1#[cfg(feature = "app-squat-musclesquatsequence-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::procinst::{IProcInst, ProcInst},
10 system::{
11 object::{IObject, Object},
12 r#enum::{Enum, IEnum},
13 valuetype::{IValueType, ValueType},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/squat/musclesquatsequence/MuscleSquatSequence_RandomPack.md"))]
18 #[::unity::class(namespace = "App.Squat", name = "MuscleSquatSequence.RandomPack")]
19 #[parent(crate::system::object::Object)]
20 pub struct MuscleSquatSequence_RandomPack {
21 #[offset(16)]
22 #[rename(name = "type")]
23 pub r#type: ::unity::Il2CppString,
24 #[offset(24)]
25 #[rename(name = "param")]
26 pub param: f32,
27 }
28
29 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/squat/musclesquatsequence/MuscleSquatSequence.md"))]
30 #[::unity::class(namespace = "App.Squat", name = "MuscleSquatSequence")]
31 #[parent(crate::app::procinst::ProcInst)]
32 pub struct MuscleSquatSequence {
33 #[static_field]
34 #[rename(name = "ObjectRootPath")]
35 pub object_root_path: ::unity::Il2CppString,
36 #[static_field]
37 #[rename(name = "cUIRootPath")]
38 pub c_ui_root_path: ::unity::Il2CppString,
39 #[static_field]
40 #[rename(name = "cUIWindow")]
41 pub c_ui_window: ::unity::Il2CppString,
42 #[static_field]
43 #[rename(name = "cUINotes")]
44 pub c_ui_notes: ::unity::Il2CppString,
45 #[static_field]
46 #[rename(name = "cUIResult")]
47 pub c_ui_result: ::unity::Il2CppString,
48 #[static_field]
49 #[rename(name = "cUICirclePerfect")]
50 pub c_ui_circle_perfect: ::unity::Il2CppString,
51 #[static_field]
52 #[rename(name = "cUICircleGood")]
53 pub c_ui_circle_good: ::unity::Il2CppString,
54 #[static_field]
55 #[rename(name = "cUIPopupAssist")]
56 pub c_ui_popup_assist: ::unity::Il2CppString,
57 #[static_field]
58 #[rename(name = "cTelopRootPath")]
59 pub c_telop_root_path: ::unity::Il2CppString,
60 #[static_field]
61 #[rename(name = "cTelopCountDown")]
62 pub c_telop_count_down: ::unity::Il2CppString,
63 #[static_field]
64 #[rename(name = "cTelopFinish")]
65 pub c_telop_finish: ::unity::Il2CppString,
66 #[static_field]
67 #[rename(name = "cTelopStop")]
68 pub c_telop_stop: ::unity::Il2CppString,
69 #[static_field]
70 #[rename(name = "cEffectRootPath")]
71 pub c_effect_root_path: ::unity::Il2CppString,
72 #[static_field]
73 #[rename(name = "cEffectAssist")]
74 pub c_effect_assist: ::unity::Il2CppString,
75 #[static_field]
76 #[rename(name = "cEffectEraseBad")]
77 pub c_effect_erase_bad: ::unity::Il2CppString,
78 #[static_field]
79 #[rename(name = "cUINotesRight")]
80 pub c_ui_notes_right: ::unity::Il2CppString,
81 #[static_field]
82 #[rename(name = "cUINotesLeft")]
83 pub c_ui_notes_left: ::unity::Il2CppString,
84 #[static_field]
85 #[rename(name = "cUINotesUp")]
86 pub c_ui_notes_up: ::unity::Il2CppString,
87 #[static_field]
88 #[rename(name = "cUINotesDown")]
89 pub c_ui_notes_down: ::unity::Il2CppString,
90 #[static_field]
91 #[rename(name = "cUINotesClockwise")]
92 pub c_ui_notes_clockwise: ::unity::Il2CppString,
93 #[static_field]
94 #[rename(name = "cUINotesUnClockwise")]
95 pub c_ui_notes_un_clockwise: ::unity::Il2CppString,
96 #[offset(112)]
97 #[rename(name = "cLoadObjectList")]
98 pub c_load_object_list: ::unity::Array<::unity::Il2CppString>,
99 #[static_field]
100 #[rename(name = "cAnimeRoopFrame")]
101 pub c_anime_roop_frame: f32,
102 #[offset(120)]
103 #[rename(name = "cPlayerPos")]
104 pub c_player_pos: crate::unity_engine::vector3::Vector3,
105 #[static_field]
106 #[rename(name = "cPlayerRotY")]
107 pub c_player_rot_y: f32,
108 #[offset(132)]
109 #[rename(name = "cAssistPos")]
110 pub c_assist_pos: crate::unity_engine::vector3::Vector3,
111 #[static_field]
112 #[rename(name = "cAssistRotY")]
113 pub c_assist_rot_y: f32,
114 #[static_field]
115 #[rename(name = "cCountDownFrame")]
116 pub c_count_down_frame: f32,
117 #[static_field]
118 #[rename(name = "cFinishFrame")]
119 pub c_finish_frame: f32,
120 #[static_field]
121 #[rename(name = "cResultMinimumSec")]
122 pub c_result_minimum_sec: f32,
123 #[offset(160)]
124 #[rename(name = "m_Window")]
125 pub m_window: crate::unity_engine::gameobject::GameObject,
126 #[offset(168)]
127 #[rename(name = "m_ResultWindow")]
128 pub m_result_window: crate::unity_engine::gameobject::GameObject,
129 #[offset(176)]
130 #[rename(name = "m_PopUpPerfect")]
131 pub m_pop_up_perfect: crate::unity_engine::gameobject::GameObject,
132 #[offset(184)]
133 #[rename(name = "m_PopUpGood")]
134 pub m_pop_up_good: crate::unity_engine::gameobject::GameObject,
135 #[offset(192)]
136 #[rename(name = "m_PopUpBad")]
137 pub m_pop_up_bad: crate::unity_engine::gameobject::GameObject,
138 #[offset(200)]
139 #[rename(name = "m_PopUpAssist")]
140 pub m_pop_up_assist: crate::unity_engine::gameobject::GameObject,
141 #[offset(208)]
142 #[rename(name = "m_PopUpAssistRectTrans")]
143 pub m_pop_up_assist_rect_trans: crate::unity_engine::recttransform::RectTransform,
144 #[offset(216)]
145 #[rename(name = "m_AssistGlitter")]
146 pub m_assist_glitter: crate::unity_engine::gameobject::GameObject,
147 #[offset(224)]
148 #[rename(name = "m_CurrentPopUp")]
149 pub m_current_pop_up: crate::unity_engine::gameobject::GameObject,
150 #[offset(232)]
151 #[rename(name = "m_PopupTimer")]
152 pub m_popup_timer: f32,
153 #[offset(236)]
154 #[rename(name = "m_PopupAssistTimer")]
155 pub m_popup_assist_timer: f32,
156 #[offset(240)]
157 #[rename(name = "m_TimeMult")]
158 pub m_time_mult: f32,
159 #[offset(244)]
160 #[rename(name = "m_NotesHeightMult")]
161 pub m_notes_height_mult: f32,
162 #[offset(248)]
163 #[rename(name = "m_ClockWiseLengthMult")]
164 pub m_clock_wise_length_mult: f32,
165 #[offset(256)]
166 #[rename(name = "m_StickR")]
167 pub m_stick_r: crate::app::squat::stick::Stick,
168 #[offset(264)]
169 #[rename(name = "m_StickL")]
170 pub m_stick_l: crate::app::squat::stick::Stick,
171 #[offset(272)]
172 #[rename(name = "m_NotesCanvasRoot")]
173 pub m_notes_canvas_root: crate::unity_engine::gameobject::GameObject,
174 #[offset(280)]
175 #[rename(name = "m_NotesR")]
176 pub m_notes_r: crate::system::collections::generic::list_1::List_1<crate::app::squat::note::Note>,
177 #[offset(288)]
178 #[rename(name = "m_NotesL")]
179 pub m_notes_l: crate::system::collections::generic::list_1::List_1<crate::app::squat::note::Note>,
180 #[offset(296)]
181 #[rename(name = "m_EraseNoteReserveR")]
182 pub m_erase_note_reserve_r: crate::system::collections::generic::list_1::List_1<crate::app::squat::note::Note>,
183 #[offset(304)]
184 #[rename(name = "m_EraseNoteReserveL")]
185 pub m_erase_note_reserve_l: crate::system::collections::generic::list_1::List_1<crate::app::squat::note::Note>,
186 #[offset(312)]
187 #[rename(name = "m_RightRankReserver")]
188 pub m_right_rank_reserver: i32,
189 #[offset(316)]
190 #[rename(name = "m_LeftRankReserver")]
191 pub m_left_rank_reserver: i32,
192 #[offset(320)]
193 #[rename(name = "m_JudgeData")]
194 pub m_judge_data: crate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData,
195 #[offset(328)]
196 #[rename(name = "m_NotesPatternA_R")]
197 pub m_notes_pattern_a_r: ::unity::Array<i32>,
198 #[offset(336)]
199 #[rename(name = "m_NotesPatternA_L")]
200 pub m_notes_pattern_a_l: ::unity::Array<i32>,
201 #[offset(344)]
202 #[rename(name = "m_NotesPatternB_R")]
203 pub m_notes_pattern_b_r: ::unity::Array<i32>,
204 #[offset(352)]
205 #[rename(name = "m_NotesPatternB_L")]
206 pub m_notes_pattern_b_l: ::unity::Array<i32>,
207 #[offset(360)]
208 #[rename(name = "m_NotesPatternC_R")]
209 pub m_notes_pattern_c_r: ::unity::Array<i32>,
210 #[offset(368)]
211 #[rename(name = "m_NotesPatternC_L")]
212 pub m_notes_pattern_c_l: ::unity::Array<i32>,
213 #[offset(376)]
214 #[rename(name = "m_NotesPatternD_R")]
215 pub m_notes_pattern_d_r: ::unity::Array<i32>,
216 #[offset(384)]
217 #[rename(name = "m_NotesPatternD_L")]
218 pub m_notes_pattern_d_l: ::unity::Array<i32>,
219 #[offset(392)]
220 #[rename(name = "m_NotesPatternE_R")]
221 pub m_notes_pattern_e_r: ::unity::Array<i32>,
222 #[offset(400)]
223 #[rename(name = "m_NotesPatternE_L")]
224 pub m_notes_pattern_e_l: ::unity::Array<i32>,
225 #[offset(408)]
226 #[rename(name = "m_SelectedTypeList")]
227 pub m_selected_type_list: crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>,
228 #[offset(416)]
229 #[rename(name = "m_UsePatternCount")]
230 pub m_use_pattern_count: i32,
231 #[offset(424)]
232 #[rename(name = "m_CountText")]
233 pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
234 #[offset(432)]
235 #[rename(name = "m_TotalNotesCount")]
236 pub m_total_notes_count: i32,
237 #[offset(436)]
238 #[rename(name = "m_PastCount")]
239 pub m_past_count: i32,
240 #[offset(440)]
241 #[rename(name = "m_PerfectText")]
242 pub m_perfect_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
243 #[offset(448)]
244 #[rename(name = "m_GoodText")]
245 pub m_good_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
246 #[offset(456)]
247 #[rename(name = "m_BadBase")]
248 pub m_bad_base: crate::unity_engine::gameobject::GameObject,
249 #[offset(464)]
250 #[rename(name = "m_BadAnime")]
251 pub m_bad_anime: ::unity::Array<crate::unity_engine::animator::Animator>,
252 #[offset(472)]
253 #[rename(name = "m_GoodScore")]
254 pub m_good_score: i32,
255 #[offset(476)]
256 #[rename(name = "m_PerfectScore")]
257 pub m_perfect_score: i32,
258 #[offset(480)]
259 #[rename(name = "m_TargetScore")]
260 pub m_target_score: i32,
261 #[offset(484)]
262 #[rename(name = "m_EndlessLimitCount")]
263 pub m_endless_limit_count: i32,
264 #[offset(488)]
265 #[rename(name = "m_BadCount")]
266 pub m_bad_count: i32,
267 #[offset(492)]
268 #[rename(name = "m_PerfectCount")]
269 pub m_perfect_count: i32,
270 #[offset(496)]
271 #[rename(name = "m_GoodCount")]
272 pub m_good_count: i32,
273 #[offset(504)]
274 #[rename(name = "m_PlayerRoot")]
275 pub m_player_root: crate::unity_engine::gameobject::GameObject,
276 #[offset(512)]
277 #[rename(name = "m_ExerciseChara")]
278 pub m_exercise_chara: crate::unity_engine::gameobject::GameObject,
279 #[offset(520)]
280 #[rename(name = "m_PlayerAnimator")]
281 pub m_player_animator: crate::unity_engine::animator::Animator,
282 #[offset(528)]
283 #[rename(name = "m_PlayerResetPos")]
284 pub m_player_reset_pos: crate::unity_engine::vector3::Vector3,
285 #[offset(540)]
286 #[rename(name = "m_PlayerResetRot")]
287 pub m_player_reset_rot: crate::unity_engine::quaternion::Quaternion,
288 #[offset(556)]
289 #[rename(name = "m_PlayerResetDir")]
290 pub m_player_reset_dir: f32,
291 #[offset(560)]
292 #[rename(name = "m_AnimeFrame")]
293 pub m_anime_frame: f32,
294 #[offset(568)]
295 #[rename(name = "m_AnimeFrameInterp")]
296 pub m_anime_frame_interp: crate::app::interpolatorfloat::InterpolatorFloat,
297 #[offset(576)]
298 #[rename(name = "m_IsReadyPlayerModel")]
299 pub m_is_ready_player_model: bool,
300 #[offset(577)]
301 #[rename(name = "m_IsClear")]
302 pub m_is_clear: bool,
303 #[static_field]
304 #[rename(name = "CameraAnimeCountMax")]
305 pub camera_anime_count_max: i32,
306 #[offset(584)]
307 #[rename(name = "m_UseCamera")]
308 pub m_use_camera: crate::unity_engine::camera::Camera,
309 #[offset(592)]
310 #[rename(name = "m_CameraAnime")]
311 pub m_camera_anime: crate::unity_engine::animation::Animation,
312 #[offset(600)]
313 #[rename(name = "m_UseCameraAnimeIndex")]
314 pub m_use_camera_anime_index: i32,
315 #[offset(608)]
316 #[rename(name = "m_CameraAnimeResouce")]
317 pub m_camera_anime_resouce: ::unity::Array<crate::app::resourcehandle_2::ResourceHandle_2>,
318 #[offset(616)]
319 #[rename(name = "m_CameraResourceObjList")]
320 pub m_camera_resource_obj_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
321 #[offset(624)]
322 #[rename(name = "m_Talker")]
323 pub m_talker: crate::unity_engine::transform::Transform,
324 #[offset(632)]
325 #[rename(name = "m_TalkChara")]
326 pub m_talk_chara: crate::combat::character::Character,
327 #[offset(640)]
328 #[rename(name = "m_VoiceHandle")]
329 pub m_voice_handle: crate::app::gamesound::GameSound_Handle,
330 #[offset(648)]
331 #[rename(name = "m_VoiceIntervalTimer")]
332 pub m_voice_interval_timer: f32,
333 #[static_field]
334 #[rename(name = "VoiceIntervalSec")]
335 pub voice_interval_sec: f32,
336 #[offset(656)]
337 #[rename(name = "m_Sola")]
338 pub m_sola: crate::combat::character::Character,
339 #[offset(664)]
340 #[rename(name = "m_SolaAnime")]
341 pub m_sola_anime: crate::unity_engine::animator::Animator,
342 #[offset(672)]
343 #[rename(name = "m_SolaReaction")]
344 pub m_sola_reaction: bool,
345 #[offset(676)]
346 #[rename(name = "m_AssistMax")]
347 pub m_assist_max: i32,
348 #[offset(680)]
349 #[rename(name = "m_AssistCount")]
350 pub m_assist_count: i32,
351 #[offset(684)]
352 #[rename(name = "m_IsReadyAssistModel")]
353 pub m_is_ready_assist_model: bool,
354 #[offset(688)]
355 #[rename(name = "m_HubSolaLct")]
356 pub m_hub_sola_lct: crate::unity_engine::gameobject::GameObject,
357 #[offset(696)]
358 #[rename(name = "m_IsSetSolaInvisible")]
359 pub m_is_set_sola_invisible: bool,
360 #[offset(700)]
361 #[rename(name = "m_CountTimer")]
362 pub m_count_timer: f32,
363 #[offset(704)]
364 #[rename(name = "m_CountTelop")]
365 pub m_count_telop: crate::unity_engine::gameobject::GameObject,
366 #[offset(712)]
367 #[rename(name = "m_StopTelop")]
368 pub m_stop_telop: crate::unity_engine::gameobject::GameObject,
369 #[offset(720)]
370 #[rename(name = "m_RankStr")]
371 pub m_rank_str: ::unity::Il2CppString,
372 #[offset(728)]
373 #[rename(name = "m_RankBonus")]
374 pub m_rank_bonus: ::unity::Il2CppString,
375 #[offset(736)]
376 #[rename(name = "m_RankBond")]
377 pub m_rank_bond: i32,
378 #[offset(740)]
379 #[rename(name = "m_ResultTimer")]
380 pub m_result_timer: f32,
381 #[offset(744)]
382 #[rename(name = "m_JudgeFB")]
383 pub m_judge_fb: f32,
384 #[offset(748)]
385 #[rename(name = "m_JudgeFG")]
386 pub m_judge_fg: f32,
387 #[offset(752)]
388 #[rename(name = "m_JudgeFP")]
389 pub m_judge_fp: f32,
390 #[offset(756)]
391 #[rename(name = "m_JudgeLP")]
392 pub m_judge_lp: f32,
393 #[offset(760)]
394 #[rename(name = "m_JudgeLG")]
395 pub m_judge_lg: f32,
396 #[offset(764)]
397 #[rename(name = "m_JudgeLB")]
398 pub m_judge_lb: f32,
399 }
400
401 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/squat/musclesquatsequence/MuscleSquatSequence_Label.md"))]
402 #[repr(C)]
403 #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
404 pub struct MuscleSquatSequence_Label {
405 pub value: i32,
406 }
407 impl ::unity::ClassIdentity for MuscleSquatSequence_Label {
408 const NAME: &'static str = "MuscleSquatSequence.Label";
409 const NAMESPACE: &'static str = "App.Squat";
410
411 fn class() -> ::unity::Class {
412 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
413 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
414 }
415 }
416 impl ::unity::IlType for MuscleSquatSequence_Label {
417 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
418 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
419 }
420 }
421 impl MuscleSquatSequence_Label {
422 pub fn init() -> Self {
423 Self { value: 0 }
424 }
425
426 pub fn ready_count() -> Self {
427 Self { value: 1 }
428 }
429
430 pub fn tick() -> Self {
431 Self { value: 2 }
432 }
433
434 pub fn ready_finish() -> Self {
435 Self { value: 3 }
436 }
437
438 pub fn finish() -> Self {
439 Self { value: 4 }
440 }
441
442 pub fn result() -> Self {
443 Self { value: 5 }
444 }
445
446 pub fn mascot_bond() -> Self {
447 Self { value: 6 }
448 }
449
450 pub fn prize() -> Self {
451 Self { value: 7 }
452 }
453
454 pub fn r#final() -> Self {
455 Self { value: 8 }
456 }
457 }
458}
459
460#[cfg(feature = "app-squat-musclesquatsequence-types")]
461pub use __types::*;
462
463#[cfg(feature = "app-squat-musclesquatsequence")]
464pub trait IMuscleSquatSequence_RandomPackMethods: IMuscleSquatSequence_RandomPack {
465 #[doc = "`.ctor()` overload"]
466 fn ctor(self) -> () {
467 unsafe {
468 let __receiver =
469 <MuscleSquatSequence_RandomPack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
470 ::unity::il2cpp_call!((::unity::module_base()+0x20927e0usize)as*mut u8,();
471(MuscleSquatSequence_RandomPack)__receiver)
472 }
473 }
474 #[doc = "`.ctor(::unity::Il2CppString, f32)` overload"]
475 fn ctor_2(self, set_type: impl ::core::convert::Into<::unity::Il2CppString>, set_param: impl ::core::convert::Into<f32>) -> () {
476 unsafe {
477 let __receiver =
478 <MuscleSquatSequence_RandomPack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
479 ::unity::il2cpp_call!((::unity::module_base()+0x20927f0usize)as*mut u8,();
480(MuscleSquatSequence_RandomPack)__receiver,(::unity::Il2CppString)::core::convert::Into::into(set_type),(f32)::core::convert::Into::into(set_param))
481 }
482 }
483}
484
485#[cfg(feature = "app-squat-musclesquatsequence")]
486impl<__T: IMuscleSquatSequence_RandomPack> IMuscleSquatSequence_RandomPackMethods for __T {}
487
488#[cfg(feature = "app-squat-musclesquatsequence")]
489impl MuscleSquatSequence_RandomPack {
490 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
491 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
492 }
493
494 pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
495 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
496 }
497}
498
499#[cfg(feature = "app-squat-musclesquatsequence")]
500impl MuscleSquatSequence_RandomPack {
501 #[doc = "`.ctor()` — no args"]
502 pub fn new() -> Self {
503 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
504 panic!(
505 "{}
506::{}
507 failed to instantiate",
508 ::core::stringify!(MuscleSquatSequence_RandomPack),
509 ::core::stringify!(new),
510 )
511 });
512 <Self as IMuscleSquatSequence_RandomPackMethods>::ctor(this);
513 this
514 }
515
516 #[doc = "`.ctor(::unity::Il2CppString, f32)` — overload selector"]
517 pub fn new_2(set_type: ::unity::Il2CppString, set_param: f32) -> Self {
518 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
519 panic!(
520 "{}
521::{}
522 failed to instantiate",
523 ::core::stringify!(MuscleSquatSequence_RandomPack),
524 ::core::stringify!(new_2),
525 )
526 });
527 <Self as IMuscleSquatSequence_RandomPackMethods>::ctor_2(this, set_type, set_param);
528 this
529 }
530}
531
532#[cfg(feature = "app-squat-musclesquatsequence")]
533impl MuscleSquatSequence {
534 pub fn check_and_load_resource<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
535 path: impl ::core::convert::Into<::unity::Il2CppString>,
536 ) -> () {
537 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
538 ::unity::lookup::method_info_on_class(<MuscleSquatSequence as ::unity::ClassIdentity>::class(), "CheckAndLoadResource", 1)
539 });
540 #[allow(clippy::type_complexity)]
541 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
542 ::std::sync::OnceLock::new();
543 let _ = true;
544 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
545 ::core::result::Result::Ok(mi) => *mi,
546 ::core::result::Result::Err(e) => {
547 panic!(
548 "method lookup failed: {}
549::{}
550: {}
551",
552 <MuscleSquatSequence as ::unity::ClassIdentity>::NAME,
553 "CheckAndLoadResource",
554 e
555 )
556 },
557 };
558 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
559 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
560 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
561 let mut __guard = __cache.lock().unwrap();
562 *__guard
563 .entry(__key)
564 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
565 };
566 unsafe {
567 let __f: extern "C" fn(::unity::Il2CppString, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__inflated.method_ptr);
568 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
569 __f(::core::convert::Into::into(path), ::core::option::Option::Some(__mi_opaque))
570 }
571 }
572
573 #[doc = "`CreateBind(crate::app::procinst::ProcInst, i32, bool)` overload"]
574 pub fn create_bind(
575 super_: impl ::core::convert::Into<crate::app::procinst::ProcInst>,
576 level: impl ::core::convert::Into<i32>,
577 assist: impl ::core::convert::Into<bool>,
578 ) -> () {
579 unsafe {
580 ::unity::il2cpp_call!((::unity::module_base()+0x2dd4b00usize)as*mut u8,();
581(crate::app::procinst::ProcInst)::core::convert::Into::into(super_),(i32)::core::convert::Into::into(level),(bool)::core::convert::Into::into(assist))
582 }
583 }
584}
585
586#[cfg(feature = "app-squat-musclesquatsequence")]
587pub trait IMuscleSquatSequenceMethods: IMuscleSquatSequence {
588 #[doc = "`get_SelectLevel()` overload"]
589 fn get_select_level(self) -> i32 {
590 unsafe {
591 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
592 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb3d0usize)as*mut u8,i32;
593(MuscleSquatSequence)__receiver)
594 }
595 }
596 #[doc = "`set_SelectLevel(i32)` overload"]
597 fn set_select_level(self, value: impl ::core::convert::Into<i32>) -> () {
598 unsafe {
599 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
600 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb3e0usize)as*mut u8,();
601(MuscleSquatSequence)__receiver,(i32)::core::convert::Into::into(value))
602 }
603 }
604 #[doc = "`get_AssistLevel()` overload"]
605 fn get_assist_level(self) -> i32 {
606 unsafe {
607 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
608 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb3f0usize)as*mut u8,i32;
609(MuscleSquatSequence)__receiver)
610 }
611 }
612 #[doc = "`set_AssistLevel(i32)` overload"]
613 fn set_assist_level(self, value: impl ::core::convert::Into<i32>) -> () {
614 unsafe {
615 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
616 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb400usize)as*mut u8,();
617(MuscleSquatSequence)__receiver,(i32)::core::convert::Into::into(value))
618 }
619 }
620 #[doc = "`get_IsAssist()` overload"]
621 fn get_is_assist(self) -> bool {
622 unsafe {
623 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
624 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb410usize)as*mut u8,bool;
625(MuscleSquatSequence)__receiver)
626 }
627 }
628 #[doc = "`get_IsImmortal()` overload"]
629 fn get_is_immortal(self) -> bool {
630 unsafe {
631 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
632 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb420usize)as*mut u8,bool;
633(MuscleSquatSequence)__receiver)
634 }
635 }
636 #[doc = "`set_IsImmortal(bool)` overload"]
637 fn set_is_immortal(self, value: impl ::core::convert::Into<bool>) -> () {
638 unsafe {
639 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
640 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb430usize)as*mut u8,();
641(MuscleSquatSequence)__receiver,(bool)::core::convert::Into::into(value))
642 }
643 }
644 #[doc = "`get_IsClear()` overload"]
645 fn get_is_clear(self) -> bool {
646 unsafe {
647 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
648 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb440usize)as*mut u8,bool;
649(MuscleSquatSequence)__receiver)
650 }
651 }
652 #[doc = "`set_IsClear(bool)` overload"]
653 fn set_is_clear(self, value: impl ::core::convert::Into<bool>) -> () {
654 unsafe {
655 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
656 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb450usize)as*mut u8,();
657(MuscleSquatSequence)__receiver,(bool)::core::convert::Into::into(value))
658 }
659 }
660 #[doc = "`.ctor()` overload"]
661 fn ctor(self) -> () {
662 unsafe {
663 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
664 ::unity::il2cpp_call!((::unity::module_base()+0x2dcb460usize)as*mut u8,();
665(MuscleSquatSequence)__receiver)
666 }
667 }
668 #[doc = "`LoadResources()` overload"]
669 fn load_resources(self) -> () {
670 unsafe {
671 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
672 ::unity::il2cpp_call!((::unity::module_base()+0x2dcbcc0usize)as*mut u8,();
673(MuscleSquatSequence)__receiver)
674 }
675 }
676 #[doc = "`IsLoading()` overload"]
677 fn is_loading(self) -> bool {
678 unsafe {
679 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
680 ::unity::il2cpp_call!((::unity::module_base()+0x2dcbd60usize)as*mut u8,bool;
681(MuscleSquatSequence)__receiver)
682 }
683 }
684 #[doc = "`CreateScorePattern()` overload"]
685 fn create_score_pattern(self) -> () {
686 unsafe {
687 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
688 ::unity::il2cpp_call!((::unity::module_base()+0x2dcbe30usize)as*mut u8,();
689(MuscleSquatSequence)__receiver)
690 }
691 }
692 #[doc = "`SelectScorePattern(*mutcrate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData)` overload"]
693 fn select_score_pattern(self) -> crate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData {
694 unsafe {
695 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
696 let mut __out_0 = ::core::mem::MaybeUninit::<crate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData>::uninit();
697 ::unity::il2cpp_call!((::unity::module_base()+0x2dcc300usize)as*mut u8,();
698(MuscleSquatSequence)__receiver,(*mut crate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData)__out_0.as_mut_ptr());
699 __out_0.assume_init()
700 }
701 }
702 #[doc = "`Init()` overload"]
703 fn init(self) -> () {
704 unsafe {
705 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
706 ::unity::il2cpp_call!((::unity::module_base()+0x2dccdb0usize)as*mut u8,();
707(MuscleSquatSequence)__receiver)
708 }
709 }
710 #[doc = "`SetupCamera()` overload"]
711 fn setup_camera(self) -> () {
712 unsafe {
713 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
714 ::unity::il2cpp_call!((::unity::module_base()+0x2dce630usize)as*mut u8,();
715(MuscleSquatSequence)__receiver)
716 }
717 }
718 #[doc = "`IsLoadingCamera()` overload"]
719 fn is_loading_camera(self) -> bool {
720 unsafe {
721 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
722 ::unity::il2cpp_call!((::unity::module_base()+0x2dceae0usize)as*mut u8,bool;
723(MuscleSquatSequence)__receiver)
724 }
725 }
726 #[doc = "`FinalizeCamera()` overload"]
727 fn finalize_camera(self) -> () {
728 unsafe {
729 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
730 ::unity::il2cpp_call!((::unity::module_base()+0x2dceb70usize)as*mut u8,();
731(MuscleSquatSequence)__receiver)
732 }
733 }
734 #[doc = "`IsReadyModel()` overload"]
735 fn is_ready_model(self) -> bool {
736 unsafe {
737 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
738 ::unity::il2cpp_call!((::unity::module_base()+0x2dced40usize)as*mut u8,bool;
739(MuscleSquatSequence)__receiver)
740 }
741 }
742 #[doc = "`StartPopUp(crate::app::squat::note::Note_ResultRank)` overload"]
743 fn start_pop_up(self, set_rank: impl ::core::convert::Into<crate::app::squat::note::Note_ResultRank>) -> () {
744 unsafe {
745 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
746 ::unity::il2cpp_call!((::unity::module_base()+0x2dced80usize)as*mut u8,();
747(MuscleSquatSequence)__receiver,(crate::app::squat::note::Note_ResultRank)::core::convert::Into::into(set_rank))
748 }
749 }
750 #[doc = "`AddPerfectCount()` overload"]
751 fn add_perfect_count(self) -> () {
752 unsafe {
753 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
754 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf130usize)as*mut u8,();
755(MuscleSquatSequence)__receiver)
756 }
757 }
758 #[doc = "`AddGoodCount()` overload"]
759 fn add_good_count(self) -> () {
760 unsafe {
761 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
762 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf1d0usize)as*mut u8,();
763(MuscleSquatSequence)__receiver)
764 }
765 }
766 #[doc = "`AddBadCount()` overload"]
767 fn add_bad_count(self) -> bool {
768 unsafe {
769 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
770 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf270usize)as*mut u8,bool;
771(MuscleSquatSequence)__receiver)
772 }
773 }
774 #[doc = "`AddCirclePerfect(crate::unity_engine::vector3::Vector3)` overload"]
775 fn add_circle_perfect(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
776 unsafe {
777 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
778 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf320usize)as*mut u8,();
779(MuscleSquatSequence)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos))
780 }
781 }
782 #[doc = "`AddCircleGood(crate::unity_engine::vector3::Vector3)` overload"]
783 fn add_circle_good(self, pos: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
784 unsafe {
785 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
786 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf470usize)as*mut u8,();
787(MuscleSquatSequence)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(pos))
788 }
789 }
790 #[doc = "`PlaySEPerfect()` overload"]
791 fn play_se_perfect(self) -> () {
792 unsafe {
793 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
794 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf5c0usize)as*mut u8,();
795(MuscleSquatSequence)__receiver)
796 }
797 }
798 #[doc = "`PlaySEGood()` overload"]
799 fn play_se_good(self) -> () {
800 unsafe {
801 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
802 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf640usize)as*mut u8,();
803(MuscleSquatSequence)__receiver)
804 }
805 }
806 #[doc = "`PlaySEBad()` overload"]
807 fn play_se_bad(self) -> () {
808 unsafe {
809 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
810 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf6c0usize)as*mut u8,();
811(MuscleSquatSequence)__receiver)
812 }
813 }
814 #[doc = "`PlaySEStart()` overload"]
815 fn play_se_start(self) -> () {
816 unsafe {
817 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
818 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf740usize)as*mut u8,();
819(MuscleSquatSequence)__receiver)
820 }
821 }
822 #[doc = "`PlaySEFinish()` overload"]
823 fn play_se_finish(self) -> () {
824 unsafe {
825 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
826 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf7c0usize)as*mut u8,();
827(MuscleSquatSequence)__receiver)
828 }
829 }
830 #[doc = "`PlaySolaAnimeGood()` overload"]
831 fn play_sola_anime_good(self) -> () {
832 unsafe {
833 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
834 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf870usize)as*mut u8,();
835(MuscleSquatSequence)__receiver)
836 }
837 }
838 #[doc = "`PlaySolaAnimeBad()` overload"]
839 fn play_sola_anime_bad(self) -> () {
840 unsafe {
841 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
842 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf8e0usize)as*mut u8,();
843(MuscleSquatSequence)__receiver)
844 }
845 }
846 #[doc = "`PlaySolaAnimeAssist()` overload"]
847 fn play_sola_anime_assist(self) -> () {
848 unsafe {
849 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
850 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf950usize)as*mut u8,();
851(MuscleSquatSequence)__receiver)
852 }
853 }
854 #[doc = "`TickPopup()` overload"]
855 fn tick_popup(self) -> () {
856 unsafe {
857 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
858 ::unity::il2cpp_call!((::unity::module_base()+0x2dcf9c0usize)as*mut u8,();
859(MuscleSquatSequence)__receiver)
860 }
861 }
862 #[doc = "`InitCountDown()` overload"]
863 fn init_count_down(self) -> () {
864 unsafe {
865 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
866 ::unity::il2cpp_call!((::unity::module_base()+0x2dcfc30usize)as*mut u8,();
867(MuscleSquatSequence)__receiver)
868 }
869 }
870 #[doc = "`TickCount()` overload"]
871 fn tick_count(self) -> () {
872 unsafe {
873 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
874 ::unity::il2cpp_call!((::unity::module_base()+0x2dcfe30usize)as*mut u8,();
875(MuscleSquatSequence)__receiver)
876 }
877 }
878 #[doc = "`JumpMain()` overload"]
879 fn jump_main(self) -> () {
880 unsafe {
881 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
882 ::unity::il2cpp_call!((::unity::module_base()+0x2dcfee0usize)as*mut u8,();
883(MuscleSquatSequence)__receiver)
884 }
885 }
886 #[doc = "`CheckClear()` overload"]
887 fn check_clear(self) -> bool {
888 unsafe {
889 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
890 ::unity::il2cpp_call!((::unity::module_base()+0x2dd0010usize)as*mut u8,bool;
891(MuscleSquatSequence)__receiver)
892 }
893 }
894 #[doc = "`JumpReadyFinish(bool)` overload"]
895 fn jump_ready_finish(self, is_clear: impl ::core::convert::Into<bool>) -> () {
896 unsafe {
897 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
898 ::unity::il2cpp_call!((::unity::module_base()+0x2dd0110usize)as*mut u8,();
899(MuscleSquatSequence)__receiver,(bool)::core::convert::Into::into(is_clear))
900 }
901 }
902 #[doc = "`JumpFinish()` overload"]
903 fn jump_finish(self) -> () {
904 unsafe {
905 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
906 ::unity::il2cpp_call!((::unity::module_base()+0x2dd0290usize)as*mut u8,();
907(MuscleSquatSequence)__receiver)
908 }
909 }
910 #[doc = "`TickMain()` overload"]
911 fn tick_main(self) -> () {
912 unsafe {
913 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
914 ::unity::il2cpp_call!((::unity::module_base()+0x2dd07f0usize)as*mut u8,();
915(MuscleSquatSequence)__receiver)
916 }
917 }
918 #[doc = "`TickCamera()` overload"]
919 fn tick_camera(self) -> () {
920 unsafe {
921 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
922 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1710usize)as*mut u8,();
923(MuscleSquatSequence)__receiver)
924 }
925 }
926 #[doc = "`TickReadyFinish()` overload"]
927 fn tick_ready_finish(self) -> () {
928 unsafe {
929 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
930 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1970usize)as*mut u8,();
931(MuscleSquatSequence)__receiver)
932 }
933 }
934 #[doc = "`TickFinish()` overload"]
935 fn tick_finish(self) -> () {
936 unsafe {
937 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
938 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1a10usize)as*mut u8,();
939(MuscleSquatSequence)__receiver)
940 }
941 }
942 #[doc = "`DestroyGameWindow()` overload"]
943 fn destroy_game_window(self) -> () {
944 unsafe {
945 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
946 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1ab0usize)as*mut u8,();
947(MuscleSquatSequence)__receiver)
948 }
949 }
950 #[doc = "`CalcRank()` overload"]
951 fn calc_rank(self) -> () {
952 unsafe {
953 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
954 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1b20usize)as*mut u8,();
955(MuscleSquatSequence)__receiver)
956 }
957 }
958 #[doc = "`ReadyResultCameraAndAnime()` overload"]
959 fn ready_result_camera_and_anime(self) -> () {
960 unsafe {
961 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
962 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1ed0usize)as*mut u8,();
963(MuscleSquatSequence)__receiver)
964 }
965 }
966 #[doc = "`InitResult()` overload"]
967 fn init_result(self) -> () {
968 unsafe {
969 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
970 ::unity::il2cpp_call!((::unity::module_base()+0x2dd20b0usize)as*mut u8,();
971(MuscleSquatSequence)__receiver)
972 }
973 }
974 #[doc = "`PlayResultVoice()` overload"]
975 fn play_result_voice(self) -> () {
976 unsafe {
977 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
978 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3280usize)as*mut u8,();
979(MuscleSquatSequence)__receiver)
980 }
981 }
982 #[doc = "`TickResult()` overload"]
983 fn tick_result(self) -> () {
984 unsafe {
985 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
986 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3630usize)as*mut u8,();
987(MuscleSquatSequence)__receiver)
988 }
989 }
990 #[doc = "`CloseResult()` overload"]
991 fn close_result(self) -> () {
992 unsafe {
993 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
994 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3870usize)as*mut u8,();
995(MuscleSquatSequence)__receiver)
996 }
997 }
998 #[doc = "`IsClosedResult()` overload"]
999 fn is_closed_result(self) -> bool {
1000 unsafe {
1001 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1002 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3970usize)as*mut u8,bool;
1003(MuscleSquatSequence)__receiver)
1004 }
1005 }
1006 #[doc = "`ExitResult()` overload"]
1007 fn exit_result(self) -> () {
1008 unsafe {
1009 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1010 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3a70usize)as*mut u8,();
1011(MuscleSquatSequence)__receiver)
1012 }
1013 }
1014 #[doc = "`CheckGetablePrize()` overload"]
1015 fn check_getable_prize(self) -> bool {
1016 unsafe {
1017 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1018 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3ae0usize)as*mut u8,bool;
1019(MuscleSquatSequence)__receiver)
1020 }
1021 }
1022 #[doc = "`SetPrizeFlag()` overload"]
1023 fn set_prize_flag(self) -> () {
1024 unsafe {
1025 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1026 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3c00usize)as*mut u8,();
1027(MuscleSquatSequence)__receiver)
1028 }
1029 }
1030 #[doc = "`GetPrizeBonus()` overload"]
1031 fn get_prize_bonus(self) -> () {
1032 unsafe {
1033 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1034 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3dd0usize)as*mut u8,();
1035(MuscleSquatSequence)__receiver)
1036 }
1037 }
1038 #[doc = "`GetPrizeBond()` overload"]
1039 fn get_prize_bond(self) -> () {
1040 unsafe {
1041 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1042 ::unity::il2cpp_call!((::unity::module_base()+0x2dd40d0usize)as*mut u8,();
1043(MuscleSquatSequence)__receiver)
1044 }
1045 }
1046 #[doc = "`SetMascotBond()` overload"]
1047 fn set_mascot_bond(self) -> () {
1048 unsafe {
1049 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1050 ::unity::il2cpp_call!((::unity::module_base()+0x2dd42b0usize)as*mut u8,();
1051(MuscleSquatSequence)__receiver)
1052 }
1053 }
1054 #[doc = "`UnloadResource()` overload"]
1055 fn unload_resource(self) -> () {
1056 unsafe {
1057 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1058 ::unity::il2cpp_call!((::unity::module_base()+0x2dd4340usize)as*mut u8,();
1059(MuscleSquatSequence)__receiver)
1060 }
1061 }
1062 #[doc = "`Final()` overload"]
1063 fn r#final(self) -> () {
1064 unsafe {
1065 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1066 ::unity::il2cpp_call!((::unity::module_base()+0x2dd4410usize)as*mut u8,();
1067(MuscleSquatSequence)__receiver)
1068 }
1069 }
1070 #[doc = "`IsEnableVoice()` overload"]
1071 fn is_enable_voice(self) -> bool {
1072 unsafe {
1073 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1074 ::unity::il2cpp_call!((::unity::module_base()+0x2dd4a10usize)as*mut u8,bool;
1075(MuscleSquatSequence)__receiver)
1076 }
1077 }
1078 #[doc = "`IsPlayingVoice()` overload"]
1079 fn is_playing_voice(self) -> bool {
1080 unsafe {
1081 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1082 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1830usize)as*mut u8,bool;
1083(MuscleSquatSequence)__receiver)
1084 }
1085 }
1086 #[doc = "`TryPlayVoice(::unity::Il2CppString)` overload"]
1087 fn try_play_voice(self, id: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1088 unsafe {
1089 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1090 ::unity::il2cpp_call!((::unity::module_base()+0x2dd4a20usize)as*mut u8,();
1091(MuscleSquatSequence)__receiver,(::unity::Il2CppString)::core::convert::Into::into(id))
1092 }
1093 }
1094 #[doc = "`VoicePerfect()` overload"]
1095 fn voice_perfect(self) -> () {
1096 unsafe {
1097 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1098 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1850usize)as*mut u8,();
1099(MuscleSquatSequence)__receiver)
1100 }
1101 }
1102 #[doc = "`VoiceGood()` overload"]
1103 fn voice_good(self) -> () {
1104 unsafe {
1105 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1106 ::unity::il2cpp_call!((::unity::module_base()+0x2dd18b0usize)as*mut u8,();
1107(MuscleSquatSequence)__receiver)
1108 }
1109 }
1110 #[doc = "`VoiceBad()` overload"]
1111 fn voice_bad(self) -> () {
1112 unsafe {
1113 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1114 ::unity::il2cpp_call!((::unity::module_base()+0x2dd1910usize)as*mut u8,();
1115(MuscleSquatSequence)__receiver)
1116 }
1117 }
1118 #[doc = "`VoiceResultPerfect()` overload"]
1119 fn voice_result_perfect(self) -> () {
1120 unsafe {
1121 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1122 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3510usize)as*mut u8,();
1123(MuscleSquatSequence)__receiver)
1124 }
1125 }
1126 #[doc = "`VoiceResultGood()` overload"]
1127 fn voice_result_good(self) -> () {
1128 unsafe {
1129 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1130 ::unity::il2cpp_call!((::unity::module_base()+0x2dd3570usize)as*mut u8,();
1131(MuscleSquatSequence)__receiver)
1132 }
1133 }
1134 #[doc = "`VoiceResultBad()` overload"]
1135 fn voice_result_bad(self) -> () {
1136 unsafe {
1137 let __receiver = <MuscleSquatSequence as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1138 ::unity::il2cpp_call!((::unity::module_base()+0x2dd35d0usize)as*mut u8,();
1139(MuscleSquatSequence)__receiver)
1140 }
1141 }
1142}
1143
1144#[cfg(feature = "app-squat-musclesquatsequence")]
1145impl<__T: IMuscleSquatSequence> IMuscleSquatSequenceMethods for __T {}
1146
1147#[cfg(feature = "app-squat-musclesquatsequence")]
1148impl MuscleSquatSequence {
1149 pub fn get_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
1151 }
1152
1153 pub fn set_select_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1154 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
1155 }
1156
1157 pub fn get_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1158 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1159 }
1160
1161 pub fn set_assist_level_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1162 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1163 }
1164
1165 pub fn get_is_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1166 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
1167 }
1168
1169 pub fn get_is_immortal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1170 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
1171 }
1172
1173 pub fn set_is_immortal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1174 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
1175 }
1176
1177 pub fn get_is_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1178 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
1179 }
1180
1181 pub fn set_is_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1182 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
1183 }
1184
1185 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1186 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
1187 }
1188
1189 pub fn load_resources_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1190 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
1191 }
1192
1193 pub fn is_loading_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1194 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
1195 }
1196
1197 pub fn create_score_pattern_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
1199 }
1200
1201 pub fn select_score_pattern_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
1203 }
1204
1205 pub fn init_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
1207 }
1208
1209 pub fn setup_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
1211 }
1212
1213 pub fn is_loading_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
1215 }
1216
1217 pub fn finalize_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
1219 }
1220
1221 pub fn is_ready_model_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
1223 }
1224
1225 pub fn start_pop_up_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1226 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
1227 }
1228
1229 pub fn add_perfect_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
1231 }
1232
1233 pub fn add_good_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
1235 }
1236
1237 pub fn add_bad_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
1239 }
1240
1241 pub fn add_circle_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
1243 }
1244
1245 pub fn add_circle_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
1247 }
1248
1249 pub fn play_se_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1250 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
1251 }
1252
1253 pub fn play_se_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1254 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
1255 }
1256
1257 pub fn play_se_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1258 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
1259 }
1260
1261 pub fn play_se_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1262 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
1263 }
1264
1265 pub fn play_se_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1266 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
1267 }
1268
1269 pub fn play_sola_anime_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1270 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
1271 }
1272
1273 pub fn play_sola_anime_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1274 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
1275 }
1276
1277 pub fn play_sola_anime_assist_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1278 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
1279 }
1280
1281 pub fn tick_popup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1282 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
1283 }
1284
1285 pub fn init_count_down_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1286 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
1287 }
1288
1289 pub fn tick_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1290 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
1291 }
1292
1293 pub fn jump_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1294 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
1295 }
1296
1297 pub fn check_clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1298 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
1299 }
1300
1301 pub fn jump_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1302 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
1303 }
1304
1305 pub fn jump_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1306 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
1307 }
1308
1309 pub fn tick_main_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1310 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
1311 }
1312
1313 pub fn tick_camera_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1314 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
1315 }
1316
1317 pub fn tick_ready_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1318 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
1319 }
1320
1321 pub fn tick_finish_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1322 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
1323 }
1324
1325 pub fn destroy_game_window_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1326 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
1327 }
1328
1329 pub fn calc_rank_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1330 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
1331 }
1332
1333 pub fn ready_result_camera_and_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1334 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
1335 }
1336
1337 pub fn init_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1338 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
1339 }
1340
1341 pub fn play_result_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1342 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
1343 }
1344
1345 pub fn tick_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1346 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
1347 }
1348
1349 pub fn close_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1350 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
1351 }
1352
1353 pub fn is_closed_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1354 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
1355 }
1356
1357 pub fn exit_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1358 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
1359 }
1360
1361 pub fn check_getable_prize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1362 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
1363 }
1364
1365 pub fn set_prize_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1366 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
1367 }
1368
1369 pub fn get_prize_bonus_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1370 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
1371 }
1372
1373 pub fn get_prize_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1374 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
1375 }
1376
1377 pub fn set_mascot_bond_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1378 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
1379 }
1380
1381 pub fn unload_resource_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1382 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
1383 }
1384
1385 pub fn final_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1386 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
1387 }
1388
1389 pub fn is_enable_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1390 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
1391 }
1392
1393 pub fn is_playing_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1394 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
1395 }
1396
1397 pub fn try_play_voice_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1398 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
1399 }
1400
1401 pub fn voice_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1402 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
1403 }
1404
1405 pub fn voice_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1406 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
1407 }
1408
1409 pub fn voice_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1410 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
1411 }
1412
1413 pub fn voice_result_perfect_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1414 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
1415 }
1416
1417 pub fn voice_result_good_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1418 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
1419 }
1420
1421 pub fn voice_result_bad_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1422 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
1423 }
1424
1425 pub fn create_bind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1426 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
1427 }
1428}
1429
1430#[cfg(feature = "app-squat-musclesquatsequence")]
1431impl MuscleSquatSequence {
1432 #[doc = "`.ctor()` — no args"]
1433 pub fn new() -> Self {
1434 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1435 panic!(
1436 "{}
1437::{}
1438 failed to instantiate",
1439 ::core::stringify!(MuscleSquatSequence),
1440 ::core::stringify!(new),
1441 )
1442 });
1443 <Self as IMuscleSquatSequenceMethods>::ctor(this);
1444 this
1445 }
1446}
1447
1448#[cfg(feature = "app-squat-musclesquatsequence")]
1449#[doc(hidden)]
1450pub mod prelude {
1451 pub use super::{
1452 IMuscleSquatSequence, IMuscleSquatSequenceMethods, IMuscleSquatSequence_RandomPack, IMuscleSquatSequence_RandomPackMethods,
1453 MuscleSquatSequence, MuscleSquatSequence_Label, MuscleSquatSequence_RandomPack,
1454 };
1455 #[cfg(feature = "app-procinst")]
1456 pub use crate::app::procinst::IProcInstMethods;
1457 #[cfg(feature = "system-object")]
1458 pub use crate::system::object::IObjectMethods;
1459 #[cfg(feature = "system-enum")]
1460 pub use crate::system::r#enum::IEnumMethods;
1461 #[cfg(feature = "system-valuetype")]
1462 pub use crate::system::valuetype::IValueTypeMethods;
1463 pub use crate::{
1464 app::procinst::IProcInst,
1465 system::{object::IObject, r#enum::IEnum, valuetype::IValueType},
1466 };
1467}