usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
470(SoundManager)__receiver)
471        }
472    }
473    #[doc = "`LoadSound(::unity::Il2CppString)` overload"]
474    fn load_sound(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
475        unsafe {
476            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
477            ::unity::il2cpp_call!((::unity::module_base()+0x24f6010usize)as*mut u8,();
478(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
479        }
480    }
481    #[doc = "`LoadSoundAsync(::unity::Il2CppString)` overload"]
482    fn load_sound_async(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
483        unsafe {
484            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
485            ::unity::il2cpp_call!((::unity::module_base()+0x24f6110usize)as*mut u8,();
486(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
487        }
488    }
489    #[doc = "`IsLoadingSound()` overload"]
490    fn is_loading_sound(self) -> bool {
491        unsafe {
492            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
493            ::unity::il2cpp_call!((::unity::module_base()+0x24f6210usize)as*mut u8,bool;
494(SoundManager)__receiver)
495        }
496    }
497    #[doc = "`IsLoadingSound(::unity::Il2CppString)` overload"]
498    fn is_loading_sound_2(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
499        unsafe {
500            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
501            ::unity::il2cpp_call!((::unity::module_base()+0x24f62d0usize)as*mut u8,bool;
502(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
503        }
504    }
505    #[doc = "`UnloadSound(::unity::Il2CppString)` overload"]
506    fn unload_sound(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
507        unsafe {
508            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
509            ::unity::il2cpp_call!((::unity::module_base()+0x24f63a0usize)as*mut u8,();
510(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
511        }
512    }
513    #[doc = "`UnloadSoundAll()` overload"]
514    fn unload_sound_all(self) -> () {
515        unsafe {
516            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
517            ::unity::il2cpp_call!((::unity::module_base()+0x24f64a0usize)as*mut u8,();
518(SoundManager)__receiver)
519        }
520    }
521    #[doc = "`ReloadSoundBySetLanguage(crate::app::language::Language_Voices)` overload"]
522    fn reload_sound_by_set_language(self, language: impl ::core::convert::Into<crate::app::language::Language_Voices>) -> () {
523        unsafe {
524            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
525            ::unity::il2cpp_call!((::unity::module_base()+0x24f6590usize)as*mut u8,();
526(SoundManager)__receiver,(crate::app::language::Language_Voices)::core::convert::Into::into(language))
527        }
528    }
529    #[doc = "`PrepareEvent(::unity::Il2CppString)` overload"]
530    fn prepare_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
531        unsafe {
532            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
533            ::unity::il2cpp_call!((::unity::module_base()+0x24f6660usize)as*mut u8,bool;
534(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
535        }
536    }
537    #[doc = "`PrepareEvent(::unity::Array<::unity::Il2CppString>)` overload"]
538    fn prepare_event_2(self, event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> bool {
539        unsafe {
540            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
541            ::unity::il2cpp_call!((::unity::module_base()+0x24f6710usize)as*mut u8,bool;
542(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array))
543        }
544    }
545    #[doc = "`PrepareEventAsync(::unity::Il2CppString, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
546    fn prepare_event_async(
547        self,
548        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
549    ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
550        unsafe {
551            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
552            let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
553            let __ret = {
554                ::unity::il2cpp_call!((::unity::module_base()+0x24f67c0usize)as*mut u8,bool;
555(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
556            };
557            (__ret, __out_0.assume_init())
558        }
559    }
560    #[doc = "`PrepareEventAsync(::unity::Array<::unity::Il2CppString>, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
561    fn prepare_event_async_2(
562        self,
563        event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
564    ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
565        unsafe {
566            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
567            let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
568            let __ret = {
569                ::unity::il2cpp_call!((::unity::module_base()+0x24f6880usize)as*mut u8,bool;
570(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
571            };
572            (__ret, __out_0.assume_init())
573        }
574    }
575    #[doc = "`UnprepareEvent(::unity::Il2CppString)` overload"]
576    fn unprepare_event(self, event_name_array: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
577        unsafe {
578            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
579            ::unity::il2cpp_call!((::unity::module_base()+0x24f6940usize)as*mut u8,();
580(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name_array))
581        }
582    }
583    #[doc = "`UnprepareEvent(::unity::Array<::unity::Il2CppString>)` overload"]
584    fn unprepare_event_2(self, event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
585        unsafe {
586            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
587            ::unity::il2cpp_call!((::unity::module_base()+0x24f69f0usize)as*mut u8,();
588(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array))
589        }
590    }
591    #[doc = "`PrepareSwitch(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
592    fn prepare_switch(
593        self,
594        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
595        switch_name: impl ::core::convert::Into<::unity::Il2CppString>,
596    ) -> bool {
597        unsafe {
598            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
599            ::unity::il2cpp_call!((::unity::module_base()+0x24f6aa0usize)as*mut u8,bool;
600(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name))
601        }
602    }
603    #[doc = "`PrepareSwitch(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>)` overload"]
604    fn prepare_switch_2(
605        self,
606        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
607        switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
608    ) -> bool {
609        unsafe {
610            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
611            ::unity::il2cpp_call!((::unity::module_base()+0x24f6b60usize)as*mut u8,bool;
612(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array))
613        }
614    }
615    #[doc = "`PrepareSwitchAsync(::unity::Il2CppString, ::unity::Il2CppString, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
616    fn prepare_switch_async(
617        self,
618        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
619        switch_name: impl ::core::convert::Into<::unity::Il2CppString>,
620    ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
621        unsafe {
622            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
623            let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
624            let __ret = {
625                ::unity::il2cpp_call!((::unity::module_base()+0x24f6c20usize)as*mut u8,bool;
626(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
627            };
628            (__ret, __out_0.assume_init())
629        }
630    }
631    #[doc = "`PrepareSwitchAsync(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
632    fn prepare_switch_async_2(
633        self,
634        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
635        switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
636    ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
637        unsafe {
638            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
639            let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
640            let __ret = {
641                ::unity::il2cpp_call!((::unity::module_base()+0x24f6cf0usize)as*mut u8,bool;
642(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
643            };
644            (__ret, __out_0.assume_init())
645        }
646    }
647    #[doc = "`UnprepareSwitch(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
648    fn unprepare_switch(
649        self,
650        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
651        switch_name_array: impl ::core::convert::Into<::unity::Il2CppString>,
652    ) -> () {
653        unsafe {
654            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
655            ::unity::il2cpp_call!((::unity::module_base()+0x24f6dc0usize)as*mut u8,();
656(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name_array))
657        }
658    }
659    #[doc = "`UnprepareSwitch(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>)` overload"]
660    fn unprepare_switch_2(
661        self,
662        switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
663        switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
664    ) -> () {
665        unsafe {
666            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
667            ::unity::il2cpp_call!((::unity::module_base()+0x24f6e80usize)as*mut u8,();
668(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array))
669        }
670    }
671    #[doc = "`ClearPrepare()` overload"]
672    fn clear_prepare(self) -> () {
673        unsafe {
674            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
675            ::unity::il2cpp_call!((::unity::module_base()+0x24f6f40usize)as*mut u8,();
676(SoundManager)__receiver)
677        }
678    }
679    #[doc = "`GetTemporaryGameObject()` overload"]
680    fn get_temporary_game_object(self) -> crate::unity_engine::gameobject::GameObject {
681        unsafe {
682            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
683            ::unity::il2cpp_call!((::unity::module_base()+0x24f6ff0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
684(SoundManager)__receiver)
685        }
686    }
687    #[doc = "`PostEvent(::unity::Il2CppString, crate::combat::character::Character, bool)` overload"]
688    fn post_event(
689        self,
690        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
691        character: impl ::core::convert::Into<crate::combat::character::Character>,
692        is_get_position: impl ::core::convert::Into<bool>,
693    ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
694        unsafe {
695            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
696            ::unity::il2cpp_call!((::unity::module_base()+0x24f70b0usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
697(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
698        }
699    }
700    #[doc = "`PostEvent(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, crate::combat::character::Character, bool)` overload"]
701    fn post_event_2(
702        self,
703        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
704        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
705        character: impl ::core::convert::Into<crate::combat::character::Character>,
706        is_get_position: impl ::core::convert::Into<bool>,
707    ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
708        unsafe {
709            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
710            ::unity::il2cpp_call!((::unity::module_base()+0x24f7300usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
711(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
712        }
713    }
714    #[doc = "`PostEventWithTemporaryGameObject(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, crate::combat::character::Character, bool)` overload"]
715    fn post_event_with_temporary_game_object(
716        self,
717        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
718        temporary_game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
719        character: impl ::core::convert::Into<crate::combat::character::Character>,
720        is_get_position: impl ::core::convert::Into<bool>,
721    ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
722        unsafe {
723            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
724            ::unity::il2cpp_call!((::unity::module_base()+0x24f7550usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
725(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(temporary_game_object),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
726        }
727    }
728    #[doc = "`PostEventDirect(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, u32, crate::root::akcallbackmanager::AkCallbackManager_EventCallback, crate::system::object::Object)` overload"]
729    fn post_event_direct(
730        self,
731        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
732        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
733        flag: impl ::core::convert::Into<u32>,
734        callback: impl ::core::convert::Into<crate::root::akcallbackmanager::AkCallbackManager_EventCallback>,
735        cookie: impl ::core::convert::Into<crate::system::object::Object>,
736    ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
737        unsafe {
738            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
739            ::unity::il2cpp_call!((::unity::module_base()+0x24f77a0usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
740(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(u32)::core::convert::Into::into(flag),(crate::root::akcallbackmanager::AkCallbackManager_EventCallback)::core::convert::Into::into(callback),(crate::system::object::Object)::core::convert::Into::into(cookie))
741        }
742    }
743    #[doc = "`ExecuteActionOnEventDirect(::unity::Il2CppString, crate::root::akactiononeventtype::AkActionOnEventType, i32, crate::root::akcurveinterpolation::AkCurveInterpolation, crate::unity_engine::gameobject::GameObject, u32)` overload"]
744    fn execute_action_on_event_direct(
745        self,
746        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
747        event_type: impl ::core::convert::Into<crate::root::akactiononeventtype::AkActionOnEventType>,
748        msec: impl ::core::convert::Into<i32>,
749        interpolation: impl ::core::convert::Into<crate::root::akcurveinterpolation::AkCurveInterpolation>,
750        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
751        playing_id: impl ::core::convert::Into<u32>,
752    ) -> crate::root::akresult::AKRESULT {
753        unsafe {
754            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
755            ::unity::il2cpp_call!((::unity::module_base()+0x24f7af0usize)as*mut u8,crate::root::akresult::AKRESULT;
756(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::root::akactiononeventtype::AkActionOnEventType)::core::convert::Into::into(event_type),(i32)::core::convert::Into::into(msec),(crate::root::akcurveinterpolation::AkCurveInterpolation)::core::convert::Into::into(interpolation),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(u32)::core::convert::Into::into(playing_id))
757        }
758    }
759    #[doc = "`StopSoundOnEvent(::unity::Il2CppString, i32)` overload"]
760    fn stop_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
761        unsafe {
762            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
763            ::unity::il2cpp_call!((::unity::module_base()+0x24f7c90usize)as*mut u8,();
764(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
765        }
766    }
767    #[doc = "`StopSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
768    fn stop_sound_on_event_2(
769        self,
770        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
771        fade_msec: impl ::core::convert::Into<i32>,
772        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
773    ) -> () {
774        unsafe {
775            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
776            ::unity::il2cpp_call!((::unity::module_base()+0x24f7d50usize)as*mut u8,();
777(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
778        }
779    }
780    #[doc = "`PauseSoundOnEvent(::unity::Il2CppString, i32)` overload"]
781    fn pause_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
782        unsafe {
783            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
784            ::unity::il2cpp_call!((::unity::module_base()+0x24f7e20usize)as*mut u8,();
785(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
786        }
787    }
788    #[doc = "`PauseSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
789    fn pause_sound_on_event_2(
790        self,
791        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
792        fade_msec: impl ::core::convert::Into<i32>,
793        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
794    ) -> () {
795        unsafe {
796            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
797            ::unity::il2cpp_call!((::unity::module_base()+0x24f7ee0usize)as*mut u8,();
798(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
799        }
800    }
801    #[doc = "`ResumeSoundOnEvent(::unity::Il2CppString, i32)` overload"]
802    fn resume_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
803        unsafe {
804            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
805            ::unity::il2cpp_call!((::unity::module_base()+0x24f7fb0usize)as*mut u8,();
806(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
807        }
808    }
809    #[doc = "`ResumeSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
810    fn resume_sound_on_event_2(
811        self,
812        event_name: impl ::core::convert::Into<::unity::Il2CppString>,
813        fade_msec: impl ::core::convert::Into<i32>,
814        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
815    ) -> () {
816        unsafe {
817            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
818            ::unity::il2cpp_call!((::unity::module_base()+0x24f8070usize)as*mut u8,();
819(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
820        }
821    }
822    #[doc = "`StopByPlayingId(u32, i32)` overload"]
823    fn stop_by_playing_id(self, playing_id: impl ::core::convert::Into<u32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
824        unsafe {
825            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
826            ::unity::il2cpp_call!((::unity::module_base()+0x24f8140usize)as*mut u8,();
827(SoundManager)__receiver,(u32)::core::convert::Into::into(playing_id),(i32)::core::convert::Into::into(fade_msec))
828        }
829    }
830    #[doc = "`GetPlayPosition(u32, i32)` overload"]
831    fn get_play_position(self, playing_id: impl ::core::convert::Into<u32>, position_offset: impl ::core::convert::Into<i32>) -> i32 {
832        unsafe {
833            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
834            ::unity::il2cpp_call!((::unity::module_base()+0x24f8200usize)as*mut u8,i32;
835(SoundManager)__receiver,(u32)::core::convert::Into::into(playing_id),(i32)::core::convert::Into::into(position_offset))
836        }
837    }
838    #[doc = "`GetMasterBgmVolume()` overload"]
839    fn get_master_bgm_volume(self) -> f32 {
840        unsafe {
841            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
842            ::unity::il2cpp_call!((::unity::module_base()+0x24f82c0usize)as*mut u8,f32;
843(SoundManager)__receiver)
844        }
845    }
846    #[doc = "`GetMasterSeVolume()` overload"]
847    fn get_master_se_volume(self) -> f32 {
848        unsafe {
849            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
850            ::unity::il2cpp_call!((::unity::module_base()+0x24f82d0usize)as*mut u8,f32;
851(SoundManager)__receiver)
852        }
853    }
854    #[doc = "`GetMasterEnvVolume()` overload"]
855    fn get_master_env_volume(self) -> f32 {
856        unsafe {
857            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
858            ::unity::il2cpp_call!((::unity::module_base()+0x24f82e0usize)as*mut u8,f32;
859(SoundManager)__receiver)
860        }
861    }
862    #[doc = "`GetMasterVoiceVolume()` overload"]
863    fn get_master_voice_volume(self) -> f32 {
864        unsafe {
865            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
866            ::unity::il2cpp_call!((::unity::module_base()+0x24f82f0usize)as*mut u8,f32;
867(SoundManager)__receiver)
868        }
869    }
870    #[doc = "`SetMasterBgmVolume(f32, i32)` overload"]
871    fn set_master_bgm_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
872        unsafe {
873            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
874            ::unity::il2cpp_call!((::unity::module_base()+0x24f8300usize)as*mut u8,();
875(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
876        }
877    }
878    #[doc = "`SetMasterSeVolume(f32, i32)` overload"]
879    fn set_master_se_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
880        unsafe {
881            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
882            ::unity::il2cpp_call!((::unity::module_base()+0x24f8310usize)as*mut u8,();
883(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
884        }
885    }
886    #[doc = "`SetMasterEnvVolume(f32, i32)` overload"]
887    fn set_master_env_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
888        unsafe {
889            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
890            ::unity::il2cpp_call!((::unity::module_base()+0x24f8320usize)as*mut u8,();
891(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
892        }
893    }
894    #[doc = "`SetMasterVoiceVolume(f32, i32)` overload"]
895    fn set_master_voice_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
896        unsafe {
897            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
898            ::unity::il2cpp_call!((::unity::module_base()+0x24f8330usize)as*mut u8,();
899(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
900        }
901    }
902    #[doc = "`GetConfigBgmVolume()` overload"]
903    fn get_config_bgm_volume(self) -> f32 {
904        unsafe {
905            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
906            ::unity::il2cpp_call!((::unity::module_base()+0x24f8340usize)as*mut u8,f32;
907(SoundManager)__receiver)
908        }
909    }
910    #[doc = "`GetConfigSeVolume()` overload"]
911    fn get_config_se_volume(self) -> f32 {
912        unsafe {
913            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
914            ::unity::il2cpp_call!((::unity::module_base()+0x24f83c0usize)as*mut u8,f32;
915(SoundManager)__receiver)
916        }
917    }
918    #[doc = "`GetConfigEnvVolume()` overload"]
919    fn get_config_env_volume(self) -> f32 {
920        unsafe {
921            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
922            ::unity::il2cpp_call!((::unity::module_base()+0x24f8440usize)as*mut u8,f32;
923(SoundManager)__receiver)
924        }
925    }
926    #[doc = "`GetConfigVoiceVolume()` overload"]
927    fn get_config_voice_volume(self) -> f32 {
928        unsafe {
929            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
930            ::unity::il2cpp_call!((::unity::module_base()+0x24f84c0usize)as*mut u8,f32;
931(SoundManager)__receiver)
932        }
933    }
934    #[doc = "`SetConfigBgmVolume(f32)` overload"]
935    fn set_config_bgm_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
936        unsafe {
937            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
938            ::unity::il2cpp_call!((::unity::module_base()+0x24f8540usize)as*mut u8,();
939(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
940        }
941    }
942    #[doc = "`SetConfigSeVolume(f32)` overload"]
943    fn set_config_se_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
944        unsafe {
945            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
946            ::unity::il2cpp_call!((::unity::module_base()+0x24f85d0usize)as*mut u8,();
947(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
948        }
949    }
950    #[doc = "`SetConfigEnvVolume(f32)` overload"]
951    fn set_config_env_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
952        unsafe {
953            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
954            ::unity::il2cpp_call!((::unity::module_base()+0x24f8660usize)as*mut u8,();
955(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
956        }
957    }
958    #[doc = "`SetConfigVoiceVolume(f32)` overload"]
959    fn set_config_voice_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
960        unsafe {
961            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
962            ::unity::il2cpp_call!((::unity::module_base()+0x24f86f0usize)as*mut u8,();
963(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
964        }
965    }
966    #[doc = "`SetVolume(f32, crate::unity_engine::gameobject::GameObject)` overload"]
967    fn set_volume(
968        self,
969        vol: impl ::core::convert::Into<f32>,
970        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
971    ) -> () {
972        unsafe {
973            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
974            ::unity::il2cpp_call!((::unity::module_base()+0x24f8780usize)as*mut u8,();
975(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
976        }
977    }
978    #[doc = "`GetGlobalEnumParam(::unity::Il2CppString, *mutu32)` overload"]
979    fn get_global_enum_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, u32) {
980        unsafe {
981            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
982            let mut __out_0 = ::core::mem::MaybeUninit::<u32>::uninit();
983            let __ret = {
984                ::unity::il2cpp_call!((::unity::module_base()+0x24f8840usize)as*mut u8,bool;
985(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut u32)__out_0.as_mut_ptr())
986            };
987            (__ret, __out_0.assume_init())
988        }
989    }
990    #[doc = "`GetEnumParam(::unity::Il2CppString, *mutu32)` overload"]
991    fn get_enum_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, u32) {
992        unsafe {
993            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
994            let mut __out_0 = ::core::mem::MaybeUninit::<u32>::uninit();
995            let __ret = {
996                ::unity::il2cpp_call!((::unity::module_base()+0x24f8910usize)as*mut u8,bool;
997(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut u32)__out_0.as_mut_ptr())
998            };
999            (__ret, __out_0.assume_init())
1000        }
1001    }
1002    #[doc = "`GetGameParam(::unity::Il2CppString, *mutf32)` overload"]
1003    fn get_game_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, f32) {
1004        unsafe {
1005            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1006            let mut __out_0 = ::core::mem::MaybeUninit::<f32>::uninit();
1007            let __ret = {
1008                ::unity::il2cpp_call!((::unity::module_base()+0x24f89e0usize)as*mut u8,bool;
1009(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut f32)__out_0.as_mut_ptr())
1010            };
1011            (__ret, __out_0.assume_init())
1012        }
1013    }
1014    #[doc = "`GetGameParam(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, *mutf32)` overload"]
1015    fn get_game_param_2(
1016        self,
1017        value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1018        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1019    ) -> (bool, f32) {
1020        unsafe {
1021            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1022            let mut __out_0 = ::core::mem::MaybeUninit::<f32>::uninit();
1023            let __ret = {
1024                ::unity::il2cpp_call!((::unity::module_base()+0x24f8aa0usize)as*mut u8,bool;
1025(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(*mut f32)__out_0.as_mut_ptr())
1026            };
1027            (__ret, __out_0.assume_init())
1028        }
1029    }
1030    #[doc = "`SetGlobalEnumParam(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1031    fn set_global_enum_param(
1032        self,
1033        value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1034        value: impl ::core::convert::Into<::unity::Il2CppString>,
1035    ) -> bool {
1036        unsafe {
1037            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1038            ::unity::il2cpp_call!((::unity::module_base()+0x24f8b70usize)as*mut u8,bool;
1039(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value))
1040        }
1041    }
1042    #[doc = "`SetGlobalEnumParam(::unity::Il2CppString, u32)` overload"]
1043    fn set_global_enum_param_2(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<u32>) -> bool {
1044        unsafe {
1045            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1046            ::unity::il2cpp_call!((::unity::module_base()+0x24f8c40usize)as*mut u8,bool;
1047(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(u32)::core::convert::Into::into(value))
1048        }
1049    }
1050    #[doc = "`SetEnumParam(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1051    fn set_enum_param(
1052        self,
1053        value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1054        value: impl ::core::convert::Into<::unity::Il2CppString>,
1055    ) -> bool {
1056        unsafe {
1057            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1058            ::unity::il2cpp_call!((::unity::module_base()+0x24f8d10usize)as*mut u8,bool;
1059(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value))
1060        }
1061    }
1062    #[doc = "`SetEnumParam(::unity::Il2CppString, ::unity::Il2CppString, crate::unity_engine::gameobject::GameObject)` overload"]
1063    fn set_enum_param_2(
1064        self,
1065        value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1066        value: impl ::core::convert::Into<::unity::Il2CppString>,
1067        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1068    ) -> bool {
1069        unsafe {
1070            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1071            ::unity::il2cpp_call!((::unity::module_base()+0x24f8de0usize)as*mut u8,bool;
1072(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
1073        }
1074    }
1075    #[doc = "`SetGameParam(::unity::Il2CppString, f32)` overload"]
1076    fn set_game_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> bool {
1077        unsafe {
1078            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1079            ::unity::il2cpp_call!((::unity::module_base()+0x24f4e90usize)as*mut u8,bool;
1080(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(f32)::core::convert::Into::into(value))
1081        }
1082    }
1083    #[doc = "`SetGameParam(::unity::Il2CppString, f32, crate::unity_engine::gameobject::GameObject)` overload"]
1084    fn set_game_param_2(
1085        self,
1086        value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1087        value: impl ::core::convert::Into<f32>,
1088        game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1089    ) -> bool {
1090        unsafe {
1091            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1092            ::unity::il2cpp_call!((::unity::module_base()+0x24f8eb0usize)as*mut u8,bool;
1093(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(f32)::core::convert::Into::into(value),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
1094        }
1095    }
1096    #[doc = "`PushGlobalEnumParam_MapOrCombat(::unity::Il2CppString)` overload"]
1097    fn push_global_enum_param_map_or_combat(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1098        unsafe {
1099            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1100            ::unity::il2cpp_call!((::unity::module_base()+0x24f9010usize)as*mut u8,();
1101(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
1102        }
1103    }
1104    #[doc = "`PopGlobalEnumParam_MapOrCombat()` overload"]
1105    fn pop_global_enum_param_map_or_combat(self) -> () {
1106        unsafe {
1107            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1108            ::unity::il2cpp_call!((::unity::module_base()+0x24f91e0usize)as*mut u8,();
1109(SoundManager)__receiver)
1110        }
1111    }
1112    #[doc = "`SetPosition(crate::unity_engine::vector3::Vector3, crate::unity_engine::gameobject::GameObject)` overload"]
1113    fn set_position(
1114        self,
1115        pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1116        temporary_game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1117    ) -> () {
1118        unsafe {
1119            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1120            ::unity::il2cpp_call!((::unity::module_base()+0x24f9320usize)as*mut u8,();
1121(SoundManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(temporary_game_object))
1122        }
1123    }
1124    #[doc = "`FieldBgm_IsSetPhaseBgm()` overload"]
1125    fn field_bgm_is_set_phase_bgm(self) -> bool {
1126        unsafe {
1127            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1128            ::unity::il2cpp_call!((::unity::module_base()+0x24f94b0usize)as*mut u8,bool;
1129(SoundManager)__receiver)
1130        }
1131    }
1132    #[doc = "`FieldBgm_Init()` overload"]
1133    fn field_bgm_init(self) -> () {
1134        unsafe {
1135            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1136            ::unity::il2cpp_call!((::unity::module_base()+0x24f94c0usize)as*mut u8,();
1137(SoundManager)__receiver)
1138        }
1139    }
1140    #[doc = "`FieldBgm_Final(i32)` overload"]
1141    fn field_bgm_final(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1142        unsafe {
1143            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1144            ::unity::il2cpp_call!((::unity::module_base()+0x24f94d0usize)as*mut u8,();
1145(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1146        }
1147    }
1148    #[doc = "`FieldBgm_SetPhaseBgm(crate::app::chapterdata::ChapterData, bool)` overload"]
1149    fn field_bgm_set_phase_bgm(
1150        self,
1151        chapter: impl ::core::convert::Into<crate::app::chapterdata::ChapterData>,
1152        is_encount: impl ::core::convert::Into<bool>,
1153    ) -> () {
1154        unsafe {
1155            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1156            ::unity::il2cpp_call!((::unity::module_base()+0x24f94e0usize)as*mut u8,();
1157(SoundManager)__receiver,(crate::app::chapterdata::ChapterData)::core::convert::Into::into(chapter),(bool)::core::convert::Into::into(is_encount))
1158        }
1159    }
1160    #[doc = "`FieldBgm_RestorePhaseBgm()` overload"]
1161    fn field_bgm_restore_phase_bgm(self) -> () {
1162        unsafe {
1163            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1164            ::unity::il2cpp_call!((::unity::module_base()+0x24f94f0usize)as*mut u8,();
1165(SoundManager)__receiver)
1166        }
1167    }
1168    #[doc = "`FieldBgm_SetPhaseBgm(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1169    fn field_bgm_set_phase_bgm_2(
1170        self,
1171        player_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1172        enemy_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1173        ally_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1174    ) -> bool {
1175        unsafe {
1176            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1177            ::unity::il2cpp_call!((::unity::module_base()+0x24f9500usize)as*mut u8,bool;
1178(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(player_phase_bgm),(::unity::Il2CppString)::core::convert::Into::into(enemy_phase_bgm),(::unity::Il2CppString)::core::convert::Into::into(ally_phase_bgm))
1179        }
1180    }
1181    #[doc = "`FieldBgm_PlayBgm(crate::app::force::Force_Type)` overload"]
1182    fn field_bgm_play_bgm(self, force_type: impl ::core::convert::Into<crate::app::force::Force_Type>) -> () {
1183        unsafe {
1184            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1185            ::unity::il2cpp_call!((::unity::module_base()+0x24f9510usize)as*mut u8,();
1186(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type))
1187        }
1188    }
1189    #[doc = "`FieldBgm_StopBgm(i32)` overload"]
1190    fn field_bgm_stop_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1191        unsafe {
1192            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1193            ::unity::il2cpp_call!((::unity::module_base()+0x24f9520usize)as*mut u8,();
1194(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1195        }
1196    }
1197    #[doc = "`FieldBgm_PauseBgm(i32)` overload"]
1198    fn field_bgm_pause_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1199        unsafe {
1200            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1201            ::unity::il2cpp_call!((::unity::module_base()+0x24f9530usize)as*mut u8,();
1202(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1203        }
1204    }
1205    #[doc = "`FieldBgm_ResumeBgm(i32)` overload"]
1206    fn field_bgm_resume_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1207        unsafe {
1208            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1209            ::unity::il2cpp_call!((::unity::module_base()+0x24f9540usize)as*mut u8,();
1210(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1211        }
1212    }
1213    #[doc = "`FieldBgm_SetBgmVolume(f32, i32)` overload"]
1214    fn field_bgm_set_bgm_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
1215        unsafe {
1216            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1217            ::unity::il2cpp_call!((::unity::module_base()+0x24f9550usize)as*mut u8,();
1218(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
1219        }
1220    }
1221    #[doc = "`FieldBgm_SetWarSituationParam(::unity::Il2CppString)` overload"]
1222    fn field_bgm_set_war_situation_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1223        unsafe {
1224            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1225            ::unity::il2cpp_call!((::unity::module_base()+0x24f9560usize)as*mut u8,();
1226(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name))
1227        }
1228    }
1229    #[doc = "`FieldBgm_RestoreWarSituationParam()` overload"]
1230    fn field_bgm_restore_war_situation_param(self) -> () {
1231        unsafe {
1232            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1233            ::unity::il2cpp_call!((::unity::module_base()+0x24f9570usize)as*mut u8,();
1234(SoundManager)__receiver)
1235        }
1236    }
1237    #[doc = "`FieldBgm_StartSpecialBattleBgmContinueTurn()` overload"]
1238    fn field_bgm_start_special_battle_bgm_continue_turn(self) -> () {
1239        unsafe {
1240            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1241            ::unity::il2cpp_call!((::unity::module_base()+0x24f9580usize)as*mut u8,();
1242(SoundManager)__receiver)
1243        }
1244    }
1245    #[doc = "`FieldBgm_SetSpecialBattleBgmContinueTurnForRewind(i32)` overload"]
1246    fn field_bgm_set_special_battle_bgm_continue_turn_for_rewind(self, turn: impl ::core::convert::Into<i32>) -> () {
1247        unsafe {
1248            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1249            ::unity::il2cpp_call!((::unity::module_base()+0x24f9590usize)as*mut u8,();
1250(SoundManager)__receiver,(i32)::core::convert::Into::into(turn))
1251        }
1252    }
1253    #[doc = "`FieldBgm_ChangeForceType(crate::app::force::Force_Type, crate::app::procinst::ProcInst, bool)` overload"]
1254    fn field_bgm_change_force_type(
1255        self,
1256        force_type: impl ::core::convert::Into<crate::app::force::Force_Type>,
1257        super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
1258        is_turn_elapsed: impl ::core::convert::Into<bool>,
1259    ) -> () {
1260        unsafe {
1261            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1262            ::unity::il2cpp_call!((::unity::module_base()+0x24f95a0usize)as*mut u8,();
1263(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type),(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(bool)::core::convert::Into::into(is_turn_elapsed))
1264        }
1265    }
1266    #[doc = "`FieldBgm_ChangeForceTypeImm(crate::app::force::Force_Type)` overload"]
1267    fn field_bgm_change_force_type_imm(self, force_type: impl ::core::convert::Into<crate::app::force::Force_Type>) -> () {
1268        unsafe {
1269            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1270            ::unity::il2cpp_call!((::unity::module_base()+0x24f95b0usize)as*mut u8,();
1271(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type))
1272        }
1273    }
1274    #[doc = "`FieldBgm_SetFirstPlayedFlag()` overload"]
1275    fn field_bgm_set_first_played_flag(self) -> () {
1276        unsafe {
1277            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1278            ::unity::il2cpp_call!((::unity::module_base()+0x24f95c0usize)as*mut u8,();
1279(SoundManager)__receiver)
1280        }
1281    }
1282    #[doc = "`FieldBgm_PlaySpecialBattleBgm(::unity::Il2CppString)` overload"]
1283    fn field_bgm_play_special_battle_bgm(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1284        unsafe {
1285            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1286            ::unity::il2cpp_call!((::unity::module_base()+0x24f95d0usize)as*mut u8,();
1287(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1288        }
1289    }
1290    #[doc = "`FieldBgm_PauseSpecialBattleBgm(::unity::Il2CppString)` overload"]
1291    fn field_bgm_pause_special_battle_bgm(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1292        unsafe {
1293            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1294            ::unity::il2cpp_call!((::unity::module_base()+0x24f95e0usize)as*mut u8,();
1295(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1296        }
1297    }
1298    #[doc = "`FieldBgm_IsSpecialBattleBgmExist(::unity::Il2CppString)` overload"]
1299    fn field_bgm_is_special_battle_bgm_exist(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
1300        unsafe {
1301            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1302            ::unity::il2cpp_call!((::unity::module_base()+0x24f95f0usize)as*mut u8,bool;
1303(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1304        }
1305    }
1306    #[doc = "`Update()` overload"]
1307    fn update(self) -> () {
1308        unsafe {
1309            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1310            ::unity::il2cpp_call!((::unity::module_base()+0x24f9600usize)as*mut u8,();
1311(SoundManager)__receiver)
1312        }
1313    }
1314    #[doc = "`UpdateListenerPosition()` overload"]
1315    fn update_listener_position(self) -> () {
1316        unsafe {
1317            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1318            ::unity::il2cpp_call!((::unity::module_base()+0x24f9670usize)as*mut u8,();
1319(SoundManager)__receiver)
1320        }
1321    }
1322    #[doc = "`UpdateMasterVolume()` overload"]
1323    fn update_master_volume(self) -> () {
1324        unsafe {
1325            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1326            ::unity::il2cpp_call!((::unity::module_base()+0x24fa8e0usize)as*mut u8,();
1327(SoundManager)__receiver)
1328        }
1329    }
1330    #[doc = "`UpdateConfigVolume()` overload"]
1331    fn update_config_volume(self) -> () {
1332        unsafe {
1333            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1334            ::unity::il2cpp_call!((::unity::module_base()+0x24fac70usize)as*mut u8,();
1335(SoundManager)__receiver)
1336        }
1337    }
1338    #[doc = "`UpdateMapCameraHeight()` overload"]
1339    fn update_map_camera_height(self) -> () {
1340        unsafe {
1341            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1342            ::unity::il2cpp_call!((::unity::module_base()+0x24fb070usize)as*mut u8,();
1343(SoundManager)__receiver)
1344        }
1345    }
1346    #[doc = "`UpdateSoundHandleList()` overload"]
1347    fn update_sound_handle_list(self) -> () {
1348        unsafe {
1349            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1350            ::unity::il2cpp_call!((::unity::module_base()+0x24fb3f0usize)as*mut u8,();
1351(SoundManager)__receiver)
1352        }
1353    }
1354    #[doc = "`UpdateOutputDevice()` overload"]
1355    fn update_output_device(self) -> () {
1356        unsafe {
1357            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1358            ::unity::il2cpp_call!((::unity::module_base()+0x24fb330usize)as*mut u8,();
1359(SoundManager)__receiver)
1360        }
1361    }
1362    #[doc = "`MeasureBusVolume()` overload"]
1363    fn measure_bus_volume(self) -> () {
1364        unsafe {
1365            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1366            ::unity::il2cpp_call!((::unity::module_base()+0x24fb1d0usize)as*mut u8,();
1367(SoundManager)__receiver)
1368        }
1369    }
1370    #[doc = "`IsInBmapSequence()` overload"]
1371    fn is_in_bmap_sequence(self) -> bool {
1372        unsafe {
1373            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1374            ::unity::il2cpp_call!((::unity::module_base()+0x24fb920usize)as*mut u8,bool;
1375(SoundManager)__receiver)
1376        }
1377    }
1378    #[doc = "`IsInUnitDetailOrClassChange()` overload"]
1379    fn is_in_unit_detail_or_class_change(self) -> bool {
1380        unsafe {
1381            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1382            ::unity::il2cpp_call!((::unity::module_base()+0x24fb6a0usize)as*mut u8,bool;
1383(SoundManager)__receiver)
1384        }
1385    }
1386    #[doc = "`IsInCombat()` overload"]
1387    fn is_in_combat(self) -> bool {
1388        unsafe {
1389            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1390            ::unity::il2cpp_call!((::unity::module_base()+0x24fb7e0usize)as*mut u8,bool;
1391(SoundManager)__receiver)
1392        }
1393    }
1394    #[doc = "`LoadLipSyncDataAsync(::unity::Il2CppString)` overload"]
1395    fn load_lip_sync_data_async(self, lip_sync_data_file_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1396        unsafe {
1397            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1398            ::unity::il2cpp_call!((::unity::module_base()+0x24fb9a0usize)as*mut u8,();
1399(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(lip_sync_data_file_name))
1400        }
1401    }
1402    #[doc = "`UnloadLipSyncData(::unity::Il2CppString)` overload"]
1403    fn unload_lip_sync_data(self, lip_sync_data_file_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1404        unsafe {
1405            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1406            ::unity::il2cpp_call!((::unity::module_base()+0x24fba80usize)as*mut u8,();
1407(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(lip_sync_data_file_name))
1408        }
1409    }
1410    #[doc = "`UnloadLipSyncDataAll()` overload"]
1411    fn unload_lip_sync_data_all(self) -> () {
1412        unsafe {
1413            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1414            ::unity::il2cpp_call!((::unity::module_base()+0x24fbb30usize)as*mut u8,();
1415(SoundManager)__receiver)
1416        }
1417    }
1418    #[doc = "`GetLipSyncData(::unity::Il2CppString)` overload"]
1419    fn get_lip_sync_data(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::app::soundsystem::SoundSystem_LipSyncData {
1420        unsafe {
1421            let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1422            ::unity::il2cpp_call!((::unity::module_base()+0x24fbc70usize)as*mut u8,crate::app::soundsystem::SoundSystem_LipSyncData;
1423(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1424        }
1425    }
1426}
1427
1428#[cfg(feature = "app-soundmanager")]
1429impl<__T: ISoundManager> ISoundManagerMethods for __T {}
1430
1431#[cfg(feature = "app-soundmanager")]
1432impl SoundManager {
1433    pub fn get_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1434        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1435    }
1436
1437    pub fn set_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1438        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1439    }
1440
1441    pub fn get_loader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1442        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1443    }
1444
1445    pub fn set_loader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1446        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1447    }
1448
1449    pub fn get_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1450        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1451    }
1452
1453    pub fn set_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1454        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1455    }
1456
1457    pub fn get_field_bgm_manager_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1458        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1459    }
1460
1461    pub fn set_field_bgm_manager_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1462        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1463    }
1464
1465    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1466        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1467    }
1468
1469    pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1470        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1471    }
1472
1473    pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1474        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
1475    }
1476
1477    pub fn reset_master_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1478        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1479    }
1480
1481    pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1482        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1483    }
1484
1485    pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1486        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1487    }
1488
1489    pub fn set_language_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1490        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
1491    }
1492
1493    pub fn get_event_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1494        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1495    }
1496
1497    pub fn is_event_loaded_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1498        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1499    }
1500
1501    pub fn is_event_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1502        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1503    }
1504
1505    pub fn is_bgm_event_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1506        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1507    }
1508
1509    pub fn find_sound_handle_by_event_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1510        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1511    }
1512
1513    pub fn find_sound_handles_by_event_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1514        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1515    }
1516
1517    pub fn find_sound_handle_by_event_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1518        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1519    }
1520
1521    pub fn find_sound_handles_by_event_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1522        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1523    }
1524
1525    pub fn get_sound_handle_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1526        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1527    }
1528
1529    pub fn is_event_se_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1530        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1531    }
1532
1533    pub fn get_audio_listener_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1534        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1535    }
1536
1537    pub fn get_audio_listener_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1538        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1539    }
1540
1541    pub fn get_audio_listener_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1542        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1543    }
1544
1545    pub fn load_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1546        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1547    }
1548
1549    pub fn load_sound_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1550        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1551    }
1552
1553    pub fn is_loading_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1554        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1555    }
1556
1557    pub fn is_loading_sound_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1558        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1559    }
1560
1561    pub fn unload_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1562        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1563    }
1564
1565    pub fn unload_sound_all_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1566        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1567    }
1568
1569    pub fn reload_sound_by_set_language_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1570        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1571    }
1572
1573    pub fn prepare_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1574        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1575    }
1576
1577    pub fn prepare_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1578        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1579    }
1580
1581    pub fn prepare_event_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1582        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1583    }
1584
1585    pub fn prepare_event_async_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1586        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1587    }
1588
1589    pub fn unprepare_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1590        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1591    }
1592
1593    pub fn unprepare_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1594        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1595    }
1596
1597    pub fn prepare_switch_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1598        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1599    }
1600
1601    pub fn prepare_switch_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1602        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1603    }
1604
1605    pub fn prepare_switch_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1606        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1607    }
1608
1609    pub fn prepare_switch_async_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1610        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1611    }
1612
1613    pub fn unprepare_switch_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1614        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1615    }
1616
1617    pub fn unprepare_switch_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1618        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1619    }
1620
1621    pub fn clear_prepare_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1622        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1623    }
1624
1625    pub fn get_temporary_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1626        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1627    }
1628
1629    pub fn try_debug_log_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1630        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1631    }
1632
1633    pub fn post_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1634        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1635    }
1636
1637    pub fn post_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1638        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1639    }
1640
1641    pub fn post_event_with_temporary_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1642        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1643    }
1644
1645    pub fn post_event_direct_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1646        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1647    }
1648
1649    pub fn execute_action_on_event_direct_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1650        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1651    }
1652
1653    pub fn stop_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1654        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1655    }
1656
1657    pub fn stop_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1658        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1659    }
1660
1661    pub fn pause_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1662        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1663    }
1664
1665    pub fn pause_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1666        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1667    }
1668
1669    pub fn resume_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1670        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1671    }
1672
1673    pub fn resume_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1674        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1675    }
1676
1677    pub fn stop_by_playing_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1678        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1679    }
1680
1681    pub fn get_play_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1682        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1683    }
1684
1685    pub fn get_master_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1686        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1687    }
1688
1689    pub fn get_master_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1690        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1691    }
1692
1693    pub fn get_master_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1694        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1695    }
1696
1697    pub fn get_master_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1698        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1699    }
1700
1701    pub fn set_master_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1702        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1703    }
1704
1705    pub fn set_master_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1706        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1707    }
1708
1709    pub fn set_master_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1710        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1711    }
1712
1713    pub fn set_master_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1714        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1715    }
1716
1717    pub fn get_config_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1718        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1719    }
1720
1721    pub fn get_config_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1722        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1723    }
1724
1725    pub fn get_config_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1726        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1727    }
1728
1729    pub fn get_config_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1730        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1731    }
1732
1733    pub fn set_config_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1734        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1735    }
1736
1737    pub fn set_config_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1738        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1739    }
1740
1741    pub fn set_config_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1742        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1743    }
1744
1745    pub fn set_config_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1746        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1747    }
1748
1749    pub fn set_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1750        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[79]
1751    }
1752
1753    pub fn get_global_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1754        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[80]
1755    }
1756
1757    pub fn get_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1758        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[81]
1759    }
1760
1761    pub fn get_game_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1762        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[82]
1763    }
1764
1765    pub fn get_game_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1766        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[83]
1767    }
1768
1769    pub fn set_global_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1770        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[84]
1771    }
1772
1773    pub fn set_global_enum_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1774        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[85]
1775    }
1776
1777    pub fn set_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1778        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[86]
1779    }
1780
1781    pub fn set_enum_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1782        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[87]
1783    }
1784
1785    pub fn set_game_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1786        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[88]
1787    }
1788
1789    pub fn set_game_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1790        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[89]
1791    }
1792
1793    pub fn push_global_enum_param_map_or_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1794        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[90]
1795    }
1796
1797    pub fn pop_global_enum_param_map_or_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1798        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[91]
1799    }
1800
1801    pub fn set_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1802        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[92]
1803    }
1804
1805    pub fn field_bgm_is_set_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1806        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[93]
1807    }
1808
1809    pub fn field_bgm_init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1810        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[94]
1811    }
1812
1813    pub fn field_bgm_final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1814        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[95]
1815    }
1816
1817    pub fn field_bgm_set_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1818        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[96]
1819    }
1820
1821    pub fn field_bgm_restore_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1822        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[97]
1823    }
1824
1825    pub fn field_bgm_set_phase_bgm_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1826        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[98]
1827    }
1828
1829    pub fn field_bgm_play_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1830        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[99]
1831    }
1832
1833    pub fn field_bgm_stop_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1834        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[100]
1835    }
1836
1837    pub fn field_bgm_pause_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1838        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[101]
1839    }
1840
1841    pub fn field_bgm_resume_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1842        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[102]
1843    }
1844
1845    pub fn field_bgm_set_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1846        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[103]
1847    }
1848
1849    pub fn field_bgm_set_war_situation_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1850        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[104]
1851    }
1852
1853    pub fn field_bgm_restore_war_situation_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1854        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[105]
1855    }
1856
1857    pub fn field_bgm_start_special_battle_bgm_continue_turn_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1858        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[106]
1859    }
1860
1861    pub fn field_bgm_set_special_battle_bgm_continue_turn_for_rewind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1862        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[107]
1863    }
1864
1865    pub fn field_bgm_change_force_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1866        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[108]
1867    }
1868
1869    pub fn field_bgm_change_force_type_imm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1870        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[109]
1871    }
1872
1873    pub fn field_bgm_set_first_played_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1874        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[110]
1875    }
1876
1877    pub fn field_bgm_play_special_battle_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1878        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[111]
1879    }
1880
1881    pub fn field_bgm_pause_special_battle_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1882        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[112]
1883    }
1884
1885    pub fn field_bgm_is_special_battle_bgm_exist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1886        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[113]
1887    }
1888
1889    pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1890        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[114]
1891    }
1892
1893    pub fn update_listener_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1894        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[115]
1895    }
1896
1897    pub fn update_master_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1898        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[116]
1899    }
1900
1901    pub fn update_config_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1902        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[117]
1903    }
1904
1905    pub fn update_map_camera_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1906        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[118]
1907    }
1908
1909    pub fn update_sound_handle_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1910        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[119]
1911    }
1912
1913    pub fn update_output_device_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1914        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[120]
1915    }
1916
1917    pub fn measure_bus_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1918        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[122]
1919    }
1920
1921    pub fn is_in_bmap_sequence_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1922        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[123]
1923    }
1924
1925    pub fn is_in_unit_detail_or_class_change_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1926        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[124]
1927    }
1928
1929    pub fn is_in_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1930        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[125]
1931    }
1932
1933    pub fn load_lip_sync_data_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1934        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[126]
1935    }
1936
1937    pub fn unload_lip_sync_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1938        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[127]
1939    }
1940
1941    pub fn unload_lip_sync_data_all_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1942        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[128]
1943    }
1944
1945    pub fn get_lip_sync_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1946        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[129]
1947    }
1948}
1949
1950#[cfg(feature = "app-soundmanager")]
1951impl SoundManager {
1952    #[doc = "`.ctor()` — no args"]
1953    pub fn new() -> Self {
1954        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1955            panic!(
1956                "{}
1957::{}
1958 failed to instantiate",
1959                ::core::stringify!(SoundManager),
1960                ::core::stringify!(new),
1961            )
1962        });
1963        <Self as ISoundManagerMethods>::ctor(this);
1964        this
1965    }
1966}
1967
1968#[cfg(feature = "app-soundmanager")]
1969#[doc(hidden)]
1970pub mod prelude {
1971    pub use super::{
1972        ISoundManager, ISoundManagerMethods, ISoundManager_ParamFader, ISoundManager_ParamFaderMethods, SoundManager, SoundManager_ParamFader,
1973    };
1974    #[cfg(feature = "app-singletonmonobehaviour_1")]
1975    pub use crate::app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1Methods;
1976    #[cfg(feature = "system-object")]
1977    pub use crate::system::object::IObjectMethods;
1978    #[cfg(feature = "unity_engine-behaviour")]
1979    pub use crate::unity_engine::behaviour::IBehaviourMethods;
1980    #[cfg(feature = "unity_engine-component")]
1981    pub use crate::unity_engine::component::IComponentMethods;
1982    #[cfg(feature = "unity_engine-monobehaviour")]
1983    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
1984    #[cfg(feature = "unity_engine-object_2")]
1985    pub use crate::unity_engine::object_2::IObject_2Methods;
1986    pub use crate::{
1987        app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1,
1988        system::object::IObject,
1989        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
1990    };
1991}