1#[cfg(feature = "app-soundmanager-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::singletonmonobehaviour_1::{ISingletonMonoBehaviour_1, SingletonMonoBehaviour_1},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/soundmanager/SoundManager_ParamFader.md"))]
20 #[::unity::class(namespace = "App", name = "SoundManager.ParamFader")]
21 #[parent(crate::system::object::Object)]
22 pub struct SoundManager_ParamFader {
23 #[offset(16)]
24 #[rename(name = "m_now")]
25 pub m_now: f32,
26 #[offset(20)]
27 #[rename(name = "m_from")]
28 pub m_from: f32,
29 #[offset(24)]
30 #[rename(name = "m_to")]
31 pub m_to: f32,
32 #[offset(28)]
33 #[rename(name = "m_time")]
34 pub m_time: f32,
35 #[offset(32)]
36 #[rename(name = "m_duration")]
37 pub m_duration: f32,
38 }
39
40 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/soundmanager/SoundManager.md"))]
41 #[::unity::class(namespace = "App", name = "SoundManager")]
42 #[parent(crate::app::singletonmonobehaviour_1::SingletonMonoBehaviour_1<crate::app::soundmanager::SoundManager>)]
43 pub struct SoundManager {
44 #[static_field]
45 #[rename(name = "VoiceVolumeMin")]
46 pub voice_volume_min: f32,
47 #[static_field]
48 #[rename(name = "VoiceVolumeMax")]
49 pub voice_volume_max: f32,
50 #[static_field]
51 #[rename(name = "SeVolumeMin")]
52 pub se_volume_min: f32,
53 #[static_field]
54 #[rename(name = "SeVolumeMax")]
55 pub se_volume_max: f32,
56 #[static_field]
57 #[rename(name = "EventSeGameParamName")]
58 pub event_se_game_param_name: ::unity::Il2CppString,
59 #[offset(32)]
60 #[rename(name = "m_isInitialized")]
61 pub m_is_initialized: bool,
62 #[offset(40)]
63 #[rename(name = "m_masterBaseBgmVolume")]
64 pub m_master_base_bgm_volume: crate::app::soundmanager::SoundManager_ParamFader,
65 #[offset(48)]
66 #[rename(name = "m_masterBaseSeVolume")]
67 pub m_master_base_se_volume: crate::app::soundmanager::SoundManager_ParamFader,
68 #[offset(56)]
69 #[rename(name = "m_masterBaseEnvVolume")]
70 pub m_master_base_env_volume: crate::app::soundmanager::SoundManager_ParamFader,
71 #[offset(64)]
72 #[rename(name = "m_masterBaseVoiceVolume")]
73 pub m_master_base_voice_volume: crate::app::soundmanager::SoundManager_ParamFader,
74 #[offset(72)]
75 #[rename(name = "m_masterBgmVolumeOld")]
76 pub m_master_bgm_volume_old: f32,
77 #[offset(76)]
78 #[rename(name = "m_masterSeVolumeOld")]
79 pub m_master_se_volume_old: f32,
80 #[offset(80)]
81 #[rename(name = "m_masterEnvVolumeOld")]
82 pub m_master_env_volume_old: f32,
83 #[offset(84)]
84 #[rename(name = "m_masterVoiceVolumeOld")]
85 pub m_master_voice_volume_old: f32,
86 #[offset(88)]
87 #[rename(name = "m_configBgmVolumeOld")]
88 pub m_config_bgm_volume_old: f32,
89 #[offset(92)]
90 #[rename(name = "m_configSeVolumeOld")]
91 pub m_config_se_volume_old: f32,
92 #[offset(96)]
93 #[rename(name = "m_configEnvVolumeOld")]
94 pub m_config_env_volume_old: f32,
95 #[offset(100)]
96 #[rename(name = "m_configVoiceVolumeOld")]
97 pub m_config_voice_volume_old: f32,
98 #[offset(104)]
99 #[rename(name = "m_mapCameraHeightRateOld")]
100 pub m_map_camera_height_rate_old: f32,
101 #[offset(108)]
102 #[rename(name = "m_eventSeVolume")]
103 pub m_event_se_volume: f32,
104 #[offset(152)]
105 #[rename(name = "m_soundHandleList")]
106 pub m_sound_handle_list: crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle>,
107 #[offset(160)]
108 #[rename(name = "m_deleteSoundHandleList")]
109 pub m_delete_sound_handle_list: crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle>,
110 #[offset(168)]
111 #[rename(name = "m_GlobalEnumParamStack_MapOrCombat")]
112 pub m_global_enum_param_stack_map_or_combat: crate::system::collections::generic::stack_1::Stack_1<u32>,
113 #[offset(176)]
114 #[rename(name = "m_TimeCounterForUpdateOutput")]
115 pub m_time_counter_for_update_output: f32,
116 #[offset(180)]
117 #[rename(name = "m_isMuteByGameSkip")]
118 pub m_is_mute_by_game_skip: bool,
119 #[offset(184)]
120 #[rename(name = "m_lipSyncDataFileDictionary")]
121 pub m_lip_sync_data_file_dictionary: crate::system::collections::generic::dictionary_2::Dictionary_2<
122 ::unity::Il2CppString,
123 crate::app::soundsystem::SoundSystem_LipSyncDataFile,
124 >,
125 }
126}
127
128#[cfg(feature = "app-soundmanager-types")]
129pub use __types::*;
130
131#[cfg(feature = "app-soundmanager")]
132pub trait ISoundManager_ParamFaderMethods: ISoundManager_ParamFader {
133 #[doc = "`.ctor()` overload"]
134 fn ctor(self) -> () {
135 unsafe {
136 let __receiver =
137 <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
138 ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc30usize)as*mut u8,();
139(SoundManager_ParamFader)__receiver)
140 }
141 }
142 #[doc = "`Reset()` overload"]
143 fn reset(self) -> () {
144 unsafe {
145 let __receiver =
146 <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
147 ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc70usize)as*mut u8,();
148(SoundManager_ParamFader)__receiver)
149 }
150 }
151 #[doc = "`Get()` overload"]
152 fn get(self) -> f32 {
153 unsafe {
154 let __receiver =
155 <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
156 ::unity::il2cpp_call!((::unity::module_base()+0x1d7cc90usize)as*mut u8,f32;
157(SoundManager_ParamFader)__receiver)
158 }
159 }
160 #[doc = "`Set(f32, i32)` overload"]
161 fn set(self, param: impl ::core::convert::Into<f32>, msec: impl ::core::convert::Into<i32>) -> () {
162 unsafe {
163 let __receiver =
164 <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
165 ::unity::il2cpp_call!((::unity::module_base()+0x1d7cca0usize)as*mut u8,();
166(SoundManager_ParamFader)__receiver,(f32)::core::convert::Into::into(param),(i32)::core::convert::Into::into(msec))
167 }
168 }
169 #[doc = "`Tick()` overload"]
170 fn tick(self) -> () {
171 unsafe {
172 let __receiver =
173 <SoundManager_ParamFader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
174 ::unity::il2cpp_call!((::unity::module_base()+0x1d7cd50usize)as*mut u8,();
175(SoundManager_ParamFader)__receiver)
176 }
177 }
178}
179
180#[cfg(feature = "app-soundmanager")]
181impl<__T: ISoundManager_ParamFader> ISoundManager_ParamFaderMethods for __T {}
182
183#[cfg(feature = "app-soundmanager")]
184impl SoundManager_ParamFader {
185 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
186 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
187 }
188
189 pub fn reset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
190 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
191 }
192
193 pub fn get_method_info() -> &'static ::unity::il2cpp::MethodInfo {
194 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
195 }
196
197 pub fn set_method_info() -> &'static ::unity::il2cpp::MethodInfo {
198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
199 }
200
201 pub fn tick_method_info() -> &'static ::unity::il2cpp::MethodInfo {
202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
203 }
204}
205
206#[cfg(feature = "app-soundmanager")]
207impl SoundManager_ParamFader {
208 #[doc = "`.ctor()` — no args"]
209 pub fn new() -> Self {
210 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
211 panic!(
212 "{}
213::{}
214 failed to instantiate",
215 ::core::stringify!(SoundManager_ParamFader),
216 ::core::stringify!(new),
217 )
218 });
219 <Self as ISoundManager_ParamFaderMethods>::ctor(this);
220 this
221 }
222}
223
224#[cfg(feature = "app-soundmanager")]
225impl SoundManager {
226 #[doc = "`TryDebugLog(::unity::Il2CppString)` overload"]
227 pub fn try_debug_log(event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
228 unsafe {
229 ::unity::il2cpp_call!((::unity::module_base()+0x24f70a0usize)as*mut u8,();
230(::unity::Il2CppString)::core::convert::Into::into(event_name))
231 }
232 }
233}
234
235#[cfg(feature = "app-soundmanager")]
236pub trait ISoundManagerMethods: ISoundManager {
237 #[doc = "`get_Param()` overload"]
238 fn get_param(self) -> crate::app::soundsystem::SoundSystem_ISoundParam {
239 unsafe {
240 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
241 ::unity::il2cpp_call!((::unity::module_base()+0x24f42b0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundParam;
242(SoundManager)__receiver)
243 }
244 }
245 #[doc = "`set_Param(crate::app::soundsystem::SoundSystem_ISoundParam)` overload"]
246 fn set_param(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundParam>) -> () {
247 unsafe {
248 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
249 ::unity::il2cpp_call!((::unity::module_base()+0x24f42c0usize)as*mut u8,();
250(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundParam)::core::convert::Into::into(value))
251 }
252 }
253 #[doc = "`get_Loader()` overload"]
254 fn get_loader(self) -> crate::app::soundsystem::SoundSystem_ISoundLoad {
255 unsafe {
256 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257 ::unity::il2cpp_call!((::unity::module_base()+0x24f42d0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundLoad;
258(SoundManager)__receiver)
259 }
260 }
261 #[doc = "`set_Loader(crate::app::soundsystem::SoundSystem_ISoundLoad)` overload"]
262 fn set_loader(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundLoad>) -> () {
263 unsafe {
264 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
265 ::unity::il2cpp_call!((::unity::module_base()+0x24f42e0usize)as*mut u8,();
266(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundLoad)::core::convert::Into::into(value))
267 }
268 }
269 #[doc = "`get_Player()` overload"]
270 fn get_player(self) -> crate::app::soundsystem::SoundSystem_ISoundPlay {
271 unsafe {
272 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
273 ::unity::il2cpp_call!((::unity::module_base()+0x24f42f0usize)as*mut u8,crate::app::soundsystem::SoundSystem_ISoundPlay;
274(SoundManager)__receiver)
275 }
276 }
277 #[doc = "`set_Player(crate::app::soundsystem::SoundSystem_ISoundPlay)` overload"]
278 fn set_player(self, value: impl ::core::convert::Into<crate::app::soundsystem::SoundSystem_ISoundPlay>) -> () {
279 unsafe {
280 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
281 ::unity::il2cpp_call!((::unity::module_base()+0x24f4300usize)as*mut u8,();
282(SoundManager)__receiver,(crate::app::soundsystem::SoundSystem_ISoundPlay)::core::convert::Into::into(value))
283 }
284 }
285 #[doc = "`get_FieldBgmManager()` overload"]
286 fn get_field_bgm_manager(self) -> crate::app::fieldbgmmanager::FieldBgmManager {
287 unsafe {
288 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
289 ::unity::il2cpp_call!((::unity::module_base()+0x24f4310usize)as*mut u8,crate::app::fieldbgmmanager::FieldBgmManager;
290(SoundManager)__receiver)
291 }
292 }
293 #[doc = "`set_FieldBgmManager(crate::app::fieldbgmmanager::FieldBgmManager)` overload"]
294 fn set_field_bgm_manager(self, value: impl ::core::convert::Into<crate::app::fieldbgmmanager::FieldBgmManager>) -> () {
295 unsafe {
296 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
297 ::unity::il2cpp_call!((::unity::module_base()+0x24f4320usize)as*mut u8,();
298(SoundManager)__receiver,(crate::app::fieldbgmmanager::FieldBgmManager)::core::convert::Into::into(value))
299 }
300 }
301 #[doc = "`.ctor()` overload"]
302 fn ctor(self) -> () {
303 unsafe {
304 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
305 ::unity::il2cpp_call!((::unity::module_base()+0x24f4330usize)as*mut u8,();
306(SoundManager)__receiver)
307 }
308 }
309 #[doc = "`OnEnable()` overload"]
310 fn on_enable(self) -> () {
311 unsafe {
312 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
313 ::unity::il2cpp_call!((::unity::module_base()+0x24f4450usize)as*mut u8,();
314(SoundManager)__receiver)
315 }
316 }
317 #[doc = "`Init()` overload"]
318 fn init(self) -> () {
319 unsafe {
320 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
321 ::unity::il2cpp_call!((::unity::module_base()+0x24f4660usize)as*mut u8,();
322(SoundManager)__receiver)
323 }
324 }
325 #[doc = "`ResetMasterVolume()` overload"]
326 fn reset_master_volume(self) -> () {
327 unsafe {
328 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
329 ::unity::il2cpp_call!((::unity::module_base()+0x24f49c0usize)as*mut u8,();
330(SoundManager)__receiver)
331 }
332 }
333 #[doc = "`Serialize(crate::app::stream_2::Stream_2)` overload"]
334 fn serialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
335 unsafe {
336 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
337 ::unity::il2cpp_call!((::unity::module_base()+0x24f5360usize)as*mut u8,();
338(SoundManager)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
339 }
340 }
341 #[doc = "`Deserialize(crate::app::stream_2::Stream_2)` overload"]
342 fn deserialize(self, stream: impl ::core::convert::Into<crate::app::stream_2::Stream_2>) -> () {
343 unsafe {
344 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
345 ::unity::il2cpp_call!((::unity::module_base()+0x24f5370usize)as*mut u8,();
346(SoundManager)__receiver,(crate::app::stream_2::Stream_2)::core::convert::Into::into(stream))
347 }
348 }
349 #[doc = "`SetLanguage(crate::app::language::Language_Langs)` overload"]
350 fn set_language(self, language: impl ::core::convert::Into<crate::app::language::Language_Langs>) -> () {
351 unsafe {
352 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
353 ::unity::il2cpp_call!((::unity::module_base()+0x24f5260usize)as*mut u8,();
354(SoundManager)__receiver,(crate::app::language::Language_Langs)::core::convert::Into::into(language))
355 }
356 }
357 #[doc = "`GetEventSeVolume()` overload"]
358 fn get_event_se_volume(self) -> f32 {
359 unsafe {
360 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
361 ::unity::il2cpp_call!((::unity::module_base()+0x24f5450usize)as*mut u8,f32;
362(SoundManager)__receiver)
363 }
364 }
365 #[doc = "`IsEventLoaded(::unity::Il2CppString)` overload"]
366 fn is_event_loaded(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
367 unsafe {
368 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
369 ::unity::il2cpp_call!((::unity::module_base()+0x24f5470usize)as*mut u8,bool;
370(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
371 }
372 }
373 #[doc = "`IsEventPlaying(::unity::Il2CppString)` overload"]
374 fn is_event_playing(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
375 unsafe {
376 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
377 ::unity::il2cpp_call!((::unity::module_base()+0x24f5520usize)as*mut u8,bool;
378(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
379 }
380 }
381 #[doc = "`IsBgmEventPlaying(::unity::Il2CppString)` overload"]
382 fn is_bgm_event_playing(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
383 unsafe {
384 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
385 ::unity::il2cpp_call!((::unity::module_base()+0x24f56b0usize)as*mut u8,bool;
386(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
387 }
388 }
389 #[doc = "`FindSoundHandleByEventName(::unity::Il2CppString)` overload"]
390 fn find_sound_handle_by_event_name(
391 self,
392 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
393 ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
394 unsafe {
395 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
396 ::unity::il2cpp_call!((::unity::module_base()+0x24f5540usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
397(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
398 }
399 }
400 #[doc = "`FindSoundHandlesByEventName(::unity::Il2CppString)` overload"]
401 fn find_sound_handles_by_event_name(
402 self,
403 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
404 ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
405 unsafe {
406 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
407 ::unity::il2cpp_call!((::unity::module_base()+0x24f5750usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
408(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
409 }
410 }
411 #[doc = "`FindSoundHandleByEventId(u32)` overload"]
412 fn find_sound_handle_by_event_id(self, event_id: impl ::core::convert::Into<u32>) -> crate::app::soundsystem::SoundSystem_SoundHandle {
413 unsafe {
414 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
415 ::unity::il2cpp_call!((::unity::module_base()+0x24f5900usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
416(SoundManager)__receiver,(u32)::core::convert::Into::into(event_id))
417 }
418 }
419 #[doc = "`FindSoundHandlesByEventId(u32)` overload"]
420 fn find_sound_handles_by_event_id(
421 self,
422 event_id: impl ::core::convert::Into<u32>,
423 ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
424 unsafe {
425 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
426 ::unity::il2cpp_call!((::unity::module_base()+0x24f5a70usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
427(SoundManager)__receiver,(u32)::core::convert::Into::into(event_id))
428 }
429 }
430 #[doc = "`GetSoundHandleList(::unity::Il2CppString)` overload"]
431 fn get_sound_handle_list(
432 self,
433 prefix: impl ::core::convert::Into<::unity::Il2CppString>,
434 ) -> crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> {
435 unsafe {
436 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
437 ::unity::il2cpp_call!((::unity::module_base()+0x24f5c20usize)as*mut u8,crate::system::collections::generic::list_1::List_1<crate::app::soundsystem::SoundSystem_SoundHandle> ;
438(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(prefix))
439 }
440 }
441 #[doc = "`IsEventSePlaying()` overload"]
442 fn is_event_se_playing(self) -> bool {
443 unsafe {
444 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
445 ::unity::il2cpp_call!((::unity::module_base()+0x24f5dd0usize)as*mut u8,bool;
446(SoundManager)__receiver)
447 }
448 }
449 #[doc = "`GetAudioListenerObject()` overload"]
450 fn get_audio_listener_object(self) -> crate::unity_engine::gameobject::GameObject {
451 unsafe {
452 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
453 ::unity::il2cpp_call!((::unity::module_base()+0x24f5df0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
454(SoundManager)__receiver)
455 }
456 }
457 #[doc = "`GetAudioListenerPosition()` overload"]
458 fn get_audio_listener_position(self) -> crate::unity_engine::vector3::Vector3 {
459 unsafe {
460 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
461 ::unity::il2cpp_call!((::unity::module_base()+0x24f5eb0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
462(SoundManager)__receiver)
463 }
464 }
465 #[doc = "`GetAudioListenerRotation()` overload"]
466 fn get_audio_listener_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
467 unsafe {
468 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
469 ::unity::il2cpp_call!((::unity::module_base()+0x24f5f60usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
470(SoundManager)__receiver)
471 }
472 }
473 #[doc = "`LoadSound(::unity::Il2CppString)` overload"]
474 fn load_sound(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
475 unsafe {
476 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
477 ::unity::il2cpp_call!((::unity::module_base()+0x24f6010usize)as*mut u8,();
478(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
479 }
480 }
481 #[doc = "`LoadSoundAsync(::unity::Il2CppString)` overload"]
482 fn load_sound_async(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
483 unsafe {
484 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
485 ::unity::il2cpp_call!((::unity::module_base()+0x24f6110usize)as*mut u8,();
486(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
487 }
488 }
489 #[doc = "`IsLoadingSound()` overload"]
490 fn is_loading_sound(self) -> bool {
491 unsafe {
492 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
493 ::unity::il2cpp_call!((::unity::module_base()+0x24f6210usize)as*mut u8,bool;
494(SoundManager)__receiver)
495 }
496 }
497 #[doc = "`IsLoadingSound(::unity::Il2CppString)` overload"]
498 fn is_loading_sound_2(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
499 unsafe {
500 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
501 ::unity::il2cpp_call!((::unity::module_base()+0x24f62d0usize)as*mut u8,bool;
502(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
503 }
504 }
505 #[doc = "`UnloadSound(::unity::Il2CppString)` overload"]
506 fn unload_sound(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
507 unsafe {
508 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
509 ::unity::il2cpp_call!((::unity::module_base()+0x24f63a0usize)as*mut u8,();
510(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
511 }
512 }
513 #[doc = "`UnloadSoundAll()` overload"]
514 fn unload_sound_all(self) -> () {
515 unsafe {
516 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
517 ::unity::il2cpp_call!((::unity::module_base()+0x24f64a0usize)as*mut u8,();
518(SoundManager)__receiver)
519 }
520 }
521 #[doc = "`ReloadSoundBySetLanguage(crate::app::language::Language_Voices)` overload"]
522 fn reload_sound_by_set_language(self, language: impl ::core::convert::Into<crate::app::language::Language_Voices>) -> () {
523 unsafe {
524 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
525 ::unity::il2cpp_call!((::unity::module_base()+0x24f6590usize)as*mut u8,();
526(SoundManager)__receiver,(crate::app::language::Language_Voices)::core::convert::Into::into(language))
527 }
528 }
529 #[doc = "`PrepareEvent(::unity::Il2CppString)` overload"]
530 fn prepare_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
531 unsafe {
532 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
533 ::unity::il2cpp_call!((::unity::module_base()+0x24f6660usize)as*mut u8,bool;
534(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
535 }
536 }
537 #[doc = "`PrepareEvent(::unity::Array<::unity::Il2CppString>)` overload"]
538 fn prepare_event_2(self, event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> bool {
539 unsafe {
540 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
541 ::unity::il2cpp_call!((::unity::module_base()+0x24f6710usize)as*mut u8,bool;
542(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array))
543 }
544 }
545 #[doc = "`PrepareEventAsync(::unity::Il2CppString, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
546 fn prepare_event_async(
547 self,
548 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
549 ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
550 unsafe {
551 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
552 let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
553 let __ret = {
554 ::unity::il2cpp_call!((::unity::module_base()+0x24f67c0usize)as*mut u8,bool;
555(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
556 };
557 (__ret, __out_0.assume_init())
558 }
559 }
560 #[doc = "`PrepareEventAsync(::unity::Array<::unity::Il2CppString>, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
561 fn prepare_event_async_2(
562 self,
563 event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
564 ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
565 unsafe {
566 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
567 let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
568 let __ret = {
569 ::unity::il2cpp_call!((::unity::module_base()+0x24f6880usize)as*mut u8,bool;
570(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
571 };
572 (__ret, __out_0.assume_init())
573 }
574 }
575 #[doc = "`UnprepareEvent(::unity::Il2CppString)` overload"]
576 fn unprepare_event(self, event_name_array: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
577 unsafe {
578 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
579 ::unity::il2cpp_call!((::unity::module_base()+0x24f6940usize)as*mut u8,();
580(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name_array))
581 }
582 }
583 #[doc = "`UnprepareEvent(::unity::Array<::unity::Il2CppString>)` overload"]
584 fn unprepare_event_2(self, event_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>) -> () {
585 unsafe {
586 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
587 ::unity::il2cpp_call!((::unity::module_base()+0x24f69f0usize)as*mut u8,();
588(SoundManager)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(event_name_array))
589 }
590 }
591 #[doc = "`PrepareSwitch(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
592 fn prepare_switch(
593 self,
594 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
595 switch_name: impl ::core::convert::Into<::unity::Il2CppString>,
596 ) -> bool {
597 unsafe {
598 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
599 ::unity::il2cpp_call!((::unity::module_base()+0x24f6aa0usize)as*mut u8,bool;
600(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name))
601 }
602 }
603 #[doc = "`PrepareSwitch(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>)` overload"]
604 fn prepare_switch_2(
605 self,
606 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
607 switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
608 ) -> bool {
609 unsafe {
610 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
611 ::unity::il2cpp_call!((::unity::module_base()+0x24f6b60usize)as*mut u8,bool;
612(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array))
613 }
614 }
615 #[doc = "`PrepareSwitchAsync(::unity::Il2CppString, ::unity::Il2CppString, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
616 fn prepare_switch_async(
617 self,
618 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
619 switch_name: impl ::core::convert::Into<::unity::Il2CppString>,
620 ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
621 unsafe {
622 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
623 let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
624 let __ret = {
625 ::unity::il2cpp_call!((::unity::module_base()+0x24f6c20usize)as*mut u8,bool;
626(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
627 };
628 (__ret, __out_0.assume_init())
629 }
630 }
631 #[doc = "`PrepareSwitchAsync(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>, *mutcrate::app::soundsystem::SoundSystem_ResultSoundLoad)` overload"]
632 fn prepare_switch_async_2(
633 self,
634 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
635 switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
636 ) -> (bool, crate::app::soundsystem::SoundSystem_ResultSoundLoad) {
637 unsafe {
638 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
639 let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::soundsystem::SoundSystem_ResultSoundLoad>::uninit();
640 let __ret = {
641 ::unity::il2cpp_call!((::unity::module_base()+0x24f6cf0usize)as*mut u8,bool;
642(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array),(*mut crate::app::soundsystem::SoundSystem_ResultSoundLoad)__out_0.as_mut_ptr())
643 };
644 (__ret, __out_0.assume_init())
645 }
646 }
647 #[doc = "`UnprepareSwitch(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
648 fn unprepare_switch(
649 self,
650 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
651 switch_name_array: impl ::core::convert::Into<::unity::Il2CppString>,
652 ) -> () {
653 unsafe {
654 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
655 ::unity::il2cpp_call!((::unity::module_base()+0x24f6dc0usize)as*mut u8,();
656(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Il2CppString)::core::convert::Into::into(switch_name_array))
657 }
658 }
659 #[doc = "`UnprepareSwitch(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>)` overload"]
660 fn unprepare_switch_2(
661 self,
662 switch_group_name: impl ::core::convert::Into<::unity::Il2CppString>,
663 switch_name_array: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
664 ) -> () {
665 unsafe {
666 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
667 ::unity::il2cpp_call!((::unity::module_base()+0x24f6e80usize)as*mut u8,();
668(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(switch_group_name),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(switch_name_array))
669 }
670 }
671 #[doc = "`ClearPrepare()` overload"]
672 fn clear_prepare(self) -> () {
673 unsafe {
674 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
675 ::unity::il2cpp_call!((::unity::module_base()+0x24f6f40usize)as*mut u8,();
676(SoundManager)__receiver)
677 }
678 }
679 #[doc = "`GetTemporaryGameObject()` overload"]
680 fn get_temporary_game_object(self) -> crate::unity_engine::gameobject::GameObject {
681 unsafe {
682 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
683 ::unity::il2cpp_call!((::unity::module_base()+0x24f6ff0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
684(SoundManager)__receiver)
685 }
686 }
687 #[doc = "`PostEvent(::unity::Il2CppString, crate::combat::character::Character, bool)` overload"]
688 fn post_event(
689 self,
690 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
691 character: impl ::core::convert::Into<crate::combat::character::Character>,
692 is_get_position: impl ::core::convert::Into<bool>,
693 ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
694 unsafe {
695 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
696 ::unity::il2cpp_call!((::unity::module_base()+0x24f70b0usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
697(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
698 }
699 }
700 #[doc = "`PostEvent(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, crate::combat::character::Character, bool)` overload"]
701 fn post_event_2(
702 self,
703 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
704 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
705 character: impl ::core::convert::Into<crate::combat::character::Character>,
706 is_get_position: impl ::core::convert::Into<bool>,
707 ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
708 unsafe {
709 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
710 ::unity::il2cpp_call!((::unity::module_base()+0x24f7300usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
711(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
712 }
713 }
714 #[doc = "`PostEventWithTemporaryGameObject(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, crate::combat::character::Character, bool)` overload"]
715 fn post_event_with_temporary_game_object(
716 self,
717 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
718 temporary_game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
719 character: impl ::core::convert::Into<crate::combat::character::Character>,
720 is_get_position: impl ::core::convert::Into<bool>,
721 ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
722 unsafe {
723 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
724 ::unity::il2cpp_call!((::unity::module_base()+0x24f7550usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
725(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(temporary_game_object),(crate::combat::character::Character)::core::convert::Into::into(character),(bool)::core::convert::Into::into(is_get_position))
726 }
727 }
728 #[doc = "`PostEventDirect(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, u32, crate::root::akcallbackmanager::AkCallbackManager_EventCallback, crate::system::object::Object)` overload"]
729 fn post_event_direct(
730 self,
731 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
732 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
733 flag: impl ::core::convert::Into<u32>,
734 callback: impl ::core::convert::Into<crate::root::akcallbackmanager::AkCallbackManager_EventCallback>,
735 cookie: impl ::core::convert::Into<crate::system::object::Object>,
736 ) -> crate::app::soundsystem::SoundSystem_SoundHandle {
737 unsafe {
738 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
739 ::unity::il2cpp_call!((::unity::module_base()+0x24f77a0usize)as*mut u8,crate::app::soundsystem::SoundSystem_SoundHandle;
740(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(u32)::core::convert::Into::into(flag),(crate::root::akcallbackmanager::AkCallbackManager_EventCallback)::core::convert::Into::into(callback),(crate::system::object::Object)::core::convert::Into::into(cookie))
741 }
742 }
743 #[doc = "`ExecuteActionOnEventDirect(::unity::Il2CppString, crate::root::akactiononeventtype::AkActionOnEventType, i32, crate::root::akcurveinterpolation::AkCurveInterpolation, crate::unity_engine::gameobject::GameObject, u32)` overload"]
744 fn execute_action_on_event_direct(
745 self,
746 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
747 event_type: impl ::core::convert::Into<crate::root::akactiononeventtype::AkActionOnEventType>,
748 msec: impl ::core::convert::Into<i32>,
749 interpolation: impl ::core::convert::Into<crate::root::akcurveinterpolation::AkCurveInterpolation>,
750 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
751 playing_id: impl ::core::convert::Into<u32>,
752 ) -> crate::root::akresult::AKRESULT {
753 unsafe {
754 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
755 ::unity::il2cpp_call!((::unity::module_base()+0x24f7af0usize)as*mut u8,crate::root::akresult::AKRESULT;
756(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(crate::root::akactiononeventtype::AkActionOnEventType)::core::convert::Into::into(event_type),(i32)::core::convert::Into::into(msec),(crate::root::akcurveinterpolation::AkCurveInterpolation)::core::convert::Into::into(interpolation),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(u32)::core::convert::Into::into(playing_id))
757 }
758 }
759 #[doc = "`StopSoundOnEvent(::unity::Il2CppString, i32)` overload"]
760 fn stop_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
761 unsafe {
762 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
763 ::unity::il2cpp_call!((::unity::module_base()+0x24f7c90usize)as*mut u8,();
764(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
765 }
766 }
767 #[doc = "`StopSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
768 fn stop_sound_on_event_2(
769 self,
770 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
771 fade_msec: impl ::core::convert::Into<i32>,
772 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
773 ) -> () {
774 unsafe {
775 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
776 ::unity::il2cpp_call!((::unity::module_base()+0x24f7d50usize)as*mut u8,();
777(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
778 }
779 }
780 #[doc = "`PauseSoundOnEvent(::unity::Il2CppString, i32)` overload"]
781 fn pause_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
782 unsafe {
783 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
784 ::unity::il2cpp_call!((::unity::module_base()+0x24f7e20usize)as*mut u8,();
785(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
786 }
787 }
788 #[doc = "`PauseSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
789 fn pause_sound_on_event_2(
790 self,
791 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
792 fade_msec: impl ::core::convert::Into<i32>,
793 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
794 ) -> () {
795 unsafe {
796 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
797 ::unity::il2cpp_call!((::unity::module_base()+0x24f7ee0usize)as*mut u8,();
798(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
799 }
800 }
801 #[doc = "`ResumeSoundOnEvent(::unity::Il2CppString, i32)` overload"]
802 fn resume_sound_on_event(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>, fade_msec: impl ::core::convert::Into<i32>) -> () {
803 unsafe {
804 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
805 ::unity::il2cpp_call!((::unity::module_base()+0x24f7fb0usize)as*mut u8,();
806(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec))
807 }
808 }
809 #[doc = "`ResumeSoundOnEvent(::unity::Il2CppString, i32, crate::unity_engine::gameobject::GameObject)` overload"]
810 fn resume_sound_on_event_2(
811 self,
812 event_name: impl ::core::convert::Into<::unity::Il2CppString>,
813 fade_msec: impl ::core::convert::Into<i32>,
814 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
815 ) -> () {
816 unsafe {
817 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
818 ::unity::il2cpp_call!((::unity::module_base()+0x24f8070usize)as*mut u8,();
819(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name),(i32)::core::convert::Into::into(fade_msec),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
820 }
821 }
822 #[doc = "`StopByPlayingId(u32, i32)` overload"]
823 fn stop_by_playing_id(self, playing_id: impl ::core::convert::Into<u32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
824 unsafe {
825 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
826 ::unity::il2cpp_call!((::unity::module_base()+0x24f8140usize)as*mut u8,();
827(SoundManager)__receiver,(u32)::core::convert::Into::into(playing_id),(i32)::core::convert::Into::into(fade_msec))
828 }
829 }
830 #[doc = "`GetPlayPosition(u32, i32)` overload"]
831 fn get_play_position(self, playing_id: impl ::core::convert::Into<u32>, position_offset: impl ::core::convert::Into<i32>) -> i32 {
832 unsafe {
833 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
834 ::unity::il2cpp_call!((::unity::module_base()+0x24f8200usize)as*mut u8,i32;
835(SoundManager)__receiver,(u32)::core::convert::Into::into(playing_id),(i32)::core::convert::Into::into(position_offset))
836 }
837 }
838 #[doc = "`GetMasterBgmVolume()` overload"]
839 fn get_master_bgm_volume(self) -> f32 {
840 unsafe {
841 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
842 ::unity::il2cpp_call!((::unity::module_base()+0x24f82c0usize)as*mut u8,f32;
843(SoundManager)__receiver)
844 }
845 }
846 #[doc = "`GetMasterSeVolume()` overload"]
847 fn get_master_se_volume(self) -> f32 {
848 unsafe {
849 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
850 ::unity::il2cpp_call!((::unity::module_base()+0x24f82d0usize)as*mut u8,f32;
851(SoundManager)__receiver)
852 }
853 }
854 #[doc = "`GetMasterEnvVolume()` overload"]
855 fn get_master_env_volume(self) -> f32 {
856 unsafe {
857 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
858 ::unity::il2cpp_call!((::unity::module_base()+0x24f82e0usize)as*mut u8,f32;
859(SoundManager)__receiver)
860 }
861 }
862 #[doc = "`GetMasterVoiceVolume()` overload"]
863 fn get_master_voice_volume(self) -> f32 {
864 unsafe {
865 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
866 ::unity::il2cpp_call!((::unity::module_base()+0x24f82f0usize)as*mut u8,f32;
867(SoundManager)__receiver)
868 }
869 }
870 #[doc = "`SetMasterBgmVolume(f32, i32)` overload"]
871 fn set_master_bgm_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
872 unsafe {
873 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
874 ::unity::il2cpp_call!((::unity::module_base()+0x24f8300usize)as*mut u8,();
875(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
876 }
877 }
878 #[doc = "`SetMasterSeVolume(f32, i32)` overload"]
879 fn set_master_se_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
880 unsafe {
881 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
882 ::unity::il2cpp_call!((::unity::module_base()+0x24f8310usize)as*mut u8,();
883(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
884 }
885 }
886 #[doc = "`SetMasterEnvVolume(f32, i32)` overload"]
887 fn set_master_env_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
888 unsafe {
889 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
890 ::unity::il2cpp_call!((::unity::module_base()+0x24f8320usize)as*mut u8,();
891(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
892 }
893 }
894 #[doc = "`SetMasterVoiceVolume(f32, i32)` overload"]
895 fn set_master_voice_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
896 unsafe {
897 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
898 ::unity::il2cpp_call!((::unity::module_base()+0x24f8330usize)as*mut u8,();
899(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
900 }
901 }
902 #[doc = "`GetConfigBgmVolume()` overload"]
903 fn get_config_bgm_volume(self) -> f32 {
904 unsafe {
905 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
906 ::unity::il2cpp_call!((::unity::module_base()+0x24f8340usize)as*mut u8,f32;
907(SoundManager)__receiver)
908 }
909 }
910 #[doc = "`GetConfigSeVolume()` overload"]
911 fn get_config_se_volume(self) -> f32 {
912 unsafe {
913 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
914 ::unity::il2cpp_call!((::unity::module_base()+0x24f83c0usize)as*mut u8,f32;
915(SoundManager)__receiver)
916 }
917 }
918 #[doc = "`GetConfigEnvVolume()` overload"]
919 fn get_config_env_volume(self) -> f32 {
920 unsafe {
921 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
922 ::unity::il2cpp_call!((::unity::module_base()+0x24f8440usize)as*mut u8,f32;
923(SoundManager)__receiver)
924 }
925 }
926 #[doc = "`GetConfigVoiceVolume()` overload"]
927 fn get_config_voice_volume(self) -> f32 {
928 unsafe {
929 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
930 ::unity::il2cpp_call!((::unity::module_base()+0x24f84c0usize)as*mut u8,f32;
931(SoundManager)__receiver)
932 }
933 }
934 #[doc = "`SetConfigBgmVolume(f32)` overload"]
935 fn set_config_bgm_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
936 unsafe {
937 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
938 ::unity::il2cpp_call!((::unity::module_base()+0x24f8540usize)as*mut u8,();
939(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
940 }
941 }
942 #[doc = "`SetConfigSeVolume(f32)` overload"]
943 fn set_config_se_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
944 unsafe {
945 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
946 ::unity::il2cpp_call!((::unity::module_base()+0x24f85d0usize)as*mut u8,();
947(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
948 }
949 }
950 #[doc = "`SetConfigEnvVolume(f32)` overload"]
951 fn set_config_env_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
952 unsafe {
953 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
954 ::unity::il2cpp_call!((::unity::module_base()+0x24f8660usize)as*mut u8,();
955(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
956 }
957 }
958 #[doc = "`SetConfigVoiceVolume(f32)` overload"]
959 fn set_config_voice_volume(self, vol: impl ::core::convert::Into<f32>) -> () {
960 unsafe {
961 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
962 ::unity::il2cpp_call!((::unity::module_base()+0x24f86f0usize)as*mut u8,();
963(SoundManager)__receiver,(f32)::core::convert::Into::into(vol))
964 }
965 }
966 #[doc = "`SetVolume(f32, crate::unity_engine::gameobject::GameObject)` overload"]
967 fn set_volume(
968 self,
969 vol: impl ::core::convert::Into<f32>,
970 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
971 ) -> () {
972 unsafe {
973 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
974 ::unity::il2cpp_call!((::unity::module_base()+0x24f8780usize)as*mut u8,();
975(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
976 }
977 }
978 #[doc = "`GetGlobalEnumParam(::unity::Il2CppString, *mutu32)` overload"]
979 fn get_global_enum_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, u32) {
980 unsafe {
981 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
982 let mut __out_0 = ::core::mem::MaybeUninit::<u32>::uninit();
983 let __ret = {
984 ::unity::il2cpp_call!((::unity::module_base()+0x24f8840usize)as*mut u8,bool;
985(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut u32)__out_0.as_mut_ptr())
986 };
987 (__ret, __out_0.assume_init())
988 }
989 }
990 #[doc = "`GetEnumParam(::unity::Il2CppString, *mutu32)` overload"]
991 fn get_enum_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, u32) {
992 unsafe {
993 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
994 let mut __out_0 = ::core::mem::MaybeUninit::<u32>::uninit();
995 let __ret = {
996 ::unity::il2cpp_call!((::unity::module_base()+0x24f8910usize)as*mut u8,bool;
997(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut u32)__out_0.as_mut_ptr())
998 };
999 (__ret, __out_0.assume_init())
1000 }
1001 }
1002 #[doc = "`GetGameParam(::unity::Il2CppString, *mutf32)` overload"]
1003 fn get_game_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> (bool, f32) {
1004 unsafe {
1005 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1006 let mut __out_0 = ::core::mem::MaybeUninit::<f32>::uninit();
1007 let __ret = {
1008 ::unity::il2cpp_call!((::unity::module_base()+0x24f89e0usize)as*mut u8,bool;
1009(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(*mut f32)__out_0.as_mut_ptr())
1010 };
1011 (__ret, __out_0.assume_init())
1012 }
1013 }
1014 #[doc = "`GetGameParam(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, *mutf32)` overload"]
1015 fn get_game_param_2(
1016 self,
1017 value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1018 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1019 ) -> (bool, f32) {
1020 unsafe {
1021 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1022 let mut __out_0 = ::core::mem::MaybeUninit::<f32>::uninit();
1023 let __ret = {
1024 ::unity::il2cpp_call!((::unity::module_base()+0x24f8aa0usize)as*mut u8,bool;
1025(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object),(*mut f32)__out_0.as_mut_ptr())
1026 };
1027 (__ret, __out_0.assume_init())
1028 }
1029 }
1030 #[doc = "`SetGlobalEnumParam(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1031 fn set_global_enum_param(
1032 self,
1033 value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1034 value: impl ::core::convert::Into<::unity::Il2CppString>,
1035 ) -> bool {
1036 unsafe {
1037 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1038 ::unity::il2cpp_call!((::unity::module_base()+0x24f8b70usize)as*mut u8,bool;
1039(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value))
1040 }
1041 }
1042 #[doc = "`SetGlobalEnumParam(::unity::Il2CppString, u32)` overload"]
1043 fn set_global_enum_param_2(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<u32>) -> bool {
1044 unsafe {
1045 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1046 ::unity::il2cpp_call!((::unity::module_base()+0x24f8c40usize)as*mut u8,bool;
1047(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(u32)::core::convert::Into::into(value))
1048 }
1049 }
1050 #[doc = "`SetEnumParam(::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1051 fn set_enum_param(
1052 self,
1053 value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1054 value: impl ::core::convert::Into<::unity::Il2CppString>,
1055 ) -> bool {
1056 unsafe {
1057 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1058 ::unity::il2cpp_call!((::unity::module_base()+0x24f8d10usize)as*mut u8,bool;
1059(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value))
1060 }
1061 }
1062 #[doc = "`SetEnumParam(::unity::Il2CppString, ::unity::Il2CppString, crate::unity_engine::gameobject::GameObject)` overload"]
1063 fn set_enum_param_2(
1064 self,
1065 value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1066 value: impl ::core::convert::Into<::unity::Il2CppString>,
1067 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1068 ) -> bool {
1069 unsafe {
1070 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1071 ::unity::il2cpp_call!((::unity::module_base()+0x24f8de0usize)as*mut u8,bool;
1072(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(::unity::Il2CppString)::core::convert::Into::into(value),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
1073 }
1074 }
1075 #[doc = "`SetGameParam(::unity::Il2CppString, f32)` overload"]
1076 fn set_game_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> bool {
1077 unsafe {
1078 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1079 ::unity::il2cpp_call!((::unity::module_base()+0x24f4e90usize)as*mut u8,bool;
1080(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(f32)::core::convert::Into::into(value))
1081 }
1082 }
1083 #[doc = "`SetGameParam(::unity::Il2CppString, f32, crate::unity_engine::gameobject::GameObject)` overload"]
1084 fn set_game_param_2(
1085 self,
1086 value_name: impl ::core::convert::Into<::unity::Il2CppString>,
1087 value: impl ::core::convert::Into<f32>,
1088 game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1089 ) -> bool {
1090 unsafe {
1091 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1092 ::unity::il2cpp_call!((::unity::module_base()+0x24f8eb0usize)as*mut u8,bool;
1093(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name),(f32)::core::convert::Into::into(value),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(game_object))
1094 }
1095 }
1096 #[doc = "`PushGlobalEnumParam_MapOrCombat(::unity::Il2CppString)` overload"]
1097 fn push_global_enum_param_map_or_combat(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1098 unsafe {
1099 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1100 ::unity::il2cpp_call!((::unity::module_base()+0x24f9010usize)as*mut u8,();
1101(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
1102 }
1103 }
1104 #[doc = "`PopGlobalEnumParam_MapOrCombat()` overload"]
1105 fn pop_global_enum_param_map_or_combat(self) -> () {
1106 unsafe {
1107 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1108 ::unity::il2cpp_call!((::unity::module_base()+0x24f91e0usize)as*mut u8,();
1109(SoundManager)__receiver)
1110 }
1111 }
1112 #[doc = "`SetPosition(crate::unity_engine::vector3::Vector3, crate::unity_engine::gameobject::GameObject)` overload"]
1113 fn set_position(
1114 self,
1115 pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1116 temporary_game_object: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
1117 ) -> () {
1118 unsafe {
1119 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1120 ::unity::il2cpp_call!((::unity::module_base()+0x24f9320usize)as*mut u8,();
1121(SoundManager)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(temporary_game_object))
1122 }
1123 }
1124 #[doc = "`FieldBgm_IsSetPhaseBgm()` overload"]
1125 fn field_bgm_is_set_phase_bgm(self) -> bool {
1126 unsafe {
1127 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1128 ::unity::il2cpp_call!((::unity::module_base()+0x24f94b0usize)as*mut u8,bool;
1129(SoundManager)__receiver)
1130 }
1131 }
1132 #[doc = "`FieldBgm_Init()` overload"]
1133 fn field_bgm_init(self) -> () {
1134 unsafe {
1135 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1136 ::unity::il2cpp_call!((::unity::module_base()+0x24f94c0usize)as*mut u8,();
1137(SoundManager)__receiver)
1138 }
1139 }
1140 #[doc = "`FieldBgm_Final(i32)` overload"]
1141 fn field_bgm_final(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1142 unsafe {
1143 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1144 ::unity::il2cpp_call!((::unity::module_base()+0x24f94d0usize)as*mut u8,();
1145(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1146 }
1147 }
1148 #[doc = "`FieldBgm_SetPhaseBgm(crate::app::chapterdata::ChapterData, bool)` overload"]
1149 fn field_bgm_set_phase_bgm(
1150 self,
1151 chapter: impl ::core::convert::Into<crate::app::chapterdata::ChapterData>,
1152 is_encount: impl ::core::convert::Into<bool>,
1153 ) -> () {
1154 unsafe {
1155 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1156 ::unity::il2cpp_call!((::unity::module_base()+0x24f94e0usize)as*mut u8,();
1157(SoundManager)__receiver,(crate::app::chapterdata::ChapterData)::core::convert::Into::into(chapter),(bool)::core::convert::Into::into(is_encount))
1158 }
1159 }
1160 #[doc = "`FieldBgm_RestorePhaseBgm()` overload"]
1161 fn field_bgm_restore_phase_bgm(self) -> () {
1162 unsafe {
1163 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1164 ::unity::il2cpp_call!((::unity::module_base()+0x24f94f0usize)as*mut u8,();
1165(SoundManager)__receiver)
1166 }
1167 }
1168 #[doc = "`FieldBgm_SetPhaseBgm(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString)` overload"]
1169 fn field_bgm_set_phase_bgm_2(
1170 self,
1171 player_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1172 enemy_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1173 ally_phase_bgm: impl ::core::convert::Into<::unity::Il2CppString>,
1174 ) -> bool {
1175 unsafe {
1176 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1177 ::unity::il2cpp_call!((::unity::module_base()+0x24f9500usize)as*mut u8,bool;
1178(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(player_phase_bgm),(::unity::Il2CppString)::core::convert::Into::into(enemy_phase_bgm),(::unity::Il2CppString)::core::convert::Into::into(ally_phase_bgm))
1179 }
1180 }
1181 #[doc = "`FieldBgm_PlayBgm(crate::app::force::Force_Type)` overload"]
1182 fn field_bgm_play_bgm(self, force_type: impl ::core::convert::Into<crate::app::force::Force_Type>) -> () {
1183 unsafe {
1184 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1185 ::unity::il2cpp_call!((::unity::module_base()+0x24f9510usize)as*mut u8,();
1186(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type))
1187 }
1188 }
1189 #[doc = "`FieldBgm_StopBgm(i32)` overload"]
1190 fn field_bgm_stop_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1191 unsafe {
1192 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1193 ::unity::il2cpp_call!((::unity::module_base()+0x24f9520usize)as*mut u8,();
1194(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1195 }
1196 }
1197 #[doc = "`FieldBgm_PauseBgm(i32)` overload"]
1198 fn field_bgm_pause_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1199 unsafe {
1200 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1201 ::unity::il2cpp_call!((::unity::module_base()+0x24f9530usize)as*mut u8,();
1202(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1203 }
1204 }
1205 #[doc = "`FieldBgm_ResumeBgm(i32)` overload"]
1206 fn field_bgm_resume_bgm(self, fade_msec: impl ::core::convert::Into<i32>) -> () {
1207 unsafe {
1208 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1209 ::unity::il2cpp_call!((::unity::module_base()+0x24f9540usize)as*mut u8,();
1210(SoundManager)__receiver,(i32)::core::convert::Into::into(fade_msec))
1211 }
1212 }
1213 #[doc = "`FieldBgm_SetBgmVolume(f32, i32)` overload"]
1214 fn field_bgm_set_bgm_volume(self, vol: impl ::core::convert::Into<f32>, fade_msec: impl ::core::convert::Into<i32>) -> () {
1215 unsafe {
1216 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1217 ::unity::il2cpp_call!((::unity::module_base()+0x24f9550usize)as*mut u8,();
1218(SoundManager)__receiver,(f32)::core::convert::Into::into(vol),(i32)::core::convert::Into::into(fade_msec))
1219 }
1220 }
1221 #[doc = "`FieldBgm_SetWarSituationParam(::unity::Il2CppString)` overload"]
1222 fn field_bgm_set_war_situation_param(self, value_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1223 unsafe {
1224 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1225 ::unity::il2cpp_call!((::unity::module_base()+0x24f9560usize)as*mut u8,();
1226(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value_name))
1227 }
1228 }
1229 #[doc = "`FieldBgm_RestoreWarSituationParam()` overload"]
1230 fn field_bgm_restore_war_situation_param(self) -> () {
1231 unsafe {
1232 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1233 ::unity::il2cpp_call!((::unity::module_base()+0x24f9570usize)as*mut u8,();
1234(SoundManager)__receiver)
1235 }
1236 }
1237 #[doc = "`FieldBgm_StartSpecialBattleBgmContinueTurn()` overload"]
1238 fn field_bgm_start_special_battle_bgm_continue_turn(self) -> () {
1239 unsafe {
1240 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1241 ::unity::il2cpp_call!((::unity::module_base()+0x24f9580usize)as*mut u8,();
1242(SoundManager)__receiver)
1243 }
1244 }
1245 #[doc = "`FieldBgm_SetSpecialBattleBgmContinueTurnForRewind(i32)` overload"]
1246 fn field_bgm_set_special_battle_bgm_continue_turn_for_rewind(self, turn: impl ::core::convert::Into<i32>) -> () {
1247 unsafe {
1248 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1249 ::unity::il2cpp_call!((::unity::module_base()+0x24f9590usize)as*mut u8,();
1250(SoundManager)__receiver,(i32)::core::convert::Into::into(turn))
1251 }
1252 }
1253 #[doc = "`FieldBgm_ChangeForceType(crate::app::force::Force_Type, crate::app::procinst::ProcInst, bool)` overload"]
1254 fn field_bgm_change_force_type(
1255 self,
1256 force_type: impl ::core::convert::Into<crate::app::force::Force_Type>,
1257 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
1258 is_turn_elapsed: impl ::core::convert::Into<bool>,
1259 ) -> () {
1260 unsafe {
1261 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1262 ::unity::il2cpp_call!((::unity::module_base()+0x24f95a0usize)as*mut u8,();
1263(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type),(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(bool)::core::convert::Into::into(is_turn_elapsed))
1264 }
1265 }
1266 #[doc = "`FieldBgm_ChangeForceTypeImm(crate::app::force::Force_Type)` overload"]
1267 fn field_bgm_change_force_type_imm(self, force_type: impl ::core::convert::Into<crate::app::force::Force_Type>) -> () {
1268 unsafe {
1269 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1270 ::unity::il2cpp_call!((::unity::module_base()+0x24f95b0usize)as*mut u8,();
1271(SoundManager)__receiver,(crate::app::force::Force_Type)::core::convert::Into::into(force_type))
1272 }
1273 }
1274 #[doc = "`FieldBgm_SetFirstPlayedFlag()` overload"]
1275 fn field_bgm_set_first_played_flag(self) -> () {
1276 unsafe {
1277 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1278 ::unity::il2cpp_call!((::unity::module_base()+0x24f95c0usize)as*mut u8,();
1279(SoundManager)__receiver)
1280 }
1281 }
1282 #[doc = "`FieldBgm_PlaySpecialBattleBgm(::unity::Il2CppString)` overload"]
1283 fn field_bgm_play_special_battle_bgm(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1284 unsafe {
1285 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1286 ::unity::il2cpp_call!((::unity::module_base()+0x24f95d0usize)as*mut u8,();
1287(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1288 }
1289 }
1290 #[doc = "`FieldBgm_PauseSpecialBattleBgm(::unity::Il2CppString)` overload"]
1291 fn field_bgm_pause_special_battle_bgm(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1292 unsafe {
1293 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1294 ::unity::il2cpp_call!((::unity::module_base()+0x24f95e0usize)as*mut u8,();
1295(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1296 }
1297 }
1298 #[doc = "`FieldBgm_IsSpecialBattleBgmExist(::unity::Il2CppString)` overload"]
1299 fn field_bgm_is_special_battle_bgm_exist(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
1300 unsafe {
1301 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1302 ::unity::il2cpp_call!((::unity::module_base()+0x24f95f0usize)as*mut u8,bool;
1303(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1304 }
1305 }
1306 #[doc = "`Update()` overload"]
1307 fn update(self) -> () {
1308 unsafe {
1309 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1310 ::unity::il2cpp_call!((::unity::module_base()+0x24f9600usize)as*mut u8,();
1311(SoundManager)__receiver)
1312 }
1313 }
1314 #[doc = "`UpdateListenerPosition()` overload"]
1315 fn update_listener_position(self) -> () {
1316 unsafe {
1317 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1318 ::unity::il2cpp_call!((::unity::module_base()+0x24f9670usize)as*mut u8,();
1319(SoundManager)__receiver)
1320 }
1321 }
1322 #[doc = "`UpdateMasterVolume()` overload"]
1323 fn update_master_volume(self) -> () {
1324 unsafe {
1325 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1326 ::unity::il2cpp_call!((::unity::module_base()+0x24fa8e0usize)as*mut u8,();
1327(SoundManager)__receiver)
1328 }
1329 }
1330 #[doc = "`UpdateConfigVolume()` overload"]
1331 fn update_config_volume(self) -> () {
1332 unsafe {
1333 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1334 ::unity::il2cpp_call!((::unity::module_base()+0x24fac70usize)as*mut u8,();
1335(SoundManager)__receiver)
1336 }
1337 }
1338 #[doc = "`UpdateMapCameraHeight()` overload"]
1339 fn update_map_camera_height(self) -> () {
1340 unsafe {
1341 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1342 ::unity::il2cpp_call!((::unity::module_base()+0x24fb070usize)as*mut u8,();
1343(SoundManager)__receiver)
1344 }
1345 }
1346 #[doc = "`UpdateSoundHandleList()` overload"]
1347 fn update_sound_handle_list(self) -> () {
1348 unsafe {
1349 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1350 ::unity::il2cpp_call!((::unity::module_base()+0x24fb3f0usize)as*mut u8,();
1351(SoundManager)__receiver)
1352 }
1353 }
1354 #[doc = "`UpdateOutputDevice()` overload"]
1355 fn update_output_device(self) -> () {
1356 unsafe {
1357 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1358 ::unity::il2cpp_call!((::unity::module_base()+0x24fb330usize)as*mut u8,();
1359(SoundManager)__receiver)
1360 }
1361 }
1362 #[doc = "`MeasureBusVolume()` overload"]
1363 fn measure_bus_volume(self) -> () {
1364 unsafe {
1365 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1366 ::unity::il2cpp_call!((::unity::module_base()+0x24fb1d0usize)as*mut u8,();
1367(SoundManager)__receiver)
1368 }
1369 }
1370 #[doc = "`IsInBmapSequence()` overload"]
1371 fn is_in_bmap_sequence(self) -> bool {
1372 unsafe {
1373 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1374 ::unity::il2cpp_call!((::unity::module_base()+0x24fb920usize)as*mut u8,bool;
1375(SoundManager)__receiver)
1376 }
1377 }
1378 #[doc = "`IsInUnitDetailOrClassChange()` overload"]
1379 fn is_in_unit_detail_or_class_change(self) -> bool {
1380 unsafe {
1381 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1382 ::unity::il2cpp_call!((::unity::module_base()+0x24fb6a0usize)as*mut u8,bool;
1383(SoundManager)__receiver)
1384 }
1385 }
1386 #[doc = "`IsInCombat()` overload"]
1387 fn is_in_combat(self) -> bool {
1388 unsafe {
1389 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1390 ::unity::il2cpp_call!((::unity::module_base()+0x24fb7e0usize)as*mut u8,bool;
1391(SoundManager)__receiver)
1392 }
1393 }
1394 #[doc = "`LoadLipSyncDataAsync(::unity::Il2CppString)` overload"]
1395 fn load_lip_sync_data_async(self, lip_sync_data_file_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1396 unsafe {
1397 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1398 ::unity::il2cpp_call!((::unity::module_base()+0x24fb9a0usize)as*mut u8,();
1399(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(lip_sync_data_file_name))
1400 }
1401 }
1402 #[doc = "`UnloadLipSyncData(::unity::Il2CppString)` overload"]
1403 fn unload_lip_sync_data(self, lip_sync_data_file_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1404 unsafe {
1405 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1406 ::unity::il2cpp_call!((::unity::module_base()+0x24fba80usize)as*mut u8,();
1407(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(lip_sync_data_file_name))
1408 }
1409 }
1410 #[doc = "`UnloadLipSyncDataAll()` overload"]
1411 fn unload_lip_sync_data_all(self) -> () {
1412 unsafe {
1413 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1414 ::unity::il2cpp_call!((::unity::module_base()+0x24fbb30usize)as*mut u8,();
1415(SoundManager)__receiver)
1416 }
1417 }
1418 #[doc = "`GetLipSyncData(::unity::Il2CppString)` overload"]
1419 fn get_lip_sync_data(self, event_name: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::app::soundsystem::SoundSystem_LipSyncData {
1420 unsafe {
1421 let __receiver = <SoundManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1422 ::unity::il2cpp_call!((::unity::module_base()+0x24fbc70usize)as*mut u8,crate::app::soundsystem::SoundSystem_LipSyncData;
1423(SoundManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(event_name))
1424 }
1425 }
1426}
1427
1428#[cfg(feature = "app-soundmanager")]
1429impl<__T: ISoundManager> ISoundManagerMethods for __T {}
1430
1431#[cfg(feature = "app-soundmanager")]
1432impl SoundManager {
1433 pub fn get_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1434 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1435 }
1436
1437 pub fn set_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1438 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1439 }
1440
1441 pub fn get_loader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1442 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1443 }
1444
1445 pub fn set_loader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1446 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1447 }
1448
1449 pub fn get_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1450 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1451 }
1452
1453 pub fn set_player_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1454 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1455 }
1456
1457 pub fn get_field_bgm_manager_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1458 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1459 }
1460
1461 pub fn set_field_bgm_manager_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1462 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1463 }
1464
1465 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1466 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1467 }
1468
1469 pub fn on_enable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1470 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1471 }
1472
1473 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1474 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
1475 }
1476
1477 pub fn reset_master_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1478 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1479 }
1480
1481 pub fn serialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1482 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1483 }
1484
1485 pub fn deserialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1486 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1487 }
1488
1489 pub fn set_language_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1490 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
1491 }
1492
1493 pub fn get_event_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1494 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1495 }
1496
1497 pub fn is_event_loaded_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1498 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1499 }
1500
1501 pub fn is_event_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1502 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1503 }
1504
1505 pub fn is_bgm_event_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1506 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1507 }
1508
1509 pub fn find_sound_handle_by_event_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1510 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1511 }
1512
1513 pub fn find_sound_handles_by_event_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1514 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1515 }
1516
1517 pub fn find_sound_handle_by_event_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1518 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1519 }
1520
1521 pub fn find_sound_handles_by_event_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1522 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1523 }
1524
1525 pub fn get_sound_handle_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1526 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1527 }
1528
1529 pub fn is_event_se_playing_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1530 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1531 }
1532
1533 pub fn get_audio_listener_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1534 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1535 }
1536
1537 pub fn get_audio_listener_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1538 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1539 }
1540
1541 pub fn get_audio_listener_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1542 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1543 }
1544
1545 pub fn load_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1546 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1547 }
1548
1549 pub fn load_sound_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1550 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1551 }
1552
1553 pub fn is_loading_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1554 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1555 }
1556
1557 pub fn is_loading_sound_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1558 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1559 }
1560
1561 pub fn unload_sound_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1562 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1563 }
1564
1565 pub fn unload_sound_all_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1566 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1567 }
1568
1569 pub fn reload_sound_by_set_language_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1570 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1571 }
1572
1573 pub fn prepare_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1574 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1575 }
1576
1577 pub fn prepare_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1578 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1579 }
1580
1581 pub fn prepare_event_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1582 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1583 }
1584
1585 pub fn prepare_event_async_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1586 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1587 }
1588
1589 pub fn unprepare_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1590 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1591 }
1592
1593 pub fn unprepare_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1594 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1595 }
1596
1597 pub fn prepare_switch_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1598 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1599 }
1600
1601 pub fn prepare_switch_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1602 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1603 }
1604
1605 pub fn prepare_switch_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1606 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1607 }
1608
1609 pub fn prepare_switch_async_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1610 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1611 }
1612
1613 pub fn unprepare_switch_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1614 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1615 }
1616
1617 pub fn unprepare_switch_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1618 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1619 }
1620
1621 pub fn clear_prepare_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1622 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1623 }
1624
1625 pub fn get_temporary_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1626 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1627 }
1628
1629 pub fn try_debug_log_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1630 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1631 }
1632
1633 pub fn post_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1634 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1635 }
1636
1637 pub fn post_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1638 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1639 }
1640
1641 pub fn post_event_with_temporary_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1642 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1643 }
1644
1645 pub fn post_event_direct_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1646 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1647 }
1648
1649 pub fn execute_action_on_event_direct_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1650 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1651 }
1652
1653 pub fn stop_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1654 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1655 }
1656
1657 pub fn stop_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1658 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1659 }
1660
1661 pub fn pause_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1662 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1663 }
1664
1665 pub fn pause_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1666 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1667 }
1668
1669 pub fn resume_sound_on_event_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1670 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1671 }
1672
1673 pub fn resume_sound_on_event_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1674 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1675 }
1676
1677 pub fn stop_by_playing_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1678 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1679 }
1680
1681 pub fn get_play_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1682 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1683 }
1684
1685 pub fn get_master_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1686 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1687 }
1688
1689 pub fn get_master_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1690 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1691 }
1692
1693 pub fn get_master_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1694 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1695 }
1696
1697 pub fn get_master_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1698 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1699 }
1700
1701 pub fn set_master_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1702 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1703 }
1704
1705 pub fn set_master_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1706 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1707 }
1708
1709 pub fn set_master_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1710 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1711 }
1712
1713 pub fn set_master_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1714 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1715 }
1716
1717 pub fn get_config_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1718 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
1719 }
1720
1721 pub fn get_config_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1722 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
1723 }
1724
1725 pub fn get_config_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1726 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
1727 }
1728
1729 pub fn get_config_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1730 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
1731 }
1732
1733 pub fn set_config_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1734 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
1735 }
1736
1737 pub fn set_config_se_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1738 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
1739 }
1740
1741 pub fn set_config_env_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1742 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
1743 }
1744
1745 pub fn set_config_voice_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1746 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
1747 }
1748
1749 pub fn set_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1750 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[79]
1751 }
1752
1753 pub fn get_global_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1754 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[80]
1755 }
1756
1757 pub fn get_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1758 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[81]
1759 }
1760
1761 pub fn get_game_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1762 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[82]
1763 }
1764
1765 pub fn get_game_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1766 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[83]
1767 }
1768
1769 pub fn set_global_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1770 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[84]
1771 }
1772
1773 pub fn set_global_enum_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1774 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[85]
1775 }
1776
1777 pub fn set_enum_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[86]
1779 }
1780
1781 pub fn set_enum_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[87]
1783 }
1784
1785 pub fn set_game_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[88]
1787 }
1788
1789 pub fn set_game_param_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[89]
1791 }
1792
1793 pub fn push_global_enum_param_map_or_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[90]
1795 }
1796
1797 pub fn pop_global_enum_param_map_or_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[91]
1799 }
1800
1801 pub fn set_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[92]
1803 }
1804
1805 pub fn field_bgm_is_set_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[93]
1807 }
1808
1809 pub fn field_bgm_init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1810 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[94]
1811 }
1812
1813 pub fn field_bgm_final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1814 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[95]
1815 }
1816
1817 pub fn field_bgm_set_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1818 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[96]
1819 }
1820
1821 pub fn field_bgm_restore_phase_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1822 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[97]
1823 }
1824
1825 pub fn field_bgm_set_phase_bgm_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1826 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[98]
1827 }
1828
1829 pub fn field_bgm_play_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1830 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[99]
1831 }
1832
1833 pub fn field_bgm_stop_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1834 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[100]
1835 }
1836
1837 pub fn field_bgm_pause_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1838 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[101]
1839 }
1840
1841 pub fn field_bgm_resume_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1842 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[102]
1843 }
1844
1845 pub fn field_bgm_set_bgm_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1846 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[103]
1847 }
1848
1849 pub fn field_bgm_set_war_situation_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1850 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[104]
1851 }
1852
1853 pub fn field_bgm_restore_war_situation_param_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1854 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[105]
1855 }
1856
1857 pub fn field_bgm_start_special_battle_bgm_continue_turn_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1858 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[106]
1859 }
1860
1861 pub fn field_bgm_set_special_battle_bgm_continue_turn_for_rewind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1862 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[107]
1863 }
1864
1865 pub fn field_bgm_change_force_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1866 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[108]
1867 }
1868
1869 pub fn field_bgm_change_force_type_imm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1870 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[109]
1871 }
1872
1873 pub fn field_bgm_set_first_played_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1874 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[110]
1875 }
1876
1877 pub fn field_bgm_play_special_battle_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1878 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[111]
1879 }
1880
1881 pub fn field_bgm_pause_special_battle_bgm_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1882 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[112]
1883 }
1884
1885 pub fn field_bgm_is_special_battle_bgm_exist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1886 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[113]
1887 }
1888
1889 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1890 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[114]
1891 }
1892
1893 pub fn update_listener_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1894 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[115]
1895 }
1896
1897 pub fn update_master_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1898 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[116]
1899 }
1900
1901 pub fn update_config_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1902 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[117]
1903 }
1904
1905 pub fn update_map_camera_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1906 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[118]
1907 }
1908
1909 pub fn update_sound_handle_list_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1910 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[119]
1911 }
1912
1913 pub fn update_output_device_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1914 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[120]
1915 }
1916
1917 pub fn measure_bus_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1918 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[122]
1919 }
1920
1921 pub fn is_in_bmap_sequence_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1922 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[123]
1923 }
1924
1925 pub fn is_in_unit_detail_or_class_change_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1926 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[124]
1927 }
1928
1929 pub fn is_in_combat_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1930 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[125]
1931 }
1932
1933 pub fn load_lip_sync_data_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1934 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[126]
1935 }
1936
1937 pub fn unload_lip_sync_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1938 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[127]
1939 }
1940
1941 pub fn unload_lip_sync_data_all_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1942 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[128]
1943 }
1944
1945 pub fn get_lip_sync_data_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1946 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[129]
1947 }
1948}
1949
1950#[cfg(feature = "app-soundmanager")]
1951impl SoundManager {
1952 #[doc = "`.ctor()` — no args"]
1953 pub fn new() -> Self {
1954 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1955 panic!(
1956 "{}
1957::{}
1958 failed to instantiate",
1959 ::core::stringify!(SoundManager),
1960 ::core::stringify!(new),
1961 )
1962 });
1963 <Self as ISoundManagerMethods>::ctor(this);
1964 this
1965 }
1966}
1967
1968#[cfg(feature = "app-soundmanager")]
1969#[doc(hidden)]
1970pub mod prelude {
1971 pub use super::{
1972 ISoundManager, ISoundManagerMethods, ISoundManager_ParamFader, ISoundManager_ParamFaderMethods, SoundManager, SoundManager_ParamFader,
1973 };
1974 #[cfg(feature = "app-singletonmonobehaviour_1")]
1975 pub use crate::app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1Methods;
1976 #[cfg(feature = "system-object")]
1977 pub use crate::system::object::IObjectMethods;
1978 #[cfg(feature = "unity_engine-behaviour")]
1979 pub use crate::unity_engine::behaviour::IBehaviourMethods;
1980 #[cfg(feature = "unity_engine-component")]
1981 pub use crate::unity_engine::component::IComponentMethods;
1982 #[cfg(feature = "unity_engine-monobehaviour")]
1983 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
1984 #[cfg(feature = "unity_engine-object_2")]
1985 pub use crate::unity_engine::object_2::IObject_2Methods;
1986 pub use crate::{
1987 app::singletonmonobehaviour_1::ISingletonMonoBehaviour_1,
1988 system::object::IObject,
1989 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
1990 };
1991}