engage/generated/app/talk3_d/
talkstatemonitor.rs1#[cfg(feature = "app-talk3_d-talkstatemonitor-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/talk3_d/talkstatemonitor/TalkStateMonitor.md"))]
19 #[::unity::class(namespace = "App.Talk3D", name = "TalkStateMonitor")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct TalkStateMonitor {
22 #[offset(24)]
23 #[rename(name = "m_CharaName")]
24 pub m_chara_name: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
25 #[offset(32)]
26 #[rename(name = "m_TextPid")]
27 pub m_text_pid: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
28 #[offset(40)]
29 #[rename(name = "m_TextPause")]
30 pub m_text_pause: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
31 #[offset(48)]
32 #[rename(name = "m_TextFace")]
33 pub m_text_face: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
34 #[offset(56)]
35 #[rename(name = "m_TextLook")]
36 pub m_text_look: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
37 #[offset(64)]
38 #[rename(name = "m_OffstY")]
39 pub m_offst_y: i32,
40 }
41}
42
43#[cfg(feature = "app-talk3_d-talkstatemonitor-types")]
44pub use __types::*;
45
46#[cfg(feature = "app-talk3_d-talkstatemonitor")]
47pub trait ITalkStateMonitorMethods: ITalkStateMonitor {
48 #[doc = "`Start()` overload"]
49 fn start(self) -> () {
50 unsafe {
51 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
52 ::unity::il2cpp_call!((::unity::module_base()+0x21d8300usize)as*mut u8,();
53(TalkStateMonitor)__receiver)
54 }
55 }
56 #[doc = "`Update()` overload"]
57 fn update(self) -> () {
58 unsafe {
59 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60 ::unity::il2cpp_call!((::unity::module_base()+0x21d8310usize)as*mut u8,();
61(TalkStateMonitor)__receiver)
62 }
63 }
64 #[doc = "`AdjustPosition(crate::unity_engine::vector2::Vector2)` overload"]
65 fn adjust_position(self, position: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
66 unsafe {
67 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 ::unity::il2cpp_call!((::unity::module_base()+0x21d8320usize)as*mut u8,();
69(TalkStateMonitor)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(position))
70 }
71 }
72 #[doc = "`AdjustPosition(crate::unity_engine::camera::Camera, crate::combat::character::Character)` overload"]
73 fn adjust_position_2(
74 self,
75 camera: impl ::core::convert::Into<crate::unity_engine::camera::Camera>,
76 chara: impl ::core::convert::Into<crate::combat::character::Character>,
77 ) -> () {
78 unsafe {
79 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 ::unity::il2cpp_call!((::unity::module_base()+0x21d83a0usize)as*mut u8,();
81(TalkStateMonitor)__receiver,(crate::unity_engine::camera::Camera)::core::convert::Into::into(camera),(crate::combat::character::Character)::core::convert::Into::into(chara))
82 }
83 }
84 #[doc = "`SetCharaName(::unity::Il2CppString)` overload"]
85 fn set_chara_name(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
86 unsafe {
87 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
88 ::unity::il2cpp_call!((::unity::module_base()+0x21d8560usize)as*mut u8,();
89(TalkStateMonitor)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
90 }
91 }
92 #[doc = "`SetPid(::unity::Il2CppString)` overload"]
93 fn set_pid(self, pid: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
94 unsafe {
95 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96 ::unity::il2cpp_call!((::unity::module_base()+0x21d8580usize)as*mut u8,();
97(TalkStateMonitor)__receiver,(::unity::Il2CppString)::core::convert::Into::into(pid))
98 }
99 }
100 #[doc = "`SetBodyAnime(::unity::Il2CppString)` overload"]
101 fn set_body_anime(self, anime_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
102 unsafe {
103 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104 ::unity::il2cpp_call!((::unity::module_base()+0x21d85a0usize)as*mut u8,();
105(TalkStateMonitor)__receiver,(::unity::Il2CppString)::core::convert::Into::into(anime_name))
106 }
107 }
108 #[doc = "`SetFaceAnime(::unity::Il2CppString)` overload"]
109 fn set_face_anime(self, anime_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
110 unsafe {
111 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112 ::unity::il2cpp_call!((::unity::module_base()+0x21d85c0usize)as*mut u8,();
113(TalkStateMonitor)__receiver,(::unity::Il2CppString)::core::convert::Into::into(anime_name))
114 }
115 }
116 #[doc = "`SetLookAt(::unity::Il2CppString)` overload"]
117 fn set_look_at(self, locator_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
118 unsafe {
119 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120 ::unity::il2cpp_call!((::unity::module_base()+0x21d85e0usize)as*mut u8,();
121(TalkStateMonitor)__receiver,(::unity::Il2CppString)::core::convert::Into::into(locator_name))
122 }
123 }
124 #[doc = "`.ctor()` overload"]
125 fn ctor(self) -> () {
126 unsafe {
127 let __receiver = <TalkStateMonitor as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
128 ::unity::il2cpp_call!((::unity::module_base()+0x21d8600usize)as*mut u8,();
129(TalkStateMonitor)__receiver)
130 }
131 }
132}
133
134#[cfg(feature = "app-talk3_d-talkstatemonitor")]
135impl<__T: ITalkStateMonitor> ITalkStateMonitorMethods for __T {}
136
137#[cfg(feature = "app-talk3_d-talkstatemonitor")]
138impl TalkStateMonitor {
139 pub fn start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
140 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
141 }
142
143 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
144 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
145 }
146
147 pub fn adjust_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
148 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
149 }
150
151 pub fn adjust_position_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
152 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
153 }
154
155 pub fn set_chara_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
156 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
157 }
158
159 pub fn set_pid_method_info() -> &'static ::unity::il2cpp::MethodInfo {
160 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
161 }
162
163 pub fn set_body_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
164 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
165 }
166
167 pub fn set_face_anime_method_info() -> &'static ::unity::il2cpp::MethodInfo {
168 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
169 }
170
171 pub fn set_look_at_method_info() -> &'static ::unity::il2cpp::MethodInfo {
172 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
173 }
174
175 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
176 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
177 }
178}
179
180#[cfg(feature = "app-talk3_d-talkstatemonitor")]
181impl TalkStateMonitor {
182 #[doc = "`.ctor()` — no args"]
183 pub fn new() -> Self {
184 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
185 panic!(
186 "{}
187::{}
188 failed to instantiate",
189 ::core::stringify!(TalkStateMonitor),
190 ::core::stringify!(new),
191 )
192 });
193 <Self as ITalkStateMonitorMethods>::ctor(this);
194 this
195 }
196}
197
198#[cfg(feature = "app-talk3_d-talkstatemonitor")]
199#[doc(hidden)]
200pub mod prelude {
201 pub use super::{ITalkStateMonitor, ITalkStateMonitorMethods, TalkStateMonitor};
202 #[cfg(feature = "system-object")]
203 pub use crate::system::object::IObjectMethods;
204 #[cfg(feature = "unity_engine-behaviour")]
205 pub use crate::unity_engine::behaviour::IBehaviourMethods;
206 #[cfg(feature = "unity_engine-component")]
207 pub use crate::unity_engine::component::IComponentMethods;
208 #[cfg(feature = "unity_engine-monobehaviour")]
209 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
210 #[cfg(feature = "unity_engine-object_2")]
211 pub use crate::unity_engine::object_2::IObject_2Methods;
212 pub use crate::{
213 system::object::IObject,
214 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
215 };
216}